^
thank you
thank you
all done and Thank youxxheroxx wrote:
[Mod Infos]
Azure: Suggestions.
Blue: You should fix this.
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[General][Easy]
- • Add some Tags
• If you could get an mp3 that is not cut off at the end, that would be awesome
• 01:18:676 - Set current position as preview point (all diffs)
• Delete "Ito Kanako - Garasu no Kutsu (Shoes of glass) (pete2528).osb"[Normal]
- • Are these breaks really necessary? Delete them and add some patterns
[Hard]
- • Slider Velocity: 1,60
• 00:02:313 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - Delete these circles/sliders
- • Slider Velocity: 1,80
• 00:57:000 (break) - Delete this break and add some sliders
Ok this map is good, nothing wrong with it, I might even say you're a good mapper.
However, the map is uninteresting. All three difficulties.
This is just my personal opinion
i love full songOdaril wrote:
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Comments.
If there's one red line in the whole mod post, I won't star the map.
General:
The file moesaya.jpg is too big. Maximum size is 1024x768.
Easy: all fix
Why are you using 1/8 snap divisor ?
00:17:897 (1) - Too close to previous object.
00:21:014 (1) - ^
01:19:455 (2,3) - This might be too hard for an Easy. Extend the repeat slider ?
01:29:975 (3,4) - Ugly overlap that can be easily avoided.
You should map the rest of the song.
Normal:
I think you should use prettier sliders... Those kind of don't fit the softness of the song.
00:46:728 (1) - This one's hidden by the previous slider. fix
00:59:975 (3) - Too close to (2). fix
01:14:001 (1,2,3,1,2,3) - I don't think you should stack objects with different timings in a Normal diff. NO!!
01:18:676 (1,2,3,4,5) - Too hard for a normal diff. Either remove them, either make them a repeat slider.ok it change
01:35:429 (4) - Move it two grids (lvl 3) right, then move 01:36:209 (5,6,7) - two grids right as well.fix :3
01:50:235 (1,1,2,3,4,5) - I don't think yo ushould stack objects with different timings in a Normal diff. NO!!
01:59:975 (1) - Move it one grid right so it lines up vertically with (2). fix
02:31:533 (4,5,6) - Move one grid left. fix
02:52:962 (6,7) - Ugly and avoidable overlap. lol it fix
03:01:533 (1,1,1) - This is way too hard for a normal diff. Make it one repeat slider. it will fun if it has something hard,not change
03:24:520 (1) - Hidden by the 300/100 when the spinner is completed. Move it the other way around (2): http://osu.ppy.sh/ss/19578ok
03:25:300 (3,5) - Ugly overlap that can be easily avoided. done
03:55:689 (1,2,3,4,1,2,3,4) - I don't think you should stack objects with different timings for a Normal diff. yes but it ok for me
04:26:858 (5) - Move it so the end stacks correctly with (4). ok :3 done
04:48:287 (2,3,4,5) - I don't think you should stack objects with different timings for a Normal diff. NO!!
4:31 draining time will have to go for approval.
Hard:
HP drain rate -1. XD i don't change it again
00:27:637 (1,2,3,4,5,6,7) - Ugly overlap. love it. not change :3
00:30:754 (1,2,3,4,5,6,7,1,2,3,4) - Select all these and stack (1) properly under the end of the previous slider. done
01:10:494 (6,7) - Ugly overlap that can be easily avoided. fix
01:17:118 (1) - Hidden by the 300/100 when you complete the spinner. done
01:47:507 (1,2,3,4) - Inconsistent spacing: (4) is too close to (3). fix
01:49:455 (1,2) - Stack properly. hm... i will change it ♥
4:36 draining time will have to go for approval.