Hi! Modding as per your request from my Modding Queue!
I'll see the columns in the following order 1|2|3|4|5|6|7
[General:]
[Normal:]
[Hard:]
[Maximum:]
Well, that's all.
Hope this can helps you!
Best of luck! ^_^
I'll see the columns in the following order 1|2|3|4|5|6|7
[General:]
- Disable the WideScreen Support here, because is just useless.
- 00:28:394 (28394|2, 28394|4) - Is really necessary this double note here? The music goes in a same pitch as before where you used single notes, so I don't see a concrete justification for that.
- 00:33:943 - Well, here i think there is a correct place for the usage of double notes listening to the music. You can maybe remove the note from the column 4 and add 2 notes in the 3rd and 5th column (or something like this ).
- 00:45:735 - Add a note in the column 7 (maybe with finisher). I think this chorus beginning need an emphasize, and this will be the best form in my opinion.
- 00:58:220 (58220|2, 58220|4, 58567|5) - For consistency with your following patterns and to emphasize better the drums the double note should go on 00:58:567 - instead of 00:58:220 -. My recomendation is move one of the objects in 00:58:220 - 1/1 forward and boila
- 01:16:255 (76255|0, 76255|2, 76775|1, 76775|3) - I prefer holds instead of single notes in this pattern. I personally think the change of beat can be a bit tricky for this difficulty, especially because it is the only time that you used that.
- 01:28:567 - The sound in this beat is really high to be despiced. So, mixing this with the following pattern, you can maybe do something like this
- 01:52:324 - Yeah.. As I said before, this chorus start need a double note. Try adding other note somewhere pls.
- 02:38:105 - (^) (Add a note in the first column maybe).
- 02:49:203 - (^) (This sounds higher than the previous tick where you used double notes, so yeah )
[Normal:]
- 00:09:665 (9665|4, 10185|4) - Change this for a hold? It gives a better sound comparing it with the music.
- 00:21:457 - This need a double note to emphasize drums and to be consistent with your patterns. I would add a note in the column 2.
- 00:39:492 - Maybe add other note somewhere to emphasize the hit in the batery (you can't add notes over 1/4 because is a Normal, but this double note in this beat will provide a similar effect).
- 00:40:359 - Maybe a note here as well, I think is a good thing for a normal and to cover the music in a better form.
- 00:41:746 - Same here, I think you can add a note in the column 4 here.
- 00:44:347 - Well, I think a double note will fit here as well xD and is not difficult at all for this difficulty (I'm so newbie and I find this simple xD), so you should add other object (maybe in the column 5)
- 02:20:417 (140417|2) - I suggest you to move this on the right side of the hold. Having things in both places during the hold it usually cause confusion in newbies/average players.
[Hard:]
- 00:23:451 (23451|3) - It looks like you didn't use notes over blue ticks before, so I don't think this note is really necessary. If I were you, I'd remove it
- 00:25:446 (25446|1, 25792|1) - Listening to the music, this definetly should finish in 00:25:966 - because is where the music is emphasized.
- 00:25:792 (25792|3) - If you do the above suggestion, move this to 00:25:966 too.
- 00:32:989 (32989|2) - I think you should remove this one too. Saying that because you didn't use those notes over blue tick in a consistent way, so i is better to don't use them if you don't use consistent in the whole of the map (The same goes to the rest 1/4, try add more in similar places where you added them, or just remove it to keep a better consistency in the map).
[Maximum:]
- 00:28:740 - An object here is necessary, try adding one in the column 4 please.
- 02:03:076 - (^)
Well, that's all.
Hope this can helps you!
Best of luck! ^_^