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Chata & nayuta - Yuune Zekka, Ryouran no Sai

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Total Posts
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Topic Starter
sjoy
This beatmap was submitted using in-game submission on 2013年9月25日 at 22:17:42

Artist: Chata & nayuta
Title: Yuune Zekka, Ryouran no Sai
Source: Touhou
Tags: Felsic Mirage EastNewSound chenwu eggache0 SelisiPhoenix Kazami Yuuka Gensokyo, Past and Present ~ Flower Land kokuchou usagi kinoko
BPM: 165
Filesize: 15312kb
Play Time: 06:21
Difficulties Available:
  1. Replay (5 stars, 1445 notes)
Download: Chata & nayuta - Yuune Zekka, Ryouran no Sai
Information: Scores/Beatmap Listing
---------------
S K I N BY S o a p thank you very much >3<
just for APP 新人作图一开坑就是APP感觉已丧心病狂 PLZ Redownload before 9.24!!!
storyboard by chenwu
This is my 1st app.I hope you can enjoy it
Collab
made by chenwu ,eggache0,SelisiPhoenix and me (东方幻想麻将水群麻组织._.)
00:00:000~00:23:981 by me
00:23:981~00:47:254 by me
00:47:254~01:10:163 by me
01:10:163~01:33:799 by me
01:33:799~01:55:618 by me
01:55:618~02:23:254 by chenwu
02:23:254~02:46:163 by chenwu
02:46:163~03:09:799 by chenwu
03:09:799~03:31:618 by chenwu
03:31:618~03:58:890 by me
03:58:890~04:22:527 by SelisiPhoenix
04:22:527~04:45:799 by eggache0
04:45:799~05:09:072 by eggache0
05:09:072~05:32:345 by eggache0
05:32:345~05:54:163 by chenwu
05:54:163~06:21:254 by me
[CSGA]Ar3sgice
送一分
Topic Starter
sjoy

[CSGA]Ar3sgice wrote:

送一分
应该叫送1星吧
Fushimi Rio
丧心病狂
RandF
Thank you for request~
I'm glad to be able to know such a wouderful map!!!

[General]
  1. Airtist: 茶太 & nayuta
    Romansed Airtist: Chata & nayuta
  2. For Tags...
    Kazami Yuuka
    Gensokyo, Past and Present ~ Flower Land
    kokuchou
    usagi kinoko
[Lyrics]
  1. e2.png: "歌踊る色"
  2. e5.png: "ただ佇ん"
  3. At the duet part, it is difficult to distinguish Chata's from nayuta's. it is better not to use similar colors
[Replay]
  1. I highly recommend to add Break-Time. because of long-map, very tired. (the CUTE "section-pass.png" should be used, too)
  2. 00:23:981 (1,2) - make DS larger
  3. 01:27:981 (1,1) - delete the slider, and start the spinner at 01:27:981
  4. 01:43:254 (5,6) - it is better not to jump
  5. 02:34:527 (1) - remove NC
  6. 02:35:072 (2) - NC
  7. 02:56:709 (6) - ^
  8. 03:02:527 (6) - ^
  9. 03:09:799~03:31:618- SV 1.5x is too rapid, imo. Do you object if 1.4x same as before?
  10. 04:01:254 (6,7) - I prefer the following
  11. 04:13:072 (3) - Good!
  12. 04:42:981 (1,1) - it is near-impossible to play ,isn't it?
  13. 04:56:072 (1) - end at 04:57:072
  14. 05:08:345~05:54:163- Do you object if 1.4x?
Very nice SB and skin! That's amazing!!! ~☆
this map is too difficult for me :(
Sorry for poor modding. but I did my best~
~Good Luck~
Topic Starter
sjoy

RandomEffect wrote:

Thank you for request~
I'm glad to be able to know such a wouderful map!!!

[General]
  1. Airtist: 茶太 & nayuta
    Romansed Airtist: Chata & nayuta ok
  2. For Tags...
    Kazami Yuuka
    Gensokyo, Past and Present ~ Flower Land ok
    kokuchou
    usagi kinoko
[Lyrics]
  1. e2.png: "歌踊る色"
  2. e5.png: "ただ佇ん"
  3. At the duet part, it is difficult to distinguish Chata's from nayuta's. it is better not to use similar colors fixed thanks :)

[Replay]
  1. I highly recommend to add Break-Time. because of long-map, very tired. (the CUTE "section-pass.png" should be used, too) OK I'll add some break
  2. 00:23:981 (1,2) - make DS larger fixed
  3. 01:27:981 (1,1) - delete the slider, and start the spinner at 01:27:981 no
  4. 01:43:254 (5,6) - it is better not to jump I'll think about it
  5. 02:34:527 (1) - remove NC fixed
  6. 02:35:072 (2) - NC fixed
  7. 02:56:709 (6) - ^ fixed
  8. 03:02:527 (6) - ^ fixed
  9. 03:09:799~03:31:618- SV 1.5x is too rapid, imo. Do you object if 1.4x same as before? I'll think about it
  10. 04:01:254 (6,7) - I prefer the following
  11. 04:13:072 (3) - Good!
  12. 04:42:981 (1,1) - it is near-impossible to play ,isn't it? fixed
  13. 04:56:072 (1) - end at 04:57:072 fixed
  14. 05:08:345~05:54:163- Do you object if 1.4x? I'll think about it
Very nice SB and skin! That's amazing!!! ~☆ thank you :)
this map is too difficult for me :(
Sorry for poor modding. but I did my best~ thank you very much :)
~Good Luck~
thank you for modding !:)
general is very useful!!! :)
EmingK
专注nazi check三十年,别嫌我烦啊;w;

This post is generated by EK's osu modpost generator.
Red=unrankable issue
Purple=Emphasis suggestion
Black=Suggestion
Gray=Feel free to ignore
就一个难度我就不general了
删去改歌曲名后残留的osb文件
Chata - Yuune Zekka,Ryouran no Sai (sjoy).osb
Chata & nayuta - Yuune Zekka,Ryouran no Sai (sjoy).osb
使用了自定义的hitcircleoverlay,需要手动添加sliderborder颜色
为什么你们喜欢把物件挡在歌词上(诶有人打图的时候看歌词么
一大坨绿线真是..

00:29:799 (1,2,3) - 不放在一条线上么
00:36:345 (3,4,5,6) - 四边形梗歪了
01:06:163 (1,2,3,4,5,6,1,2,3,4,5) - 六边形梗歪了
02:25:799 (6) - Ctrl-g?
03:45:799 (5) - 往上弯跟(3,4)正好成一圈
04:02:527 (2,3) - 平行?
04:03:618 (1,2) - 不做对称?
04:12:345 (1,2) - 放到一条线上?或者04:11:618 (3,4,1,2) - 对称
05:31:254 (5,6,7,8) - 人玩的?
06:03:618 (4,5) - 稍微往下一些?
01:55:981 (4) - 柑橘需要某种clap
03:31:981 (4) - ^
05:54:527 (4) - ^
04:50:527 (3) - whistle?

没包好系列
00:23:981 (1,2) -
00:33:981 (5,1) -
00:47:254 (1,2,3) -
01:16:890 (2,3) -
01:24:163 (2,3) -
01:59:254 (5,6) -
02:29:799 (3,4,1) -
02:49:981 (2,3) -
03:54:709 (7,1,2,3,4,5) -
04:00:709 (1,2) -
05:10:527 (2,3) -
05:24:345 (3,4) -

没叠好系列
01:11:618 (4,4) -
01:24:345 (3,1) -
02:16:345 (2,3) -
04:28:345 (1,2) -

不愧是神麻婆
GL!
Topic Starter
sjoy
感谢了;w;
好认真 我慢慢改
chenwu

EmingK wrote:

专注nazi check三十年,别嫌我烦啊;w; 确实有点..

02:25:799 (6) - Ctrl-g? no
01:55:981 (4) - 柑橘需要某种clap
03:31:981 (4) - ^ ^
05:54:527 (4) - ^ ^

没包好系列
00:23:981 (1,2) - fixed
00:33:981 (5,1) - 这也要包?
00:47:254 (1,2,3) - fixed
01:16:890 (2,3) - fixed
01:24:163 (2,3) - fixed
01:59:254 (5,6) - 这里是故意的(保持1.2ds)
02:29:799 (3,4,1) - 包了就不好看了
02:49:981 (2,3) - 本来这个2是个短滑条(后面的5.6转个180度
03:54:709 (7,1,2,3,4,5) - fixed
04:00:709 (1,2) - fixed
05:10:527 (2,3) - fixed
05:24:345 (3,4) - fixed
没叠好系列
01:11:618 (4,4) - fixed
01:24:345 (3,1) - fixed
02:16:345 (2,3) - fixed
04:28:345 (1,2) - fixed[/notice]
Topic Starter
sjoy

EmingK wrote:

专注nazi check三十年,别嫌我烦啊;w;

This post is generated by EK's osu modpost generator.
Red=unrankable issue
Purple=Emphasis suggestion
Black=Suggestion
Gray=Feel free to ignore
[notice]就一个难度我就不general了
删去改歌曲名后残留的osb文件
Chata - Yuune Zekka,Ryouran no Sai (sjoy).osb
Chata & nayuta - Yuune Zekka,Ryouran no Sai (sjoy).osb
使用了自定义的hitcircleoverlay,需要手动添加sliderborder颜色
为什么你们喜欢把物件挡在歌词上(诶有人打图的时候看歌词么
一大坨绿线真是.. ;w; 上面问题都已修复

00:29:799 (1,2,3) - 不放在一条线上么 好
00:36:345 (3,4,5,6) - 四边形梗歪了 fixed
01:06:163 (1,2,3,4,5,6,1,2,3,4,5) - 六边形梗歪了 fixed
03:45:799 (5) - 往上弯跟(3,4)正好成一圈 好
04:02:527 (2,3) - 平行? 好
04:03:618 (1,2) - 不做对称?好
04:12:345 (1,2) - 放到一条线上?或者04:11:618 (3,4,1,2) - 对称
06:03:618 (4,5) - 稍微往下一些?好

不愧是神麻婆 ;w;能RANK才是神
GL!
感谢MOD :)
Awaken
newbie mod
拖了两天;w;
皮肤赞

[Replay]
00:36:890 (6,1,2,3,4,5) - 建议正六边形
00:47:981 (3) - ctrl+g?
00:58:890 (1) - 不够弯..建议包住2
01:10:163 (1) - 建议这里SV搞慢点 然后这个滑条拖到01:10:436 拖拽感好玩
01:56:890 (6) - 感觉跟5的距离可以远一点 毕竟你后面都拉远了..
02:11:254 (6) - ctrl+g?
02:50:163 (3) - 左移一点 包住2
02:51:254 (6) - 6的尾巴和5开头之间的距离可以等于4到5开头的距离
03:51:981 (1) - 这个不知道为什么打起来有点怪 感觉这个滑条的SV不怎么适合..建议慢点
04:10:890 (1) - 这个滑条可以突然快一下 爽号码
05:05:254 (1,2) - 无数次当成三连..建议把位置调高点 太低了感觉略坑;w;
05:36:163 (6,7) - 这里的距离应该搞大点像这样鬼畜到底
that's all
GL~
最后
你为何如此鬼畜
Pizza Kun
M4M from your queue, pleas read my post ^^

[map]

00:23:981 (1) - Ctrl+G , 00:24:709 (2,3) - Ctrl + G and 00:25:072 (4,5) - Ctrl + G , imo flow better ^^
00:33:254 (1,2) - Ctrl+G
00:36:527 (4,5) - Stack
---------------------------------------------
00:39:981 (1) - Move in 256||4
00:40:345 (3) - Move in 256||120
00:40:890 (7,9) - Move in 256||256
---------------------------------------------
00:54:163 (5,6) - Ctrl + G? adding a jump ^^
01:10:163 (1) - Shape like this: http://d.pr/i/wtam
01:12:890 (4) - Move to 280||164
01:14:527 (6,6) - Stack?
01:19:436 (2,2) - ^
01:33:618 (7) - Move to 256||180 and make blanket with 01:33:618 (7,3)
01:52:709 (1) - Move to 332||32
02:01:254 (8) - Fix pattern: move to 356||296
02:37:436 (4) - Ctrl + G
02:41:799 (4) - ^ ?
02:59:254 (3) - Ctrl+G
03:21:254 (7) - ^
03:56:345 (8) - Move to 247||97 , stacked on 5

---------- Make athmosphere ----------
04:23:981 (3) - Whistle at start ^^
04:25:436 (1) - ^
04:26:890 (3) - Whistle
04:27:618 (4) - ^
04:28:345 (1) - Whistle at start
04:29:799 (3) - ^
04:31:254 (1) - ^
04:32:527 (3) - ^
04:33:436 (4,6) - Whistle
04:35:618 (3) - Whistle at start
04:37:072 (1) - ^
04:38:527 (4) - Whistle start and end
04:39:981 (1) - Whistle
04:42:890 (6) - Finish
---------- Make athmosphere ----------
---------------------------------------------
05:23:618 (1,3) - Blanket?
05:56:345 (3) - Ctrl+G
Topic Starter
sjoy

Pizza Kun wrote:

M4M from your queue, pleas read my post ^^

[map]

00:23:981 (1) - Ctrl+G , 00:24:709 (2,3) - Ctrl + G and 00:25:072 (4,5) - Ctrl + G , imo flow better ^^ ok
00:33:254 (1,2) - Ctrl+G ok
00:36:527 (4,5) - Stack no
---------------------------------------------
00:39:981 (1) - Move in 256||4 ok
00:40:345 (3) - Move in 256||120 ok
00:40:890 (7,9) - Move in 256||256 ok
---------------------------------------------
00:54:163 (5,6) - Ctrl + G? adding a jump ^^ ok
01:10:163 (1) - Shape like this: http://d.pr/i/wtam no
01:12:890 (4) - Move to 280||164 ok
01:33:618 (7) - Move to 256||180 and make blanket with 01:33:618 (7,3) ok
01:52:709 (1) - Move to 332||32 ok
---------------------------------------------

05:56:345 (3) - Ctrl+G ok
thanks for modding :)
gxytcgxytc
03:06:890 (3,5) - NC
00:50:163 (7) - NC
01:37:981 (1) - no NC
01:38:163 (1) - NC
02:41:799 (4) - Ctrl G
03:16:163 (4) - whistle
03:17:527 (3) - whistle
03:17:618 (4) - whistle
03:21:981 (4) - whistle
03:27:618 (2) - 尾巴whistle
03:45:436 (4) - 尾巴clap
03:46:163 (1) - clap
03:48:345 (3) - 尾巴clap
03:48:345 (3) - clap
03:58:709 (7) - 这个我觉得加上clap好一些
04:20:345 (1) - NC
04:22:527 (1) - NC点两次清除一下 这两段1
为何我这么懒...
音效漏太多 建议屏蔽音乐慢慢听..我只列了一部分
然后就是排列的修边了 很多没包好的
以上._.
Topic Starter
sjoy
感谢MOD :)
全部音效补上了
[ B a n ]
我怎么就能mod出来这点;_;而且不改也没问题;_;简直蠢透了

It's not helpful, sorry

M4M能给我mod么

03:13:254 - 加一个note
03:19:618 (9) - 建议缩短到红线
Topic Starter
sjoy

ban22 wrote:

我怎么就能mod出来这点;_;而且不改也没问题;_;简直蠢透了

It's not helpful, sorry

M4M能给我mod么

03:13:254 - 加一个note
03:19:618 (9) - 建议缩短到红线
实在抱歉这些MOD没什么用处 :( 我不能给你KD
Scorpiour
Hi there~ mod from queue

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[Storyboard & Skin]
  1. Missing skin elements:
    1. reversearrow.png
    2. hit0.png
    Wrong size:
    1. spinner-background.png (1023x692)
    2. spinner-circle.png (666x666)
    useless element (should be removed)
    1. star.png
  2. Uncheck widescreen support since your storyboard is 4:3 based
[Replay]
  1. 00:43:981 (1,2,3,4,5) - looked odd a bit, i may suggest to reduce the spacing of this stream, ie
  2. 00:52:163 (3,4,5) - in this stanza, the triplet is not very fitful if your wanna follow vocal, or the slider 00:51:618 (1) - is not a good choice if you wanna follow drum. As my understanding, you choice may be follow drum so i'd like to change 00:51:618 (1) - to two notes.
  3. 00:54:345 (6,1) - not a good flow.
  4. 01:01:254 (5,6,1,2,3) - suddenly reduce the spacing here but i found no change of music..
  5. 01:21:254 (3,4,5) - another odd placement... actually you needn't to stick yourself to DS...
  6. 01:25:072 (1) - move to 302:285 for better flow?
  7. 01:35:799 (1,2,3,4,5) - still bad shape, at least i hope here could be a blanket with 01:36:345 (6) -
  8. 01:43:799 (7) - it breaks the whole flow of this combo, i highly recommend to move it away - even stack to 01:43:436 (6) - 's end is better than current.
  9. 01:46:163 (3,4,5) - nonsense triplet
  10. 01:46:890 (1,2,3) - ^
  11. 01:48:345 (1,2,3) - ^
  12. 01:52:709 (1,2,3) - ^. How to judge if the triplet is okay or not? a simplay way is to confirm if the third note stays on a stress beat or not. I won't mention similar issues in this mod more
  13. 02:00:890 (6,7,8) - this jump is looked weird...
  14. 02:08:527 (7) - try ctrl+g?
  15. 02:12:345 (5,2,3,4) - i'd like to stack them or use low spacing
  16. 02:37:436 (4) - ctrl+g & make it parallel to 02:37:072 (3) -
  17. 02:42:345 (2,3) - also suggest ctrl+g
  18. 03:41:436 (7) - 287:357?
  19. 03:43:799 (3,4,5,6,7) - compared with 02:43:254 (6,7,8,9,1) - , it is not a good shape.
  20. 03:49:618 (3,4,5) - stack is better imo
  21. 04:16:709 (1) - make it smooth a bit?
  22. 04:39:436 - from, i'd like to add three 1/2 notes.
  23. 04:51:981 (1,2,3) - unexpected anti-stream, please re-consider here if it is possible
  24. 04:56:072 (1) - spinner maybe not the best choice.. kinda waste the beats around here
  25. 05:12:709 (3,4) - bad flow
  26. 05:20:254 (6,7,8) - i should say the overlap here is pretty hard to read...
  27. 05:35:072 (9) - ctrl+g
  28. and also, the triplet issues in this kia
  29. 06:00:890 (7,8,9) - i suppose the triplet here is unnecessary, an 1/2 repeat slider is better imo
That's all
Topic Starter
sjoy

Awaken wrote:

newbie mod
拖了两天;w;
皮肤赞

[Replay]
00:36:890 (6,1,2,3,4,5) - 建议正六边形 fixed
00:47:981 (3) - ctrl+g? fixed
00:58:890 (1) - 不够弯..建议包住2 先这样吧。
01:10:163 (1) - 建议这里SV搞慢点 然后这个滑条拖到01:10:436 拖拽感好玩 我考虑一下
01:56:890 (6) - 感觉跟5的距离可以远一点 毕竟你后面都拉远了. . 好
02:11:254 (6) - ctrl+g? 不了
02:50:163 (3) - 左移一点 包住2 fixed
02:51:254 (6) - 6的尾巴和5开头之间的距离可以等于4到5开头的距离 fixed
03:51:981 (1) - 这个不知道为什么打起来有点怪 感觉这个滑条的SV不怎么适合..建议慢点 我看看
04:10:890 (1) - 这个滑条可以突然快一下 爽号码 我看看
05:36:163 (6,7) - 这里的距离应该搞大点像这样鬼畜到底看看

that's all
GL~
最后
你为何如此鬼畜
感谢MOD :)
Topic Starter
sjoy

Scorpiour wrote:

Hi there~ mod from queue

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[Storyboard & Skin]
  1. Missing skin elements:
    1. reversearrow.png
    2. hit0.png
    Wrong size:
    1. spinner-background.png (1023x692)
    2. spinner-circle.png (666x666 I'll ask someone to make it )
    useless element (should be removed)
    1. star.png fixed
  2. Uncheck widescreen support since your storyboard is 4:3 based ok
I'll ask someone to fix it
[Replay]
  1. 00:43:981 (1,2,3,4,5) - looked odd a bit, i may suggest to reduce the spacing of this stream, ie ok
  2. 00:52:163 (3,4,5) - in this stanza, the triplet is not very fitful if your wanna follow vocal, or the slider 00:51:618 (1) - is not a good choice if you wanna follow drum. As my understanding, you choice may be follow drum so i'd like to change 00:51:618 (1) - to two notes. ok chang to notes
  3. 00:54:345 (6,1) - not a good flow. move the 00:54:527 (1) -
  4. 01:01:254 (5,6,1,2,3) - suddenly reduce the spacing here but i found no change of music.. make a bigger space.
  5. 01:21:254 (3,4,5) - another odd placement... actually you needn't to stick yourself to DS... make a bigger space.
  6. 01:25:072 (1) - move to 302:285 for better flow? ok and move the 01:25:254 (2) - too
  7. 01:35:799 (1,2,3,4,5) - still bad shape, at least i hope here could be a blanket with 01:36:345 (6) - making a blankdet is my shortcoming
  8. 01:43:799 (7) - it breaks the whole flow of this combo, i highly recommend to move it away - even stack to 01:43:436 (6) - 's end is better than current. you are right.01:43:799 (7) - just as a blanket for 01:43:981 (1) - I forgei to move it :o
  9. 01:46:163 (3,4,5) - nonsense triplet
  10. 01:46:890 (1,2,3) - ^
  11. 01:48:345 (1,2,3) - ^
  12. 01:52:709 (1,2,3) - ^. How to judge if the triplet is okay or not? a simplay way is to confirm if the third note stays on a stress beat or not. I won't mention similar issues in this mod morewho not triplet? I listen it in 25% speed? :o
  13. 03:43:799 (3,4,5,6,7) - compared with 02:43:254 (6,7,8,9,1) - , it is not a good shape. I don't understand why is not a good shape :?:
  14. 03:49:618 (3,4,5) - stack is better imo ok
  15. 06:00:890 (7,8,9) - i suppose the triplet here is unnecessary, an 1/2 repeat slider is better imo ok
That's all
about the triplet issues in this kia .we are thinking about remapping it
thanks for your detail modding
I think I found a way to improve it
Topic Starter
sjoy
01:57:072~03:33:072 all problems fixed
04:22:527~05:55:618 fixed some problems
Regou
債欠了那麼久還是得拖得
在mod
[Replay]
請把一開頭那段map了吧,5:55有一點危險(雖然還是有圖5:55過了)
00:48:345 (4) - 好像漏了whistle(24 clap強逼癥發作中)
00:49:072 (3) - 我覺得除了1/2之外可以試試這種節奏,應該挺帶感的

00:49:799 (6) - 00:51:254 (5) - 之類的也可以加clap
00:58:527 (8) - 那whistle炒雞吵
01:13:981 (3) - 删了這note空一下會不會比較好啊
01:30:890 (1,1,1) - 這裡倒是沒什麽特別抖音,用這slider感覺不太合
02:00:890 (6,8) - 這樣的重疊倒是顯得圖不太乾淨了
02:31:709 (6,7,8) - 加上默認的whistle吧,另外這排列好,帶感
02:51:254 (6) - 這裡用單note效果比較好

03:59:254 開始的減速段最好不用whistle
04:32:527 (3,4) - 不如重疊的更徹底
04:46:527 (3,4,5,1,2,3,4,5,6,7) - 大跳差評,明明音樂那麼安靜

最後的kiai誰做的,超難 我這麼善良怎麼能不跪呢
06:19:799 (4) - Clap
Topic Starter
sjoy

Regou wrote:

債欠了那麼久還是得拖得
在mod
[Replay]
請把一開頭那段map了吧,5:55有一點危險(雖然還是有圖5:55過了) 我叫人制作中。。
00:48:345 (4) - 好像漏了whistle(24 clap強逼癥發作中) 233
00:49:072 (3) - 我覺得除了1/2之外可以試試這種節奏,應該挺帶感的 ;w;蓝线伤不起

00:49:799 (6) - 00:51:254 (5) - 之類的也可以加clap 故意4不下CLAP
00:58:527 (8) - 那whistle炒雞吵 我调小声好了
01:13:981 (3) - 删了這note空一下會不會比較好啊 不好;w;
01:30:890 (1,1,1) - 這裡倒是沒什麽特別抖音,用這slider感覺不太合 我再想想看
02:00:890 (6,8) - 這樣的重疊倒是顯得圖不太乾淨了fixed
02:31:709 (6,7,8) - 加上默認的whistle吧,另外這排列好,帶感 fixed
02:51:254 (6) - 這裡用單note效果比較好 不好;w;

03:59:254 開始的減速段最好不用whistle 我再看看

最後的kiai誰做的,超難 我這麼善良怎麼能不跪呢 ;w;
06:19:799 (4) - Clap fixed

感谢 MOD :)
Azure
as your request 8-)

[General]



hitcircle : http://puu.sh/4qEI9.png
直接丟進去就好囉 ;)

---

補上
[Replay]
  1. 00:42:345 (5) 移到x164, y56
    00:48:709 (5,6,7,8,9,10) 試試這個,因為用講的有點複雜所以我貼code,第3列是時間點,打開osu文件找到相對應的地方蓋過去就好
    SPOILER
    56,160,48709,1,0,0:0:0:0:
    164,64,48890,1,0,0:0:0:0:
    276,160,49072,2,0,P|319:135|349:80,1,90,2|0,0:0|0:0,0:0:0:0:
    169,256,49436,1,0,0:0:0:0:
    260,72,49618,1,8,0:0:0:0:
    428,188,49799,2,0,P|472:200|510:222,1,90
    01:53:618 (8,1) 壓到了
整張圖我都看了,真是摸不出甚麼東西,好吧其實是我快睡著了因為我昨晚失眠
認真的看一下譜我大概知道之所以會被說爛的原因了...
在我看來應該是排列不夠漂亮簡潔,很多地方其實可以排成三角形、四邊形等多種不同的多邊型組合,然後在有些地方flow不是很好有些卡手,
還有一些更細微的地方就是可能slider壓到note、note和note可以疊起來之類的,在間距方面看起來有點亂,在版面使用率的地方有點集中在中間..
諸如此類的你再自己看看
Topic Starter
sjoy

Azure wrote:

as your request 8-)

[General]



hitcircle : http://puu.sh/4qEI9.png
直接丟進去就好囉 ;)

---

補上
[Replay]
  1. 00:42:345 (5) 移到x164, y56 好
    00:48:709 (5,6,7,8,9,10) 試試這個,因為用講的有點複雜所以我貼code,第3列是時間點,打開osu文件找到相對應的地方蓋過去就好 好的
    SPOILER
    56,160,48709,1,0,0:0:0:0:
    164,64,48890,1,0,0:0:0:0:
    276,160,49072,2,0,P|319:135|349:80,1,90,2|0,0:0|0:0,0:0:0:0:
    169,256,49436,1,0,0:0:0:0:
    260,72,49618,1,8,0:0:0:0:
    428,188,49799,2,0,P|472:200|510:222,1,90
    01:53:618 (8,1) 壓到了 fixed
整張圖我都看了,真是摸不出甚麼東西,好吧其實是我快睡著了因為我昨晚失眠
認真的看一下譜我大概知道之所以會被說爛的原因了...
在我看來應該是排列不夠漂亮簡潔,很多地方其實可以排成三角形、四邊形等多種不同的多邊型組合,然後在有些地方flow不是很好有些卡手,
還有一些更細微的地方就是可能slider壓到note、note和note可以疊起來之類的,在間距方面看起來有點亂,在版面使用率的地方有點集中在中間..
諸如此類的你再自己看看
好的 我会继续努力的 :) 感谢MOD
lkx_Shore
[Replay]
00:20:527 (3) - 反过来啊,趋势从↗改成↖,另外有点扭过头了,后面那个note不要叠起来比较好
01:01:254 (5,6,1) - 接起来的话,flow有点勉强
01:21:254 (3,4,5) - 改成→↗↓这样的趋势如何
02:25:436 (4,5,6) - 你不觉得这里接得有点怪么
03:09:254 (1,1,1,1) - 感觉这里没有很好的表现出音乐....试试间距越来越大的梗

懒mod

我知道你很用心
但是
你这图主要问题是滑条风格太多变,正常的三点滑条弧度也太多变了,几十万种风格反而会使得图更丑。
我建议你一般的长的三点滑条,第二个描点放在滑条中间,第三个描点放在滑条尾巴的圆心里
带红点的长滑条的弧度部分,如果是短的用一个描点,稍微长点的用连个描点修饰
简单来说就是我觉得图太丑了
建议狂抄一波霜之哀伤的滑条样子
Topic Starter
sjoy

lkx_Shore wrote:

[Replay]
00:20:527 (3) - 反过来啊,趋势从↗改成↖,另外有点扭过头了,后面那个note不要叠起来比较好 好
01:01:254 (5,6,1) - 接起来的话,flow有点勉强 改了
01:21:254 (3,4,5) - 改成→↗↓这样的趋势如何 好

懒mod

我知道你很用心
但是
你这图主要问题是滑条风格太多变,正常的三点滑条弧度也太多变了,几十万种风格反而会使得图更丑。
我建议你一般的长的三点滑条,第二个描点放在滑条中间,第三个描点放在滑条尾巴的圆心里
带红点的长滑条的弧度部分,如果是短的用一个描点,稍微长点的用连个描点修饰
简单来说就是我觉得图太丑了
建议狂抄一波霜之哀伤的滑条样子
8-) 感谢MOD
慢慢来不急啊半个月不到慢慢抄
Koiyuki
Test Play Request from my queue


妈的丧心病狂在最后啊,一些手累了完全就是miss的状态
感觉滑条风格好多啊
后面间距好大啊
怎么还有这种接连打的啊05:19:981 (5,6,7,8,9,10,1) -

卧槽祝早app啊
Topic Starter
sjoy

mtbbsben wrote:

Test Play Request from my queue


妈的丧心病狂在最后啊,一些手累了完全就是miss的状态
感觉滑条风格好多啊
后面间距好大啊
怎么还有这种接连打的啊05:19:981 (5,6,7,8,9,10,1) - 改了

卧槽祝早app啊
感谢 试图 :)
pieguyn
00:20:527 (3) - this 1/4 jump seems really not suited for slow part, perhaps remove 1 repeat?
00:43:981 (1) - soft whistle?
00:55:618 (1,2,3,4,5) - move 00:55:618 (1,2) - 1grid down and 00:55:890 (4,5) - 1 grid up for smoother curve?
01:07:618 (5) - imo standard soft whistle could fit here better than finish, matches others too, mb try it?
01:15:436 (4,5,6) - stack end of 01:15:618 (6) - on 01:14:527 (6) -
01:45:436 (1) - regular soft finish on start
01:51:618 (5) - whistle on start
02:43:345 (7,8,9,1) - standard soft whistle like before
03:21:436 (1) - standard soft finish on start?
03:33:072 - continue whistles from here plz. there's still a strong beat here so seems it fits.. currently it seems weird to have a strong kiai and then doesn't carry beat afterward :cry:
04:55:981 (8) - mb add whistle here?
05:02:345 (4,5,6,7,8,9) - rotate each one more? currently having a big angle from 05:02:709 (7,8,9,1,2,3) - feels weird cause the angle before it is so small = = example http://puu.sh/4ruTN.jpg
SPOILER
396,240,302345,1,0,0:0:0:0:
410,264,302436,1,0,0:0:0:0:
425,289,302527,1,0,0:0:0:0:
296,280,302709,1,0,0:0:0:0:
297,308,302799,1,0,0:0:0:0:
299,338,302890,1,0,0:0:0:0:
05:08:890 (1) - mb make this into a 1/4 slider? imo it creates a better lead in up to the strong part
05:43:981 (1) - finish on start instead of clap, to match 05:20:709 (1) -
05:51:618 (2,3,4) - mb move it a bit down and rotate it? as is, because of the shape of 05:51:254 (1) - , it feels too close and then 05:51:981 (5) - feels far away.. http://puu.sh/4rvew.jpg

that's it I think
nice map & song =w=
good luck :D
Topic Starter
sjoy

pieguy1372 wrote:

00:20:527 (3) - this 1/4 jump seems really not suited for slow part, perhaps remove 1 repeat? done!
00:43:981 (1) - soft whistle? I want to use the n-hit but is contradiction with s-whis? 0 0
00:55:618 (1,2,3,4,5) - move 00:55:618 (1,2) - 1grid down and 00:55:890 (4,5) - 1 grid up for smoother curve? done!
01:07:618 (5) - imo standard soft whistle could fit here better than finish, matches others too, mb try it?done!
01:15:436 (4,5,6) - stack end of 01:15:618 (6) - on 01:14:527 (6) - done!
01:45:436 (1) - regular soft finish on start done!
01:51:618 (5) - whistle on start 0 0 has been added
04:55:981 (8) - mb add whistle here?
05:02:345 (4,5,6,7,8,9) - rotate each one more? currently having a big angle from 05:02:709 (7,8,9,1,2,3) - feels weird cause the angle before it is so small = = example http://puu.sh/4ruTN.jpg
SPOILER
396,240,302345,1,0,0:0:0:0:
410,264,302436,1,0,0:0:0:0:
425,289,302527,1,0,0:0:0:0:
296,280,302709,1,0,0:0:0:0:
297,308,302799,1,0,0:0:0:0:
299,338,302890,1,0,0:0:0:0:
05:08:890 (1) - mb make this into a 1/4 slider? imo it creates a better lead in up to the strong part
05:43:981 (1) - finish on start instead of clap, to match 05:20:709 (1) -
05:51:618 (2,3,4) - mb move it a bit down and rotate it? as is, because of the shape of 05:51:254 (1) - , it feels too close and then 05:51:981 (5) - feels far away.. http://puu.sh/4rvew.jpg

that's it I think
nice map & song =w=
good luck :D
thank you for detai mod .It's very useful for me :)
Autumn
很抱歉,来迟了
最近沉迷wow5.4 现在终于缓过来了 lol

[Replay]

* 00:37:072 (1,2,3,4) - 试试交换23

* 00:41:072 (6) - 包好

* 01:28:527 (1) - 可以缩一个四分拍加一个单点在前面:

* 01:58:527 (1,2,3,4) - 同样可以试试交换23

* 02:03:618 (3,4,5,6) - 尝试一下以下排列

* 02:58:163 (1) - 这个头可以用S:C1的finish

* 03:21:072 (6,7) - 这两个滑条的头尾都交换一下和前面的衔接会比较好,如果采纳的话03:21:436 (1) - 也要交换头尾(Ctrl+G即可)

* 04:16:527 (5) - 这个距离啊..最好安排一个跳不然容易被认为是四分拍

* 04:22:527 (1) - 变速,NC

总体来说没什么特别多要吐槽的
很棒的音效和皮肤以及故事版
谱面方面的话对跳跃的安排似乎有点泛滥?我觉得有点散,不过能处理成这样也不错了
加油 Star
Strawberry
discussed with mapper via irc.
18:00 Strawberry: 一开始的flask
18:00 Strawberry: *flash
18:01 Strawberry: 感觉渐隐的ending可以移到1436
18:02 sjoy: 一开始怎么了 0 0
18:02 Strawberry: 感觉渐隐的ending可以移到1436
18:03 Strawberry: 一上来就闪一下感觉会瞎
18:03 sjoy: 哦
18:03 Strawberry: 而且效果感觉不是很好
18:03 Strawberry: 别的小问题我就不提了...
18:04 sjoy: 好
18:04 sjoy: 大方向的问题
18:04 Strawberry: 00:21:163 (1) - 说实话这个spinner略莫名
18:04 Strawberry: 就算要spin我觉得也应该00:22:527 - 开始吧..
18:04 sjoy: 其实一开始从这里开始做的。发现时间不够
18:04 sjoy: 就添上前面了
18:05 Strawberry: 其实全map上也不错
18:05 Strawberry: 至少比塞spinner
18:05 sjoy: 好的
18:05 Strawberry: *个人意见
18:06 sjoy: 我主要想知道这图被RANK可能有多大 还是说需要REMAP我心里有个底线
18:06 sjoy: 先
18:06 Strawberry: 00:30:527 (3,4,5,6,1) - 这种大spacing的等距梗也是可以再灵活一点..比如把(4)移到x~104 y~260
18:07 Strawberry: 我已经提这些问题了就说明基本不需要洗牌了..
18:07 Strawberry: 但是提升空间还很大
18:07 sjoy: 恩
18:07 sjoy: 我会继续努力的
18:09 sjoy: 一开始想跳就想到等间距233
18:09 Strawberry: o
18:09 Strawberry: 00:55:618 (1,2,3,4,5) - 这种一般都是135whistle特殊情况下24但是基本没有全下whistle的
18:10 Strawberry: 自己考虑下
18:10 sjoy: 我试试
18:11 Strawberry: 01:26:527 (1) - 这种slider
18:11 sjoy: 应该杜绝么
18:12 sjoy: 没什么经验拉描点
18:12 Strawberry: 多加一个锚点就会自然很多 i.e.http://puu.sh/4rNOg.jpg
18:12 sjoy: 一般来说红点就是在黄金比例线上么?
18:12 Strawberry: 01:30:890 (1,1) - 这里的话这两个既然是水平的01:32:345 (1) - 这个要么也水平要么换个形状..
18:12 Strawberry: 黄金比例线
18:12 Strawberry: .
18:13 Strawberry: 其实就是你怎么看着顺眼怎么来
18:13 Strawberry: 难道你每拉个slider还用尺子量去?>_>
18:14 sjoy: 比如1分1 滑条我都是选球跑到蓝线上然后取圆心下点。。
18:14 Strawberry: 没有定式.. 这取决于个人习惯和实际情况
18:15 sjoy: 哦
18:15 Strawberry: 01:52:890 (3,4) - 这里spacing又莫名缩了好多.. 而且还是在kiai段..
18:16 Strawberry: 包括后面那几个连打。。
18:16 sjoy: KIA之后不是应该减了么
18:17 Strawberry: 还没结束啊
18:17 Strawberry: .
18:18 sjoy: 我认为唱完就结束了._.
18:19 Strawberry: 02:32:345 (2) - slider的reverse箭头不要轻易遮。。
18:19 Strawberry: 很容易就unrankable
18:20 Strawberry: 不过这里勉强可以放过..因为custom skin大部分是透明区域..
18:20 sjoy: 打完也算遮么
18:20 sjoy: 必须等痕迹完全消失么。
18:21 Strawberry: 不是完全消失 到能接受的程度即可
18:22 Strawberry: 但是你这里repeat我个人感觉略无理.. 所以遮着会比较危险
18:22 sjoy: 那就移开好了。

感觉细节部分还能再提升. 加油囖.
Topic Starter
sjoy

Autumn wrote:

很抱歉,来迟了
最近沉迷wow5.4 现在终于缓过来了 lol

[Replay]

* 00:37:072 (1,2,3,4) - 试试交换23 感觉挺变扭的

* 00:41:072 (6) - 包好 fixed
* 01:28:527 (1) - 可以缩一个四分拍加一个单点在前面:


* 01:58:527 (1,2,3,4) - 同样可以试试交换23 现在挺好的 ;)
* 02:03:618 (3,4,5,6) - 尝试一下以下排列
* 02:58:163 (1) - 这个头可以用S:C1的finish 感觉有点奇怪;w;

* 03:21:072 (6,7) - 这两个滑条的头尾都交换一下和前面的衔接会比较好,如果采纳的话03:21:436 (1) - 也要交换头尾(Ctrl+G即可)考虑一下
* 04:16:527 (5) - 这个距离啊..最好安排一个跳不然容易被认为是四分拍 fixed
* 04:22:527 (1) - 变速,NC
总体来说没什么特别多要吐槽的
很棒的音效和皮肤以及故事版
谱面方面的话对跳跃的安排似乎有点泛滥?我觉得有点散,不过能处理成这样也不错了
加油 Star 感谢支持! :)
感谢MOD :)
Topic Starter
sjoy

Strawberry wrote:

discussed with mapper via irc.
18:00 Strawberry: 一开始的flask
18:00 Strawberry: *flash
18:01 Strawberry: 感觉渐隐的ending可以移到1436
18:02 sjoy: 一开始怎么了 0 0
18:02 Strawberry: 感觉渐隐的ending可以移到1436
18:03 Strawberry: 一上来就闪一下感觉会瞎
18:03 sjoy: 哦
18:03 Strawberry: 而且效果感觉不是很好
18:03 Strawberry: 别的小问题我就不提了...
18:04 sjoy: 好
18:04 sjoy: 大方向的问题
18:04 Strawberry: 00:21:163 (1) - 说实话这个spinner略莫名
18:04 Strawberry: 就算要spin我觉得也应该00:22:527 - 开始吧..
18:04 sjoy: 其实一开始从这里开始做的。发现时间不够
18:04 sjoy: 就添上前面了
18:05 Strawberry: 其实全map上也不错
18:05 Strawberry: 至少比塞spinner
18:05 sjoy: 好的
18:05 Strawberry: *个人意见
18:06 sjoy: 我主要想知道这图被RANK可能有多大 还是说需要REMAP我心里有个底线
18:06 sjoy: 先
18:06 Strawberry: 00:30:527 (3,4,5,6,1) - 这种大spacing的等距梗也是可以再灵活一点..比如把(4)移到x~104 y~260
18:07 Strawberry: 我已经提这些问题了就说明基本不需要洗牌了..
18:07 Strawberry: 但是提升空间还很大
18:07 sjoy: 恩
18:07 sjoy: 我会继续努力的
18:09 sjoy: 一开始想跳就想到等间距233
18:09 Strawberry: o
18:09 Strawberry: 00:55:618 (1,2,3,4,5) - 这种一般都是135whistle特殊情况下24但是基本没有全下whistle的
18:10 Strawberry: 自己考虑下
18:10 sjoy: 我试试
18:11 Strawberry: 01:26:527 (1) - 这种slider
18:11 sjoy: 应该杜绝么
18:12 sjoy: 没什么经验拉描点
18:12 Strawberry: 多加一个锚点就会自然很多 i.e.http://puu.sh/4rNOg.jpg
18:12 sjoy: 一般来说红点就是在黄金比例线上么?
18:12 Strawberry: 01:30:890 (1,1) - 这里的话这两个既然是水平的01:32:345 (1) - 这个要么也水平要么换个形状..
18:12 Strawberry: 黄金比例线
18:12 Strawberry: .
18:13 Strawberry: 其实就是你怎么看着顺眼怎么来
18:13 Strawberry: 难道你每拉个slider还用尺子量去?>_>
18:14 sjoy: 比如1分1 滑条我都是选球跑到蓝线上然后取圆心下点。。
18:14 Strawberry: 没有定式.. 这取决于个人习惯和实际情况
18:15 sjoy: 哦
18:15 Strawberry: 01:52:890 (3,4) - 这里spacing又莫名缩了好多.. 而且还是在kiai段..
18:16 Strawberry: 包括后面那几个连打。。
18:16 sjoy: KIA之后不是应该减了么
18:17 Strawberry: 还没结束啊
18:17 Strawberry: .
18:18 sjoy: 我认为唱完就结束了._.
18:19 Strawberry: 02:32:345 (2) - slider的reverse箭头不要轻易遮。。
18:19 Strawberry: 很容易就unrankable
18:20 Strawberry: 不过这里勉强可以放过..因为custom skin大部分是透明区域..
18:20 sjoy: 打完也算遮么
18:20 sjoy: 必须等痕迹完全消失么。
18:21 Strawberry: 不是完全消失 到能接受的程度即可
18:22 Strawberry: 但是你这里repeat我个人感觉略无理.. 所以遮着会比较危险
18:22 sjoy: 那就移开好了。

感觉细节部分还能再提升. 加油囖.
谢谢~我会继续努力的 :)
HabiHolic
(>°_°)>

Modding reservation

Call me back~
Hanabi
Go on extra rule~


lots of mistakes...lots of fun xD

my map : https://osu.ppy.sh/s/115358

thanks~
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