forum

Yano Anna - Shape My Story (TV Size) [Taiko]

posted
Total Posts
47
Topic Starter
KanaRin
This beatmap was submitted using in-game submission on 2013年9月13日 at 1:50:44

Artist: Yano Anna
Title: Shape My Story (TV Size)
Source: Stella Jogakuin Koutouka C3-bu
Tags: ステラ女学院高等科C³部 kz livetune climbb65588 kanpakyin mintong89
BPM: 162
Filesize: 14720kb
Play Time: 01:26
Difficulties Available:
  1. Climbb & Kana's Taiko Inner Oni (4.94 stars, 501 notes)
  2. Climbb & Kana's Taiko Oni (4.72 stars, 429 notes)
  3. Futsuu (4.23 stars, 208 notes)
  4. Kanpakyin's Taiko Oni (4.78 stars, 408 notes)
  5. Kantan (1.59 stars, 118 notes)
  6. mint's Taiko Ura Oni (4.89 stars, 471 notes)
  7. Muzukashii (4.7 stars, 330 notes)
Download: Yano Anna - Shape My Story (TV Size)
Download: Yano Anna - Shape My Story (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
29 - Shape My Story

Standard -> http://osu.ppy.sh/b/274737
kanpakyin
why you so god??????????????????????????????
Cihyaa
hi ~ for m4m ~

d = small don , k = small kat
D = BIG DON , K = BIG KAT
rem = remove

[General]
Where is <mintong89> Tag

[Kantan]

  • OD +1 , HPdrain +1 is better (?)
  1. 00:10:221 (13) - → 00:10:036
    00:10:962 (14) - → 00:10:591
  2. 00:15:406 (1) - change D
  3. 01:04:295 (20) - change D
  4. 01:13:925 (36) - → 01:13:740
  5. 01:22:814 (10) - → 01:22:629
    01:23:554 (11) - → 01:23:184
[Futsuu]
  1. 00:05:406 (6) - → 00:05:221
    00:08:369 (13) - → 00:08:184
  2. 00:15:406 (1) - change D
  3. 00:32:073 (42) - change d
  4. 00:57:814 add d
  5. 01:04:295 (31) - change D
  6. 01:17:999 (5) - → 01:17:814
    01:20:962 (12) - → 01:20:777
[Muzukashii]
  1. 00:05:406 (18) - → 00:05:221
    00:05:591 add d
    00:08:369 (26) - → 00:08:184
  2. 00:12:258 (39) - del
  3. 00:15:406 (1) - change D
  4. 00:44:203 add d
  5. 00:50:962 change d
    00:51:517 (155) - change D
  6. 01:02:999 (58) - change d
  7. 01:04:295 (67) - change D
  8. 01:17:999 (6) - → 01:17:814
    01:18:184 add d
    01:20:962 (15) - → 01:20:777
  9. 01:24:666 (28) - change k
[Climbb & Kana's Taiko Oni]

  • OD + 1
  1. 00:12:166 add k
  2. 00:15:406 (1) - change D
  3. 00:20:221 (26) - rem
    00:20:406 add k
  4. 00:35:314 (116) - → 00:35:499
  5. 00:40:591 (150) - change d
  6. 00:49:573 add d
  7. 00:50:962 (188,189,190,191) - change D D D D
  8. 01:02:999 (78) - change d
    01:03:555 (82) - change k
  9. 01:11:517 (132,138) - rem
  10. 01:17:814 add k
    01:20:777 add k
[Climbb & Kana's Taiko Inner Oni]
  1. 00:05:221 add k
    00:08:184 add k
  2. 00:11:610 (47,48) - change d k
  3. 00:14:666 (58) - change d
  4. 00:20:869 (95) - → 00:21:054
  5. 00:51:888 (1) - rem
    00:51:888 (1) - add kkkd (1/6)
[mint's Taiko Oni]
  1. 00:12:166 add d
  2. 00:13:369 (56,57) - change d K
  3. 00:14:666 (64) - change d
  4. 00:27:073 (138) - change k
  5. 00:37:258 (199) - change d
  6. 00:57:814 (61,62) - change k d
  7. 01:24:480 (220) - change k
[Kanpakyin's Taiko Oni]
  1. 00:03:554 (14) - change D
  2. 00:04:666 (17,25) - change d d
  3. 00:09:851 (32,33) - change d k
  4. 00:31:980 add d
  5. 00:45:962 (197) - change d
  6. 00:47:629 (202) - change k
  7. 00:49:573 add d
  8. 01:08:462 add k
  9. 01:09:480 (342) - change D
  10. 01:24:758 add d
good maps !!
If this map be ranked , I'll play :D
Flask
鈴姐好~ 我來湊個數的 (順便當作kpy的M4M =w=

[General]
  1. Tag不一致, 有些diff少了mintong89 我覺得拿完整的全部copy一遍比較保險所以我就不列出少tag名單了 (.
[Climbb x Kana Inner]
  1. 00:10:591 (40) - 這裡放k會比較好的感覺
  2. 00:13:554 (51) - D就行了 不用放到K吧? 感覺沒有特別突兀的音或啥的=v=
  3. 01:09:851 (44) - d聽起來比較順
[mintong]
  1. 00:14:110 (58,59,60,61) - 音樂裡沒有1/6吧orz 建議擺1/2正規路線
  2. 00:27:258 (138) - k? 感覺有個音
  3. 01:24:480 (220) - 依照前面的規律這應該k?
[kpy]
  1. 00:28:554 (122,123) - kd? (122)的地方vocal比較偏高pitch~
    nice~
[Climbb x Kana Oni]
  1. 00:41:703 (153) - 感覺這個什麼都沒跟到...要不要移到00:41:888 - 跟vocal?
[Muzu]
  1. 00:10:591 (32) - k? 音樂裡也是比較高的音
  2. 00:19:666 (19,20,21) - 這個串是不是來的太突然點了orz..至少把中間那顆刪了?
  3. 01:11:703 (101) - k?
剩下的沒問題~
;__;不會摸神圖啦
toara_fict
Hi :3/ KPY's M4M Queue >n<!!

[General]
  1. D (Big don)
  2. d (don)
  3. K (Big kat)
  4. k (kat)

    Cute song \\>n<//
  5. 01:07:258 - ~ 01:09:573 - Good Idea >u</
[Kantan]
  1. none good!
[Futsuu]
  1. 00:11:332 (20) - Del ?
  2. 01:24:295 (20) - k ?
[Muzukashii]
  1. 00:22:629 (33) - add d ?
  2. 00:37:166 (102) - move 00:37:351 (103) -
[Climbb & Kana's Taiko Oni]
  1. 00:14:480 (50) - or 00:14:480 (50,51) - Change k ?
  2. 00:35:221 (115,116,117,118,119,120) - d ddk d
  3. 01:01:240 (66) - move 01:01:425 (67) - and Change d
    01:01:517 (68) - Change k
  4. 01:04:110 (86,87,88) - ddk or kdk
  5. 01:05:591 (98,99) - d k
  6. 01:09:758 (123,124,125) - ddd
[Kanpakyin's Taiko Oni]
  1. 00:35:221 (159,160) - d k
  2. 00:38:554 (172) - Change d
  3. 00:40:777 (181) - move 00:40:591 (181) - and 00:41:147 - add d ( 00:42:999 (188,193) - Pattern )
  4. 00:47:443 (201) - Del ?
  5. 00:58:277 (268) - move 00:58:091 (267) -
[mint's Taiko Oni]
  1. none Good map >n<//
[Climbb & Kana's Taiko Inner Oni]
  1. 00:05:221 (18) - add k ?
  2. 00:08:184 (29) - add d
  3. 00:16:980 (70,71) - dd or kd
  4. 00:20:777 (94,95,96) - dkk
  5. 00:32:166 (173) - move 00:31:980 (172) -
  6. 00:33:647 (183) - Del
  7. 00:36:054 (202) - move 00:36:240 (203) - and d
  8. 00:51:888 (1) - This spin ....!?!?
  9. 00:52:999 (6,7,8) - ddk
  10. 00:57:999 (51,52) - dd
  11. 01:22:721 (100) - move 01:21:980 (97) -

Cute song and Good map >n<//
Good Luck <3
Topic Starter
KanaRin

Cihyaa wrote:

hi ~ for m4m ~

d = small don , k = small kat
D = BIG DON , K = BIG KAT
rem = remove

[General]
Where is <mintong89> Tag Okay.

[Kantan]

  • OD +1 , HPdrain +1 is better (?)
  1. 00:10:221 (13) - → 00:10:036
    00:10:962 (14) - → 00:10:591
  2. 00:15:406 (1) - change D Fixed.
  3. 01:04:295 (20) - change D Fixed.
  4. 01:13:925 (36) - → 01:13:740
  5. 01:22:814 (10) - → 01:22:629
    01:23:554 (11) - → 01:23:184
[Futsuu]
  1. 00:05:406 (6) - → 00:05:221
    00:08:369 (13) - → 00:08:184
  2. 00:15:406 (1) - change D Fixed.
  3. 00:32:073 (42) - change d
  4. 00:57:814 add d
  5. 01:04:295 (31) - change D Fixed.
  6. 01:17:999 (5) - → 01:17:814
    01:20:962 (12) - → 01:20:777
[Muzukashii]
  1. 00:05:406 (18) - → 00:05:221
    00:05:591 add d
    00:08:369 (26) - → 00:08:184
  2. 00:12:258 (39) - del
  3. 00:15:406 (1) - change D Fixed.
  4. 00:44:203 add d
  5. 00:50:962 change d
    00:51:517 (155) - change D Fixed.
  6. 01:02:999 (58) - change d
  7. 01:04:295 (67) - change D
  8. 01:17:999 (6) - → 01:17:814
    01:18:184 add d
    01:20:962 (15) - → 01:20:777
  9. 01:24:666 (28) - change k
[Climbb & Kana's Taiko Oni]

  • OD + 1
  1. 00:12:166 add k
  2. 00:15:406 (1) - change D Make sense.
  3. 00:20:221 (26) - rem
    00:20:406 add k
  4. 00:35:314 (116) - → 00:35:499
  5. 00:40:591 (150) - change d
  6. 00:49:573 add d
  7. 00:50:962 (188,189,190,191) - change D D D D Keep right now, I need 2 ask cbb as well.
  8. 01:02:999 (78) - change d
    01:03:555 (82) - change k
  9. 01:11:517 (132,138) - rem
  10. 01:17:814 add k
    01:20:777 add k
[Climbb & Kana's Taiko Inner Oni]
  1. 00:05:221 add k
    00:08:184 add k
  2. 00:11:610 (47,48) - change d k
  3. 00:14:666 (58) - change d
  4. 00:20:869 (95) - → 00:21:054
  5. 00:51:888 (1) - rem
    00:51:888 (1) - add kkkd (1/6)
Sorry but all of them are rejected cuz' most of them are not based on our style or not good enough to fix.

[/list]

good maps !!
If this map be ranked , I'll play :D

Flask wrote:

鈴姐好~ 我來湊個數的 (順便當作kpy的M4M =w=

[General]
  1. Tag不一致, 有些diff少了mintong89 我覺得拿完整的全部copy一遍比較保險所以我就不列出少tag名單了
是的

[Climbb x Kana Inner]
  1. 00:10:591 (40) - 這裡放k會比較好的感覺 這裡是bass drum. 下k不比d好
  2. 00:13:554 (51) - D就行了 不用放到K吧? 感覺沒有特別突兀的音或啥的=v= K比較好聽
  3. 01:09:851 (44) - d聽起來比較順 這個暫時保留


[Climbb x Kana Oni]
  1. 00:41:703 (153) - 感覺這個什麼都沒跟到...要不要移到00:41:888 - 跟vocal? 這裡跟bass drum.
[Muzu]
  1. 00:10:591 (32) - k? 音樂裡也是比較高的音 我們這裡是在跟鼓, 沒在跟電音, 鼓是bass.
  2. 00:19:666 (19,20,21) - 這個串是不是來的太突然點了orz..至少把中間那顆刪了? make sense.
  3. 01:11:703 (101) - k? okay.
剩下的沒問題~
;__;不會摸神圖啦

toara_fict wrote:

Hi :3/ KPY's M4M Queue >n<!!

[General]
  1. D (Big don)
  2. d (don)
  3. K (Big kat)
  4. k (kat)

    Cute song \\>n<//
  5. 01:07:258 - ~ 01:09:573 - Good Idea >u</
thx :D

[Kantan]
  1. none good!
[Futsuu]
  1. 00:11:332 (20) - Del ?
  2. 01:24:295 (20) - k ?
I used d base on bass drum.

[Muzukashii]
  1. 00:22:629 (33) - add d ? Reasons?
  2. 00:37:166 (102) - move 00:37:351 (103) -


[Climbb & Kana's Taiko Oni]
  1. 00:14:480 (50) - or 00:14:480 (50,51) - Change k ? No, based on drums here.
  2. 00:35:221 (115,116,117,118,119,120) - d ddk d
    Not bad but it sounds better now.
  3. 01:01:240 (66) - move 01:01:425 (67) - and Change d
    01:01:517 (68) - Change k
  4. 01:04:110 (86,87,88) - ddk or kdk
  5. 01:05:591 (98,99) - d k
  6. 01:09:758 (123,124,125) - ddd

[Climbb & Kana's Taiko Inner Oni]
  1. 00:05:221 (18) - add k ?
  2. 00:08:184 (29) - add d
  3. 00:16:980 (70,71) - dd or kd
  4. 00:20:777 (94,95,96) - dkk
  5. 00:32:166 (173) - move 00:31:980 (172) -
  6. 00:33:647 (183) - Del
  7. 00:36:054 (202) - move 00:36:240 (203) - and d
  8. 00:51:888 (1) - This spin ....!?!? yeah, want to try sth different
  9. 00:52:999 (6,7,8) - ddk
  10. 00:57:999 (51,52) - dd
  11. 01:22:721 (100) - move 01:21:980 (97) -
Sorry but all of them are rejected cuz' most of them are not based on our style or not good enough to fix.
Anyways thank you for checking this.



Cute song and Good map >n<//
Good Luck <3
Thanks for modding.
Yuzeyun
Bakarin y u 4oni
Topic Starter
KanaRin
@Gezo

Yeah, what's problem?

oh btw can u mod this map? I guess you will have some good ideas for us.

edit : i'm not baka!! :o
Yuzeyun
I might have a look at it, but I can't guarantee when. *points to signature as reason*
Topic Starter
KanaRin

_Gezo_ wrote:

I might have a look at it, but I can't guarantee when. *points to signature as reason*
Thank you moe gezo ^o^b
kanpakyin

Cihyaa wrote:

[Kanpakyin's Taiko Oni]
  1. 00:03:554 (14) - change D
  2. 00:04:666 (17,25) - change d d //i'm following the drum sound there.
  3. 00:09:851 (32,33) - change d k //^
  4. 00:31:980 add d //There is no instrument or vocal present, i don't want to add it.
  5. 00:45:962 (197) - change d //I'm following the drum here
  6. 00:47:629 (202) - change k
  7. 00:49:573 add d
  8. 01:08:462 add k //There is no instrument or vocal present, i don't want to add it.
  9. 01:09:480 (342) - change D //big kat fits the music better
  10. 01:24:758 add d //There is no instrument or vocal present, i don't want to add it.

Flask wrote:

[kpy]
  1. 00:28:554 (122,123) - kd? (122)的地方vocal比較偏高pitch~ //這邊我是跟guitar來放kat的
    nice~

toara_fict wrote:

[Kanpakyin's Taiko Oni]
  1. 00:35:221 (159,160) - d k//no as i was following the guitar pitch here
  2. 00:38:554 (172) - Change d
  3. 00:40:777 (181) - move 00:40:591 (181) - and 00:41:147 - add d ( 00:42:999 (188,193) - Pattern )
  4. 00:47:443 (201) - Del ? //nope, to follow the drum here
  5. 00:58:277 (268) - move 00:58:091 (267) - //doesn't fit the music imo
[/list]
http://puu.sh/49x5h
mintong89

Cihyaa wrote:

[mint's Taiko Oni]
  1. 00:12:166 add d sure
  2. 00:13:369 (56,57) - change d K i don't see why i want change d K here, because the pitch of song just D k k D k k D.
  3. 00:14:666 (64) - change d i can hear guitar sound here
  4. 00:27:073 (138) - change k it sound little empty so sorry
  5. 00:37:258 (199) - change d ddd d sound bad imo
  6. 00:57:814 (61,62) - change k d hmm i think k k is better
  7. 01:24:480 (220) - change k sure

Flask wrote:

[mintong]
  1. 00:14:110 (58,59,60,61) - 音樂裡沒有1/6吧orz 建議擺1/2正規路線 保留, 感觉挺好玩的
  2. 00:27:258 (138) - k? 感覺有個音 不喜欢
  3. 01:24:480 (220) - 依照前面的規律這應該k?
@toara_fict: thanks 0.0

thanks all~

puush故障了待会发给你

Edit: http://puu.sh/49AsW.rar
Topic Starter
KanaRin
Updated! Thanks.
ts8zs
http://osu.ppy.sh/ss/946379 make box longer or like → ∩
ステラ女学院高等科C³部 ←I'm quite sure nobody will search by this XD maybe copy from wikipedia can do XD
[Climbb & Kana's Taiko Inner Oni]
00:05:406 (18) - move to 00:05:221 - ?
00:08:369 (28) - what do you want to express?
00:15:777 - I have made a taiko map like this a year ago(cirno's tag4)XD
00:27:258 (136) - k
00:49:110 (265,266) - dK
00:50:684 - k
00:54:758 (20) - k?
01:20:221 (88) - k
[mint's Taiko Oni]
00:50:591 (14) - d
00:55:129 (42) - d
[Kanpakyin's Taiko Oni]
00:05:221 (18) - k
00:06:517 (22) - k
00:08:184 (26) - k
00:27:073 (115) - k
00:50:684 (218) - k
[Climbb & Kana's Taiko Oni]
So many ._.
01:04:110 (86) - d
01:21:703 - k
[Muzukashii]
00:05:406 (18) - move to 00:05:221 - ?
00:08:369 (25) - move to 00:08:184 - or add k at 00:09:110 -
00:29:295 (61) - move to 00:29:480 - ?
01:17:999 (6) - move to 01:17:814 -
this diff sounds strange to me
[Futsuu]
00:05:406 (6) - why?
[Kantan]
I don't know whah this three diffs follows? as a new track they don't have enough regular pattern._.
just my thought
Konei
Better to remove the video in my opinion; the character's heads are cut off and it doesn't look very good.

Good luck!
Flower
Hi~

Note: Because Taiko is so free-style to me, it's your freedom to ignore any of my mod if you think yours play better.



Climbb&Kana's Inner


  1. 00:04:851 - 00:05:221 - add notes? it sounds empty here.
  2. 00:14:110 (53) - I suggest k here.
  3. 00:31:888 (169) - It sounds better if put a k
  4. 00:51:888 (1) - the vocal starts at 00:51:703 - , so consider moving it here.
  5. 00:55:869 (31) - the kiai is a bit boring with streams. maybe you can change this note to d.


Kana&Climbb's Oni


  1. 01:17:814 - add note. same as Inner, it's to empty here.
  2. 01:20:777 - ^

Kpy


  1. 00:21:703 (86) - change to k? fitter to music
  2. 00:27:258 (116) - change to k? I think it gets along with 00:25:777 (108) -
  3. 00:34:110 (153) - k?
  4. 01:14:666 (367,368,369,370,371) - I think make them all d or k fits the soft atmosphere. if chaned to d, 01:14:295 (365,366) - k

Muzu


  1. 00:05:221 - 00:08:184 - 01:17:814 - 01:20:777 - same as diffs above.
  2. 00:37:073 (99,100,101) - ddd? it plays better imo.

Futsuu


  1. I think SV 1.2 should be better. Notes are currently piled together.
  2. 00:02:814 (1) - a note 1/2 right after the spinner is pretty tricky for beginners. there is no pain extending the spinner to 00:02:814 - .

Kantan


  1. 00:00:592 (1,1) - same as Futsuu
  2. 00:27:258 (17,18,19,20,21,22,23,24,25,26,27,28,29,30,31) - It's dumb. I don't think making a 7-bar repeat is a good idea. fmpov you should repeat for only 4 bars, and from 00:33:184 - you should think of some change, such as moving 00:34:295 (26) - to 00:33:740 - .


Good luck~
Topic Starter
KanaRin

Flower wrote:

Hi~

Note: Because Taiko is so free-style to me, it's your freedom to ignore any of my mod if you think yours play better.



Climbb&Kana's Inner


  1. 00:04:851 - 00:05:221 - add notes? it sounds empty here. We're following the bass drums for whole part.
  2. 00:14:110 (53) - I suggest k here. it sounds better now.
  3. 00:31:888 (169) - It sounds better if put a k make sense.
  4. 00:51:888 (1) - the vocal starts at 00:51:703 - , so consider moving it here. Okay.
  5. 00:55:869 (31) - the kiai is a bit boring with streams. maybe you can change this note to d. make sense.


Kana&Climbb's Oni


  1. 01:17:814 - add note. same as Inner, it's to empty here. Same reason as Inner.
  2. 01:20:777 - ^ ^

Muzu


  1. 00:05:221 - 00:08:184 - 01:17:814 - 01:20:777 - same as diffs above. Same reason as Inner.
  2. 00:37:073 (99,100,101) - ddd? it plays better imo. Sry but I don't think so.

Futsuu


  1. I think SV 1.2 should be better. Notes are currently piled together. Okay.
  2. 00:02:814 (1) - a note 1/2 right after the spinner is pretty tricky for beginners. there is no pain extending the spinner to 00:02:814 - .
    Not really, players can finish the spinner early.

Kantan


  1. 00:00:592 (1,1) - same as Futsuu
  2. 00:27:258 (17,18,19,20,21,22,23,24,25,26,27,28,29,30,31) - It's dumb. I don't think making a 7-bar repeat is a good idea. fmpov you should repeat for only 4 bars, and from 00:33:184 - you should think of some change, such as moving 00:34:295 (26) - to 00:33:740 - . Newbie need some repeated notes to learn how to play Taiko, keep consistency can make the diff much easier.


Good luck~
Thanks for modding! Most of them are useful, nice mod :)
kanpakyin
@ts8zs
Basically I don't want to put kat on those part as I don't want to follow the drum sound there.

[notice]

Kpy


  1. 00:21:703 (86) - change to k? fitter to music //I want to follow guitar there.
  2. 00:27:258 (116) - change to k? I think it gets along with 00:25:777 (108) -
  3. 00:34:110 (153) - k?
  4. 01:14:666 (367,368,369,370,371) - I think make them all d or k fits the soft atmosphere. if chaned to d, 01:14:295 (365,366) - k
//I would like to follow the pitch there, so no.[/notice]
http://puu.sh/4c0ZK
mintong89
@ts8zs: i think it's ok so sorry
TKS
hi KanaRin. from your m4m req. (but my map is approved already. well, no problem :3c )

[Climbb & Kana's Taiko Inner Oni]
  1. 00:05:221 - add k. guitar sound is so stronk. no need to empty.
    00:08:184 - ^
  2. 00:45:777 (249,250) - => 00:45:684 - move. a little weird sound.
  3. 00:49:110 (267) - d
    and 00:49:295 (268) - K is better.
  4. 00:50:591 - add d. why empty?
  5. 00:52:906 (5) - del ? i felt no need to this stream.
    00:55:869 (30) - ^
  6. 00:58:832 (57) - del. this k is really weird ;;
  7. 01:01:332 (79) - k ?
  8. 01:09:480 - ddd
    and 01:09:851 (44) - K ?
[mint's Taiko Oni]
  1. 00:05:221 (8) - k
    and 00:05:406 (9) - d is better. like 00:03:925 (3,4) -
    00:08:184 - ^
  2. 00:17:814 - k d k k. this part is stronk vocal sound. i recommend fit it.
  3. 00:20:777 - k k d k.
  4. 00:24:295 (121) - k
  5. 00:29:666 - d k
  6. 00:37:629 - stream patten. http://puu.sh/4dg10.jpg
    00:38:740 - anyway, need kkkkd here. because necessary to emphasize 00:39:110 (217)
  7. 00:46:332 (244) - K ?
  8. KIAI is fine :3c
[Kanpakyin's Taiko Oni]
  1. 00:05:591 (19) - => 00:05:406 - move. bassdrum is so strooonk. i know that you have to follow the guitar sound. but really stronk bass.
    01:18:184 (378) - ^
  2. 00:08:647 - add d. like 01:20:777 -
  3. 00:11:703 (38) - k. hear the snaredrum.
  4. 00:34:666 (156) - d ?
  5. 00:44:666 - add note.
  6. 00:49:573 (212,213) - kk
    00:50:129 (215,216) - ^
    00:50:777 (220) - k
  7. 01:00:869 (286) - del
    01:00:962 (286) - k
    01:01:054 - add d
[Climbb & Kana's Taiko Oni]
  1. 00:50:591 - add d. empty is weird.
  2. 01:09:480 (121) - d
    01:10:221 (127) - D replace the finisher.
  3. 01:17:814 - add k.
    01:20:777 - ^
  4. fine
[Muzukashii]
  1. 00:24:295 - k d d k ?
  2. 00:36:795 (97,98) - del.
  3. 01:02:999 (58) - del. so busy pattern for Muzu.
[Futsuu]
  1. 00:16:332 (3) - => 00:16:703 - move.
    and 00:19:295 (11) . 00:22:258 (19)
  2. fine
[Kantan]
  1. 01:03:184 (18) - => 01:03:554 - move.
  2. good :3c
goodluck!
Topic Starter
KanaRin

TKSalt wrote:

hi KanaRin. from your m4m req. (but my map is approved already. well, no problem :3c )

[Climbb & Kana's Taiko Inner Oni]
  1. 00:05:221 - add k. guitar sound is so stronk. no need to empty.
    00:08:184 - ^ I added some extra notes here.
  2. 00:45:777 (249,250) - => 00:45:684 - move. a little weird sound. Unchanged, It sounds better now.
  3. 00:49:110 (267) - d ^
    and 00:49:295 (268) - K is better.
  4. 00:50:591 - add d. why empty? No drums to support here.
  5. 00:52:906 (5) - del ? i felt no need to this stream. Agree, will tell climbb about that.
    00:55:869 (30) - ^ ^
  6. 00:58:832 (57) - del. this k is really weird ;; Make sense.
  7. 01:01:332 (79) - k ? Unchanged, It sounds better now.
  8. 01:09:480 - ddd ^
    and 01:09:851 (44) - K ? ^

[Climbb & Kana's Taiko Oni]
  1. 00:50:591 - add d. empty is weird. Hmm, hold.
  2. 01:09:480 (121) - d
    01:10:221 (127) - D replace the finisher. Added finisher here.
  3. 01:17:814 - add k.
    01:20:777 - ^ Unchanged, we follow the bass-drum here so won't add extra notes as it's Oni.
  4. fine
[Muzukashii]
  1. 00:24:295 - k d d k ? It sounds better now, so unchanged here.
  2. 00:36:795 (97,98) - del. Okay.
  3. 01:02:999 (58) - del. so busy pattern for Muzu. Unchanged.
[Futsuu]
  1. 00:16:332 (3) - => 00:16:703 - move. Nice. Fixed.
    and 00:19:295 (11) . 00:22:258 (19)
  2. fine
[Kantan]
  1. 01:03:184 (18) - => 01:03:554 - move. make sense!
  2. good :3c
goodluck!
Thanks for modding Nice!
kanpakyin
http://puu.sh/4eIRC

Thanks~ basically fixed.
karterfreak
Baka kanpakyin asked me to mod this \=w=/ Also dang there's a lot of Taiko's in this set ;w;

Most of my mods are going to be suggestions as the mapset is looking fairly solid.

[General / Non-GD]

Whats with the split second sound changes? They seem a little unnecessary. Nothing unrankable, just curious if you could explain it to me? :)

[Kantan]

HP -> 3 and OD -> 3 imo. Both of them at 1 is far too simple even for a complete beginner.

00:28:369 (18,19,20,21) - dd dd fits pretty good here.

00:28:369 (18,19,20,21,22,23,24,25,26,27,28,29,30,31) - COMPLETELY different section suggestion here so feel free to ignore this if you like what you already have. I just thought this sounded pretty cool and fit a bit better.

[Futsuu]

00:05:221 - Suggest adding a don here. The guitar is important enough in the music here that a player might get confused and think a beat is here.

00:08:184 - Same as above.

00:14:110 - A don would fit well here too. But if you're concerned about difficulty, don't worry about this one.

00:26:517 (30) - Perhaps a kat for k k d?

01:11:147 (48) - Should maybe remove this. Multiple double note patterns can be a bit confusing. If you remove this one, I'd suggest removing 01:12:629 (53) - as well.

01:17:814 - Suggest adding a don here. The guitar is important enough in the music here that a player might get confused and think a beat is here.

01:20:777 - Same as above.

[Muzukashii]

00:05:221 - Same suggestion as in the futsuu. Same reason.

00:08:184 - Same as above.

00:09:110 - I think at a muzukashii level a don would be appropriate here.

00:27:443 (52) - Remove this note to have some buildup to the next patterns?

00:30:591 (67,68,69,70,71,72) - Just an alternate suggestion here, but why not try kd dkkd or kd kdkd here starting from 67? It fits this section quite well lyrics wise.

00:33:369 (80) - Remove this note for buildup to the next patterns?

01:04:017 (65) - Don't have to, but this plays a little better with this note removed to me.

01:09:110 (89) - Change this to a don imo. The d k D you were doing for the past two patterns fits very well here. I'd suggest making 01:09:666 (92) - a don if you do this as well.

01:10:221 (96,97,98,99,100,101,102,103,104,105) - Again, just an alternative pattern suggestion. See if you like how d kd dk d kd dk plays here.

01:17:814 - Same suggestion as in the futsuu. Same reason.

01:20:777 - Same as above.

[Climbb & Kana's Taiko Oni]

00:23:647 (44) - I feel like this dkk is out of place seeing as you've just switched to ddk pattern usage here. I'd stick with ddk for this pattern.

01:17:814 - You should probably make this a kat like you did at the beginning of the song.

01:20:777 - Same deal as above.

[Kanpakyin's Taiko Oni]

No complaints / suggestions here. Fun and plays pretty well.

[mint's Taiko Oni]

I'd suggest making 00:40:221 (222) - and 00:43:184 (232) - both kats.

00:57:999 (62,63,64,65) - Your flow kinda breaks a bit here but it's a pretty easy fix. My suggestion for fixing it is to just move 63 to 00:58:277, and make 64 a kat.

01:16:147 to 01:25:036 - I'd HIGHLY suggest doing something similar to what you did in the beginning here. Its not that it's awkward to play or anything, but I just feel that the pace / density that you're mapping here doesn't really fit the music that well.

[Climbb & Kana's Taiko Inner Oni]

00:34:110 (189,190,191,192,193) - Just an alternate pattern suggestion. I feel like kkddk could work better here, especially if you make 00:35:499 (201) - a kat as well.

00:53:369 (8,9) - Highly suggest swapping these to be d k instead.

00:54:110 (13,14,15,16,17) - Another alternate pattern suggestion~ Try this as ddkkd

00:58:091 (49) - If there's one thing you take from my mod here, its this one. This pattern this note is in plays very awkwardly, but if you remove this note it plays waaaay better in my opinion.

[Overall Comments]

Enjoyable mapset. Have a kudosu star :oops:
mintong89

TKSalt wrote:

hi KanaRin. from your m4m req. (but my map is approved already. well, no problem :3c )

[mint's Taiko Oni]
  1. 00:05:221 (8) - k
    and 00:05:406 (9) - d is better. like 00:03:925 (3,4) - i know but i'm don't really want to put this pattern
    00:08:184 - ^
  2. 00:17:814 - k d k k. this part is stronk vocal sound. i recommend fit it. hmm i prefer k d k d at here
  3. 00:20:777 - k k d k. but not at here, sorry
  4. 00:24:295 (121) - k sorry but i generally don't put k on first-downbeat.
  5. 00:29:666 - d k
  6. 00:37:629 - stream patten. http://puu.sh/4dg10.jpg not really, i can play well on this.
    00:38:740 - anyway, need kkkkd here. because necessary to emphasize 00:39:110 (217) oh sure
  7. 00:46:332 (244) - K ? it sound just like 00:45:962 (243,245) - , so i don't want change it
  8. KIAI is fine :3c
goodluck!

Tasha wrote:

Baka kanpakyin asked me to mod this \=w=/ Also dang there's a lot of Taiko's in this set ;w;

Most of my mods are going to be suggestions as the mapset is looking fairly solid.

[mint's Taiko Oni]

I'd suggest making 00:40:221 (222) - and 00:43:184 (232) - both kats. sure

00:57:999 (62,63,64,65) - Your flow kinda breaks a bit here but it's a pretty easy fix. My suggestion for fixing it is to just move 63 to 00:58:277, and make 64 a kat. ok

01:16:147 to 01:25:036 - I'd HIGHLY suggest doing something similar to what you did in the beginning here. Its not that it's awkward to play or anything, but I just feel that the pace / density that you're mapping here doesn't really fit the music that well. ok

[Overall Comments]

Enjoyable mapset. Have a kudosu star :oops:
http://puu.sh/4g3dC.rar
thanks for mod
Topic Starter
KanaRin

Tasha wrote:

[General / Non-GD]

Whats with the split second sound changes? They seem a little unnecessary. Nothing unrankable, just curious if you could explain it to me? :)

Oh, I wanna emphasize the finisher volume here.

[Kantan]

HP -> 3 and OD -> 3 imo. Both of them at 1 is far too simple even for a complete beginner. Okay.

00:28:369 (18,19,20,21) - dd dd fits pretty good here. Not bad but I still think kd also fits well here.
00:28:369 (18,19,20,21,22,23,24,25,26,27,28,29,30,31) - COMPLETELY different section suggestion here so feel free to ignore this if you like what you already have. I just thought this sounded pretty cool and fit a bit better.

Good idea for making some changes here! I made some changes here, but not all the same as yours.

[Futsuu]

00:05:221 - Suggest adding a don here. The guitar is important enough in the music here that a player might get confused and think a beat is here.
Make sense.
00:08:184 - Same as above. ^
00:14:110 - A don would fit well here too. But if you're concerned about difficulty, don't worry about this one. Yeah, that is. But I dont want my Futsuu became so hard, so unchanged here.
00:26:517 (30) - Perhaps a kat for k k d? make sense.
01:11:147 (48) - Should maybe remove this. Multiple double note patterns can be a bit confusing. If you remove this one, I'd suggest removing
Okay.
01:12:629 (53) - as well. ^
01:17:814 - Suggest adding a don here. The guitar is important enough in the music here that a player might get confused and think a beat is here. ^
01:20:777 - Same as above. ^

[Muzukashii]

00:05:221 - Same suggestion as in the futsuu. Same reason. Yeah. Okay.
00:08:184 - Same as above. ^
00:09:110 - I think at a muzukashii level a don would be appropriate here. ^
00:27:443 (52) - Remove this note to have some buildup to the next patterns? Good idea.
00:30:591 (67,68,69,70,71,72) - Just an alternate suggestion here, but why n :P ot try kd dkkd or kd kdkd here starting from 67? It fits this section quite well lyrics wise. Make sense
00:33:369 (80) - Remove this note for buildup to the next patterns? ^
01:04:017 (65) - Don't have to, but this plays a little better with this note removed to me. ^

01:09:110 (89) - Change this to a don imo. The d k D you were doing for the past two patterns fits very well here. I'd suggest making 01:09:666 (92) - a don if you do this as well. (89) changed to d but (92) unchanged.
01:10:221 (96,97,98,99,100,101,102,103,104,105) - Again, just an alternative pattern suggestion. See if you like how d kd dk d kd dk plays here.
I will keep this one since I think it sounds nice now.
01:17:814 - Same suggestion as in the futsuu. Same reason. Okay.
01:20:777 - Same as above. Okay.

[Climbb & Kana's Taiko Oni]

00:23:647 (44) - I feel like this dkk is out of place seeing as you've just switched to ddk pattern usage here. I'd stick with ddk for this pattern.
Hmm, I think dkk is still okay here since Oni's player can handle pattern change.
01:17:814 - You should probably make this a kat like you did at the beginning of the song. Yeah, okay.
01:20:777 - Same deal as above. Yeah, okay.


[Climbb & Kana's Taiko Inner Oni]

00:34:110 (189,190,191,192,193) - Just an alternate pattern suggestion. I feel like kkddk could work better here, especially if you make 00:35:499 (201) - a kat as well. I think cbb want to emphasize the 'kkk' for the last 3 notes, so I would like to keep here.
00:53:369 (8,9) - Highly suggest swapping these to be d k instead. I agree.
00:54:110 (13,14,15,16,17) - Another alternate pattern suggestion~ Try this as ddkkd Okay.
00:58:091 (49) - If there's one thing you take from my mod here, its this one. This pattern this note is in plays very awkwardly, but if you remove this note it plays waaaay better in my opinion. Okay.

Since my style is similar as climbb and he agreed for make changes by me, so I will help him to fix the part he mapped.

[Overall Comments]

Enjoyable mapset. Have a kudosu star :oops:
Very nice mod, thanks a lot! One of the best mod I've ever seen.

And yeah, the mapset should be ready now.
Loneight
Hi~
Request from In-game.


  • "re" is means "remove"
    Black is just suggestion, if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Kantan]

  1. 沒什麼能說的QAQ
good diff ~

[Futsuu]

  1. 00:09:110 - 加個k試看看順便跟結尾相反(逃
  2. 00:26:517 (30) - 這裡打的點讓我感覺有點不對勁, 試試把k移到 00:26:332 -
  3. 00:43:925 - 這邊打起來有點不順暢, 試試加個k
  4. 00:50:777 - 對我來說, 這裡少了個拍,節奏上面來說有點奇怪 (請無視這句 說說而已)
  5. 01:23:184 (20,23,24) - 換成k讓整段01:21:703 (16,17,18,19,20,21,22,23,24,25) - 打起來才不會有些鬱悶
good diff ~

[Muzukashii]

  1. 01:21:703 - 加個d,這裡空著的感覺怪怪的
果然我的經驗不足嘛 _(:3」∠)_

[Climbb & Kana's Taiko Oni]

  1. 00:39:851 (146,147) - 刪掉這兩個,然後在00:40:129 - 加個d試試, 這裡的三連d有點來得突然
  2. 01:21:703 - 同Muzukashii

[Kanpakyin's Taiko Oni]

  1. 00:34:666 (158,159) - 試試d k, 整串聽起來比較順暢
_(:3」∠)_

[mint's Taiko Oni]

  1. fine~

[Climbb & Kana's Taiko Inner Oni]

  1. fine~

我的第一次tk mod就獻給您了 (大誤
就這些囉~ 果然mod不出什麼 有種我是來亂的感覺 _(:3」∠)_
經驗不足什麼的最討厭了 _(:3」∠)_
Star~
kanpakyin

Loneight wrote:

[Kanpakyin's Taiko Oni]

  1. 00:34:666 (158,159) - 試試d k, 整串聽起來比較順暢 //I'm following the pitch and also the guitar. No changed here then.
Topic Starter
KanaRin
Updated.

Thanks for everyone!
karterfreak
Rechecked, everything looks good to me. Lets get this going!
Yuzeyun
I really recommend you to read throughly the name of the spoilerbox before yelling.


;_;


I don't care whether it's bubbled or not I'm modding that whatever so people in BAT better wait before anything
[Kantan]
01:10:221 (29,30,31,32,33,34,35) - I see what you're doing there, but for some reason it's a bit too hard. The only thing I have in head is to delete the second kat after each don but I feel like something's missing if this is done.
//All the rest is perfectly fine, I would've asked to add a spin at the end but as none of the diffs use it, then leave it without one. It's maybe better this way.

[Futsuu]
00:51:517 (95) - Not 100% sure whether it's a good idea or not to put a finisher there, as - I think - four finishers would be slightly too weird imho, putting that only in the last note would sound reasonable, gameplay-wise and music-wise (listen closely, they are crash-ish sounds... You know computer-assisted music composition... Sounds more of that kind honestly).
//I found the kiai a bit straightforward, maybe add a bit of variation? Otherwise, it's not a bad difficulty at all.

[Muzukashii]
00:02:814 (13) - As it sounds like a break, would you mind adding a finisher on that ? It will make it stand out a bit more than a simple don. // However, I'm not too sure about this, it's really up to you to change it or not.
00:08:554 (28,29,30) - Before you tell me that "ddk is allowed", I am going to say that such a structure isn't this fitting at all to the part.
00:51:517 (149) - Same comment as in Futsuu.
01:21:147 (17,18,19) - Same comment as above.
//It's a very correct, not to say very good map, however some structures are not totally fitting with the song. Some seem directly ripped off Futsuu like after the 12k1d, starting from 00:03:554. Otherwise, good map!

[Oni 65,588,000]
/*... WTF 4 Oni difficulties. You guys must calm down on Oni diffs wtf
I got a question, why is the map terribly close to Muzu diff ?
Also, the speedup is barely noticeable, I think you can take that out. */


00:11:610 (39,40) - Dammit that gallop. It's not that really good sounding as well welll welllllllll I don't know. I am not a huge fan of that (don't say no change because I'm telling you nothing okay)
00:51:517 (190) - You know the drill
//I won't tell much things as some parts are too similar with Muzukashii -- I think Kana's parts are -- so maybe take account of those comments on Muzukashii.

[KPYoni]
//WTF

[Oni 89,000,000]
//4,88889 stars yes yes yes
// However, two comments on the 1/6 and +.2x, I have to say this is by far not the wisest use, they look like they're used to be used.


00:14:110 (59,60,61,62) - I'll tell you what, I really recommend you to put 1/4 on that. I don't see why you use 1/6 for a kick-kick on 1/2.
00:37:629 (200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216) - I don't understand what's the point of that stream.

[Oni within the Oni]
//Inner oni
//I'd make the same comment as mint's map, but there it seems a bit more legit why so much hate towards HR T_T


00:15:406 (63) - -> 00:25:406 (127) - seems too monoton. Is that on purpose ? //lol64notes
//tfw nothing else. seems legit mod. ma azsfjaf dhjz tezfch

I hope you take enough time to read the mod and understand because I did it. I should've done in the week but my headphones broke 3-4 hours after joining my dorm, shattering any mod project. ;w;
Topic Starter
KanaRin

_Gezo_ wrote:

[Kantan]
01:10:221 (29,30,31,32,33,34,35) - I see what you're doing there, but for some reason it's a bit too hard. The only thing I have in head is to delete the second kat after each don but I feel like something's missing if this is done.
//All the rest is perfectly fine, I would've asked to add a spin at the end but as none of the diffs use it, then leave it without one. It's maybe better this way. Unchanged, I think the pattern now is not that hard, also I think I kept a good diff spread here with changing different pattern.

[Futsuu]
00:51:517 (95) - Not 100% sure whether it's a good idea or not to put a finisher there, as - I think - four finishers would be slightly too weird imho, putting that only in the last note would sound reasonable, gameplay-wise and music-wise (listen closely, they are crash-ish sounds... You know computer-assisted music composition... Sounds more of that kind honestly).
//I found the kiai a bit straightforward, maybe add a bit of variation? Otherwise, it's not a bad difficulty at all.

Unchanged, Add a finish here is NOT a must here imo. Also i don't think it sounds weird now.

[Muzukashii]
00:02:814 (13) - As it sounds like a break, would you mind adding a finisher on that ? It will make it stand out a bit more than a simple don. // However, I'm not too sure about this, it's really up to you to change it or not.

I will keep don here, similar reason as futsuu.

00:08:554 (28,29,30) - Before you tell me that "ddk is allowed", I am going to say that such a structure isn't this fitting at all to the part. Sorry but I don't think so. I mainly follow the drums here, also ddk sounds good to me.
00:51:517 (149) - Same comment as in Futsuu. Same reason as Futsuu.
01:21:147 (17,18,19) - Same comment as above. Same reason as above.
//It's a very correct, not to say very good map, however some structures are not totally fitting with the song. Some seem directly ripped off Futsuu like after the 12k1d, starting from 00:03:554. Otherwise, good map!

[Oni 65,588,000]
/*... WTF 4 Oni difficulties. You guys must calm down on Oni diffs wtf
I got a question, why is the map terribly close to Muzu diff ?
Also, the speedup is barely noticeable, I think you can take that out. */

I don't think that's 'terribly' close to Muzu. We can see 5-plets , kkd , dkddk , dkd and some more different pattern at Onis'. Also, I don't really think 4 Oni is a big problem. I dont see any reason that I can't accept the guest diff if mappers love this song.

About the speed up, sorry but I will decide to keep here as it's our style.

00:11:610 (39,40) - Dammit that gallop. It's not that really good sounding as well welll welllllllll I don't know. I am not a huge fan of that (don't say no change because I'm telling you nothing okay) Unchanged, Climbb said that it sounds well and plays well. Making different patterns is not interdicted, right?.
00:51:517 (190) - You know the drill Same reason as above.
//I won't tell much things as some parts are too similar with Muzukashii -- I think Kana's parts are -- so maybe take account of those comments on Muzukashii. are you taking about 00:51:517 (190) - ? sorry it's mapped by climbb.

[KPYoni]
//WTF Why?



[Oni within the Oni]
//Inner oni
//I'd make the same comment as mint's map, but there it seems a bit more legit why so much hate towards HR T_T


00:15:406 (63) - -> 00:25:406 (127) - seems too monoton. Is that on purpose ? //lol64notes
//tfw nothing else. seems legit mod. ma azsfjaf dhjz tezfch
In what ways? Climbb kept a good consistency here and also we try to map different pattern for different parts to make more varied.

I hope you take enough time to read the mod and understand because I did it. I should've done in the week but my headphones broke 3-4 hours after joining my dorm, shattering any mod project. ;w;
Thanks for modding!
Unchanged for all my diffs.

@Gezo

Actually I don't care the bubble.
But I'm very disappointed for what you did.
I remember you told me you will get this 5 days later, and then delay and delay with different reason.
*Sigh*
kanpakyin
gezo, could I ask that the meaning of wtf? What did you want to express? No offence but this sounds rude to me. I won't mind that if you use wtf when we are chatting. However when we come to modding, wtf usually express a negative meaning. That is not I want/wish in courteous modding. If you deem my diff as shit, that's fine, but please, explain it with reasons in order to convince me to change it. Thanks!


ps, I am not raging at you but wtf does freak me out. Please be considerate if I sound blunt.
OnosakiHito
I will mod this today/tomorrow. Wait for me please.
mintong89

_Gezo_ wrote:

[Oni 89,000,000]
//4,88889 stars yes yes yes
// However, two comments on the 1/6 and +.2x, I have to say this is by far not the wisest use, they look like they're used to be used.


00:14:110 (59,60,61,62) - I'll tell you what, I really recommend you to put 1/4 on that. I don't see why you use 1/6 for a kick-kick on 1/2. sorry but i really can hear 1/6 on this, and i think it's fun
00:37:629 (200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216) - I don't understand what's the point of that stream. i wish you can use 75% hear, it's fine imo

I hope you take enough time to read the mod and understand because I did it. I should've done in the week but my headphones broke 3-4 hours after joining my dorm, shattering any mod project. ;w;
OnosakiHito

Alright. Tasha asked me a week ago to check this map, but I had just too less time which is the reason why I just now appear here.
So yeah, let's check the difficulties.

[General]

- The Onis have the suffix "Taiko" in it, but not Kantan, Futsuu and Muzukashii. How comes?
- Suggesting to change the name to mint's Ura Oni. It is hard to see the differences between the difficulties without any Ura/Inner suffix.
- You may take off the Letter Boxes in Taiko
- Audio Lead conflicts in this map-set
- The difficulty pictures isn't placed right when using wide screen modus:

[ Kantan]
SPOILER
Notes

00:00:592 (1) - Mayber shorter to 00:02:443. Beginners normally don't know how to spin proper enough. Not a must, but a suggestion here. In Futsuu it is okay.
00:09:480 - Mh, how about deleting 00:10:221 (13,15) - ? First it is mapped to the beat in a odd way, but then it becomes lineal which sounds offbeat even though it isn't. If you would delete the notes this problem would be solved, there would be more rest moments for player and part 00:15:406 with its similar beats would be more emphasizes. Or You could move 00:10:221 (13,15) - to the red lines at 00:10:036 and 00:11:517.
{
00:31:332 (22,23) - d d
00:35:777 (28,29) - k k
} If you would change these pattern like that you would have this: http://puu.sh/4lhYt.jpg - Thing is, you would have a structure which changes to kddddkkkkd and might become a little easier due to two additional monotonically patterns. Just suggestion.
00:47:073 (45) - In my opinion this note is rather questionable. So far I had nothing against the previous different spacings, but here this note can mislead the beginner when playing, since it is now mapped to the vocal. Not a must, but maybe delete or move to 00:47:258 as kat.
01:10:777 - Here we have not that problem. vocal and beats are at the same timeline, so it fits good and isn't confusing.

That's all. Personally I like it more if the Kantans are not odd mapped, but it fits here pretty fine.
I say the Kantan is a solid one with a overall good structure.

[ Futsuu]
SPOILER
General

Next time you could have more monotonically "tripplets" e.g. at 00:16:517 (3,4,5) - .

Notes

00:09:480 - Well, here are more notes and the up coming part is different at 00:15:406, so it should fit better as in Kantan. Just my opinion.
{ 00:15:406~00:25:406 - Hm... in my opinion some dkd don't fit well on certain timelines. I give some suggestions below.↓
00:16:703 (4) - don to have this as down-beat and 00:17:629 (6,7,8) - as up beat.
00:19:666 (12) - don, for same reason but...
00:21:332 (17) - also an additional kat to rise the up beat a bit up(+ fits to vocal).
00:22:258 (19) - don, same reason as above.
00:25:221 (27) - don, same reason as above.
} This part is a bit calm, so having more dons in it might be not a bad idea. You know, afterwards coming part (00:27:258) can emphasize itself with kats better due to a more less usage in the previous part. Also, ddd patterns are a bit easier to be hit.
00:37:999 (58) - simplifying with a don? It's a bit dense and alternating here.
00:39:480 (63,74) - Consider deleting these two notes. Yes, it does fit here and isn't a problem that it doesn't follow to 100% the beat, but when considering how the previous pattern was it might be not a bad idea.
00:49:666 (88,89,90,91,92,93,94,95) - You could change these notes to http://puu.sh/4n1V1.jpg . I think it sounds even better and kept simple.
00:58:740 (17) - This note is needless if you ask me. Technically it is right, every 4/4 beat is blank, but here it sounds like you should keep 2/4 blank as well.
01:06:147 (37) - Pattern is really long, so I recommend to delete this note at least.

That's it. Yeah, this time I suggested some more things mainly because, there are many variations or rather alternated patterns in this Futsuu which I'm not much happy about. But well, this is still like a Futsuu and it fits to the overall set, so I'm fine with it. Just keep next time the patterns more monotonically.

[ Muzukashii]
SPOILER
General
*scratching head*
May I be honest? The Muzukashii lacks of spaces, check this: t/152263
Even though some people and BATs check it, I can't agree with it, reason is simple:
00:13:554~00:40:221 - 27 seconds without any break. In general this is like a whole pattern section. Player has no chance to rest for a moment and this make the spread to Futsuu higher as well. Let me show you an example:
Futsuu

Muzukashii


Or 00:52:443~01:14:666 - the whole kiai contains not a single rest moment, moreover 01:01:332~01:04:295 - this is low Oni level.

Please check the Muzukashii once again and set some more 3/4 spaces. You do not have to overtake it, but there should be some.
I will give two examples, afterwads I will mod the notes itself.

Notes

00:18:554 (14,15,16) - Example: You could delete these notes.
00:54:480 (12,13,14,15) - Example: Instead of another triplet, you could delete 12,13,15 and change 14 to kat. Just example.
01:01:332~01:04:295 - I find it often really hard to keep a Muzukashii easy, so I often use patterns like this: http://puu.sh/4n3m6.jpg (finisher) A whack of the previous part by using finishers, which accelerate up and prepare for the next part. It has often a nice effect at the user which he feels.
01:05:869 (74) - This note to 01:05:684 as you did before?

Oh... well. NOTHING TO SAY HERE. The only thing that needs really a fix is the density of notes, everything else looks fine to me.

Not sure if so many Onis where really needed. 3x Easy vs. 4x Hard. But that's just my opinion.


[ Climbb & Kana's Taiko Oni]
SPOILER
Notes

00:11:610 (39,40) - Might be too much kat at once. Try to change 40 and 00:12:073 (42) - to kat. Might sound better to you.

That's all. Nice.

[ Kanpakyin's Taiko Oni]
Great One. Nice Kanpakyin. The constellation of kats is really well designed.

[ mint's Taiko Oni]
SPOILER
General
- Suggesting to change the name to mint's Ura Oni. It is hard to see the differences between the difficulties without any Ura/Inner suffix.

Notes
00:14:110 (59,60,61,62) - You may keep it, but it's not a must here.
00:16:517 (72) - I think having here a kat might sound good due to vocal.
I want to mention that the patterns 00:53:925 (32,33,34,35,36) - and 00:57:999 (62,63,64,65) - appear just once in the kiai. Not a must, but maybe change them to something similar to you previous patterns or add maybe these patterns somewhere else as well...?

Everything else is decent mapped. Nice.

[ Climbb & Kana's Taiko Inner Oni]
Really nice Inner Oni. We got some unique patterns here.


Let me give you my opinion about this map-set:
In general all difficulties are mapped in a good way but the diff. spread could be better between Futsuu - Muzukashii and Muzukashii - other onis. Muzukashii would be a perfect easy Oni while a new Muzukashii could have been mapped, but that's now too late. Also the Muzukashii itself is a bigger problem atm, but which can be easy solved. The spread is a bit high, but in my opinion still rankable, just try next time to design it a bit more fitting.

My case as reference: I need like a month to have a good spread, it leads often to remaps and at the end it might be still not good enough.

The mod looks long, but at the end I didn't made many pattern changes.
So call me back when you are done.

Topic Starter
KanaRin

OnosakiHito wrote:

[General]

- The Onis have the suffix "Taiko" in it, but not Kantan, Futsuu and Muzukashii. How comes? Hmm, I get your point but I will keep this as I used 'Climbb & Kana's Taiko Oni' as usual (for our collabs).
- You may take off the Letter Boxes in Taiko We can't take off the Letter Boxes since we have .osb here.
- Audio Lead conflicts in this map-set
- The difficulty pictures isn't placed right when using wide screen modus:
Okay, I tick off the widescreen support for all diffs.

[ Kantan]
SPOILER
General

Notes

00:00:592 (1) - Mayber shorter to 00:02:443. Beginners normally don't know how to spin proper enough. Not a must, but a suggestion here. In Futsuu it is okay. yeah, make sense.
00:09:480 - Mh, how about deleting 00:10:221 (13,15) - ? First it is mapped to the beat in a odd way, but then it becomes lineal which sounds offbeat even though it isn't. If you would delete the notes this problem would be solved, there would be more rest moments for player and part
Okay. Deleted
00:15:406 with its similar beats would be more emphasizes. Or You could move 00:10:221 (13,15) - to the red lines at 00:10:036 and 00:11:517.
{
00:31:332 (22,23) - d d
00:35:777 (28,29) - k k
} If you would change these pattern like that you would have this: http://puu.sh/4lhYt.jpg - Thing is, you would have a structure which changes to kddddkkkkd and might become a little easier due to two additional monotonically patterns. Just suggestion. Very nice.
00:47:073 (45) - In my opinion this note is rather questionable. So far I had nothing against the previous different spacings, but here this note can mislead the beginner when playing, since it is now mapped to the vocal. Not a must, but maybe delete or move to 00:47:258 as kat.
Sounds nice but I will keep this cuz' I'm actually following the bass drum here. And also, I think beginner can still handle this as we have 3 red line notes here.
01:10:777 - Here we have not that problem. vocal and beats are at the same timeline, so it fits good and isn't confusing.

That's all. Personally I like it more if the Kantans are not odd mapped, but it fits here pretty fine.
I say the Kantan is a solid one with a overall good structure.

[ Futsuu]
SPOILER
General

Next time you could have more monotonically "tripplets" e.g. at 00:16:517 (3,4,5) - . got it.

Notes

00:09:480 - Well, here are more notes and the up coming part is different at 00:15:406, so it should fit better as in Kantan. Just my opinion.
{ 00:15:406~00:25:406 - Hm... in my opinion some dkd don't fit well on certain timelines. I give some suggestions below.↓
00:16:703 (4) - don to have this as down-beat and 00:17:629 (6,7,8) - as up beat.
00:19:666 (12) - don, for same reason but...
00:21:332 (17) - also an additional kat to rise the up beat a bit up(+ fits to vocal).
00:22:258 (19) - don, same reason as above.
00:25:221 (27) - don, same reason as above.
} This part is a bit calm, so having more dons in it might be not a bad idea. You know, afterwards coming part (00:27:258) can emphasize itself with kats better due to a more less usage in the previous part. Also, ddd patterns are a bit easier to be hit. Okay, I fixed the pattern here but not all the same with ur suggestions. it should be better now.
00:37:999 (58) - simplifying with a don? It's a bit dense and alternating here. Sounds nice!
00:39:480 (63,74) - Consider deleting these two notes. Yes, it does fit here and isn't a problem that it doesn't follow to 100% the beat, but when considering how the previous pattern was it might be not a bad idea. Okay, but I just deleted the notes (63) here, k dd sounds good imo.
00:49:666 (88,89,90,91,92,93,94,95) - You could change these notes to http://puu.sh/4n1V1.jpg . I think it sounds even better and kept simple.
Very nice.
00:58:740 (17) - This note is needless if you ask me. Technically it is right, every 4/4 beat is blank, but here it sounds like you should keep 2/4 blank as well. Fixed.
01:06:147 (37) - Pattern is really long, so I recommend to delete this note at least. Make sense!

That's it. Yeah, this time I suggested some more things mainly because, there are many variations or rather alternated patterns in this Futsuu which I'm not much happy about. But well, this is still like a Futsuu and it fits to the overall set, so I'm fine with it. Just keep next time the patterns more monotonically.

[ Muzukashii]
SPOILER
General
*scratching head*
May I be honest? The Muzukashii lacks of spaces, check this: t/152263
Even though some people and BATs check it, I can't agree with it, reason is simple:
00:13:554~00:40:221 - 27 seconds without any break. In general this is like a whole pattern section. Player has no chance to rest for a moment and this make the spread to Futsuu higher as well. Let me show you an example:
Futsuu

Muzukashii


Or 00:52:443~01:14:666 - the whole kiai contains not a single rest moment, moreover 01:01:332~01:04:295 - this is low Oni level.

Please check the Muzukashii once again and set some more 3/4 spaces. You do not have to overtake it, but there should be some.
I will give two examples, afterwads I will mod the notes itself.

Notes

00:18:554 (14,15,16) - Example: You could delete these notes.
00:54:480 (12,13,14,15) - Example: Instead of another triplet, you could delete 12,13,15 and change 14 to kat. Just example.
01:01:332~01:04:295 - I find it often really hard to keep a Muzukashii easy, so I often use patterns like this: http://puu.sh/4n3m6.jpg (finisher) A whack of the previous part by using finishers, which accelerate up and prepare for the next part. It has often a nice effect at the user which he feels.
01:05:869 (74) - This note to 01:05:684 as you did before?

Oh... well. NOTHING TO SAY HERE. The only thing that needs really a fix is the density of notes, everything else looks fine to me.

Not sure if so many Onis where really needed. 3x Easy vs. 4x Hard. But that's just my opinion.

Many thanks! applied your suggestions and try to reduce the difficulty for this diff, it should be better now


[ Climbb & Kana's Taiko Oni]
SPOILER
Notes

00:11:610 (39,40) - Might be too much kat at once. Try to change 40 and 00:12:073 (42) - to kat. Might sound better to you. Sounds good!

That's all. Nice.


[ Climbb & Kana's Taiko Inner Oni]
Really nice Inner Oni. We got some unique patterns here.


Let me give you my opinion about this map-set:
In general all difficulties are mapped in a good way but the diff. spread could be better between Futsuu - Muzukashii and Muzukashii - other onis. Muzukashii would be a perfect easy Oni while a new Muzukashii could have been mapped, but that's now too late. Also the Muzukashii itself is a bigger problem atm, but which can be easy solved. The spread is a bit high, but in my opinion still rankable, just try next time to design it a bit more fitting.

My case as reference: I need like a month to have a good spread, it leads often to remaps and at the end it might be still not good enough.

The mod looks long, but at the end I didn't made many pattern changes.
So call me back when you are done.

Thanks a lot! Really really really nice mod, that's very useful.
mintong89

OnosakiHito wrote:


Alright. Tasha asked me a week ago to check this map, but I had just too less time which is the reason why I just now appear here.
So yeah, let's check the difficulties.

[ mint's Taiko Oni]
SPOILER
General
- Suggesting to change the name to mint's Ura Oni. It is hard to see the differences between the difficulties without any Ura/Inner suffix.

Notes
00:14:110 (59,60,61,62) - You may keep it, but it's not a must here. fixed
00:16:517 (72) - I think having here a kat might sound good due to vocal. i didn't follow vocal here, i sound like d k d k d k...but i changed 00:16:703 (72) - to k
I want to mention that the patterns 00:53:925 (32,33,34,35,36) - and 00:57:999 (62,63,64,65) - appear just once in the kiai. Not a must, but maybe change them to something similar to you previous patterns or add maybe these patterns somewhere else as well...? changed

Everything else is decent mapped. Nice.

thanks!

http://puu.sh/4nEof.rar
Topic Starter
KanaRin
Updated!

It should be ready now!
OnosakiHito
Alright, last check in case I missed something. Wanna make sure everything is fine.

[ Kantan]
SPOILER
Notes

00:49:295 (1) - Extend to 00:51:703 if there is no reason for the ending at the red line?

I think it is advisable to delete some notes in the kiai. When looking at it as whole one, the pattern becomes together quite long in it. I have two suggestions:

01:03:554 (18,19) - Delete these two notes, so you are having two parts in the kiai, split by a rest moment, or...
00:59:110 (11,13) - ... delete these and 01:06:517 (23,24) - these + making note 00:59:851 (12) - to a finisher don. You would have two rest moments but also a possible way of emphasizing the finisher better. I prefer this one, but using the first suggestion would be also an alternative way.

[ Futsuu]
SPOILER
Notes

01:01:332 (21,22,23,24,25,26,27,28,29,30,31,32,33,34,35) - Hm, I won't force you. Maybe delete one more note at 01:03:925 (29) - or make 01:03:184 (27) - to don? It still tends a bit to (Easy-)Muzukashii in this way.

[ Muzukashii]
SPOILER
Notes

00:18:925~00:24:851 - Au, imo this has become a bit abstract now. Let me lend a hand on it...?
{
00:17:443 (8,9,10,11,12) - Start at 00:17:629 and make the pattern k d k d k.
00:19:110~00:21:332 - http://puu.sh/4oSkV.jpg
00:21:888~00:24:851 - http://puu.sh/4oStS.jpg
End-product from 00:15:406 to 00:26:888 - http://puu.sh/4oSxe.jpg
} Sorry to interfere in your patterns, but I think in this(or similar way) it might sound better.
00:28:832 - I was thinking about these triplets before and came now to the conclusion that it would be better to delete them. The usage is odd and as result of this, it doesn't sound quite nice.
00:33:740 - Here you can add a don to keep a consistent beat.
00:35:684 - additional don as well? In this way every 7/8 has a triplet which sounds good and reasonable.
00:37:073~00:39:110 - http://puu.sh/4oTBd.jpg ? More simple, more clean.

Some parts got a little bit messed up due to my deletion suggestion. Haha
But you changed the kiai in a perfect way. Fits good with all these rest points(spaces).

Onis are fine.

Okay, after you changed everything PM me please that you did so.
Topic Starter
KanaRin

OnosakiHito wrote:

Alright, last check in case I missed something. Wanna make sure everything is fine.

[ Kantan]
SPOILER
Notes

00:49:295 (1) - Extend to 00:51:703 if there is no reason for the ending at the red line? Okay.

I think it is advisable to delete some notes in the kiai. When looking at it as whole one, the pattern becomes together quite long in it. I have two suggestions:

01:03:554 (18,19) - Delete these two notes, so you are having two parts in the kiai, split by a rest moment, or... Okay, I choose to del two notes.
00:59:110 (11,13) - ... delete these and 01:06:517 (23,24) - these + making note 00:59:851 (12) - to a finisher don. You would have two rest moments but also a possible way of emphasizing the finisher better. I prefer this one, but using the first suggestion would be also an alternative way.

[ Futsuu]
SPOILER
Notes

01:01:332 (21,22,23,24,25,26,27,28,29,30,31,32,33,34,35) - Hm, I won't force you. Maybe delete one more note at 01:03:925 (29) - or make 01:03:184 (27) - to don? It still tends a bit to (Easy-)Muzukashii in this way.
I used the first way, yeah.

[ Muzukashii]
SPOILER
Notes

00:18:925~00:24:851 - Au, imo this has become a bit abstract now. Let me lend a hand on it...?
{
00:17:443 (8,9,10,11,12) - Start at 00:17:629 and make the pattern k d k d k. Okay, I also add a don as it sounds better.
00:19:110~00:21:332 - http://puu.sh/4oSkV.jpg
00:21:888~00:24:851 - http://puu.sh/4oStS.jpg
End-product from 00:15:406 to 00:26:888 - http://puu.sh/4oSxe.jpg
} Sorry to interfere in your patterns, but I think in this(or similar way) it might sound better. Okay, Fixed!
00:28:832 - I was thinking about these triplets before and came now to the conclusion that it would be better to delete them. The usage is odd and as result of this, it doesn't sound quite nice. I will keep this as I think that sounds better to me.
00:33:740 - Here you can add a don to keep a consistent beat. ok
00:35:684 - additional don as well? In this way every 7/8 has a triplet which sounds good and reasonable. fixed.
00:37:073~00:39:110 - http://puu.sh/4oTBd.jpg ? More simple, more clean. ok

Some parts got a little bit messed up due to my deletion suggestion. Haha
But you changed the kiai in a perfect way. Fits good with all these rest points(spaces).

Onis are fine.

Okay, after you changed everything PM me please that you did so.
Thanks again!
OnosakiHito
Okay. Everything is okay.
Spread might be slightly high, but still acceptable. Not a must to make any new difficulties.
Just take care of it next time please.

Ranked.
TKS
so fast ranked it :3c
anyway, grats!
kanpakyin
yo!
cRyo[iceeicee]

kanpakyin wrote:

why you so god??????????????????????????????
and why you so TEDDY???????????????????????
Gratz~!! ᶘ ᵒᴥᵒᶅ/
mintong89
yo!
Cihyaa
gratz :3
Topic Starter
KanaRin
Thanks everyone!
Please sign in to reply.

New reply