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Cascada - Miracle (Nightcore Mix)

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Kurokami

AW-sama wrote:

A Nehézzel nincs semmi gond? :roll:
Csak lusta vagyok. lol Még így is vár rám egy 10 perces marathon. q.q Sor fog arra is kerülni.
10crystalmask01
Hello! ^^ véletlen mod!

[Easy]
00:17:872 (4,5) - Switch them, sounds better imo. On 00:17:872 you hear vocals say 'so', then 'all alone' on 00:18:215.
00:27:131 (1) - And finish on the head..
00:30:217 - Add note for consistency?
00:36:732 (3) - Finish on tail.

01:02:794 (1) - Finish on the head.
01:13:082 (5) - ^
01:17:882 (1) - Finish on the tail.
01:23:369 (3) - ^
01:46:687 (1) - Finish on the head.
02:10:006 (2) - ^
02:20:293 (3) -Finish on the tail.
02:31:952 (1) - Finish on the head.
02:42:925 (1) - ^
02:47:040 (3) - Finish on the tail

needs some mroe hitsounds, that's all :)

[Medium]
  1. HP drain rate -1?
00:38:104 (1) - Finish on the head
01:02:794 (1) - ^
01:13:767 (1) - ^
01:19:254 (1) - ^
01:46:687 (1) - ^
02:20:979 (1) - ^
02:31:952 (1) - ^
02:48:412 (1) - ^

[Heavy]
00:29:188 (7) - NC (New combo)
00:40:162 (5) - ^
01:46:687 (5) - ^
01:49:431 - ^
01:54:917 (8) - ^
02:12:063 (7) - ^

Nice map :P Good luck!

Hope this helps! ^^
Topic Starter
Kazuya
Google translator(?) ;_; Pls English only! :'D
10crystalmask01
^ re-edited post, ahaha I suck at speaking Hungarian :'D Sorry!
Topic Starter
Kazuya

10crystalmask01 wrote:

Hello! ^^ véletlen mod!

[Easy]
00:17:872 (4,5) - Switch them, sounds better imo. On 00:17:872 you hear vocals say 'so', then 'all alone' on 00:18:215. Okay
00:27:131 (1) - And finish on the head.. Okay
00:30:217 - Add note for consistency? Added
00:36:732 (3) - Finish on tail. Okay

01:02:794 (1) - Finish on the head. Okay
01:13:082 (5) - ^Okay
01:17:882 (1) - Finish on the tail. Okay
01:23:369 (3) - ^Okay
01:46:687 (1) - Finish on the head. Okay
02:10:006 (2) - ^ Okay
02:20:293 (3) -Finish on the tail. Okay
02:31:952 (1) - Finish on the head. Okay
02:42:925 (1) - ^ Okay
02:47:040 (3) - Finish on the tail Okay

needs some mroe hitsounds, that's all :)

[Medium]
  1. HP drain rate -1?
00:38:104 (1) - Finish on the head
01:02:794 (1) - ^
01:13:767 (1) - ^
01:19:254 (1) - ^
01:46:687 (1) - ^
02:20:979 (1) - ^
02:31:952 (1) - ^
02:48:412 (1) - ^


Completed.

[Heavy]
00:29:188 (7) - NC (New combo)
00:40:162 (5) - ^
01:46:687 (5) - ^
01:49:431 - ^
01:54:917 (8) - ^
02:12:063 (7) - ^
okay

Nice map :P Good luck!

Hope this helps! ^^
Thank you. :3
Wakia_old
Hi,Modreq~

SPOILER
Appalling

More use to hitsound and Distance Spacing 1.2~1.6or2.0.
Overall difficulty +1
The MAP will be better!


00:36:903 (6) - x264:y88
00:37:075 (7) - x176:y80
00:42:219 (11,12) - Spacing
00:52:507 (4,5) - ^
01:54:403 (10) - x208:y48
02:49:098 (3,4) - Spacing

I like this rhythm in map.
I'm looking forward to future!

Topic Starter
Kazuya
More use to hitsound:
Yes-yes. Hitsounds added.

Distance Spacing: 1.2~1.6or2.0.
o_o no

Overall difficulty +1
Sure? :/ ok
--------------------------------------------------------------
00:36:903 (6) - x264:y88 Moved
00:37:075 (7) - x176:y80 Moved
00:42:219 (11,12) - Spacing Okay (1,2x)
00:52:507 (4,5) - ^ - Okay (1,2x)
01:54:403 (10) - x208:y48 Moved
02:49:098 (3,4) - Spacing Okay (1,2x)

Thank you.
MasterCraft_old_1
Appalling
decrease AR and OD to 7
00:27:817 (6) - new combo
00:29:188 (9) - new combo
00:30:560 (14) - new combo
00:33:303 (6) - new combo
00:34:675 (9) - new combo
00:37:418 (9) - new combo
00:41:533 (7) - new combo
00:44:277 (6) - new combo
00:53:192 (6) - new combo
00:55:936 (7) - new combo
00:58:679 (6) - new combo
01:00:051 (12) - new combo
01:04:166 (6) - new combo
01:16:511 (9) - new combo
01:06:909 (4) - new combo
01:09:652 (6) - new combo
01:12:396 (5) - new combo
01:15:139 (5) - new combo
01:39:829 (5) - new combo
01:42:572 (4) - new combo
01:43:944 (7) - new combo
01:48:059 (6) - new combo
01:50:802 (5) - new combo
01:53:546 (7) - new combo
02:02:461 (4) - new combo
02:05:205 (4) - new combo
02:06:576 (9) - new combo
02:07:091 (1) - remove new combo
02:09:491 (6) - new combo
02:13:435 (6) - new combo
02:16:178 (5) - new combo
02:17:550 (9) - new combo
02:22:351 (5) - new combo
02:25:094 (4) - new combo
02:27:837 (5) - new combo
02:33:324 (5) - new combo
02:36:067 (7) - new combo
02:38:810 (6) - new combo
02:44:297 (7) - new combo
02:47:040 (6) - new combo
02:49:784 (7) - new combo
Topic Starter
Kazuya

Mastercraft2012 wrote:

Appalling
00:27:817 (6) - new combo
00:29:188 (9) - new combo
00:30:560 (14) - new combo
00:33:303 (6) - new combo
00:34:675 (9) - new combo
00:37:418 (9) - new combo
00:41:533 (7) - new combo
00:44:277 (6) - new combo
00:53:192 (6) - new combo
00:55:936 (7) - new combo
00:58:679 (6) - new combo
01:00:051 (12) - new combo
01:04:166 (6) - new combo
01:16:511 (9) - new combo
01:06:909 (4) - new combo
01:09:652 (6) - new combo
01:12:396 (5) - new combo
01:15:139 (5) - new combo
01:39:829 (5) - new combo
01:42:572 (4) - new combo
01:43:944 (7) - new combo
01:48:059 (6) - new combo
01:50:802 (5) - new combo
01:53:546 (7) - new combo
02:02:461 (4) - new combo
02:05:205 (4) - new combo
02:06:576 (9) - new combo
02:07:091 (1) - remove new combo
02:09:491 (6) - new combo
02:13:435 (6) - new combo
02:16:178 (5) - new combo
02:17:550 (9) - new combo
02:22:351 (5) - new combo
02:25:094 (4) - new combo
02:27:837 (5) - new combo
02:33:324 (5) - new combo
02:36:067 (7) - new combo
02:38:810 (6) - new combo
02:44:297 (7) - new combo
02:47:040 (6) - new combo
02:49:784 (7) - new combo
^-- Okay

AR: No! Too much the circle/slider!
OD: Ok!

Thnak You! : )
Tidek
From my mod queue.

Appaling
  1. 00:14:786 - 00:25:759 - hmm, that part in some cases looks placed a bit randomly (i mean rhythm), try to focus on beat in music and put notes on them (for example u missing triplet here 00:24:902 or that strong music accent here 00:25:759
  2. 00:37:418 (1,2,3,4,5,6,1) - that stream is longer, end it with repeat slider or circles
  3. 00:39:990 - add circle, it feels empty
  4. 01:13:082 (4,5) - here is 5 circle stream, these 2 triplets are unrhytmic
  5. 01:54:231 (3,4,5,6) - watch ds
  6. 02:10:006 - 02:19:436 - just suggestion, as u can hear, beats are showing up in music, u can try to accent them instead of vocal vocal and vocal...
  7. 02:19:436 - stack it or 1,0x DS, it looks ugly now
  8. Overall - i see a lot of long streams, but i dont see any triplet with circles, hmm? change atleast half of triple 1/4 repeater to circles.

Heavy
  1. 00:37:418 (6,7) - 1/2 sliders instead of circles?
  2. 00:48:563 - add circle
  3. 00:51:821 - 01:02:794 - damn... map it please ;_;
  4. 01:07:766 (6) - 3 circles instead of that sliders, fits to music a lot better
  5. 01:13:082 (5,6) - again, 2 sliders 1/2 instead of circles
  6. 01:18:397 (5,6,7) - make this rhythm, fits better (these stacks are ugly btw).
  7. 02:36:582 (1,2,3) - ^
  8. 02:42:068 (9,10,11) - ^
  9. 02:47:555 (6,7,8) - ^
  10. 02:53:213 (4,5) - 2 sliders instead of circles

Normal
  1. 00:49:077 (9) - move to x136 y296
  2. 01:36:743 (3,4,5) - fix ds
    Well u used simple 1/1 rhythm, so i found nothing : P

Rookie

  • Slider tick is too high in my opinion. (reduce it to 1)
    Fix your DS on whole map because its incorrect and its not recommended on easy difficulty, DS is varies too much. Grid level 4 and make it 1,19x-1,21x

GL
Kurokami
WTF is that NC mod? O_o Its the same as Rika's modding. lol
Topic Starter
Kazuya

Tidek wrote:

From my mod queue.

Appaling
  1. 00:14:786 - 00:25:759 - hmm, that part in some cases looks placed a bit randomly (i mean rhythm), try to focus on beat in music and put notes on them (for example u missing triplet here 00:24:902 or that strong music accent here 00:25:759 Fix'd
  2. 00:37:418 (1,2,3,4,5,6,1) - that stream is longer, end it with repeat slider or circles .... no
  3. 00:39:990 - add circle, it feels empty added
  4. 01:13:082 (4,5) - here is 5 circle stream, these 2 triplets are unrhytmic fix'd
  5. 01:54:231 (3,4,5,6) - watch ds yes
  6. 02:10:006 - 02:19:436 - just suggestion, as u can hear, beats are showing up in music, u can try to accent them instead of vocal vocal and vocal... fix'd
  7. 02:19:436 - stack it or 1,0x DS, it looks ugly now DS = 1,0x : 4 circle + repeat slider + 4 circle + repeat slider
  8. Overall - i see a lot of long streams, but i dont see any triplet with circles, hmm? change atleast half of triple 1/4 repeater to circles.

Heavy
  1. 00:37:418 (6,7) - 1/2 sliders instead of circles? ok
  2. 00:48:563 - add circle added
  3. 00:51:821 - 01:02:794 - damn... map it please ;_; okay, okay. :'D
  4. 01:07:766 (6) - 3 circles instead of that sliders, fits to music a lot better ok
  5. 01:13:082 (5,6) - again, 2 sliders 1/2 instead of circles ok
  6. 01:18:397 (5,6,7) - make this rhythm, fits better (these stacks are ugly btw). ok

  7. 02:36:582 (1,2,3) - ^
  8. 02:42:068 (9,10,11) - ^
  9. 02:47:555 (6,7,8) - ^ ok
  10. 02:53:213 (4,5) - 2 sliders instead of circles
ok


Normal
  1. 00:49:077 (9) - move to x136 y296 oks
  2. 01:36:743 (3,4,5) - fix ds oks
    Well u used simple 1/1 rhythm, so i found nothing : P

Rookie

  • Slider tick is too high in my opinion. (reduce it to 1)
    Fix your DS on whole map because its incorrect and its not recommended on easy difficulty, DS is varies too much. Grid level 4 and make it 1,19x-1,21x
Tick rate fixed! Current distance snap 1,0x o_o

GL
Thank you! :3
higurush
Hey there, nice maps you got here :3

Here's what I think you should change:

[Appalling]
00:19:587 (6) - replace note to 00:19:415 (6)
00:19:758 (7) - Add note at x:192 y:272
00:19:930 (8) - replace note to x:272 y:256
00:20:101 (9) - replace note to x:224 y:224
00:20:272 (10) - replace note to x:240 y:296
02:19:607 (1) - replace note to x:272 y:296
02:19:950 (5) - replace reverse slider to x:416 y:288
02:20:293 (6) - replace note to x:448 y:216
02:20:378 (7) - replace note to x:448 y:176
02:20:464 (8) - replace note to x:432 y:144
02:20:550 (9) - replace note to x:408 y:120
XinCrin
OMG I love this <3
STARRED :)
Topic Starter
Kazuya

higurush wrote:

Hey there, nice maps you got here :3

Here's what I think you should change:

[Appalling]
00:19:587 (6) - replace note to 00:19:415 (6)
00:19:758 (7) - Add note at x:192 y:272
00:19:930 (8) - replace note to x:272 y:256
00:20:101 (9) - replace note to x:224 y:224
00:20:272 (10) - replace note to x:240 y:296
02:19:607 (1) - replace note to x:272 y:296
02:19:950 (5) - replace reverse slider to x:416 y:288
02:20:293 (6) - replace note to x:448 y:216
02:20:378 (7) - replace note to x:448 y:176
02:20:464 (8) - replace note to x:432 y:144
02:20:550 (9) - replace note to x:408 y:120
Fix'd

Thank you. :D
Topic Starter
Kazuya

XinCrin wrote:

OMG I love this <3
STARRED :)

Thank you :3 :D
Topic Starter
Kazuya
Update log:

- Added more hitsounds for Hard/Heavy & Easy/Rookie.
- normal-hitnormal.wav and spinner-background.png replaced.
- normal-slidertick2.wav added

Please redownload!
Avena
[General]
Put preview at 00:26:445
The combo numbers are too small, try to increase the size a little in photoshop? (the ones on the notes, not the ones that indicate how much combo you have)
The spinner in the end of each difficulty should be silent, each and every one of them.

[Heavy]
00:56:450 (6) - Replace it with a 1/4 slider that repeats once, would go better with the song
01:01:594 - Need a spinner that starts here and ends at 01:02:451
01:18:568 - Should be a ministream until the slider starts.
02:36:582 - ^
02:42:068 - ^
02:47:555 - ^

[Appalling]
Change the diff's name to Crazy/Insane/Whatever, Appalling is just bad.
00:23:359 (7) - New Combo
Topic Starter
Kazuya

CreamLegit wrote:

[General]
Put preview at 00:26:445 Okay
The combo numbers are too small, try to increase the size a little in photoshop? (the ones on the notes, not the ones that indicate how much combo you have) Coming soon.
The spinner in the end of each difficulty should be silent, each and every one of them. Okay

[Heavy]
00:56:450 (6) - Replace it with a 1/4 slider that repeats once, would go better with the song
01:01:594 - Need a spinner that starts here and ends at 01:02:451
01:18:568 - Should be a ministream until the slider starts.
02:36:582 - ^
02:42:068 - ^
02:47:555 - ^

Okay!

[Appalling]
Change the diff's name to Crazy/Insane/Whatever, Appalling is just bad.
00:23:359 (7) - New Combo Added!
All diffs renamed. n_n

Thanks for modding. :D
Gero
I need a miracle ~

Hi, here you have the first mod n.n~

General

  1. disables the widescreen support is unnecesary, because the SB is 1024 x 768.
  2. Add Remix,Dj Techno,Dance,Electro,Radio Edit in the tags, And remove Nightcore is unnecesary imo.
  3. I have a suggestion for the SB, I think you could add the effect "fade" on this time 00:01:755 and the picture begins to Appear up to the minute 00:03:812.
    same in this time. 02:53:899 - 02:55:956.
Here the code, if you need this:

Code
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"background.jpg",320,240
F,0,-301,1755,0
S,0,0,176232,0.65
F,0,1755,3812,0,1
F,0,3812,173899,1
F,0,173899,175956,1,0
F,0,175956,,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"background-light.jpg",320,240
L,27474,32
F,1,0,343,1,0
S,1,0,343,0.65,0.68
F,0,343,686,0
L,63137,32
F,1,0,343,1,0
S,1,0,343,0.65,0.68
F,0,343,686,0
L,152295,32
F,1,0,343,1,0
S,1,0,343,0.65,0.68
F,0,343,686,0
//Storyboard Sound Samples

Easy

  1. 00:16:157 (3,4) - Nazi* in my opinion I think you can do better this blanket something like this:
    but I think it would be better if you change the pace of the slider, try this: sounds good Imo.
  2. 00:21:644 (4,5) - this beat sounds out of place, would be better if you remove the reverse of here 00:21:644 (4) - and add one note here 00:22:673 Therefore it add reverse on this beat 00:23:016 (6) , and place the spinner on the next tick.
  3. 00:28:160 (2,3) - Nazi* I'm sure you can create better this blanket, Here an example:

    Here the code:
    [HitObjects]
    368,260,28160,1,8,0:0:0:0:
    412,188,28502,2,0,P|451:243|433:312,2,140
  4. 00:36:390 (2,3) - Same here ^
  5. 01:13:082 (5) - remove the clap, sounds bad imo
  6. 01:17:539 (6,2) - Nazi* move this slider 01:19:597 (2) - to X:152 Y:284 For a perfect stacking with this circle 01:17:539 (6).
  7. Nazi* Move this 01:20:969 (4) - to X:443 Y:336 for a better blanket.
  8. 01:56:289 (1) - you forgot to put a finish here :P
  9. 01:59:032 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3) - I think that you should add this part soft whistles to follow the voice, sound great in this part ,you should to try. ;) this for all diff.
  10. 02:30:581 - finish in this time.
  11. 02:53:899 - add note here with finish and move this spinner to next tick, this in all diff.
Normal

  1. 00:24:387 (1) - Finish here.
  2. 00:27:131 - you are ignoring the kiai start time which is a very important beat, I would recommend you change the rhythm of this part something like this: , if you do the above add finish here 00:27:131.
  3. 02:09:320 (1,2) - ^
  4. 00:37:075 (4) - Nazi* move this note to X:408 Y:155 for a better stacked.
  5. 00:39:819 (3) - ^ X:235 Y:199
  6. 00:46:334 (1) - NC
  7. 01:07:423 - add note here! sounds good.
  8. 01:12:396 (3,1) - Nazi* this looks very bad try to move this 01:13:767 (1) - to X:213 Y:197.
  9. 02:09:320 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4) - Same than easy
  10. 01:53:546 (4,5) - spacing!
  11. 02:37:782 (1) - NC here
  12. 02:53:899 (1) - Same than easy.
Hard

  1. 00:17:529 (1) - NC here
  2. 00:22:673 (1) - ^
  3. 00:26:445 (1,2) - same on normal
  4. 01:07:423 - I think a normal slider is not follow the music, replaces this for three circles in this time 01:07:423 , 01:07:509 , 01:07:595 is more comfortable imo.
  5. 01:16:854 (1,2) - you can create a better blanket in this part please.
  6. 01:19:254 (1,3) - Nazi* move this circle 01:20:283 (3) - to X:382 Y:251 for a better stacked.
  7. 01:36:228 (2) - ^ move this to X:443 Y:45 Same reason.
  8. 01:54:917 (1,2,3,4,5) - for give aesthetic to the map and make it more symmetrical, moves all these notes to the coordinates X:160 Y:116
  9. 02:10:006 - do not overlook the important beats of the songs :o add note here with finish.
  10. 02:53:899 (1) - same in the other diffs.
This is All ,Good Luck~
Avena
Also, remove Nightcore from tags since it's already in the title.
Topic Starter
Kazuya
disables the widescreen support is unnecesary, because the SB is 1024 x 768.
Add Remix,Dj Techno,Dance,Electro,Radio Edit in the tags, And remove Nightcore is unnecesary imo.
I have a suggestion for the SB, I think you could add the effect "fade" on this time 00:01:755 and the picture begins to Appear up to the minute 00:03:812.
same in this time. 02:53:899 - 02:55:956.
Here the code, if you need this:
Okay.


Easy

00:21:644 (4,5) - this beat sounds out of place, would be better if you remove the reverse of here 00:21:644 (4) - and add one note here 00:22:673 Therefore it add reverse on this beat 00:23:016 (6) , and place the spinner on the next tick.

Okay (I've used Another Method)

0:28:160 (2,3) - Nazi* I'm sure you can create better this blanket, Here an example oks

00:36:390 (2,3) - Same here ^
01:13:082 (5) - remove the clap, sounds bad imo
01:17:539 (6,2) - Nazi* move this slider 01:19:597 (2) - to X:152 Y:284 For a perfect stacking with this circle 01:17:539 (6).
Nazi* Move this 01:20:969 (4) - to X:443 Y:336 for a better blanket.
01:56:289 (1) - you forgot to put a finish here :P
02:30:581 - finish in this time.
02:53:899 - add note here with finish and move this spinner to next tick, this in all diff.

^
Okay!
--------------------------------
01:59:032 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3) - I think that you should add this part soft whistles to follow the voice, sound great in this part ,you should to try. ;) this for all diff.
^
A-a./no (I hate whistles)

Normal

00:24:387 (1) - Finish here.
00:27:131 - you are ignoring the kiai start time which is a very important beat, I would recommend you change the rhythm of this part something like this........, if you do the above add finish here 00:27:131.
02:09:320 (1,2) - ^

(I've used Another Method)



00:37:075 (4) - Nazi* move this note to X:408 Y:155 for a better stacked.
00:39:819 (3) - ^ X:235 Y:199
Noooo. (and Distance snap)

00:46:334 (1) - NC okay
01:07:423 No :C

01:12:396 (3,1) - Nazi* this looks very bad try to move this 01:13:767 (1) - to X:213 Y:197. Okay

02:09:320 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4) - Same than easy Hate whistle, and no.

01:53:546 (4,5) - spacing! ok


02:37:782 (1) - NC here ok

Hard:

00:17:529 (1) - NC here
00:22:673 (1) - ^
Ok

00:26:445 (1,2) - same on normal (I've used Another Method)
01:07:423 - I think a normal slider is not follow the music, replaces this for three circles in this time 01:07:423 , 0107:509 , 01:07:595 is more comfortable imo. Okay (Ministream T_T)

01:16:854 (1,2) - you can create a better blanket in this part please. ok

01:19:254 (1,3) - Nazi* move this circle 01:20:283 (3) - to X:382 Y:251 for a better stacked. x : 386 y: 112 ! No jump!

01:36:228 (2) move this to X:443 Y:45 Same reason Okay

for give aesthetic to the map and make it more symmetrical, moves all these notes to the coordinates X:160 Y:116 oki

do not overlook the important beats of the songs :o add note here with finish. Okay (I've used Another Method)

Thank you :3
Topic Starter
Kazuya
Update:
- Combo number images.

Pls redownload.
XinCrin
Hello AW-Sama . Here you have , your second mod n.n

General

  1. If you are using a custom hitcircle , you should put a sliderborder in the .osu of all diffs. in (Colours) "SliderBorder : 200,200,200" . Example :

Easy

  1. 00:47:706 (3) This blanket really doesn't flows very well with previous sliders . Try to make more curvy this slider , something like this :
  2. 01:07:252 (2) Move this circle a grid down or simply move it to x:284 y:308 for a better stack with 01:05:194 (4)
  3. 01:07:595 (3) A nazi thing ~ Move the sliderpoint fom the beginning to x:356 y:356 for do a perfect blanket with (2)
  4. 01:23:369 (3) Remove the clap from the end of this slider , since it's not following your hitsound patterns and sounds a bit bad
  5. 02:10:006 (2) The NC from (1) obviusly should be here , since the voice/music change here . Also , will follow much better your NC patterns
  6. 02:33:324 (3) Move this slider a bit down , or simply move it to x:272 y:140 , because the tail from (1) is touching the beginning of (3) . Don't forget to fix the spacing with
    the next notes please
  7. 02:41:897 (4) This custom clap doesn't sounds very well with the music , try to remove this clap from the middle of the slider
  8. 02:53:899 (Inherited point/Green line) Move it to 02:54:070 , since the last Finish it's totally necessary because the music need it
Normal

  1. 00:17:529 (6) Move this slider , 1 grid up or simply move it to x:56 y:208 for a better blanket with (5)
  2. 00:37:933 (x) What about to put a circle here ? It's a normal diff, you can do it . Also , follow very good the music
  3. 01:15:139 (3) For a better flow , really . Move the second sliderpoint to x:392 y:192 with (4)
  4. 01:23:712 (3) Remove the Finish from this circle , since for consistency you should do it . Also , it doesn't sounds very well .
  5. 01:46:516 (x) What about to put a circle here ? It's a normal diff, with a circle here , the flow will be much better . Also , follow very well the voice
  6. 02:09:320 (1,2,3,4) Fix the spacing in this notes , since it's totally inconsistent in these notes
  7. 02:27:837 (1) Remove the New Combo from this slider , since it's totally unnecessary or do you have any special reason ? :o
  8. 02:42:754 (x) Same as 00:37:933 (x)
  9. 02:53:899 (x) You should put a circle with a Finish here , like Easy diff
  10. 02:53:899 (Inherited point/Green line) Move it to 02:54:070 , since the last Finish it's totally necessary because the music need it
Hard

  1. 00:20:101 (5) You're ignoring a note here. You should put a circle here, follows perfectly the music
  2. 00:27:131 (3) What about to put a Finish in the beginning of this slider ? , since here start the first kiai time and the music highlights
  3. 00:46:163 (9) The NC should be here , because perfectly the voice/music change here . And , then remove the NC from 00:47:020 (1)
  4. 00:56:450 (6) This reverse , doesn't looks and flows very well . What about to rotate this slider a bit ? . Something like this :
  5. 01:16:511 (8) The combo looks very long . Put a NC in this slider to fix that please :)
  6. 02:10:006 (3,4) The spacing between these two notes is very closed. Try to fix the spacing between these two notes please
  7. 02:41:554 (8) Same as 01:16:511 (8)
  8. 02:53:899 (x) You should put a circle with a Finish here , like Easy diff
  9. 02:53:899 (Inherited point/Green line) Move it to 02:54:070 , since the last Finish it's totally necessary because the music need it
That's all for me too :) . Good Luck with this project , the map looks very good , but just try to improve with your combos . Anyways , the map it's fine :)
And , Thanks for participate in the queue
Topic Starter
Kazuya
Slider border: oki

Easy:
00:47:706 (3) This blanket really doesn't flows very well with previous sliders . Try to make more curvy this slider ,

something like this.. : oki
01:07:595 (3) A nazi thing ~ Move the sliderpoint fom the beginning to x:356 y:356 for do a perfect blanket with (2):

okay
01:23:369 (3) Remove the clap from the end of this slider , since it's not following your hitsound patterns and sounds a bit

bad: okay
02:10:006 (2) The NC from (1) obviusly should be here , since the voice/music change here . Also , will follow much better

your NC patterns: okay
02:33:324 (3) Move this slider a bit down , or simply move it to x:272 y:140 , because the tail from (1) is touching the

beginning of (3) . Don't forget to fix the spacing with
the next notes please: okay
02:41:897 (4) This custom clap doesn't sounds very well with the music , try to remove this clap from the middle of the

slider: ok
02:53:899 (Inherited point/Green line) Move it to 02:54:070 , since the last Finish it's totally necessary because the music

need it: ok

Normal

00:17:529 (6) Move this slider , 1 grid up or simply move it to x:56 y:208 for a better blanket with (5)

okay
01:15:139 (3) For a better flow , really . Move the second sliderpoint to x:392 y:192 with (4) okay
00:37:933 (x) What about to put a circle here ? It's a normal diff, you can do it . Also , follow very good the music...:
00:37:761 (6) - 00:49:077 (6) - Remapped!

01:15:139 (3) For a better flow , really . Move the second sliderpoint to x:392 y:192 with (4) okay
01:23:712 (3) Remove the Finish from this circle , since for consistency you should do it . Also , it doesn't sounds very

well . okay

01:46:516 (x) What about to put a circle here ? It's a normal diff, with a circle here , the flow will be much better . Also

, follow very well the voice okay
02:09:320 (1,2,3,4) Fix the spacing in this notes , since it's totally inconsistent in these notes ok

02:27:837 (1) Remove the New Combo from this slider , since it's totally unnecessary or do you have any special reason ?

okay

02:42:754 (x) Same as 00:37:933 (x): Note added!

02:53:899 (Inherited point/Green line) Move it to 02:54:070 , since the last Finish it's totally necessary because the music

need it: oki

Hard

00:20:101 (5) You're ignoring a note here. You should put a circle here, follows perfectly the music oki

00:27:131 (3) What about to put a Finish in the beginning of this slider ? , since here start the first kiai time and the music highlights oki

00:46:163 (9) The NC should be here , because perfectly the voice/music change here . And , then remove the NC from 00:47:020 (1) oks

00:56:450 (6) This reverse , doesn't looks and flows very well . What about to rotate this slider a bit ? . Something like this : okés

01:16:511 (8) The combo looks very long . Put a NC in this slider to fix that please okés

The spacing between these two notes is very closed. Try to fix the spacing between these two notes please moved

02:41:554 (8) Same as 01:16:511 (8) ok

02:53:899 (x) You should put a circle with a Finish here , like Easy diff ok
02:53:899 (Inherited point/Green line) Move it to 02:54:070 , since the last Finish it's totally necessary because the music need it ok

Thank you XinCrin. : )
riffy
Shooting a few stars, the song is really, really awesome. And the map is pretty cool too!
Topic Starter
Kazuya
Thank you -Bakari-. :3
ReVeNg3r
IRC mod 8-)
Topic Starter
Kazuya
22:21 ReVeNg3r: insane
22:20 ReVeNg3r: 01:38:286
22:21 ReVeNg3r: hianyzik 1 note
22:24 AW-sama: Okés, beraktam.
22:24 AW-sama: http://osu.ppy.sh/ss/1020574
22:24 AW-sama: Így
22:25 ReVeNg3r: igen
22:26 ReVeNg3r: stack leniency sztem mehetne 8ra
22:26 AW-sama: Megvan, 8-rar aktam.
22:27 ReVeNg3r: 02:23:208 overlap
22:28 ReVeNg3r: a slider takarja a 4est
22:29 ReVeNg3r: csak kicsit nyomd odeb
22:30 AW-sama: 01:36:743 (4) -
22:30 ReVeNg3r: 02:23:208
22:31 AW-sama: 3-as mögé raktam, oks?
22:32 ReVeNg3r: nem
22:32 ReVeNg3r: mutasd
22:33 ReVeNg3r: http://puu.sh/4IqKm.jpg
22:33 ReVeNg3r: igy helyes
22:33 AW-sama: http://osu.ppy.sh/ss/1020591
22:33 AW-sama: Ohh,. szóval vigyem feljebb azt a slidert. :'D
22:35 ReVeNg3r: 02:40:354
22:35 ReVeNg3r: note
22:36 AW-sama: http://osu.ppy.sh/ss/1020595
22:36 ReVeNg3r: ugy,igen
22:37 ReVeNg3r: 02:44:469 - megint lehetne szebben is
22:38 ReVeNg3r: meg az AR szerintem 8 eleg ..nem olyan gyors hogy 9es kene .ha meg valaki javasolna akk tegy amit akarsz
22:43 *ReVeNg3r is editing [http://osu.ppy.sh/b/295334 Cascada - Miracle (Nightcore Mix) [Hard]]
22:47 ReVeNg3r: normal - hp drain +1, ar +1
22:48 AW-sama: Oks
22:50 ReVeNg3r: nemlatok tobb nagyob hibat
22:51 ReVeNg3r: inkab olyan grafikai hibak
22:52 ReVeNg3r: a kinezet ...hogy mondjuk 1 kockaval arreb van es mar nem az igazi
22:52 ReVeNg3r: de az igensok van.nekem megnincs anyi idom :D
22:52 AW-sama: Jól van. :'D
22:52 AW-sama: Kösz a ránézést. :d


Insane AR 8 = no

Thanks for mod. :3
riffy
Hi, it's nice to see some new creative people here!

[General]
  1. As far as know, maximum size of SB elements is 640x480. (It can be a bit bigger for scrolling images, tho). So, yeah, consult someone about the SB, probably you'll have to fix it.
  2. Your colours are cute, but they don't really fit with the BG. Try to use something different and more suitable. For example, try my colours!
    Colours

    Combo1 : 192,71,138
    Combo2 : 147,204,225
    Combo3 : 115,117,202
    SliderBorder : 200,200,200
    [/url]
  3. That'd be better to keep kiais consistent. At least between easier diffs. Try to keep kiais the same between Easy and Normal / Hard and Insane. It'll make your mapset more reasonable.
  4. This skin is really, really awesome. if it's yours - you're a great skin maker! If it isn't, credit the guy who made it! :)
  5. 01:59:032 - you can try Soft sampleset here. It'll fit better with this part of the song, try it!
[Easy]
  1. You have some empty parts before kiais. It's not a big deal for us, but HP Drain 3 makes it really hard for beginners! Think about poor newbies and reduce HP by one tick!
  2. 00:23:016 (1,2) - nazi - doesn't looks/flows good here. After 00:20:272 (2) - this slider looks kinda messy and I'd prefer to see something else here. How about making it a little bit more interesting by changing direction of your flow. Example
  3. 00:30:560 (1,2) - it happens to a few of your combos, they're much shorter than the rest of combos. It's because you're following vocals, I guess. Try to solve this problem somehow. For example, you can follow both music and vocals in your comboing, it'll make your patterns more understandable and consistent!
  4. 01:09:652 (1) - c'mon, it's just 20 seconds of empty space! I'm sure that beginners will be bored here, try to map some more, beginners would be happy to play more of your cute patterns!
  5. 01:52:174 (2,3,4) - nazi - well, the placement/shaping here looks a little bit random. It's not bad, but we can improve it! Example
  6. 01:59:032 - since this is the slower part of the song you could make it a bit easier. So, beginners would be able to feel some difference between kiai and calm part of the map. Try to use more 2/1 sliders, skip some minor 1/1 beats, make it a bit more 2/1! Let players have some rest on this part!

    That's a solid diff. It's a bit boring because of consistent 1/1 rhythm, so fix it and you get a really, really great diff!
[Normal]
  1. AR seems to be pretty low, try to use AR5 and OD/HP 4. It'll make the diff more balanced and playable + it's recommended settings, and they're common for maps like this one.
  2. Hitsounds there are not as awesome, as they were on the [Easy]. Some important beats are ignored. For example: 00:32:617 - 00:33:989 - and so on.
  3. Try to use more 1/2 beats at least for kiai times, this diff's rhyhm sounds too similar with the [Easy] diff. :< Try to add more circles and sliders in parts like 01:18:397 - we can clearly hear a beat here. Or, you can place some circles on beats like 01:40:000 - to follow vocals. We can clearly hear some vocals here! So, go and make it a little bit more enjoyable for average-players, you can do it!
  4. 01:14:796 (2,3,4,1) - is it a spacing mistake or.. anyway, I have nothing against bigger DS for kiais, but please, make it readable and try to make it as neat as possible!
    Note: 01:45:659 (3,4,1) - same here. It's a spacing mistake.

    It's just your [Easy] with harder settings and minor thythm improvements. Try to make it a little bit more interesting, I know, you can!
[Hard]
  1. 01:00:051 (7) - consider adding a new combo there. it feels much longer than your regular combos and it bbreaks your comboing!
  2. 01:15:653 (5,6,7) - this pattern doesn't flows good, imp. What if we try to re-arrange it a bit? :)
  3. 01:18:397 (5,6,7,8) - not on a [Hard] diff, please. Such things are too hard to play. You stack 1/2 and 1/4 beats, it's hard to understand and read such patterns. Please, unstack thm to make this pattern more playable!
    Note: 02:36:582 (1,2,3,4) - 02:42:068 (2,3,4,5) - 02:47:555 (6,7,8,9) - same here. Please apply/reject this suggestion for every similar pattern to make map more consistent.
  4. 01:38:457 (1,2,3,4,5,6,7,8,9,10,11) - feels a little bit too long, try to add a new combo on (6) to solve this problem!
  5. 02:10:006 (3,4,5) - actually, spacing here is pretty confusing. Try to make it a little bit more consistent, so players will be able to understand your patterns easier.
  6. 02:20:979 (6,1) - try to move NC from (1) to (6). It'll fit with the song much better and it'll make your patterns more consistent. Don't forget to put NC on 02:23:722 (9) - as well!

    The diff itself is cool, it could have some more jumps to be more interesting and it could be a bit more playable. But after a few more mods you'll get an amazing and enjoyable diff!
[Insane]
  1. Ahhh, increase OD by one tick. I'm sure that [Insane] diff should be a little bit more challenging!
  2. I'm not a fan of your jumps, they're kinda random here.For example: 00:38:790 (4,5,6) - reflect nothing in music vocals. Try to point out important parts of vocals/music with jumps, don't just place them randomly whenever you feel like placing them! Think about playability of the diff!
  3. Alsmost the same with your streams, they should actually FIT with music. If there's no beat, there shouldn't be a circle as well. Now check some of your streams like 00:47:534 (7,1,2,3,4,5,6,7,8,9) - it's overmapped.

    Right now there're two important problems. Jumps and streams, try to make them more fitting and playable. Players should feel your jumps, don't place them randomly! I'm begging you, please, work on them more.
You have some great potential, do not give up and improve your map! You'll get a great mapset if you work on it a little bit more! I'm begging you, don't give up and feel free to ask me anytime if you need anything. I'll be glad to help you!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck and happy mapping! :)
Topic Starter
Kazuya
Hello Bakari.

Easy is done, and I'll do the rest soon. Until then, be patient! :3
XinCrin

-Bakari- wrote:

  1. As far as know, maximum size of SB elements is 640x480. (It can be a bit bigger for scrolling images, tho). So, yeah, consult someone about the SB, probably you'll have to fix it.
This isn't really necessary
Natsu
HI~ AW-sama M4M from my queue

General:
  1. your last kiai should finish here 02:53:899 (In all the diffs)
  2. Like I told you in the insane mod some places without hitsounds sound really simple without them so maybe you cant try to add some whistles (apply for all the diffs) use this one if you like it:
    http://puu.sh/4MTWW.wav

Insane:
  1. 00:14:786 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4) - well this part sound really empty without hitsounds.. maybe add some whistles the will be cool apply for all the others diff
  2. 00:14:786 (1,2,3,4) - This play really awkward use 1.0 distance atleast plz
  3. 00:20:272 (10,1) - swap NC just for fix your 2 stazas pattern here
  4. 00:23:016 (6,1) - same as above
  5. 00:25:759 you forget finish here
  6. 00:27:131 uh add NC here since kiai start here this will bring more empathize to the song
  7. 00:27:131 also remove clap from slider body just keep it on the tail
  8. 00:27:817 If you follow the previous suggestion remove NC from here
  9. 00:29:874 (5) - this slider shape look kinda bad try to make it blanket with previous 00:29:188 (1) - like this:
  10. 00:27:817 - 00:29:188 - 00:30:560 spot like this can be empathize with whistles just adding claps make your hitsounds monotonous
  11. 00:32:617 (5,1) - no plz no the blanket is cool I know but you are always using your distance this 0.50 play really bad try to use the properly distance here
  12. 00:35:189 (2,3) - you can improve this blanket alot actually look really bad
  13. 00:36:390 (3,4) - tis play really bad cuz the distance is bad fix it plz
  14. 00:37:075 (7,8) - same as above
  15. 00:36:047 (1,2,3,4,5,6,7,8) - about the whole pattern it look like this right now:
    But is not better if it look like:
    If you wanna make cool star patterns go to compose>create polygon patterns and you will make cool stars shapes :3
  16. 00:37:418 (1,2,3,4,5,6) - add claps in all of these also remove finish from 00:37:675 (4) -
  17. 00:38:276 (2,3) - fix the distance to 1.0 just move 2 a little down
  18. 00:38:790 move this to x:152 y:231 to be stacket with previous 1 this make your map more clean and readable
  19. 00:39:304 (7,8) - stack they perfect actually look really bad when you play it
  20. 00:41:019 (5) - also stack this with previous suggestion
  21. 00:45:305 move this one to x:256 y:104 to be stacket with previous 00:43:591 (5) - making your map design better
  22. 00:45:648 (1,2) - Fix the distance to 1.0 here actually play really bad
  23. 00:46:163 Finish sound really nice here try it and look if it fit for you too
  24. 00:47:534 bakari say this is overmapped but I can hear the 3/4 rhythm here also it fit very nice with the song I like if you keep this one
  25. 00:48:392 (9) - add NC is better readable If you do also mark the change of pattern there
  26. 00:51:821 add finish here too sound really good after the little break
  27. 00:52:164 (2) - move this one to x:228 y:144 to fix the distance
  28. 00:52:507 (4) - I really dont like how this one play I preffer If you do it like 00:51:821 (1) -
  29. 00:56:450 (2) - this repeat yeah is ok imo but for a hard I preffer if you put there a 3 stacket circles or be a little more challenge for an Insane diff
  30. 00:51:821 (1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,8,1) - again you can use a cool whistles here this place withou hitsounds sound really monotonous
  31. 01:02:794 ad finish since kiai start here
  32. 01:07:252 move this to x:256 y:88 for be stacked with previous 01:06:566 (3) -
  33. 01:10:338 (4,1) - try to stack they 2 perfect
  34. 01:11:538 (2) - move this one to the actual 01:12:224 (4) - position for concistency in your pattern also it play alot better for me
  35. 01:12:910 try this rhythm better:
  36. 01:13:767 move this to x:172 y:229 for better map design
  37. 01:24:226 add new combo for different stream pattern
  38. 01:24:741 remove clap just keep the finish also add NC it will mark the end of the section
  39. 01:35:714 (1,2) - stack this one perfect
  40. 01:47:030 (2,3) - Fix the distance here too
  41. 01:54:231 (3,4,5,6) - stack this with previous 01:52:860 (3,4,5,6) - is the same pattern gonna look better
  42. 01:35:714 and yeah another spot withouth hitsounds
  43. 01:56:289 add finish
  44. 02:31:952 same as above
  45. 02:34:696 (1) - stack this perfect with the tail of 02:34:010 (3) -
  46. 02:53:213 add new combo here make this easy to read



Okay I dont want to post the same stuff in the others diffs so apply my mod and apply some of it to the others diffs and pm me again for mod the others diffs when you are done also feel free to ask me in game if you need help GL :3
Topic Starter
Kazuya
[Normal]
AR seems to be pretty low, try to use AR5 and OD/HP 4. It'll make the diff more balanced and playable + it's recommended settings, and they're common for maps like this one.
Hitsounds there are not as awesome, as they were on the [Easy]. Some important beats are ignored. For example: 00:32:617 - 00:33:989 - and so on.
Try to use more 1/2 beats at least for kiai times, this diff's rhyhm sounds too similar with the [Easy] diff. :< Try to add more circles and sliders in parts like 01:18:397 - we can clearly hear a beat here. Or, you can place some circles on beats like 01:40:000 - to follow vocals. We can clearly hear some vocals here! So, go and make it a little bit more enjoyable for average-players, you can do it!
01:14:796 (2,3,4,1) - is it a spacing mistake or.. anyway, I have nothing against bigger DS for kiais, but please, make it readable and try to make it as neat as possible!
Note: 01:45:659 (3,4,1) - same here. It's a spacing mistake.

It's just your [Easy] with harder settings and minor thythm improvements. Try to make it a little bit more interesting, I know, you can!
Ok, Normal remapped (hardest). e_e


Hard, Insane: Coming soon. ^^
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