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posted
Hello! Sorry for late~
Column: 0 1 2 3 4 5 6

[4K Standard]

00:20:047 (20047|3) - move to 00:19:890 or 00:20:205 following vocal is better imo.
00:35:205 (35205|0) - move to 00:35:047 , match with 00:32:363 (32363|1,32521|0) or change like this. (ex: http://osu.ppy.sh/ss/1135273)
00:37:732 (37732|1) - move to 00:37:574
00:51:311 (51311|3,51311|2) - remove one
01:06:942 - beat missing. You already placed notes, starting at 01:06:153 by background instrument
01:08:837 - ^
01:12:469 (72469|0,72469|2) - remove one and move to 01:12:311 (Strong beat is exist at here.)
01:18:153 (78153|1) - remove
02:09:942 (129942|2,129942|0) - remove one and add one more note at 02:10:258
02:42:153 (162153|2) - remove. doesn't match with vocal
02:47:205 (167205|3) - ^
02:52:258 (172258|2) - move to 02:52:100
02:54:784 (174784|3) - remove
02:57:311 (177311|1) - ^ 02:57:153

I modded following this diff's rhythm, so it will be different with 5K Advanced diff's rhythm. Try to change some parts of rhythm at 5K Advanced diff too.

[5K Advanced]

00:00:626 - beat missing
00:05:679 - ^
00:29:521 - add one more note
01:44:047 ~ 01:45:311 - remap here. Here should be 1/3, not 1/4
01:55:732 (115732|4) - delete
02:13:100 (133100|4,133100|2) - why double notes?
02:16:890 (136890|2,136890|0) - remove one and move to 02:16:732
02:37:100 ~ 02:38:205 - remap here. drum beat should be end at 02:38:047 and hit one more time at 02:38:205
03:05:837 (185837|1,185916|3,186074|4) - different with another diff.

[S.Star's 7K Another]

01:26:363 - maybe like this? check plz http://osu.ppy.sh/ss/1135374
03:05:600 (185600|4,185837|3,186074|2) - different with advanced diff.
nice diff!

okay. map is not difficult that it only has many key amounts. In 5K Advanced, some parts are more difficult than another diff. Also 4K Standard diff's rhythm is quite different with 5K Advanced, and more difficult. Some parts MUST be remap imo. I recommend placing notes with vocal's rhythm at this song. Refer to S.Star's 7K Another rhythm.

Good Luck! :D
posted
Here is my change by Chocoliti's Mod,thanks~ http://puu.sh/5xrcS.osu This is the newest, thanks Roxas' Mod~ http://puu.sh/5xLgR.osu
And here is mod by request

[4K Standard]
00:01:890 - Add a Note at 1
00:02:837 - Add a Note at 2
00:04:100 (4100|0) - End at 00:04:574 -
00:04:574 (4574|1) - Move to 4
00:06:942 - Add a Note at 4
00:07:890 - Add a Note at 4
00:09:153 (9153|0) - End at 00:09:626 -
00:09:626 (9626|1) - Move to 4
00:20:047 (20047|3) - Remove this
00:21:942 (21942|2) - Remove
00:23:995 (23995|0) - Remove
00:24:469 (24469|3) - Remove
00:25:258 (25258|2) - Remove
00:47:047 (47047|3) - End at 00:47:521 -
00:47:521 (47521|2) - Move to 2
00:51:311 (51311|3) - Remove
00:51:626 (51626|2) - Remove
00:51:784 - Add a Note at 4
00:51:942 (51942|2) - Remove
00:52:416 - Add a Note at 1
00:52:574 (52574|2) - Remove
00:53:205 (53205|2) - Remove
01:07:416 (67416|1) - Remove
01:08:205 (68205|3) - Remove
01:09:469 (69469|1) - Remove
01:09:942 (69942|1) - Remove
01:12:469 (72469|0,72469|2) - Remove these
01:18:153 (78153|1) - Remove
01:18:469 (78469|3) - Move to 2
01:20:679 (80679|0) - Move to 01:20:521 -
01:24:942 (84942|0) - Remove
01:50:363 (110363|2) - Remove
01:50:679 - Add a Note
01:50:995 - ~01:54:469 - As I said above modification
02:04:258 (124258|1) - Remove
02:09:942 (129942|0,129942|2) - Remove
02:11:837 (131837|2) - Remove
02:13:890 (133890|2) - Remove
02:14:363 (134363|2) - Remove
02:16:258 (136258|1) - Remove
02:16:890 (136890|1) - Remove
02:25:100 (145100|2) - Remove
02:27:626 (147626|1) - Remove
02:28:100 (148100|2) - Remove
02:37:258 (157258|2,157416|3) - Remove
02:38:363 (158363|3) - Remove
02:40:732 - Add a Note at 2
02:42:153 (162153|2) - Remove
02:45:784 - Add a Note at 2
02:47:205 (167205|3) - Remove
02:54:784 (174784|3) - Remove
02:58:574 (178574|2) - Remove this
02:58:890 - Add a Note
02:59:205 - ~ 03:02:363 - As I said above modification

5K Adv will be come soon,there are too much overmapped
posted
Posting for noticing that I finished the mod.
posted
Thanks roxas,choco and ss ><

i should have listened to Spy xD too much note on 4k anyways gonna update it soon as possible.. kinda busy real life (can you curse it?)

hmmm as spy says and chocoliti says there is some part on the song that is better to be mapped by a vocal? requesting if thats ok? in my mind i clearly say that NO FOLLOW VOCAL (because thats the reason why remap) so i didnt mention or listen to it >< ... HALP D:

thanks for the mods ill try to reply on them and fix them asap! :D

Done all mods..

Make the 2 diffs more easier
.... hmm ljqan :<
posted
Hi again, there are mods for your 4K and 5K diffs :3 (PM req)

Shi-Ra's Patterns & Hitsounds Re-check:

(notice that columns are following like 0 1 2 3 for 4K diff)
4K Standard
I think this diff is little hard for easiest diff for this mapset, you should reduce some patterns by half, I can suggest you next things:

00:03:469 (3469|2) - you can delete this note and follow the music without such notes, coz this diff need to be easier

00:08:521 (8521|2) - same suggestion like previous, delete this note and make your diff easier

From 00:10:574 to 00:35:837 - these patterns are awesome for this diff so I recommend you to re-arrange beginning part in this way too and remove some notes on red ticks

00:38:679 (38679|1,39311|1) - delete these notes, it's more comfortable for your diff here try to switch here chord>note>chord>note...and continue cutting such patterns in this way

From 00:50:995 to 00:53:521 - continue deleting red tick notes and make this part easier

01:15:626 (75626|0,76258|3) - delete this note and LN too, it's really hard for beginner to hold two notes and press two notes more

01:40:100 (100100|2) - you can delete such notes too and follow only rhythm in solo part and other parts too, it's all that needs to make it comfortable for novice players

02:27:153 (147153|2,147469|2,147784|0) - delete these notes too, there's no need to place many notes in this part, it'll be only harder and uncomfortable for easy diff

That's all for 4K diff. This diff is overmapped for EZ coz there are many notes, which follow not only rhythm and to make good easy diff you're need simply follow only drums for example or only main and strong beat, just listen to it and try not use NM patterns here. I know, this diff will look very easy after doing that but it's all that you need! It's really good for novice players which are unexperienced and only learn how to play.


(notice that columns are following like 0 1 2 3 4 for 5K diff)
5K Advanced
I think this level equal NM lvl so these patterns are good for it, no overmapping at all, so only some pattern suggestions for this diff:

00:20:205 (20205|3) - move to 2nd column it's more suitable here, keep one column distance between notes, it'll be good

00:22:100 - you can add one more note here to 2nd column according to the snare drum

00:58:890 (58890|0) - move this note to 1st column to make stair pattern here, it's more comfortable rather than three notes in one column in a row

01:56:679 - add here one more note to 1st column I suggest to finish your previous stream correctly

From 03:05:837 to 03:06:153 - remodel ending part using this pattern, coz drum ending here goes in ahother way, check it with lower playback / correct note placement, ofc you can use another pattern, but follow drums here correctly

Hope it wouldn't be a problem when you have 4K easy+5K nm/hd+7K insane diff coz according to ranking criteria you need 4K ez+4K hd+7K in, simply notice you~


Hitsounds
You need to hitsound both diffs correctly, it's not enough to use only one sampleset without any accents for your notes (hope I have no troubles audio, coz I can't hear any other HS except simple normal hit), so I suggest you to accent every strong beat in your diff with Soft Finish HS and follow bass drum with Drum Finish HS, it'll be good here. Also you can use custom sampleset it'll be better but harder :c Anyway make sure that you'll have no problems with hitsounds when map will be re-bubbled.


Hope it'll be helpful and this map will be ranked soon~
posted

[Shi-Ra] wrote:

Hi again, there are mods for your 4K and 5K diffs :3 (PM req)

Shi-Ra's Patterns & Hitsounds Re-check:

(notice that columns are following like 0 1 2 3 for 4K diff)
4K Standard
I think this diff is little hard for easiest diff for this mapset, you should reduce some patterns by half, I can suggest you next things:

00:03:469 (3469|2) - you can delete this note and follow the music without such notes, coz this diff need to be easier

00:08:521 (8521|2) - same suggestion like previous, delete this note and make your diff easier

From 00:10:574 to 00:35:837 - these patterns are awesome for this diff so I recommend you to re-arrange beginning part in this way too and remove some notes on red ticks

00:38:679 (38679|1,39311|1) - delete these notes, it's more comfortable for your diff here try to switch here chord>note>chord>note...and continue cutting such patterns in this way

From 00:50:995 to 00:53:521 - continue deleting red tick notes and make this part easier

01:15:626 (75626|0,76258|3) - delete this note and LN too, it's really hard for beginner to hold two notes and press two notes more

01:40:100 (100100|2) - you can delete such notes too and follow only rhythm in solo part and other parts too, it's all that needs to make it comfortable for novice players

02:27:153 (147153|2,147469|2,147784|0) - delete these notes too, there's no need to place many notes in this part, it'll be only harder and uncomfortable for easy diff

That's all for 4K diff. This diff is overmapped for EZ coz there are many notes, which follow not only rhythm and to make good easy diff you're need simply follow only drums for example or only main and strong beat, just listen to it and try not use NM patterns here. I know, this diff will look very easy after doing that but it's all that you need! It's really good for novice players which are unexperienced and only learn how to play.


(notice that columns are following like 0 1 2 3 4 for 5K diff)
5K Advanced
I think this level equal NM lvl so these patterns are good for it, no overmapping at all, so only some pattern suggestions for this diff:

00:20:205 (20205|3) - move to 2nd column it's more suitable here, keep one column distance between notes, it'll be good

00:22:100 - you can add one more note here to 2nd column according to the snare drum

00:58:890 (58890|0) - move this note to 1st column to make stair pattern here, it's more comfortable rather than three notes in one column in a row

01:56:679 - add here one more note to 1st column I suggest to finish your previous stream correctly

From 03:05:837 to 03:06:153 - remodel ending part using this pattern, coz drum ending here goes in ahother way, check it with lower playback / correct note placement, ofc you can use another pattern, but follow drums here correctly

Hope it wouldn't be a problem when you have 4K easy+5K nm/hd+7K insane diff coz according to ranking criteria you need 4K ez+4K hd+7K in, simply notice you~


Hitsounds
You need to hitsound both diffs correctly, it's not enough to use only one sampleset without any accents for your notes (hope I have no troubles audio, coz I can't hear any other HS except simple normal hit), so I suggest you to accent every strong beat in your diff with Soft Finish HS and follow bass drum with Drum Finish HS, it'll be good here. Also you can use custom sampleset it'll be better but harder :c Anyway make sure that you'll have no problems with hitsounds when map will be re-bubbled.


Hope it'll be helpful and this map will be ranked soon~
Hmm the diffs were planned to be 4k nm 5k hd+ 7k ins which is no trouble to a BAT and no report that this was unrankable maybe ill ask them again.
As for 4k accepted all mods and deleted some notes as you requested it to be a bit easier.
5k accepted all mods thank you >< .
Hitsound hmm im no good at this really i can just use soft finish D: and all hitsounding part is bad.
Thank you shira for the remod! :)
posted
1. you must use the hitsound. hitsounding is very easy. hitsound the sstar's diff and use this :

hitsound copier t/131540

5K advanced

01:36:469 (96469|0) - first column is empty.

http://puu.sh/5KmEB.jpg

01:44:047 (104047|0) - second column is empty.

http://puu.sh/5KmM5.jpg

other patterns are okay.

4Key diff is okay too
posted

17VA wrote:

1. you must use the hitsound. hitsounding is very easy. hitsound the sstar's diff and use this :

hitsound copier t/131540

5K advanced

01:36:469 (96469|0) - first column is empty.

http://puu.sh/5KmEB.jpg

01:44:047 (104047|0) - second column is empty.

http://puu.sh/5KmM5.jpg

other patterns are okay.

4Key diff is okay too
thanks 17VA
posted
posted
thanks!
posted
Please add hitsounds, normal samples are not suitable in the song, use soft instead, and add custom drum samples to strong beats.
posted

woc2006 wrote:

Please add hitsounds, normal samples are not suitable in the song, use soft instead, and add custom drum samples to strong beats.
Added the hitsound now.. puurrrrfectly fine now
posted
why don 't use hitsound copier t/131540

(it up to you to use it or not but why you ask me make hitsounds for what ?? lol /i work 4 hr for it sigh)
posted

indyinyou wrote:

why don 't use hitsound copier t/131540

(it up to you to use it or not but why you ask me make hitsounds for what ?? lol /i work 4 hr for it sigh)
LOOLOLOLOLOLOLOLO FIX


ihatethenewrankingcriteriaformaniagosh
posted
ihatethenewrankingcriteriaformaniagosh
posted
The BG is so HNNNG

I'm going to steal it, brb.
posted
set like this http://puu.sh/5SfwX.png *(soft C1)

i think hitsound not good cuz i add only drum hitsounds it not follow vocal that why hitsounds are weird

try ask other people to help about this cuz i do all what i can to do for this map sry :(
posted

indyinyou wrote:

set like this http://puu.sh/5SfwX.png *(soft C1)

i think hitsound not good cuz i add only drum hitsounds it not follow vocal that why hitsounds are weird

try ask other people to help about this cuz i do all what i can to do for this map sry :(
oh huehue i forgot ... its not messier now XD thanks again!
posted
better get this rank soon Yuno ..
posted

Reikosaka wrote:

better get this rank soon Yuno ..
Hoping =w= but woc i think is inactive second ihatethenewrankingcriteriaformaniagosh
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