Woc must post any rebubble he drops.
He must. MUST.
Please tell him that
He must. MUST.
Please tell him that
On page 5, last one.Loctav wrote:
Woc must post any rebubble he drops.
He must. MUST.
Please tell him that
You must post again, not edit your latest post. Else you only trigger confusion to otherswoc2006 wrote:
On page 5, last one.Loctav wrote:
Woc must post any rebubble he drops.
He must. MUST.
Please tell him that
Some suggestion:YunoFanatic wrote:
... WIP for awhile... i just found the map is converted map.. thx for the opinions Spy ;w;.. anyways gonna finish this as possible as the moon drops
HOLD ON IM ABOUT TO UPDATE REALLY COOL
-Jinx
PM to me please,I will mod it next WednesdayYunoFanatic wrote:
Finished.. its been really hard since your gonna map wit 25% playback only o/ gogogogo mods again!
for in 5k if i have not replied means i fix it thxlZenxl wrote:
From lZenxl's Mod Queue!
[5K Advanced]Timing Check
Offset
+10 (479) Should be the correct offset IF I'm not wrong
BPM
No Problems!
Note Placement
00:01:890 - Add one here
00:06:784 (6784|2) - Remove - Drum beat too vague to be mapped in advanced
01:26:521 (86521|4,86600|3,86679|2,86837|0,86916|1,86995|2,87232|2,87311|1,87390|0,87469|2,87547|1) - They are on 1/6's it will be a little too hard for putting 1/6 so i though making 1/4 stream isnt too bad just to cover the 1/6 posistions if bats find this unrankable ill change them
01:36:469 (96469|1,96547|2,96626|3,96705|4,96784|3,96863|2,96942|1,97021|0,97100|1,97179|2,97258|3,97337|4,97416|3,97495|2,97574|1,97653|0,97732|1) - They are on 1/6's ^
01:44:126 (104126|2,104205|3,104284|4,104363|0,104442|2,104521|3,104600|4,104679|0,104758|2,104837|3,104916|4,104995|0,105074|2,105153|3,105232|4) - Same here ^
02:16:258 (136258|3,136416|4,136574|3) - Move up 1/2
02:37:100 to 02:38:363 - Note placement conflicting with S.Star's Diff ? ( review it )
03:05:995 (185995|3,186153|4) - Move down 1/4
Overmapping
00:14:995 (14995|0) - I don't hear any beat here?
01:27:074 (87074|4,87153|3) - Remove - No drums here
Note Count
01:17:205 to 01:19:416 - Note Count is not constant - Awkward note count at some parts - Consider using a 1 note - 2 notes -1 note pattern where the 2 notes lie on the drum
01:22:574 to 01:23:837 - Same mod as above
01:25:100 - Same mod as above
01:25:732 - Same mod as above
General
Ranking Criteria Check
No Problems!
AiMod
Source Conflicting!!!
Title Check
No Problem
Pattern Check
00:45:469 (45469|1,45547|0,45626|2,45705|1,45784|3,45863|2,45942|4,45942|0) - Reverse broken stairs might be too difficult for Advanced hmm i dont think?
01:06:153 to 01:11:205 - This might be too constant - Remove some and add some to emphasize on the louder bits of the music
02:11:205 to 02:15:311 - Same here following the soft sound not instrument here
[4K Standard]Timing Check
Note Placement
01:09:942 (69942|3) - Shift down 1/2 - Guitar emphasizes here fix
Overmapping
No Problems!
Note Count
02:58:574 to 03:02:363 - Note Count is not constant - Awkward note count at some parts - Consider using a 1 note - 2 notes -1 note pattern where the 2 notes lie on the drum hmm changed and thx for the info but i used 2n then 1n then repeat!
General
Ranking Criteria Check
No Problems
AiMod
Source can has conflict fix
Title Check
No problems
Pattern Check
02:41:995 (161995|1) - Remove? - Your pattern does not have an extra note here fix
02:50:995 to 02:53:521 - Missing pattern here? - (Ichi-ni-san-shi-go-ha-n) thats a converted pattern refers to following the vocal and that one of the reason why i remap so no
02:56:047 to 02:58:574 - Same here ^
All Fixed, thankslZenxl wrote:
From lZenxl's Mod Queue!
[S.Star's 7K Another]ITALIC = Optional
Mod Request List:
Timing Check
Offset
+10 (479) Should be the correct offset IF I'm not wrong
BPM
No Problems!
Note Placement
03:05:847 (185847|4) - Move down 1/8
Overmapping
00:43:426 (43426|0,43505|1,43584|2,43663|3,43742|4,43821|3,43900|2,43979|1,44057|0) - ? - Can't seem to hear the significance of it, if there is please correct me :3
01:08:215 (68215|1,68531|1) - Same here
01:27:100 (87100|2) - Remove - No drums here
02:35:847 (155847|0,155926|1,156005|2,156084|3,156163|4,156242|3,156321|2,156400|1,156479|0) - Same here
Note Count
00:41:057 and 00:41:373 and 00:41:689 - Remove one - Too much emphasis!
00:50:057 and 00:50:373 - Add one more note - Emphasis should be constant on the vocals since the volume magnitude is the same
00:54:636 - Same reason as above - But add 2 notes
00:55:110 and 00:55:426 - Same reason as the FIRST mod
01:05:689 - Add another note here for emphasis
01:38:057 - Add another note here since you used 3 for the drum emphasis for this section
01:47:847 - Remove one - The magnitude of the music volume isn't as high compared to the drum emphasis
01:50:373 - Add one - Cymbal emphasis
01:51:636 - Remove one - The magnitude of the music volume isn't as high compared to the drum emphasis
02:33:479 and 02:33:794 - Add one or two - Too less notes compared to the previous one's where you mapped to the vocals
02:42:005 - Add one or two - Emphasis should be constant on the vocals since the volume magnitude is the same
02:42:479 - Add one - End of slider does not produce any sound - Same reason as above mod
02:46:900 - Add one or two - Emphasis should be constant on the vocals since the volume magnitude is the same
02:47:057 - Same mod as above
02:47:531 - Add one - Same reason as above
02:51:952 - Add one or two - Emphasis should be constant on the vocals since the volume magnitude is the same
02:52:110 - Same mod as above
02:52:584 - Add one - Same reason as above
02:57:005 - Add one or two - Emphasis should be constant on the vocals since the volume magnitude is the same
02:57:163 - Same mod as above
02:57:636 - Add one - Same reason as above
General
Ranking Criteria Check
No obvious Problems!
AiMod
Source Conflicting!!!
Title Check
I rarely see Another on Osu!Mania Diff.s, but I guess it's okay
Pattern Check
00:10:574 to 00:20:363 - Where did the notes for the 7th Column go to? o-o
00:40:890 (40890|3) - Might not need a hammer
00:56:047 to 01:04:258 - Might want to fill up the 4th Column
01:37:416 (97416|3) - Might not need a chord
02:32:205 (152205|6) - Might not need a hammer
PROGUY wrote:
Hi. I'll be BAT checking this since you're bothering me so much ._. gomenasai D nvrbother again untill hmmmm? maybe ill harass u moreI dislike K-ON btwnow die
[5K Advanced]
01:36:469 This stream here should've been done in 1/3 beat snap divisor, not 1/4. fix
All Fixed, thanks~PROGUY wrote:
Hi. I'll be BAT checking this since you're bothering me so much ._.I dislike K-ON btw
[5K Advanced]
01:36:469 This stream here should've been done in 1/3 beat snap divisor, not 1/4.
[S. Star's 7K Another]
01:08:047 (68047|5) Long end should be at 01:08:363.
01:27:626 From this part onwards till 01:37:732, you should use 1/3 beat snap divisor to sync most of these notes (currently they're not in sync because you used 1/4).
all fix for those i didnt reply thx for modsReikosaka wrote:
Re-check
Actually main problem is 1/3 beat position, and i have some suggestion (ignore if didn't good)
[4K Normal]
00:02:205 (2205|3) - move to 2nd
00:20:995 (20995|2) - move to 1st
00:26:995 (26995|3) - delete, no beat/vocal sound
01:21:942 (81942|1) - move to 4th
01:22:258 (82258|2) - move to 2nd
01:24:469 (84469|3,84469|1) - move to left
01:27:626 - 01:37:732 - this is should 1/3 beat, re-arrange all 1/4 beat note: it is a bit hard to make a 1/3 in normal so i used 1/2 just to cover the beat i think ive said this before hmm
01:44:047 - 01:45:311 - this too ^
02:26:995 (146995|2,147153|1,147311|0) - move to right
[5K Hard]
00:35:205 (35205|2,35521|2) - it would be nice if added one note more
00:36:469 (36469|2,36784|2) - ^
00:47:363 - Add note
00:52:416 - Add note
00:55:732 (55732|2,55837|1,55942|3,56047|2) - i think this should 1/4 note (Annoying vocal make the beat hard to hear)
01:27:626 - 01:36:469 - should 1/3 beat, re-arrange
Hmm the diffs were planned to be 4k nm 5k hd+ 7k ins which is no trouble to a BAT and no report that this was unrankable maybe ill ask them again.[Shi-Ra] wrote:
Hi again, there are mods for your 4K and 5K diffs :3 (PM req)
Shi-Ra's Patterns & Hitsounds Re-check:
(notice that columns are following like 0 1 2 3 for 4K diff)
4K StandardInside :3I think this diff is little hard for easiest diff for this mapset, you should reduce some patterns by half, I can suggest you next things:
00:03:469 (3469|2) - you can delete this note and follow the music without such notes, coz this diff need to be easier
00:08:521 (8521|2) - same suggestion like previous, delete this note and make your diff easier
From 00:10:574 to 00:35:837 - these patterns are awesome for this diff so I recommend you to re-arrange beginning part in this way too and remove some notes on red ticks
00:38:679 (38679|1,39311|1) - delete these notes, it's more comfortable for your diff here try to switch here chord>note>chord>note...and continue cutting such patterns in this way
From 00:50:995 to 00:53:521 - continue deleting red tick notes and make this part easier
01:15:626 (75626|0,76258|3) - delete this note and LN too, it's really hard for beginner to hold two notes and press two notes more
01:40:100 (100100|2) - you can delete such notes too and follow only rhythm in solo part and other parts too, it's all that needs to make it comfortable for novice players
02:27:153 (147153|2,147469|2,147784|0) - delete these notes too, there's no need to place many notes in this part, it'll be only harder and uncomfortable for easy diff
That's all for 4K diff. This diff is overmapped for EZ coz there are many notes, which follow not only rhythm and to make good easy diff you're need simply follow only drums for example or only main and strong beat, just listen to it and try not use NM patterns here. I know, this diff will look very easy after doing that but it's all that you need! It's really good for novice players which are unexperienced and only learn how to play.
(notice that columns are following like 0 1 2 3 4 for 5K diff)
5K AdvancedInside :3I think this level equal NM lvl so these patterns are good for it, no overmapping at all, so only some pattern suggestions for this diff:
00:20:205 (20205|3) - move to 2nd column it's more suitable here, keep one column distance between notes, it'll be good
00:22:100 - you can add one more note here to 2nd column according to the snare drum
00:58:890 (58890|0) - move this note to 1st column to make stair pattern here, it's more comfortable rather than three notes in one column in a row
01:56:679 - add here one more note to 1st column I suggest to finish your previous stream correctly
From 03:05:837 to 03:06:153 - remodel ending part using this pattern, coz drum ending here goes in ahother way, check it with lower playback / correct note placement, ofc you can use another pattern, but follow drums here correctly
Hope it wouldn't be a problem when you have 4K easy+5K nm/hd+7K insane diff coz according to ranking criteria you need 4K ez+4K hd+7K in, simply notice you~
HitsoundsInside :3You need to hitsound both diffs correctly, it's not enough to use only one sampleset without any accents for your notes (hope I have no troubles audio, coz I can't hear any other HS except simple normal hit), so I suggest you to accent every strong beat in your diff with Soft Finish HS and follow bass drum with Drum Finish HS, it'll be good here. Also you can use custom sampleset it'll be better but harder :c Anyway make sure that you'll have no problems with hitsounds when map will be re-bubbled.
Hope it'll be helpful and this map will be ranked soon~
thanks 17VA17VA wrote:
1. you must use the hitsound. hitsounding is very easy. hitsound the sstar's diff and use this :
hitsound copier t/131540
5K advanced
01:36:469 (96469|0) - first column is empty.
http://puu.sh/5KmEB.jpg
01:44:047 (104047|0) - second column is empty.
http://puu.sh/5KmM5.jpg
other patterns are okay.
4Key diff is okay too
Added the hitsound now.. puurrrrfectly fine nowwoc2006 wrote:
Please add hitsounds, normal samples are not suitable in the song, use soft instead, and add custom drum samples to strong beats.
indyinyou wrote:
why don 't use hitsound copier t/131540
(it up to you to use it or not but why you ask me make hitsounds for what ?? lol /i work 4 hr for it sigh)
ihatethenewrankingcriteriaformaniagosh
indyinyou wrote:
set like this http://puu.sh/5SfwX.png *(soft C1)
i think hitsound not good cuz i add only drum hitsounds it not follow vocal that why hitsounds are weird
try ask other people to help about this cuz i do all what i can to do for this map sry
Hoping =w= but woc i think is inactive second ihatethenewrankingcriteriaformaniagoshReikosaka wrote:
better get this rank soon Yuno ..