Here's your recheck. no kds.
[General]
[General]
- Seems like hit100.png hit100k.png hit300.png hit300k.png hit300g.png are missing o.o
- You also need a sliderball, since you skinned the followcircle. Sorry I didn't mention that last time.
- You still need to add a sliderborder color. Open your .osu files and add
SliderBorder: 255,255,255
(or whatever color you want) under[colours]
- Did you partially remap this? I can't seem to remember the map being like this before. Tbh, I think I prefer how the old version was more than this. Oh well.
- 00:10:908 (3,4,5) - Move a bit down-right so it blankets properly ingame (right now it's off due to stacking).
- 00:18:003 (5,6,7) - Hmm, this doesn't seem to play that well for me. The spacing feels a bit too big imo.
- 00:58:543 (2,3) - You really shouldn't have a 1/8 jump like this. It's incredibly easy to break your combo here.
- 01:26:922 (1,2) - Lower the voilume on the sliderends?
- 01:33:408 (5) - New combo. Also same as above.
- 01:36:550 (11) - You should delete this note. There's no drum to follow here, and the spacing feels weird.
- 01:39:894 (1,2) - Same as the others.
- 01:47:800 (3,4) - These notes feel too close to each other. Also consider having the jump between (3,4) instead of (2,3), since the vocals continue on (4).
- 01:52:057 (1,2,3,4,5,1) - I think a rhythm like this works better: http://puu.sh/5JRB9.jpg . I'm not sure what your notes are following right now.
- 00:46:077 (1) - Begin at 00:46:178 - to follow the "wo".
- 01:11:212 (1) - Should start at 01:11:313 - following the "ha".
- 01:53:678 (7) - Move it a bit to the left so it's centered.
- 00:45:570 (5,1) - Swap NC.
- 00:55:300 (5) - Add NC.
- 01:50:232 (5) - Add NC. (Or at 01:51:246 (6) - )
- You really should add a silent normal-sliderslide.wav and normal-sliderslide2.wav, so you don't get that sliding sound on every hitsounded tick.
- 00:58:543 (1) - Whistle?
- 01:47:192 (1) - This slider is barely inside the playfield. consider moving it up a bit.