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Question about AR10+ and OD10(+?)

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Topic Starter
HMF
Just in general, What mods will allow for AR about 10?

if a beatmap is already at say AR9, does HR make this AR10.4? Higher? Lower? Same with DT. Then what about maps with AR10? If HR is added, does this max out at AR11?

Same question applies for OD9/10. I know DT makes the time hit halved. I also HR increases OD. But if a song is maxed out at OD10, does this become higher?

just question for future reference and to help me understand the game better. Also thanks for all replies
eldnl
AR9+HR = AR10
AR10+HR = AR10
Lycanth_old
Afaik HR got a 1.4 multiplier for AR which caps at AR 10 whereas DT makes the approach circles appear 50% faster, thus increasing the AR.(Technically DT doesn't increase AR, but reduces the time that the approach circles are "visible", e.g. AR 10 (which got 450ms delay) becomes "AR 11" (300ms delay) - values taken from this discussion: p/1744278)

Assuming OD is working the same way AR does, it would be 2/3 hit time for DT, but that's just a guess.
Topic Starter
HMF
Ah i see, thats perfect then. I wasnt sure if HR increased approach rate past AR10. DT definately does. Also thanks for clearing up the OD as well. 300ms is slightly fast
FrzR
AR10 + DT/NC = AR15.

XD
Lapis-
AR11 is what you get from AR10 + DT
Gigo
AaronLyc
AR10+HR=AR10
AR10+DT=AR11(the max)
iWhorse
OD10+DT also gives a slightly smaller hitwindow.
buny

iWhorse wrote:

OD10+DT also gives a slightly smaller hitwindow.
how did you figure that 1 out
iWhorse

buny wrote:

iWhorse wrote:

OD10+DT also gives a slightly smaller hitwindow.
how did you figure that 1 out
It came from my memory. Don't remember where i got it initially.
http://puu.sh/1d8vd
https://osu.ppy.sh/wiki/File:ARTable.png
RaneFire
AR11 is based on the difference between AR9 and AR10. Well, actually as far back as AR5. Wow
If we continue this trend, AR13 is 0ms.

Fr33z3R wrote:

AR10 + DT/NC = AR15.

XD
So AR15 would mean the hitcircles are appearing 300ms after you were supposed to him them! CRAZY!
ejbluesky

Artaxerx wrote:

Basically >>> https://osu.ppy.sh/wiki/images/6/68/ARTable.png
splendid...
Topic Starter
HMF
Yes that table is exactly what i was looking for :)
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