All of my hate to this map first break https://osu.ppy.sh/s/24782
Well it's a 2 minute map so it's ok. But if it was FIVE minutes, I'd be saying "tablet map" because you almost explicitly require absolute positioning to maintain control. If you are a tablet player, having no breaks is challenging. If you are a mouse player, it's just downright fucking annoying and retarded.Aqo wrote:
breaks are the worst aspect of this game. they shouldn't exist. break = no gameplay = not fun
Same here, for me it's the issue with playing mouse only. I take my hand off sometimes when I feel it's sweaty, but I feel like I can't get the same grip again.Triskelion91 wrote:
I frequently miss the first note after a break. I have no idea why.
it's obvious isn't it, when break comes then you start paying attention to other things like accuracy score and other shit and then you loose concentration on gameTriskelion91 wrote:
I frequently miss the first note after a break. I have no idea why.
this, i wish there was no breaks and just pure gameplay but that won't happenAqo wrote:
breaks are the worst aspect of this game. they shouldn't exist. break = no gameplay = not fun
if a map is too hard for you, practice. that's all there is to it
Cannot describe this arrogance, seriously.Aqo wrote:
breaks are the worst aspect of this game. they shouldn't exist. break = no gameplay = not fun
normally I'd agree with you (since this is exactly what aqo would do) but i'm like 99% sure it was sarcasmStefan wrote:
There is a reason why breaks are neccessary/required for Beatmaps, especially for easier Levels. But I guess Aqo ignored this aspect - as always.
You lose your grip over time and it's usually nice to have time to fix your hand/wrist/pen position, so it's kind of the same, the problem with some mouse users is they don't disable cursor acceleration which makes the sensitivity they use retarded, if you don't know how to configure your stuff it's not really the device's problem but yours.RaneFire wrote:
Well it's a 2 minute map so it's ok. But if it was FIVE minutes, I'd be saying "tablet map" because you almost explicitly require absolute positioning to maintain control. If you are a tablet player, having no breaks is challenging. If you are a mouse player, it's just downright fucking annoying and retarded.Aqo wrote:
breaks are the worst aspect of this game. they shouldn't exist. break = no gameplay = not fun
Using as an argument that "there is a reason why something is required" is possibly the most idiotic thing you could've said, since afaik it's not really required at all to add breaks on your map but "suggested". Easier beatmaps as far as I can remember were usually shorter than the harder difficulties, meaning you didn't need a break, and I agree that breaks are idiotic except for very short ones (less than 3 seconds) which are pretty much about being able to pause and scratch my nose or just alt+tab because I got a message from someone.Stefan wrote:
There is a reason why breaks are neccessary/required for Beatmaps, especially for easier Levels. But I guess Aqo ignored this aspect - as always.
I'm pretty good at re-adjusting myself while playing, but it's a big deal if I'm nervous on a map that just carries on and on and on. It's nice to have a little time to shake it off.Wishy wrote:
Off-Topic: Practice and you won't need to do that, either that or get used to re-adjusting while playing.
Tip: Play hard stuff and you will eventually notice how maps that required re-adjusting suddenly stop doing so.
http://osu.ppy.sh/s/74586 pretty sure this is the right map? squares in CCW only?Wishy wrote:
Off-Topic: Practice and you won't need to do that, either that or get used to re-adjusting while playing.
Tip: Play hard stuff and you will eventually notice how maps that required re-adjusting suddenly stop doing so.
Edit: Seems I only have drift problems on 400 DPI, even just a slight increase to 500 DPI solves it. Must be the way I move my hand :/NixXSkate wrote:
patterns that circle around the whole screen repeatedly.
If you are nervous then you should improve to a point you don't get nervous. From what I can see in your profile you are pretty much a hard farmer, start playing actual hard stuff and when you go back to hards you will realize that you don't get nervous anymore because it doesn't even feel that you can miss at all.NixXSkate wrote:
I'm pretty good at re-adjusting myself while playing, but it's a big deal if I'm nervous on a map that just carries on and on and on. It's nice to have a little time to shake it off.
It doesn't matter the difficulty of the song really. I get nervous playing any map that is over 3 minutes which is why I pretty much have no FCs on songs above that time, if I do, then I just got lucky.Wishy wrote:
If you are nervous then you should improve to a point you don't get nervous. From what I can see in your profile you are pretty much a hard farmer, start playing actual hard stuff and when you go back to hards you will realize that you don't get nervous anymore because it doesn't even feel that you can miss at all.NixXSkate wrote:
I'm pretty good at re-adjusting myself while playing, but it's a big deal if I'm nervous on a map that just carries on and on and on. It's nice to have a little time to shake it off.
I usually just consider that if you get really nervous and have positioning problems at something is because you are not good enough to comfortably play it, if you do really good at something then there is no reason to get nervous.
That's not true at all, if you're nervous you don't play as you normally do. Sometimes a short break can slap you back into your senses. This might just be a hard difficulty, but when it's long and your sightreading the whole second half of the song and it doesn't seem to end, you body doesn't really want to adjust it just wants it to end. PS- I actually rarely have problems with adjusting, it only really happens if a song feels like its dragging on and on and on.Wishy wrote:
If you are nervous then you should improve to a point you don't get nervous. From what I can see in your profile you are pretty much a hard farmer, start playing actual hard stuff and when you go back to hards you will realize that you don't get nervous anymore because it doesn't even feel that you can miss at all.NixXSkate wrote:
I'm pretty good at re-adjusting myself while playing, but it's a big deal if I'm nervous on a map that just carries on and on and on. It's nice to have a little time to shake it off.
I usually just consider that if you get really nervous and have positioning problems at something is because you are not good enough to comfortably play it, if you do really good at something then there is no reason to get nervous.
Da7shadow wrote:
The only time I have a problem with having no break is when my nose gets itchy while I'm really into it.
When you play something that's not extremely hard for you then there is no reason to get nervous, when you play a 8 min long map where you know you can't really miss a thing then you don't get nervous at all, then again if getting an FC there is challenging for you it's ok to get nervous.NixXSkate wrote:
That's not true at all, if you're nervous you don't play as you normally do. Sometimes a short break can slap you back into your senses. This might just be a hard difficulty, but when it's long and your sightreading the whole second half of the song and it doesn't seem to end, you body doesn't really want to adjust it just wants it to end. PS- I actually rarely have problems with adjusting, it only really happens if a song feels like its dragging on and on and on.
I actually am better at adjusting if I'm playing something really hard, because I'm probably not trying to SS it lol.
Definetely what I do when playing with mouse.silmarilen wrote:
learn to reposition on sliders (or 1/1 notes)