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Kugimiya Rie, Kitamura Eri & Horie Yui - Complete !

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Topic Starter
agentdark1706
This beatmap was submitted using in-game submission on miércoles, 26 de febrero de 2014 at 7:38:27 p. m.

Artist: Kugimiya Rie, Kitamura Eri & Horie Yui
Title: Complete !
Source: Toradora Portable
Tags: -APXH collab psp game dating simulator
BPM: 146
Filesize: 3808kb
Play Time: 03:39
Difficulties Available:
  1. Hard (4.92 stars, 583 notes)
  2. Insane (5 stars, 906 notes)
  3. Normal (3.97 stars, 307 notes)
Download: Kugimiya Rie, Kitamura Eri & Horie Yui - Complete !
Information: Scores/Beatmap Listing
---------------
i hope someone likes it
normal: 100%
hard : 100%
insane : 100% (me and-APXH collab)
ax_pokl
From ax_pokl's Modding Queue
M4M Chindren's Song Remix.

[Normal]
(hp-1)
Well done!
SampleSet: Normal
00:41:366 (2,3) - It is better not snap these objects (Hidden mod hard to play).
02:14:653 (1,2) - It is better not put circle on red line. Try using 2 slider.
03:02:736 (1) - It is better not using 4-return slider. Try using 2 slider instead.
03:06:229 (2) - add a circle?
03:21:639 (4) - Ctrl+J?

[Hard+]
00:08:284 (1) - Do not hide object under slider.
00:18:352 (2,3) - Do not put slider start with blue line, make the circle a slider end with the blue line.
01:19:585 (4,2) - same.
02:17:530 (5) - same.
02:18:147 (2) - same.
02:50:407 (4) - New combo.
02:52:051 (7) - New combo.
03:02:530 (2) - Do not hide the "return" symbol under other object.
03:03:763 (5) - same.
03:06:640 (3,2) - Do not hide circle under circle when the Stack Leniency is not very high.
03:07:462 (3,2) - same.
03:17:941 (5,2) - same.

Good map, good luck.
Topic Starter
agentdark1706

ax_pokl wrote:

From ax_pokl's Modding Queue
M4M Chindren's Song Remix.

[Normal]
(hp-1) done
Well done!
SampleSet: Normal
00:41:366 (2,3) - It is better not snap these objects (Hidden mod hard to play). done
02:14:653 (1,2) - It is better not put circle on red line. Try using 2 slider. done
03:02:736 (1) - It is better not using 4-return slider. Try using 2 slider instead. done instead i put a circle
03:06:229 (2) - add a circle? done
03:21:639 (4) - Ctrl+J? it would be the same even if i did it ....

[Hard+]
00:08:284 (1) - Do not hide object under slider. changed its position instead
00:18:352 (2,3) - Do not put slider start with blue line, make the circle a slider end with the blue line. done
01:19:585 (4,2) - same. actually this one i would like to keep it (no bad intentions) gives a good diff to it
02:17:530 (5) - same. done
02:18:147 (2) - same. i dont see the need to take it out
02:50:407 (4) - New combo.done
02:52:051 (7) - New combo.done
03:02:530 (2) - Do not hide the "return" symbol under other object. done
03:03:763 (5) - same. done
03:06:640 (3,2) - Do not hide circle under circle when the Stack Leniency is not very high.done
03:07:462 (3,2) - same. done
03:17:941 (5,2) - same. done

Good map, good luck.


i take what i find nice and most of it was usefull and im very gratefull, keep the good work u too with your mods :)
-Teina-
[Insane]
OPEN

Try to use this package^
00:13:514 - circle here
00:19:781 (8) - new combo
00:23:787 (7) - push after (1/4)
00:28:719 (8) - ^
01:37:555 (7,8) - ^

Try to use this package^
00:36:835 (5) - rebound once
00:43:411 (5) - ^
01:50:808 (5) - ^

Try to use this package^

Please take care of the rhythm and reset the map.
you can give me mod again when you finish~

good luck~
(quick mod)
Aeonian Sonder

tellertheworld wrote:

[Insane]
OPEN

Try to use this package^
00:13:514 - circle here
00:19:781 (8) - new combo
00:23:787 (7) - push after (1/4) *
00:28:719 (8) - ^ *
01:37:555 (7,8) - ^ *

Try to use this package^
00:36:835 (5) - rebound once
00:43:411 (5) - ^
01:50:808 (5) - ^

Try to use this package^

Please take care of the rhythm and reset the map.
you can give me mod again when you finish~

good luck~
(quick mod)
With the pictures, I rather have a FULL picture of your suggestion if you're going to show a suggestion with a picture
Also, I didn't get what you meant for some of the mods, so I marked it with an asterisk so that maybe you may explain it more in detail.
Rebound = Repeat, just to let you know about the terms used... I was confused at first
-Teina-
With the pictures, I rather have a FULL picture of your suggestion if you're going to show a suggestion with a picture
Also, I didn't get what you meant for some of the mods, so I marked it with an asterisk so that maybe you may explain it more in detail.
Rebound = Repeat, just to let you know about the terms used... I was confused at first
Thank...
I will detail for the star mark.~
Please wait.
NaomiMinette
Not really a mod post, but I want to point something out: didn't this come from the PSP game and not the animé?
Topic Starter
agentdark1706

Blazevoir wrote:

Not really a mod post, but I want to point something out: didn't this come from the PSP game and not the animé?

yep it came from a psp game so... any of the tags is wrong?

edit: actually i didn't put any tags....
-Teina-
Sorry I am late...
Star mark problem~
aonkub555
Hi from my m4m queue


DS = Distance snap GN = Gird snap

Insane

aimod http://puu.sh/5CS7K - must fix it all
i see , in duration of kialtime you will use DS 1.0x with stream note , i think it so hard to not die when play , try to reduce from 1.0x to 0.8x for play easier

00:20:192 (2) not stack yet
00:21:116 (2) -^
00:23:787 (7,8) i think them change to be slider will be play flow better , delete them and then copy+paste 00:23:479 (6) and move it to 208l212 http://puu.sh/5CSB5
00:26:561 (3) not stack yet
00:26:981 (4) -^
00:33:137 (3) not fit horizontal (y) with 00:33:137 (2)
00:33:548 (4) -^ 00:32:315 (1)
00:38:068 (3) not stack yet at tail at slider
00:43:000 (3) not stack yet
00:46:904 (5,6,1) -^
01:08:890 (3) use DS
01:10:123 (1) not stack yet
02:29:746 (5) -^
03:17:931 (5) use DS
03:21:938 (2,3) -^
03:23:068 (8) -^
03:26:356 (7) -^ at tail
03:29:027 (4) -^ at tail

that's all , sorry i can mod only insane diff
02:43:000 - 02:48:137 , Wow~ it awesome pattern. i like it

almost perfect map , just work about hitsound more than
~star and hope it rank soon , good luck

here~ my map KOKIA - Tatta Hitotsu no Omoi (TV Size)
Topic Starter
agentdark1706

aonkub555 wrote:

Hi from my m4m queue


DS = Distance snap GN = Gird snap

Insane

aimod http://puu.sh/5CS7K - must fix it all done what i could
i see , in duration of kialtime you will use DS 1.0x with stream note , i think it so hard to not die when play , try to reduce from 1.0x to 0.8x for play easier
took a while but now all kiais are 0.8x in streams... so is done i guess

01:08:890 (3) use DS done
01:10:123 (1) not stack yet done
02:29:746 (5) -^ done
03:17:931 (5) use DS done



here~ my map KOKIA - Tatta Hitotsu no Omoi (TV Size)

ok just to clear any misunderstanding ... this insane is a collab... is not like i ignore the rest of ur mod its just that this were in my parts ok ?


edit: ill mod ur map soon after my school is over ( 1 week from here ... im in exams)
aonkub555

agentdark1706 wrote:

aonkub555 wrote:

Hi from my m4m queue


DS = Distance snap GN = Gird snap

Insane

aimod http://puu.sh/5CS7K - must fix it all done what i could
i see , in duration of kialtime you will use DS 1.0x with stream note , i think it so hard to not die when play , try to reduce from 1.0x to 0.8x for play easier
took a while but now all kiais are 0.8x in streams... so is done i guess

01:08:890 (3) use DS done
01:10:123 (1) not stack yet done
02:29:746 (5) -^ done
03:17:931 (5) use DS done



here~ my map KOKIA - Tatta Hitotsu no Omoi (TV Size)

ok just to clear any misunderstanding ... this insane is a collab... is not like i ignore the rest of ur mod its just that this were in my parts ok ?


edit: ill mod ur map soon after my school is over ( 1 week from here ... im in exams)

okey~ but even if my mod is useful for you , please give kudos for me
Topic Starter
agentdark1706

aonkub555 wrote:


okey~ but even if my mod is useful for you , please give kudos for me
crap i forgot it .... i just give them to u.... sorry....
Aeonian Sonder

tellertheworld wrote:

Sorry I am late...
Star mark problem~
Personally, the way I feel that the flow of the map is fine currently. If some else request the same thing, then, I'll go back to this post. OK?
Simon
Irc mod (streaming mod at twitch) :3
(im noob at modding and forget to save irc log :C)
but im streaming mod on twtich "http://www.twitch.tv/s1monru"
Aeonian Sonder

aonkub555 wrote:

Hi from my m4m queue


DS = Distance snap GN = Gird snap

Insane

aimod http://puu.sh/5CS7K - must fix it all
i see , in duration of kialtime you will use DS 1.0x with stream note , i think it so hard to not die when play , try to reduce from 1.0x to 0.8x for play easier

00:20:192 (2) not stack yet Changed
00:21:116 (2) -^ OK
00:23:787 (7,8) i think them change to be slider will be play flow better , delete them and then copy+paste 00:23:479 (6) and move it to 208l212 http://puu.sh/5CSB5 OK
00:26:561 (3) not stack yet
00:26:981 (4) -^
00:33:137 (3) not fit horizontal (y) with 00:33:137 (2) Uhm... I snapped it as much as possible...
00:33:548 (4) -^ 00:32:315 (1)
00:38:068 (3) not stack yet at tail at slider
00:43:000 (3) not stack yet
00:46:904 (5,6,1) -^
01:08:890 (3) use DS
01:10:123 (1) not stack yet
02:29:746 (5) -^
03:17:931 (5) use DS
03:21:938 (2,3) -^
03:23:068 (8) -^
03:26:356 (7) -^ at tail OK
03:29:027 (4) -^ at tail

that's all , sorry i can mod only insane diff
02:43:000 - 02:48:137 , Wow~ it awesome pattern. i like it

almost perfect map , just work about hitsound more than
~star and hope it rank soon , good luck

here~ my map KOKIA - Tatta Hitotsu no Omoi (TV Size)
I did follow many of your mods, which I find VERY VERY useful. A lot of the stackings are there are made to make the map interesting. If someone points that out, then I'll actually change it.
KokoroStudiox3
irc mod :B
SPOILER
2013-12-06 19:37 eLtigreXXx: si xD
2013-12-06 19:37 agentdark1706: enonces mejor
2013-12-06 19:37 agentdark1706: quiciera un poco de consejos para este map
2013-12-06 19:37 agentdark1706: ACTION is listening to [http://osu.ppy.sh/b/292915 Kugimiya Rie, Kitamura Eri & Horie Yui - Complete !]
2013-12-06 19:37 agentdark1706: no se si el hard y el normal tiene buena fluides
2013-12-06 19:41 eLtigreXXx: EN LA INSANE AI PARTES BUENA SY PARTES MALAS xD
2013-12-06 19:41 agentdark1706: el insane es un collab asiq no me preocupa tanto
2013-12-06 19:41 agentdark1706: por q solo puedo modificar los kiais
2013-12-06 19:41 eLtigreXXx: a bueno
2013-12-06 19:42 agentdark1706: pero quiciera consejos para las otras dos dificultades
2013-12-06 19:43 eLtigreXXx: http://www.twitch.tv/eltigrexxx1
2013-12-06 19:43 agentdark1706: ya estaba en tu stream en realidad...
2013-12-06 19:43 eLtigreXXx: a ok
2013-12-06 19:43 eLtigreXXx: xD
2013-12-06 19:43 eLtigreXXx: bieno lo primero
2013-12-06 19:44 eLtigreXXx: yo te sugiero que no amontose muchos las notas
2013-12-06 19:44 eLtigreXXx: :B
2013-12-06 19:44 agentdark1706: ??
2013-12-06 19:44 eLtigreXXx: esque pares eque te enfocaste en una parte
2013-12-06 19:44 eLtigreXXx: en el centro
2013-12-06 19:44 agentdark1706: la voz .. creo
2013-12-06 19:45 eLtigreXXx: yo digo pusiste muchas notas en el sentro
2013-12-06 19:45 agentdark1706: ahh ya la posicion
2013-12-06 19:45 agentdark1706: ....
2013-12-06 19:45 agentdark1706: no soy muy creativo ahi verdad?
2013-12-06 19:46 eLtigreXXx: ira intenta ir nota por nota
2013-12-06 19:46 eLtigreXXx: slider ccimetricos i bonitos
2013-12-06 19:47 eLtigreXXx: intenta distribuirlos mas
2013-12-06 19:47 eLtigreXXx: mira te puedo dar un ejemplo
2013-12-06 19:48 agentdark1706: mier... me tengo q ir pero me gustaria ver mas de tus consejos despues
2013-12-06 19:48 agentdark1706: mientras te agrego de amigo
2013-12-06 19:48 eLtigreXXx: aa ok
2013-12-08 21:50 agentdark1706: asiq... ahora q si tengo algo de tiempo (aunq ya es medianoche aca) me explicas lo del flujo en mis mapas ?
2013-12-08 21:50 eLtigreXXx: dejame pongo el tiwch tv para que veas mas omenso como
2013-12-08 21:55 eLtigreXXx: listo
2013-12-08 21:56 eLtigreXXx: ^^
2013-12-08 21:56 eLtigreXXx: pasame el np del mapa
2013-12-08 21:56 agentdark1706: ACTION is listening to [http://osu.ppy.sh/b/292916 Kugimiya Rie, Kitamura Eri & Horie Yui - Complete !]
2013-12-08 21:57 eLtigreXXx: http://www.twitch.tv/eltigrexxx1
2013-12-08 21:57 eLtigreXXx: por si queres ver mejor
2013-12-08 21:57 agentdark1706: tienes q odiar la propaganda de adidas.....
2013-12-08 21:58 eLtigreXXx: xD
2013-12-08 21:59 agentdark1706: el insane no....
2013-12-08 21:59 agentdark1706: amenos q sean los kiais
2013-12-08 22:02 eLtigreXXx: VEO QUE CON EL RIDMO BAS BIEN
2013-12-08 22:03 agentdark1706: ok
2013-12-08 22:05 eLtigreXXx: t/37194
2013-12-08 22:07 agentdark1706: mire el foro
2013-12-08 22:08 agentdark1706: el unico q tal ves vea util por aca es e q dice elbow
2013-12-08 22:08 agentdark1706: ....
2013-12-08 22:08 agentdark1706: los otros no me llaman la atencion o son muy largos
2013-12-08 22:09 agentdark1706: (me cojen almenos 4 beats )
2013-12-08 22:11 eLtigreXXx: 00:06:023 (1,2) - los quesres asi derechios
2013-12-08 22:11 eLtigreXXx: ?
2013-12-08 22:12 agentdark1706: https://osu.ppy.sh/ss/1158312
2013-12-08 22:13 agentdark1706: https://osu.ppy.sh/ss/1158314
2013-12-08 22:14 eLtigreXXx: 00:06:023 (1,2) - puedes aser un ctrl +c de este 00:13:421 -
2013-12-08 22:14 eLtigreXXx: 00:12:599 (1) -
2013-12-08 22:17 eLtigreXXx: http://puu.sh/5GVGf.jpg 00:16:297 (1,2,3) -
2013-12-08 22:18 eLtigreXXx: 00:12:599 (1,1) - http://puu.sh/5GVI8.jpg ctrl (c) →ctl (v)
2013-12-08 22:18 agentdark1706: http://osu.ppy.sh/ss/1158319
2013-12-08 22:20 eLtigreXXx: puedes subir el mapa pa ver como va
2013-12-08 22:20 agentdark1706: ok en un momento
2013-12-08 22:21 agentdark1706: me dieron ideas
2013-12-08 22:21 eLtigreXXx: ok
2013-12-08 22:22 agentdark1706: si se q es basico q la imagen sea 1024 x 768
2013-12-08 22:22 agentdark1706: ....
2013-12-08 22:22 agentdark1706: sino el AImod me estaria molestando con eso
2013-12-08 22:30 eLtigreXXx: consige mods
2013-12-08 22:30 eLtigreXXx: el mapa si tiene ridmo
2013-12-08 22:30 eLtigreXXx: solo le falta como pulirlo
2013-12-08 22:30 agentdark1706: ya tu eres uno
2013-12-08 22:30 agentdark1706: me has dado ideas
2013-12-08 22:32 s65 0a35s506 *ara 36s h5t s64nd
2013-12-08 22:32 eLtigreXXx: soi malo para los hit sound
2013-12-08 22:33 eLtigreXXx: eso si no creo poder alludarte mucho :P
2013-12-08 22:33 agentdark1706: yo tambien lo era
2013-12-08 22:33 agentdark1706: pero despues de que el que hizo el collab conmigo he aprendido
2013-12-08 22:34 eLtigreXXx: con quien ests asiendo le collab :3
2013-12-08 22:34 eLtigreXXx: ?
2013-12-08 22:37 agentdark1706: -APXH
2013-12-08 22:38 agentdark1706: ya hice actualizar deberias ver algunas e las ideas
2013-12-08 22:38 eLtigreXXx: si se mira mejor ala bista
2013-12-08 22:39 eLtigreXXx: :P
2013-12-08 22:39 eLtigreXXx: y es lo unico que nesesita un mapa
2013-12-08 22:39 eLtigreXXx: imajinacion y ridmo
2013-12-08 22:39 eLtigreXXx: xD
2013-12-08 22:40 agentdark1706: entonces me falta la primera?
2013-12-08 22:40 agentdark1706: bueno para algo se tiene la comunidad
2013-12-08 22:40 agentdark1706: nadie es perfecto
2013-12-08 22:40 eLtigreXXx: :B
2013-12-08 22:40 eLtigreXXx: i es nomas lo que pienso yo
2013-12-08 22:41 eLtigreXXx: xD
2013-12-08 22:41 eLtigreXXx: ai mucho mapers muy buenos
2013-12-08 22:41 eLtigreXXx: ai en la comunidad
2013-12-08 22:41 agentdark1706: como natsu verdad?
2013-12-08 22:41 eLtigreXXx: siii
2013-12-08 22:41 eLtigreXXx: xin crin
2013-12-08 22:41 eLtigreXXx: mancu
2013-12-08 22:42 eLtigreXXx: t/130790
2013-12-08 22:42 eLtigreXXx: muy buenos mapers bas a encontra ai
2013-12-08 22:43 agentdark1706: ya vi ...
2013-12-08 22:43 eLtigreXXx: xD
2013-12-08 22:45 agentdark1706: q skin tu usas?
2013-12-08 22:45 eLtigreXXx: no me acuerdo
2013-12-08 22:45 eLtigreXXx: ai nomas dise nacho
2013-12-08 22:45 eLtigreXXx: xD
2013-12-08 22:46 agentdark1706: yo he hecho el mio casi 100% original
2013-12-08 22:46 eLtigreXXx: aaaa
2013-12-08 22:46 agentdark1706: quieres verlo ?
2013-12-08 22:46 eLtigreXXx: aver
2013-12-08 22:47 agentdark1706: https://www.dropbox.com/s/niy1riwnh7lrf ... custom.osk
2013-12-08 22:48 agentdark1706: de paso eres libre de escribir en el foro del beatmap ... me has ayudado
2013-12-08 22:48 eLtigreXXx: c:
ErunamoJAZZ
Sin ver el mapa (ya que estoy en plenos finales y estoy hasta el cuello de cosas xD), he notado un par de cosas:
1) Aunque hiciste un collab... tu colaborador(a) no aparece en los tags. Cuando hay colaboraciones, o Guest Diffs, el nick de la persona debe estar en los Tags de todas las dificultades.
2) Tienes un Insane-Collab, un Hard de 5 estrellas, y un "normal" de 4 estrellas... puede que sea cosa de balancear mejor los stats de dificultad (como no exagerando en el HP Drain o así), pero realmente creo que deberías dedicar algo de tiempo a hacer un eazy bien hecho. Para que te sirva de guía, ten en cuenta esto: Cuida de poner el Beat Snap Divisor, en los eazy en 1/1, en los normales 1/2, y en los hard e insane 1/4. También debes ser estricto con el espaciado en las dificultades Easy y normal.

... Como no he visto el mapa, no es más lo que pueda opinar... si me ves conectado la próxima semana recuérdeme para acabar el mod ^_^

Saludos ;)



EDIT:
-------------------------------------------------------------------------------------
Hello, first, for -APXH, I must apologize for saying "una cosa". I did not mean for it to be offensive. Sorry u.u

[Normal and Hard]
IRCmod, but... I accidentally closed the chat ;_________________;

[Insane]
The basic problem with the insane, is that you make the map difficult. unnecessarily.
Example: 00:19:781 (1) - 01:00:877 (3) - why do it fast, if there is nothing to suggest in the music faster?. It feels forced. Ideally not let the previous speed.

( 00:15:055 (4,5,6,7,8,9,10) - has bad flow You could leave it, but I think it would be better to do something else )

00:15:055 (1) - NC
00:16:082 (1) - NC
00:17:520 (1) - Nazi: 256x, 264y.
00:22:041 (7,8,1) - This can not be read well, it is difficult to play.
Something you do a lot of the beats are overlay over each other. This makes it very difficult to read, and makes the tedious map to play. Please do not rely on maps like this https://osu.ppy.sh/s/57255 are "challenges", but they are not fun to play ... become bothersome, and I think that is one reason why you have so few mods. :/

00:28:000 (4) - stack over 3 http://puu.sh/5RlQd.jpg This pattern is clearer.
00:37:144 (6) - no stack. Make http://puu.sh/5Rm7q.jpg
00:43:719 (6) - ^

from 00:33:959 (1) - to 00:56:459 (6) - (except for the two above), it's pretty well done. :)

00:56:664 (7,8) - bad flow.
00:57:383 (2) - no stack. make http://puu.sh/5Rmhp.jpg

01:19:370 (7,8,9,1,2,3,4,5) - This is a very good pattern.

01:36:014 (6,7) - why straight?. make them better like the ones below. http://puu.sh/5RmvM.jpg
01:36:424 (1,2,3,4,5) - again, too many notes together. do not put them below the sliders.
01:44:644 (1) - ... pls, no D:
01:49:061 (5) - http://puu.sh/5RmBW.jpg This looks ugly. is that the sliders do not overlap each other in this way.
01:50:808 (5,6,1) - Try http://puu.sh/5RmRm.jpg
01:51:424 (2,3) - Try http://puu.sh/5RmSK.jpg
02:01:493 (2) - The jump is very long. The music does not feel anything indicating such an intense jump. put it above
02:09:301 (1,2,3) - bad flow
02:15:466 (7,8) - ^
02:22:657 (2,3) - ^

02:38:068 (3,4,5,6,7,1,2,3,4) -This is a very bad idea. It is difficult to read, and is very easy to miss. also the one jump 3.0x ... You should definitely not them overlay.
Try to sections rotate partners: 02:38:685 (7,1) - rotate -30º ; 02:39:096 (2,3) - rotate -60º ; and 02:39:507 (4) - http://puu.sh/5RnrC.jpg

02:40:123 (7,8,9) - too much overlap
03:26:561 (1) - bad flow.
03:27:075 (3,4,5,6,7,8,9,10) - and many more overlapping xD
Aeonian Sonder

ErunamoJAZZ wrote:

Sin ver el mapa (ya que estoy en plenos finales y estoy hasta el cuello de cosas xD), he notado un par de cosas:
1) Aunque hiciste un collab... tu colaborador(a) no aparece en los tags. Cuando hay colaboraciones, o Guest Diffs, el nick de la persona debe estar en los Tags de todas las dificultades.
2) Tienes un Insane-Collab, un Hard de 5 estrellas, y un "normal" de 4 estrellas... puede que sea cosa de balancear mejor los stats de dificultad (como no exagerando en el HP Drain o así), pero realmente creo que deberías dedicar algo de tiempo a hacer un eazy bien hecho. Para que te sirva de guía, ten en cuenta esto: Cuida de poner el Beat Snap Divisor, en los eazy en 1/1, en los normales 1/2, y en los hard e insane 1/4. También debes ser estricto con el espaciado en las dificultades Easy y normal.

... Como no he visto el mapa, no es más lo que pueda opinar... si me ves conectado la próxima semana recuérdeme para acabar el mod ^_^

Saludos ;)
Does this have to do anything with the Insane difficulty?
Topic Starter
agentdark1706

-APXH wrote:

ErunamoJAZZ wrote:

Sin ver el mapa (ya que estoy en plenos finales y estoy hasta el cuello de cosas xD), he notado un par de cosas:
1) Aunque hiciste un collab... tu colaborador(a) no aparece en los tags. Cuando hay colaboraciones, o Guest Diffs, el nick de la persona debe estar en los Tags de todas las dificultades.
2) Tienes un Insane-Collab, un Hard de 5 estrellas, y un "normal" de 4 estrellas... puede que sea cosa de balancear mejor los stats de dificultad (como no exagerando en el HP Drain o así), pero realmente creo que deberías dedicar algo de tiempo a hacer un eazy bien hecho. Para que te sirva de guía, ten en cuenta esto: Cuida de poner el Beat Snap Divisor, en los eazy en 1/1, en los normales 1/2, y en los hard e insane 1/4. También debes ser estricto con el espaciado en las dificultades Easy y normal.

... Como no he visto el mapa, no es más lo que pueda opinar... si me ves conectado la próxima semana recuérdeme para acabar el mod ^_^

Saludos ;)
Does this have to do anything with the Insane difficulty?

gracias por avisarme lo de los tags .... lo del easy ... ya estoy pasandola dificil con el normal asiq creo q tal ves pida ayuda para el easy

-APXH .... he said that i needed to put you in the tags ( i only added u in the description :o ) and that i needed a easy diff
AruOtta
Hello, from my modding queue ~

[Normal]
00:13:421 (2,1) - Distance Snap
00:32:325 (1,1) - Little overlapping :
00:36:434 (3,1) - ^
00:49:585 (4) - Maybe CTRL+C and CTRL+V this circle : 00:48:763 (3)
00:56:160 (4,5,6,7) - Messy because of the slow Approach Rate :
01:37:667 (5) - Maybe place it at the same place as 01:36:023 (4)
01:38:078 (1) - ^ as 01:35:612 (3)
01:53:284 (4,5) - Blanket ?
01:56:160 (3,4) - Same as above (about CTRL+C and CTRL+V)
02:28:626 (5) - CTRL+G, Place it on the slider (3) and re-CTRL+G
02:35:201 (3) - Blanket :
02:43:626 (1,2,3) - Messy + Overlapping =/
02:44:859 (3,1,2,3,4,5,6,1) - Distance Snap
03:16:297 (3) - Clap
03:16:914 (1) - Clap at end

[Hard]
00:11:366 (2,3,1) - Try that :
00:12:599 (2,3) - Overlapping
00:31:503 (1,3) - ^
00:46:914 (1,2,3,4,5,1,2,3,4,5) - Insane Patern
01:09:311 (1,2,3,4,1,2,3,4) - ^
01:09:722 (5) - Clap at start
01:19:585 (4,2) - Bad patern IMO =/

That's all, I think you must focus on the circle places and overlapping =/

Good Luck ^w^
Topic Starter
agentdark1706

Kenterz9 wrote:

Hello, from my modding queue ~

[Normal]
00:13:421 (2,1) - Distance Snap done
00:32:325 (1,1) - Little overlapping : done
00:36:434 (3,1) - ^ done
00:49:585 (4) - Maybe CTRL+C and CTRL+V this circle : 00:48:763 (3) done
00:56:160 (4,5,6,7) - Messy because of the slow Approach Rate : done
01:37:667 (5) - Maybe place it at the same place as 01:36:023 (4) ok about this... i would like to keep a steady movement here... no stops..
01:38:078 (1) - ^ as 01:35:612 (3) same ^
01:53:284 (4,5) - Blanket ? done
01:56:160 (3,4) - Same as above (about CTRL+C and CTRL+V) done
02:28:626 (5) - CTRL+G, Place it on the slider (3) and re-CTRL+G done
02:35:201 (3) - Blanket :
02:43:626 (1,2,3) - Messy + Overlapping =/ done
02:44:859 (3,1,2,3,4,5,6,1) - Distance Snap done
03:16:297 (3) - Clap done
03:16:914 (1) - Clap at end done

[Hard]
00:11:366 (2,3,1) - Try that : done
00:12:599 (2,3) - Overlapping done
00:31:503 (1,3) - ^ done
00:46:914 (1,2,3,4,5,1,2,3,4,5) - Insane Patern i changed their position but no going to take out this streams (is not to bad to have some... their only 3 )
01:09:311 (1,2,3,4,1,2,3,4) - ^ i said they are only 3 because i got rid of 1 here to make it easier
01:09:722 (5) - Clap at start done
01:19:585 (4,2) - Bad patern IMO =/ done

That's all, I think you must focus on the circle places and overlapping =/

Good Luck ^w^
well with this im very thanksful but dont get angry because i didn't apply all of ur mods... but ill promise that if any other people say the same thing as u did i will ABSOLUTELY apply it
Groumiezi
Holy for delay~ From my queue

[General]
  1. Uncheck timing points

[Normal]
  1. 00:06:845 (2) - No DS. please DS here
  2. 00:07:667 (1) - Finish at head slider for fit the instro
  3. 00:10:955 (1) - Too angle/curve. so make it rather curve and blanket lol blanket was no
  4. 00:12:188 (4) - 304,56
  5. 00:13:421 (2) - Make blanket with before slider more good
  6. 00:17:941 (2) - Shit slider also make it into another shape
  7. 00:33:147 (2,1) - Make blanket?
  8. 00:34:379 (3) - Too curve, also you can make it like this?
  9. 00:37:256 (4) - 72,136 is better i look. this object don't have DS. For normal and easy should have a DS.
  10. 00:38:900 (3,4) - Ugly shape i don't like it. huehuehuehue bad
  11. 00:40:544 (1) - Too curve
  12. 00:41:982 (3) - ^ and same suggestion at 00:38:900 (3,4)
  13. 00:45:475 (3,4) - Stack propely with 00:43:010 (4,5) also more consistency.
  14. 00:45:886 (4,5) - Blanket propely
  15. 00:48:763 (3,4) - same suggestion at 00:38:900 (3,4)
  16. 00:52:462 (4) - Add DS or DS it
  17. 00:56:982 (5) - NC for more consistency at stanza while rhythm changing
  18. 01:00:886 - add circle
  19. 01:01:914 (1) - Add Finish at KiAi Comes. all beatmap do that
  20. 01:04:379 (4) - stack with 01:02:325 (2) please
  21. 01:06:434 (4) - Same suggestion at 00:38:900 (3,4)
  22. 01:08:900 (2,3,4) - How about this flow? D:
  23. 01:11:777 (1) - 176,232
  24. 01:14:653 (2) - same suggestion at 00:38:900 (3,4)
  25. 01:17:119 (2) - Too curve and so ovelap with 01:18:352 (1)
  26. 01:13:421 (4) - Too curve. also solution/suggestion for this. click collapsed text.
    SPOILER


    Stacking more good. then you can move 01:15:475 (1) to stack with 01:13:421 (4) end slider
  27. 01:18:352 (1) - it's overlap with 01:17:119 (2) move it please. And too curve
  28. 01:23:284 - Add circle?
  29. 01:25:338 (2) - Same suggestion at 00:38:900 (3,4)
  30. 01:37:667 (5,1) - Stack good with 01:35:612 (3,4) - ^.^.
  31. 01:39:311 (4) - also stack with 01:37:256 (4)

    xD I DO STACKS MOD OH MY GOD okay continue ^.^
  32. 01:39:722 (1) - end slider.... stack with 01:37:667 (5)
  33. 01:42:188 (3) - Too curve
  34. 01:42:804 (1) - NC, No Stanza, Rhythm not changing. Delete this NC
  35. 01:43:832 (3) - Same suggestion at 00:38:900 (3,4)
  36. 01:44:653 (4) - Add finish And NC for consistency
  37. 01:45:064 (1) - Delete NC because not in big white tick (or stanza)
  38. 01:48:763 (2) - Also not good with next slider (the flow). Suggestion :
  39. 01:52:872 (3) - umm stack with 01:50:407 (4) - head slider
  40. 01:56:160 (3,4) - Same suggestion at 00:38:900 (3,4)
  41. 01:59:448 (3) - it's overlap with (1)
  42. 02:09:311 (1) - Same suggestion at 01:01:914 (1)
  43. 02:10:544 (3) - Stack with 02:08:489 (3)
  44. 02:15:475 (2) - Fix Blanketness~
  45. 02:17:530 (1) - Too curve. also same suggestion at 01:13:421 (4)
  46. 02:26:160 (2) - THE SV CHANGING HERE? ghost oh my nightmare
  47. 02:30:270 (2) - Not good if you repeating before slider because nazi :3
  48. 02:43:626 (1,2,3) - ^
  49. 03:23:284 (3) - Zigzag slider (~^.^)~ ~(^.^~)
  50. 03:36:434 (1) - Ctrl + G / Reverse Collection

[Hard]
  1. my brain was broken so, sorry because so many problems in normal

[Insane]
  1. my brain was broken so, sorry because so many problems in normal

Huehuehuehue. Good Luck~
Aeonian Sonder
What unchecked timing points?
Could you at least specify a little better?
Topic Starter
agentdark1706

Groumiezi wrote:

Holy for delay~ From my queue

[General]
  1. Uncheck timing points just as -APXH said i need more details about this...

[Normal]
  • ok i have done all the DS mods that you talked about
  1. 00:06:845 (2) - No DS. please DS here
  2. 00:07:667 (1) - Finish at head slider for fit the instro done
  3. 00:10:955 (1) - Too angle/curve. so make it rather curve and blanket lol blanket was no done
  4. 00:12:188 (4) - 304,56 done
  5. 00:13:421 (2) - Make blanket with before slider more good done
  6. 00:17:941 (2) - Shit slider also make it into another shape done
  7. 00:33:147 (2,1) - Make blanket? done
  8. 00:34:379 (3) - Too curve, also you can make it like this? done
  9. 00:37:256 (4) - 72,136 is better i look. this object don't have DS. For normal and easy should have a DS. done
  10. 00:38:900 (3,4) - Ugly shape i don't like it. huehuehuehue bad done
  11. 00:40:544 (1) - Too curve done
  12. 00:41:982 (3) - ^ and same suggestion at 00:38:900 (3,4) done
  13. 00:45:475 (3,4) - Stack propely with 00:43:010 (4,5) also more consistency. done
  14. 00:45:886 (4,5) - Blanket propely done
  15. 00:48:763 (3,4) - same suggestion at 00:38:900 (3,4) done
  16. 00:52:462 (4) - Add DS or DS it
  17. 00:56:982 (5) - NC for more consistency at stanza while rhythm changing done
  18. 01:00:886 - add circle done
  19. 01:01:914 (1) - Add Finish at KiAi Comes. all beatmap do that done
  20. 01:04:379 (4) - stack with 01:02:325 (2) please [color=#FF0 000]done[/color]
  21. 01:06:434 (4) - Same suggestion at 00:38:900 (3,4) done
  22. 01:08:900 (2,3,4) - How about this flow? D: done
  23. 01:11:777 (1) - 176,232 done
  24. 01:14:653 (2) - same suggestion at 00:38:900 (3,4) done
  25. 01:17:119 (2) - Too curve and so ovelap with 01:18:352 (1) done
  26. 01:13:421 (4) - Too curve. also solution/suggestion for this. click collapsed text. i made other forms
    SPOILER


    Stacking more good. then you can move 01:15:475 (1) to stack with 01:13:421 (4) end slider
  27. 01:18:352 (1) - it's overlap with 01:17:119 (2) move it please. And too curve done
  28. 01:23:284 - Add circle? ok many people already asked to take that out ( i actually had the circle there)
  29. 01:25:338 (2) - Same suggestion at 00:38:900 (3,4) done
  30. 01:37:667 (5,1) - Stack good with 01:35:612 (3,4) - ^.^. confusion at first but, done
  31. 01:39:311 (4) - also stack with 01:37:256 (4) done

    xD I DO STACKS MOD OH MY GOD okay continue ^.^ yeah a lot of stacks over here
  32. 01:39:722 (1) - end slider.... stack with 01:37:667 (5) done
  33. 01:42:188 (3) - Too curve done
  34. 01:42:804 (1) - NC, No Stanza, Rhythm not changing. Delete this NC done
  35. 01:43:832 (3) - Same suggestion at 00:38:900 (3,4) done
  36. 01:44:653 (4) - Add finish And NC for consistency done
  37. 01:45:064 (1) - Delete NC because not in big white tick (or stanza) done
  38. 01:48:763 (2) - Also not good with next slider (the flow). Suggestion : done
  39. 01:52:872 (3) - umm stack with 01:50:407 (4) - head slider done
  40. 01:56:160 (3,4) - Same suggestion at 00:38:900 (3,4) done
  41. 01:59:448 (3) - it's overlap with (1) done
  42. 02:09:311 (1) - Same suggestion at 01:01:914 (1) done
  43. 02:10:544 (3) - Stack with 02:08:489 (3) done
  44. 02:15:475 (2) - Fix Blanketness~ i think i done it
  45. 02:17:530 (1) - Too curve. also same suggestion at 01:13:421 (4) done
  46. 02:26:160 (2) - THE SV CHANGING HERE? ghost oh my nightmare no... its the same SV just straight sliders...
  47. 02:30:270 (2) - Not good if you repeating before slider because nazi :3 done
  48. 02:43:626 (1,2,3) - ^ ok this is not that hard...
  49. 03:23:284 (3) - Zigzag slider (~^.^)~ ~(^.^~) done, gave it a better friendly shape
  50. 03:36:434 (1) - Ctrl + G / Reverse Collection done


[Hard]
  1. my brain was broken so, sorry because so many problems in normal sorry for the pain :(

[Insane]
  1. my brain was broken so, sorry because so many problems in normal sorry for the pain :(

Huehuehuehue. Good Luck~
thanks and sorry if not applying all ur mod makes u mad.. but i promise that if any other people say the same thing that i didn't apply ill change it inmediately... :?
GuiltyGecko
From Gecko's Modding Queue!
Sorry it took so long, had my 21st birthday recently, many parties to go to.
Normal:
00:14:243 (2) - Finish hit sound at end of 2 slider sounds good.
01:05:612 (1) - Adding a clap hit sound at the end of this slider makes it follow the rest of the section stylistically. You have clap hit sounds on all the previous 3rd beats, I don't know why you suddenly stopped.
01:06:434 (1) - ^
01:13:010 (2) - ^

Hard:
00:20:818 - After the 3 slider, on the next white tick, another hit circle placed at x:192 y:176 with a finish sound, ends this section more definitively, and matches with how the other sections end.
01:41:366 (1) - Finish sounds good placed on first circle of this slider.
01:44:653 (1)- ^
03:11:777 (6) - ^

I can't mod insane :(. This was a good map, and many good mods have already been done to it. Not much else to find. Shootin you a star for doing good work. Goodluck on map.
Topic Starter
agentdark1706

KillerGecko wrote:

From Gecko's Modding Queue!
Sorry it took so long, had my 21st birthday recently, many parties to go to.
Normal:
00:14:243 (2) - Finish hit sound at end of 2 slider sounds good. done
01:05:612 (1) - Adding a clap hit sound at the end of this slider makes it follow the rest of the section stylistically. You have clap hit sounds on all the previous 3rd beats, I don't know why you suddenly stopped.
01:06:434 (1) - ^
01:13:010 (2) - ^

HAHAHAHA i forgot to check the hitsounds after applying the previous mod .... how stupid...

Hard:
00:20:818 - After the 3 slider, on the next white tick, another hit circle placed at x:192 y:176 with a finish sound, ends this section more definitively, and matches with how the other sections end. i just made the slider#3 make a return... (the DS was making a SUPER jump)
01:41:366 (1) - Finish sounds good placed on first circle of this slider. done
01:44:653 (1)- ^ done
03:11:777 (6) - ^ done

I can't mod insane :(. This was a good map, and many good mods have already been done to it. Not much else to find. Shootin you a star for doing good work. Goodluck on map.
thanks for the star it encourage me to keep this going :lol:
RatedNC17
Hello (M4M)

Normal and hard look great to me. Congrats :)

[Insane]
00:16:904 (15,16,17,1) - this is sort of hard to read. i would suggest it looking like this
(don't notice spacing i did that to show the sliders more clearly)
01:04:164 (9) - move to x:208 y:72

Other than those things that bothered me this is a really good map. Real Nice.
Have a star (╯°□°)╯︵
Topic Starter
agentdark1706

RatedNC17 wrote:

Hello (M4M)

Easy and Normal looks great to me. Congrats :) mmm... there is no easy yet.... 0_0

[Insane]
00:16:904 (15,16,17,1) - this is sort of hard to read. i would suggest it looking like this this is up to -APXH
(don't notice spacing i did that to show the sliders more clearly)
01:04:164 (9) - move to x:208 y:72 (it was already there but i think i got ur idea so i stack it with the following circle at x:200 y:72)

Other than those things that bothered me this is a really good map. Real Nice.
Have a star (╯°□°)╯︵

as u said every little helps and this star encourage me to keep this going :lol:
RatedNC17
oops :oops: i'll fix my mod
(been dealing easy's and normals all day :o )
Aeonian Sonder

RatedNC17 wrote:

Hello (M4M)

Normal and hard look great to me. Congrats :)

[Insane]
00:16:904 (15,16,17,1) - this is sort of hard to read. i would suggest it looking like this I spaced it out
(don't notice spacing i did that to show the sliders more clearly)
01:04:164 (9) - move to x:208 y:72

Other than those things that bothered me this is a really good map. Real Nice.
Have a star (╯°□°)╯︵
Thanks for your mod!
jyu
Did an irc quick look just now

Things we've discussed:
  1. AR in Hard
  2. Stacks in Hard
  3. Artist's kanji
that's all it sucks lolol

good luck :)
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