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Ch!pz - 1001 Arabian Nights [Osu|Taiko]

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Total Posts
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Topic Starter
[Akito]
This beatmap was submitted using in-game submission on Sonntag, 22. September 2013 at 15:38:47

Artist: Ch!pz
Title: 1001 Arabian Nights
BPM: 138
Filesize: 5016kb
Play Time: 03:02
Difficulties Available:
  1. 1001 Days||-Hard- (3,29 stars, 237 notes)
  2. 1001 Dreams||-Insane- (4,95 stars, 429 notes)
  3. 1001 Drums||-HardTaiko- (4,64 stars, 510 notes)
  4. 1001 Kicks||-EasyTaiko- (2,83 stars, 228 notes)
  5. 1001 Lives||-Easy- (2,26 stars, 173 notes)
Download: Ch!pz - 1001 Arabian Nights
Information: Scores/Beatmap Listing
---------------
1 o o 1
Arabian Nights
2. Beatmap
Enjoy <3





Thanks for the Mods <3
baraatje123
Pizza Kun
mathi747
y o u j o
Priti
ZLOdeuka-
BounceBabe
Bara-
1 Little thing. It is not Chipz, but Ch!pz
Topic Starter
[Akito]

baraatje123 wrote:

1 Little thing. It is not Chipz, but Ch!pz
Oh my gosh!

How can i didnt see that.. lol!

Thank you *blushes* :3 !
Bara-
I haven't ever modded so far, but tomorrow, I'll do my best to mod. I can't mod Taiko however.
Topic Starter
[Akito]
Im too new in modding , but i try to find out some Misstakes or give Hints to make a map better :)
Bara-
Hi, Here is my mod. Crap, It doesn't have good lay-out. How do you get that lay-out modders use? Oh well, can't do anything about it now
Sorry about the layout
This my first mod ever, so I might miss things about spacing.
I’ll post the other one ASAP

General
You don’t have an Easy/Normal diff, make one, or I can try to make a Guest Diff.
You don’t have a preview point, set it, I recommend 2.27.676
You are missing Tags, maybe the singers, the band, the song, the genre etc.
Some tags can be: Ch!pz, 1001, Arabian, Nights, I forgot the names, weren’t they Kev!n, Pr!scilla, Rachel and Peter, NOTE, I’M NOT SURE ABOUT THE NAMES
OFFSET = 1048, not 22466, offset is the 1st sound you hear, however, since the offset is wrong, you have to resnap your whole map. I’m sorry. I can make errors with the time, because everything is now unsnapped.
You don’t have Kiai time, add at offset:
45068 - 58872 You can go from 45068 to 72459
58981 - 72459
97241 – 111047 You can go from 97241 to 123328
111155 – 123328
154633 – 161481 you can go from 154633 to 179850/after the spinner
161589 – 168437
168546 – 179850/or after the spinner

1001 Dreams
1/4th snap divisor
14.204,move to 00:14:095, and make it last ¾ beat, not a whole one
14.856 add a note
15.291 ^^
17.894 make the slider shorter. You can choose, SV(slider velocity) times 2, on 17.676 or make the slider shorter, ½ beat. Then reverse twice, or 2 different sliders, from blue to blue, and on the next blue, a new slider begins till the next blue. If you chose SV x2, set it back to 1 on 19.415
21.590 till 22.677 add spinner
22.894 add a note, instead of the slider
25.068 [8][9] You can remove both and replace by a slider, or keep them
27.677 [6][7][8][9][10][11] remove and make 3 sliders; from [6] to [7], [8] to [9] and [10] to [11]
29.416 remove slider, add note at 29.851, instead of the slider
32.025 [3][4][5][6] you can remove those and make a 2 beat slider, a spinner, or you can just keep them, whatever you want.
40.720 New Combo, if you want to keep the pattern
41.595 You can make 2 small spinners:
41.595 to 42.351
42.460 to 43.764
47.465 NC
48.769 Remove NC
50.285 You don’t need it, but you can keep it if you want it
55.726 to 57.030 Remove NC, only on 56.161 NC
58.981 NC
59.850 Make the slider ½ beat, and reverse once
1.01.046 add note, instead of [2] & [3]
1.02.785 add note, instead of [2] & [3]
1.13.328 add ½ slider
1.13.763 add 2 beat slider, or spinner
1.19.307 remove NC
1.19.415 remove NC
1.20.720 Cool slider!
1.21.807 Remove or keep NC
1.22.024 NC
add NC at: 1.27.676, 1.28.546
1.33.552 It should end 1.34.198 you can add an other spinner from 1.34.307 to 1.37.133
1.39.633 NC
1.40.937 Remove NC, use NC at 1.41.372
1.48.328 NC, instead of 1.48.546
1.51.155 to 2.05.068 PERFECT
2.22.676 to 2.23.546 add a note every red point
2.24.198 Set Volume to 50
2.26.372, 2.26.807 and 2.27.241 add a note
2.30.068 NC
2.31.372 Remove NC, use it at 2.32.024
2.34.633 Volume to 75
2.41.589 Volume to 100, just like every other part, unless I said it
2.58.981 remove note, spinner should start here, and end at 3.00.285
Pizza Kun
[General]

You need 2 taiko map for rank ^^

[Insane]


00:22:465 (1) - Clap end slider
00:23:987 (4,5) - Delete clap and ad clap at end of 5
00:26:378 (2) - Clap start
ALL MAP - (add clap when there is clap in music ^^)
00:20:726 (1) - Whistle
00:29:204 (10) - Jump- move in 256||272
00:29:422 (1,2) - Fix stack
00:31:595 (2) - Ctrl+G
00:32:900 (7) - ^
00:41:595 (1) - Finish
00:48:552 (7) - NC
00:49:639 (8,2) - Fix stack
00:58:987 (1) - Finish at start and NC
01:06:378 (2) - Ctrl+G
01:09:856 (2) - ^
01:19:204 (1,1,1) - Why all NC?
01:26:161 (5) - NC
01:29:422 (9) - Ctrl+G
01:33:552 (1) - Clap
01:43:335 (2) - Ctrl+G
01:52:900 (8) - Centre this
01:57:248 (3,1) - Stack
02:05:074 (7) - Move in 248||232
02:20:943 (4) - NC
02:51:378 (2) - Ctrl+G
02:52:683 (1,2,3) - ^

[Taiko]

00:26:378 (12,13,14,15,16,17,18) - DKDKDDK
00:28:117 (19,20) - Katsu, Katsu
00:30:943 (27) - Katsu
00:32:465 (29) - ^
00:35:074 (35) - ^
00:36:595 (42,43) - KK
00:38:552 (50) - Katsu
00:45:074 (1,4) - Katsu
00:52:030 (1,4) - ^
00:59:639 (29) - ^
01:01:378 (36,37) - Ctrl+G
01:08:334 (58,59) - ^
01:12:030 (69,70) - ^
01:21:161 (20) - K
01:22:900 (23) - ^
01:24:422 (30) - Don
01:25:508 (34) - Katsu
01:30:726 (1) - ^
01:44:639 (2,3) - KK
02:04:638 (51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70) - Use same pattern
Topic Starter
[Akito]

Pizza Kun wrote:

[General]

You need 2 taiko map for rank ^^
Aye,
Thanks for the Hint with the 2 Taiko Maps :) !

And thank you a lot for helping with the Hitsounds :oops: :oops:
Bara-
Done with the GD
Download it at : http://www.mediafire.com/?dsfkq54hxex54j3I don't know how to add it normally
It does uses custom hitsounds, they are in the .RAR file as well
[ Aphrodite ]
I really enjoyed playing this map, Keep the good work up :)
Topic Starter
[Akito]

baraatje123 wrote:

Done with the GD
Download it at : http://www.mediafire.com/?dsfkq54hxex54j3I don't know how to add it normally
It does uses custom hitsounds, they are in the .RAR file as well
Oh my god !
Thanks youuu <3 <3 !


OsuProAline wrote:

I really enjoyed playing this map, Keep the good work up :)
:oops: proud that you like it ! :) :) <3
mathi747
Hi, just pointing some things

stop giving kudosu to every person who post in the map and give it only to the posts that help you improve your map c:
btw if you have a gd you have to add the name of the mapper to the tags of all diffs, also kiai will fit nice in some parts of the song for example those parts 00:46:813 - 01:03:987 - 02:34:639 - 02:46:377 (3) -
also its not clear wich diff is easy normal or hard, change the name of the diffs or clarify it in the description
in easy and normal stick to distance snap in most of the song because it can confuse new players (try 1x and 1.2x for kiai), try to fix this
hard have some unfitting spacing too

well hope it helped you, good luck!
Topic Starter
[Akito]

mathi747 wrote:

btw if you have a gd you have to add the name of the mapper to the tags
i checked the gd, and id have to remap it because over 50% arent fit ._.

thanks for the hint with the Names :) :oops:
y o u j o
Hi~ (from #modreqs+PM)

[General]
  • SPOILER
    1. d (don)
    2. D (Big don)
    3. k (kat)
    4. K (Big kat)
      I'm weak in English.

      The place that I thought to put Kiai Mode
    5. 00:45:074 ^ 00:58:551
    6. 01:37:248 ^ 01:50:725
    7. 02:27:682 ^ 03:00:726 (1001 Kicks||-EasyTaiko-)
    8. 02:27:682 ^ 03:00:780 (1001 Drums||-HardTaiko-)

    [1001 Kicks||-EasyTaiko-]
    • SPOILER
      1. 00:37:682 - add d
      2. 00:39:422 - ^
      3. 00:39:856 (13) - k
      4. 01:28:117 - add d
      5. 01:30:291 (1) - I change the end of the spinner to 01:31:813
      6. 02:20:291 - add d
      7. 02:22:465 (1) - I change the end of the spinner to 02:23:987

      [1001 Drums||-HardTaiko-]
      • SPOILER
        1. 00:50:291 - add d
        2. 01:16:161 - del
        3. 01:31:813 - add d?
        4. 01:42:900 (22,23) - color change
        5. 01:55:726 (23) - d
        6. 02:34:639 (26) - k
        7. 02:41:595 (1) - +Finish?
        8. 02:48:552 (26) - k?
        9. 02:55:508 (52) - +Finish?
        10. 02:57:248 (34) - k

        Good Luck~ :D
Avena
1001 Lives*
Topic Starter
[Akito]

CreamLegit wrote:

1001 Lives*
._. My Englisch is Very Well <3 .. thanks :oops: :D
Miles-_old
Hi ,

Really nice Diffs :D !
I like it but maybe change the AR in Insane on 8 :s ?
ZLOdeuka-
hello~

[Genearl]

http://puu.sh/4rgQ6.jpg - rename - BG and size do or 1024x768 or 800x600

● tags all differences must be the same

Kiai Time

● Easy - there is but Hard and Insane - no. Why? do the same in all diff's

● 02:05:074 - delete kiai time
● 02:18:987 - ^
● 02:34:639 - start kiai and 02:58:987 - finish kiai

[1001 Lives||-Easy-]

http://puu.sh/4rheS.png it is better not to make such jumps in speed.since this is the easiest difficulty in your map.
the easiest difference to mapping only Distance Snap

●00:13:769 (1,3) - they look bad. make them so 00:32:030 (6)
●00:20:943 (1,1) - between them should be a distance.
●00:24:204 (2,3) - it is impossible to avoid such jumps? remove such jumps
●00:39:856 (5) - new combo
●00:46:813 (5) - ^
●01:04:204 (4,5,6,7) - it is impossible to read
●01:14:639 (1,2) - they do not touch each other
●01:30:291 (3) - new combo
●01:47:248 (4,1) - it is impossible to read
●02:05:074 (1,1,2) - make a break here
●02:41:595 (1) - Remove and place objects

the distance should be the same everywhere. and ticks. and grid. do not confuse players

[1001 Days||-Hard-]

●00:17:248 (1,2) - connecting the ends
●00:46:813 (5) - new combo
●01:11:215 (1) - start here 01:11:161
●01:23:335 (5) - new combo
●01:30:291 (8) - ^
●01:38:987 (4) - ^
●01:47:682 (7) - ^
●02:31:160 (7) - ^
●02:48:552 (8) - ^

[1001 Dreams||-Insane-]

●00:29:422 (1,2) - to align end
●01:13:226 - remove break
●01:32:900 (3) - new combo
●01:51:161 (3) - ^


Good luck ~ :)
Topic Starter
[Akito]

ZLOdeuka- wrote:

hello~

[Genearl]

http://puu.sh/4rgQ6.jpg - rename - BG and size do or 1024x768 or 800x600

● tags all differences must be the same

Kiai Time

● Easy - there is but Hard and Insane - no. Why? do the same in all diff's

● 02:05:074 - delete kiai time
● 02:18:987 - ^
● 02:34:639 - start kiai and 02:58:987 - finish kiai

[1001 Lives||-Easy-]

http://puu.sh/4rheS.png it is better not to make such jumps in speed.since this is the easiest difficulty in your map.
the easiest difference to mapping only Distance Snap

●00:13:769 (1,3) - they look bad. make them so 00:32:030 (6)
●00:20:943 (1,1) - between them should be a distance.
●00:24:204 (2,3) - it is impossible to avoid such jumps? remove such jumps
●00:39:856 (5) - new combo
●00:46:813 (5) - ^
●01:04:204 (4,5,6,7) - it is impossible to read
●01:14:639 (1,2) - they do not touch each other
●01:30:291 (3) - new combo
●01:47:248 (4,1) - it is impossible to read
●02:05:074 (1,1,2) - make a break here
●02:41:595 (1) - Remove and place objects

the distance should be the same everywhere. and ticks. and grid. do not confuse players

[1001 Days||-Hard-]

●00:17:248 (1,2) - connecting the ends
●00:46:813 (5) - new combo
●01:11:215 (1) - start here 01:11:161
●01:23:335 (5) - new combo
●01:30:291 (8) - ^
●01:38:987 (4) - ^
●01:47:682 (7) - ^
●02:31:160 (7) - ^
●02:48:552 (8) - ^

[1001 Dreams||-Insane-]

●00:29:422 (1,2) - to align end
●01:13:226 - remove break
●01:32:900 (3) - new combo
●01:51:161 (3) - ^


Good luck ~ :)
Thanks ! <3<3
BounceBabe

Xebo wrote:

Pizza Kun wrote:

[General]

You need 2 taiko map for rank ^^
Aye,
Thanks for the Hint with the 2 Taiko Maps :) !

And thank you a lot for helping with the Hitsounds :oops: :oops:
What? No, you CAN have taikos in your mapset but you DON'T have to.
Bara-

BounceBabe wrote:

Pizza Kun wrote:

[General]

You need 2 taiko map for rank

What? No, you CAN have taikos in your mapset but you DON'T have to.
He meant that ylu cannot have just 1 taiko diff. Ifyou make it, you have to make another one
Cancel
is this a conspiracy theory or something?
Topic Starter
[Akito]

BounceBabe wrote:

What? No, you CAN have taikos in your mapset but you DON'T have to.
Sorry but i must give you the Kudosu because nobody give me a list or information over Difficults etc. and it really helps when a mapper who already have some Ranked maps just gives a hint about it :)
Parachute
Hi, also hier is der mod :D

General
00:13:769 - Timing point muss spätestens hier sein. am besten sowieso gleich am anfang wo die musik anfängt.
Offset = 13761, danach Resnap all notes!
Tags musst du von insane aus alle diffs kopieren. Hier ist es auch nicht mehr sinnvoll nochmal , ch1pz, arabian, 1001 und nights zu haben da dies eh schon im Titel ist.
Du musst einen Preview point rein machen vll bei 00:45:065 -

Easy
Hm diese diff musste nochmal machen, bei easy/normal dürfen keine jumps drinnen sein, höchstens kleine aber die dürfen nicht zufällig sein (Benutz distance snap)
Dann solltest du auch nich slider wie die machen: 00:22:465 (1) - , 00:38:117 (3) - 01:21:595 (3) - (vor allem nicht sowas : 01:26:813 (1) - ) (01:44:204 (1) - den müsstest du evtl etwas klarer machen aber so ist er einfach verwirrend vor allem zu verwirrend für eine easy) 02:36:378 (4) - auch nicht sowas.. zu viele repeats, 02:48:552 (1) - da ist ende und anfang vom slider viel zu nah beieinander,
Du solltest es auch vermeiden iwelche objecte übereinander zu machen bei easy
00:13:769 (1,2,3,1,2,3) - Kannst du vieeel schöner machen. http://osu.ppy.sh/ss/1044719 (du solltest vielleicht distance snap 1,1 verwenden)
02:33:335 (1) - Bei easy solltest du auch nich solche spinner machen wo dann so schnell beats danach wieder kommen. mach aus diesen spinnern einfach slider.



Hard
Bei der diff find ich die is viel zu einfach, von den gesetzten beats her. jedoch solltest du auch hier noch distance spacing anmachen und nur selten jumps verwenden, nur wenn sie wirklich passen.
Circle size +1
Naja.. insgesamt einfach viel mehr objekte reinpacken.. machs einfach mit dem gesang dann machste nix falsch ^^ und vielleicht solltest du auch slider velocity für diese diff etwas höher machen ich find sie ein bisschen lahm für eine hard ^^
Nunja paar tipps:
00:47:248 (2,3,4) - Das versteh ich gar nicht.. entwegen du machst alles gleich weit weg aber so is das echt komisch und verwirrend und passt gar nicht, oder mach die beats besser mit dem gesang.
00:53:769 (3) - Sowas ist auch sehr schlecht, vll sogar unrankable. Anfang und ende sollten sich nicht überschneiden.
01:16:813 (1) - Bei sowas solltest du spacing auf jeden fall beachten, genau wie 01:17:248 (2,6,7,8) -
01:37:682 (1,2,3) - Machs symmetrisch
01:41:161 (5) - Also entwegen richtig symmetrisch oder gleich richtig gespaced



Insane
00:15:508 (5) - 1 Grid nach rechts, und die 6 eins nach links damit sich die slider nich überschneiden und es schonmal besser aussieht. ^^ (aber wenn ich immer über die vierecke spreche solltest du vielleicht auf grid level 4 ändern so hab ichs immer gemacht aber mit 3 gehts auch denk ich ^^)
00:16:813 (10,11) - da solltest du sie auch viel weiter auseinander machen.. das zwischen den circles, ich würds so machen: http://osu.ppy.sh/ss/1043374
00:22:465 (1) - Mach clap am anfang weg
00:23:117 (2) - Den Circle unter die 00:23:987 (4) -
00:24:204 (5) - den würd ich so machen: http://osu.ppy.sh/ss/1043377
00:25:943 (1,2,3) - Würd ich so machen: http://osu.ppy.sh/ss/1043380 , wobei du die vielleicht nochmal etwas symmetrischer machen könntest also das alle gleichweit weg sind ( kopier einen slider 3 mal und mach rotate by 120)
00:29:422 (1,2,1,2) - beides wieder 1 grid nach links bzw. rechts
00:50:074 - Hier würd ich nen Circle adden am besten du machst ihn beim anfang des nächsten sliders und dann strg + j
00:49:204 (5,6,7,8,9,10,1,2) - Dann wieder solltest du das alles symmetrisch machen, das die slider danach unter den circles von den streams sind
01:11:161 (1,2) - Wieder eins nach rechts bzw. links, wobei du die gleich vieeel weiter auseinander machen solltest und dann noch strg + g machen solltest bei beiden slidern einzeln
01:12:030 (3,5) - die auch 1 nach rechts bzw. links
01:14:639 (1,2) - ^
01:23:987 (1) - Mach NC weg
01:40:074 (5) - das kannst du auch schöner machen das er unter dem anfang von dem davorigen slider endet
01:52:030 (2,3,4,5) - das würd ich auch 100 mal schwerer machen und da schöne jumps rein machen http://osu.ppy.sh/ss/1043392 , du solltest auch bei den gleichen stellen die gleich danach kommen die jumps einfahc bisschen größer machen, damit sie nich die slider berühren
02:02:465 (4,5,6,7) - Das auch einfach schöner, ende von 4 und 5 sollten genau übereinander sein und die 6 und 7 viel weiter höher
02:30:943 (3) - Vielleicht strg + j von der 4 aus?
02:35:943 (4) - Mach das symmetrisch, strg + h von der 3 aus
02:40:291 (1) - Da den repeat punkt genau unter das ende des sliders davor
02:54:856 - Da solltest du auf jeden fall auch noch nen circle plazieren irgendwo
01:26:378 (3) - Mach hier nen whistle
Insgesamt is das Konzept der map gut, aber du könntest es viel schöner und symmetrischer machen.
Und ich muss noch sagen das (vll liegts ja nur an mir) du normal hitsounds nehmen solltest, soft hört sich oft nicht gut an und wenn du soft benutzt solltest du viele whistles einbauen und claps sparsam einsetzen, das clap bei soft ist scheiße wenn ich ehrlich sein soll. xD Wenn dann hol dir was anderes als clap oder änder es oder so aber so find ich die hitsounds nich gut sry ^^ und whistles (das sind gerade die guten dinge bei soft) benutzt du gar nicht.. hmm xD, mehr finishes könntest du definitiv auch benutzen. ^^

Naja, also viel glück :P
AlexaBM
hi~
[General]
your BPM is right, but ofset is wrong. if you want to start to map later, than your offset, you should put it at the beginnig of the map or here 00:13:769 -
and diff names. write only 1001 lives etc, in description write that 1001 Lives is Easy diff, but not in the diff name. taiko diffs should be named not Easy taiko, but Kantan, not Hard taiko, but Muzukashii.


[Easy]
first of all it's easy, difficulty for beginners, you should use Distance Snap http://puu.sh/50KQ0.jpg you don't use DS in all diffs, it's very bad. you should remap this diff cause Easy should have distance, it'll be more easy for beginners.
1st kiai end - 01:51:161
01:38:987 - kiai starts 01:51:161 - kiai ends
and.. on the future. i'll write here some suggestions how you shouldn't do never. in the map there are a lot of issues listed below, so try to find them all!
00:15:508 (3) - ctrl+g. you should have flow in the map. all the same is it Easy or other diff. if you have flow - it's more comfortable to play.
00:17:248 (1,3) - overlap.. it's no good
00:36:378 (1,3) - don't do such sliders i easy, it's herd to read for beginners.
00:42:030 (2,3,4) - overlap again
slider velocity from here 00:46:813 - is too fast. don't change velocity in easy.
00:50:726 (1,2,3) - it's hard to beginners, make it easier
00:58:987 (1,2,3,4,5) - ^
01:17:682 (3,4,5,6,7) - too much circles
01:23:769 (1,2,3,4,5,6) - ^
01:26:813 (1) - don't do these sliders in easy
01:44:204 (1) - ^
02:36:378 (4) - ... don't do it. and remove this slider velocity
02:39:856 (3) - ^
don't do this things and remap :3

[Hard]
remap this with DS :c
00:58:987 (4) - NC
01:19:856 (1,3) - stack ends of sliders
and.. where are kiai times?

[Insane]
01:13:769 - add break here
i can't find big problems here cause you are not very experienced and your patterns looks awkwardly. try to map more songs and gain experience.

i can't mod taiko. that's all ^^
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