Kytoxid wrote:
Gonna ninja Irre since he's not here~
[Storyboard]
Epic. Thanks!
Couple of nitpicks:
- I think the white flash between flower colour changes is a bit intense, could you dim it down a bit? Done
- "Burning red." has a period in it, not sure if that's intentional. Fixed
[Dancing]
This was really fun to DT. xD Your style shone out a lot, making the map a refreshing change from the typical style today. Thanks
I'd drop HP drain by a tick; the section before the break is quite demanding since the note density drops a lot there. Ok
00:25:153 (1,2,3,4) - I don't think the jump 2-3 here fit very well; keeping it DS'd might be better. Removed the jump
01:22:993 (1,2,3,4) - Your triangle here is a bit uneven, but I would also adjust it a bit so it flows better from the previous combo; something like this, maybe? http://puu.sh/7zF5H.jpg Ok
01:34:273 (5) - The slider-repeat-stack-jump played a bit weirdly, although having it evenly spaced is strange too. Maybe somehow space it so that 4-5 is DS'd, but 5-1 is a jump? I tried doing it, but at the end like it better how I have it, so I'll keep it
01:55:393 (1) - I think it would be cool if you moved the notes around this a bit so that this one can end up right on the flower, so you tap it and the flower changes colour. xD Haha, good idea ^^
02:45:073 (1) - I think this plays better 1/2 later, putting the head where the heavy beat is.
02:56:833 - The jumps in the last kiai were a lot harder than the same places in the rest of the map. It's on purpose, so the end is harder ><
[Walking]
00:21:553 - Add a note here? Otherwise 4-1 time gap is longer than 3-4, which is a bit unexpected and hard to read at lower AR. Ok
This map was pretty good, a good bit more boring than Dancing though. I think the low SV made it harder to do a lot of stuff; I got a bit tired of the linear 1/2 sliders after a while. xD
[Sleeping]
01:57:313 (3,4) - Blanket's a bit off. Fixed
Yep, this diff is good too. Both this diff and Walking had a bunch of blankets that were off by a grid or two, but I didn't bother pointing them all out (the one I did was particularly off xD). If you want, you can check them though. DoneI will ><
Thanks guys, your mods were really helpful~<3Irreversible wrote:
I'll still mod it now, so in case you bubble it, I can just rank it. If not, I'll stick to the promised bubble.
Let's go!
[General]
Watch out for 20% hitsound sections, maybe increase to 25% to be on the save side. Increased the one with soft sections, hope is fine
[Easy]
00:21:073 (4) - This blanket could be improved for sure, how about moving it down a bit? Done
01:38:593 (3,4,5) - What about some stronger, yet quite quiet hitsounds here? It would really help to build up the Tension here, if you ask me oops, thanks irre, this was a mistake. Used Normal Sampleset here
01:55:393 (1) - The DS is slightly off here Fixed
02:09:793 (2,1,2,3) - Hm, I would find this nicer if it was aligned. Maybe it doesn't fit for you, up to you. Fixed
03:27:073 (1) - I think if you delete this NC, it's still fine. I want to keep it so is the same as the rest of the diffs, I want the last note on a red single combo, you know... red~ *O*
Really nice easy, I have to say.
[Normal]
00:24:433 (4) - blanket Fixed
02:10:753 (1,2,3,4,5,6,1,2,1,2,3,4,5,6,1,2,1,2,3,4,1,2,3,4,5) - Hm.. I really think this part could be a bit too exhausting for a normal.. You've used quite many 1/2 already, sometimes even 4 in a row. This would just give the Player the rest, I suppose. Maybe add 1-2 sliders instead of permanent circling >_< I added a couple of sliders at the end, but I want to keep it similar to Dancing, because then would be to similar to Sleeping wich I used more sliders
A rather hard normal, but fine. Check the blankets, Liss! Blankets, I'm so bad at that, snif ><
[Hard]
I absolutely love this. Yay *O*
01:09:313 (1) - The flow is Kind of sloppy here, I don't suggest to go in a straight line with the rest. The reason for this is simply that it's a new part, the flow should be a bit .. broken here. (it should n't be broken like idk what, but i mean the traight flow should be .. cancelled or however you call this) I don't think is really nessesary to "break the flow"here, is a matter of style actually, I really want to keep this T_T
The only "Problem" I see is that the 1/1 parts are Kind of boring to Play. But they fit the song, so it's fine. I'm glad is fine, because I really like this part *O*
gogo