changed. thanksIrreversible wrote:
Is the title Ume Yuki Yo or Umeyukiyo? The ranked one is called umeyukiyo.
changed. thanksIrreversible wrote:
Is the title Ume Yuki Yo or Umeyukiyo? The ranked one is called umeyukiyo.
大黄偷懒让我改啦~Bless wrote:
[Hyper]
00:43:790 (1,2,3,4,5) - 此处为1/3节奏,如果这么做请务必把00:43:790 (1) - 的尾巴拉到 改啦
00:44:030 - 也就是两条白线间2/3的位置,00:44:150 (2,3,4,5) - 同理 我这个人mod图一向不强求别人怎么改,我如果都强求了说明问题很严重了呀阿黄亲>_< 改啦
00:50:617 (6) - 滑条缩短1/4拍,尾巴消音,然后00:50:976 - 加单note或者和00:51:156 (1) - 连成slider,个人倾向第二种
01:02:473 (1,2,3) - 希望和其他3连一样统一成0.3DS 改啦
01:03:371 (1,1,1) - 为什么唯独这里要用这种梗坑一次人呢。。。我的想法是要么不坑要坑全坑。。。 把前面的三连改了应该不坑了
01:08:221 (3,4) - 前边的01:06:784 (1,2,1,2) - 这么做可以,但是这两个请务必换成1/3节奏 改啦
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thanksampzz wrote:
Hyper Pretty solid, a few things to nitpick here.
- 00:09:299 (1,2,3,4,1,2) - What do these slider ends match up to? I can't hear anything audible for them. I love this part :3
- 00:45:587 (6) - This should really be a 2/3 slider as well as it is exactly the same sound as everything else mapped in this area. fixed
- 00:45:766 (7,8) - Considering what you were mapping to for this entire combo it feels really off having these beats here.changed
- 00:46:485 (2,3) - There is nothing here audible at all, why do these exist? removed notes and changed sth on this pattern
- 00:52:682 (3) - Same as above.i will change this pattern if someone says this problem again
- 00:53:850 (1,2,3) - These should really be 1/2 sliders instead.it isnt a big problem
- 00:55:647 (3) - Same as above. Same as above.
- 01:08:221 (3,4) - Considering which rhythm/tempo you were mapping with 01:06:784 (1,2,1,2) - this turns out to be a rather abrupt mid combo change on what you are playing to. I found it a little awkward since these had the 1/3 sections mapped to it instead of everything else in this area. all change into 1/3 slider thanks.
- 01:09:479 (6,7) - Same thing as 00:46:485 (2,3) - with these beats not existing.doesnt affect on the hit
thankssssssssampzz wrote:
General
- Offset I found to be just a tiny bit late (3ms) so I would recommend to use 674 instead. fixed
- Any reason for no kiai time(s)? Personally I would recommend to copy the ones LKs used which would be - i dont like kiai time
First kiai: 00:46:662 - until 00:58:159 -
Second kiai: 01:09:656 - until 01:32:653 - (roughly)- You have an extra .osb file in the beatmap entitled "Qrispy Joybox feat.mao - Ume Yuki Yo (Beren)"; remove it since it doesn't do anything for the mapset. deleted
- I loved the storyboard work on this with nothing at all to complain about with it. ( ̄▽ ̄人) thanks (`・ω・´)
Another Not really all that much to pick at here, this difficulty is amazing.
- 01:20:614 (6,7,8,1) - The hit burst from (8) basically covers up most of this slider/repeat end. its ok
- 01:22:230 (6,7,8,2) - Same as above. changed
Thank youampzz wrote:
Easy In general the intro for this felt a bit lacking with a lot of very dominant sounding tones not being mapped to. If you do want I could sit in-game with you and offer a rhythm which would be very fitting to be mapped which would help alleviate that really empty feeling in the start of this. Thanks for your help kindness,but my english is so pool...but,maybe I can not understand what you mean well...sorry
- 00:10:733 (3,4) - I feel that using this rhythm is more appropriate to accurately follow the song's pace -
SPOILER00:10:733 (3) - 1/1 slider with a repeat end.
00:11:811 (4) - Circle here instead.
i hope player click accent...- 00:15:045 (1,4) - Hit burst off (1) still lingers during a play through which can (and will) confuse quite a few beginners so I would suggest to rearrange this combo area so the overlap doesn't happen. ok,i change this note,i think it would be better 00:14:685 (5) -
- 00:14:685 (5) - Not really a fan of 1/2 sliders leading into new combo all of 1/2 snap away; why not replace it with a lone circle? fix
- 00:20:075 (4,1) - There's two issues here.
First: The spacing changes from 0.8x to 0.7x snap.
Second: Blanketing on this is incorrect; use this instead which will also correct the spacing difference - fix,thank you XDSPOILER48,148,20075,2,0,L|166:131,1,120,8|0,0:0|0:0,0:0:0:0:
253,171,20793,6,0,P|259:112|230:60,2,120,4|0|2,0:0|0:0|0:0,0:0:0:0:- 00:23:668 (1) - This didn't make a whole lot of sense to me as the repeat doesn't really fall on anything significant at all. You would be better off to end the slider on 00:24:386 - with a circle being placed at 00:24:745 - for a better rhythm sound. fix
- 00:28:697 (4) - End this 1/2 tick earlier on 00:29:057 -. fix
- 00:30:135 - Just sounds off not having a circle here. I follow another track,so,it is unnecessary
- 00:31:572 - Same as above. same ^
- 00:33:009 (2,3,4) - This might trap some players as they will probably misjudge the (3,4) ordering but it's nothing all that big. emmm,i add Newcombo here now.maybe it will help them
- 00:40:913 (1) - Really steep slider which will trip up a lot of beginners; straighten the slider out or just give it a natural curve. i don't think so,because slider track is clear
- 00:43:069 (4) - This slider is just a plain no. It overlaps onto itself which is guaranteed to throw every new player off and as far as I know, these are unrankable sliders anyhow. same ^
- 00:46:662 (1,2) - Considering how the rest of the map has been, this is a rather harsh combination. I would really suggest just to remove the (2) and make (1) longer. ok,fix
- 00:58:159 (1,2) - (2) overlapping onto the very start of (1) will throw a few people off; I would suggest moving it. i think is ok
- 00:59:236 - Considering how you've mapped the two slider in this area of music, this could really do with a circle here. fix
- 01:02:111 - Same here. However in saying that... ok,add note
- 01:01:033 (1,2) - This I wasn't really fond of as the main beats in this section aren't mapped to. What I mean is that you're missing out on the really audible 01:01:572 - being mapped; which you could achieve by having a slider repeat off this timeline. ok,change
- 01:06:063 (4,1) - Players will try to hit (1)'s end point instead of the start, angle (1) so that the mental trap doesn't happen. emm,i know it...but it is very long time intervals...?i think they will see that "Start"
- 01:26:901 (1) - It's a rather steep and unnatural feeling entry into this slider's arc, I would suggest to change it to something like this which also corrects the blanketing for both (1) and (2) sliders -
SPOILER310,43,86901,6,0,P|234:86|224:172,2,180,12|0|2,0:0|0:0|0:0,0:0:0:0:
315,140,88338,2,0,B|376:133|397:86|397:86|399:132|414:160,2,180,6|0|8,0:0|0:0|0:0,0:0:0:0:- 01:31:212 (1) - This random jump at the end doesn't work and I didn't like it. I know you were trying to blanket the circle with the slider but it's just a bit harsh in the easiest difficulty. ok,fix
osu file format v12
[General]
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AudioLeadIn: 2000
PreviewTime: 45946
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
Bookmarks: 59868,68940,104150
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Umeyukiyo
TitleUnicode:梅雪夜
Artist:Qrispy Joybox feat.mao
ArtistUnicode:Qrispy Joybox feat.mao
Creator:Beren
Version:Easy
Source:REFLEC BEAT colette
Tags:bakahuang iidx flask alacat lkx_Shore
BeatmapID:302253
BeatmapSetID:113686
[Difficulty]
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CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:1
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//Break Periods
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<3Scorpiour wrote:
irc modded with mapper, fix some placement & beat issues with mapper.
Bubbled~~!!
340,68,16482,1,4,0:0:0:0:
288,148,16841,1,8,0:0:0:0:
All Fix,Thank you :)Chewin wrote:
Easy
- 00:16:482 (2,3) - It could sound nice but it affects the design of the map because of low AR. Move them in this way to make the (2) symmetric with (4).
SPOILER340,68,16482,1,4,0:0:0:0:
288,148,16841,1,8,0:0:0:0:- 00:35:344 - Start break time from here according to the instrumental sound
- 01:01:033 (1) - This slider sounds weird after the previous 00:58:159 (1) because it should end 1/2 later like that one. Make it consistent and extend this slider by 1/2 pls, it's much better IMO
- 01:31:572 - What about to add a spinner here that ends on 01:32:650 with 5% volume like the alacat's diff??
osu file format v12
[General]
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AudioLeadIn: 2000
PreviewTime: 45946
Countdown: 0
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[Editor]
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[Metadata]
Title:Umeyukiyo
TitleUnicode:梅雪夜
Artist:Qrispy Joybox feat.mao
ArtistUnicode:Qrispy Joybox feat.mao
Creator:Beren
Version:Easy
Source:REFLEC BEAT colette
Tags:bakahuang iidx flask alacat lkx_Shore
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thanks!Chewin wrote:
Hyper
- 00:20:075 (3) - Increase the volume from 5% till 15-20% at least because silenced elements are unrankable, you should know it. Do the same for all 5% timing sections please fixed
- 01:16:482 (7,8) - I don't agree about using this antijump, it's not a nice idea IMO. I would keep the same previous pattern here: stack the (8) with
- 01:16:302 (6) and move the 01:16:841 (1,2,3) where the (8) is actually now or you could also move the (8) stacking it with 01:15:763 (3) (this flows pretty nice)yes, I changed this pattern
Chewin wrote:
Hello!
General
- bg.jpg is not used in the SB. Remove its code from the SB you know
- I didn't get alacat's name diff xD Rename it to alacat's normal please, this title doesn't fit the song or something o.o
Hard
- 00:53:847 (5,6) - I don't like how this pattern flows and how it's played honestly.. what about to make something like this, it flows veeery nice http://osu.ppy.sh/ss/1027364
- 01:31:033 (1,2) - Remove new combo from the actual (1) and add it on the actual (2)
AnotherMapset is awesome, SB is amazing. But those sliders are unrankable. I will let you know about that.
- 00:09:296 (1,2,3,4,5,6) - 00:17:560 (1) - 00:32:290 (1,2,3,4,5,6) - and so on, we are discussing about these kind of burai sliders. Burai sliders are actually unrankable, so I will pop this mapset for now. If everything is fine I will rebubble it (or rank if you get the bubble back). Can't you just change them?
thank you garven and pokie! changed my slidersGarven wrote:
Pokie and I were discussing these sliders last night. Another suggestion would be to widen them a little bit more so you still keep the petal shape but the path is much more clear.
There's also that slider at around 17 seconds that could be widened out like the one at 1:20
fixed _(:з)∠)_Nemis wrote:
Really good map and SB, but... 01:14:698 (1,2,3,4,5,6,1) - isn' snapped correctly; I'm sure it was 1/3 and then it became 1/4 somehow.
Holy god it's Garven!Garven wrote:
[General]
Tick rate 2 fits this song best