Inori, could you make a scorebar image that says my username on it? (layers still intact pl0x) Thanks!
go to "C:\Program Files\osu!\Skins\Taiko Sorairo"rongyue wrote:
How to change the don-chan .?
Sadly no, but if you overwrite the original taiko folder's files, it will be.rcmero wrote:
Will this skin be automatically active when I select "Use Taiko skin for Taiko mode"?
lol hiInori wrote:
_Gezo_ wrote:
I'm waiting for the very final release to overwrite the old taiko skin (even though I barely use it, only for special purposes)
Inori wrote:
if you overwrite the original taiko folder's files, it will be.
This URL is broken. There's an extra H at the beginning.Inori wrote:
.zip Download
Fixed with the new update.rcmero wrote:
This URL is broken. There's an extra H at the beginning.Inori wrote:
.zip Download
1: Thanks, I've been in need of someone to clear that up.tetsutaro wrote:
Ahh I saw the video of a few videos with this skin and I finally found you!
A few things to point out:
The clear mark should be クリア (ku-ri-a) instead of the つリア (tsu-ri-a) now
Fireworks.
Don-chan is not moving very smoothly just yet. Hope it's already addressed in your new versions! (If you like, try using Wii5's sprites. They seems better for slower frame rate like in osu)
Small drum's rim color is a bit off to me, too dark.
Frank's note faces looks more authentic.
Combo voices are PSPDX. Not complaining because at least much realistic than the pre-DS3 stock, and I know how hard AC0 samples can come by.
A 2P set with Kat-chan and blue backgrounds and stuff please (/>v<)/
Naming: It looks more like Wii U1 than AC0S, given your choice of result screen elements
Fixed the lifebar recently but I'm still working on other things before I release an update.CoroQuetz wrote:
Love this skin~ just a couple of things to point out
- The actual clear point is lower down the bar than the クリア point
- Big notes sound really loud compared to small notes
those are my only major complaints~ keep up the good work~
Where exactly do I find that in the osu folder? There isn't much to miss.Inori wrote:
Sadly no, but if you overwrite the original taiko folder's files, it will be.
Awesome, fixed both problems.tetsutaro wrote:
Downloading a copy for my other machine, and leaving more suggestion: try fixing the balloon note! The real thing is more smooth
Also 2P elements: The not clear part of the gauge is also blue instead of red (in case you didn't know).
And that shade of blue for the scrolling top background is weirdly bright.
Finally about the gauge length: I suggest release in the official version that reflect "osu! pass", and then put the "authentic pass" version as an optional replacement?
Woops, checked the zip and I guess I accidentally archived the files I had in an old copy of 2p objects.tetsutaro wrote:
Woo new version yay! Downloading!
In the meantime here are bug reports~
2P elements missing the following files, making Kat-chan sometimes flip colors rather flippingly:But except for that it is great work! Kat-chan is finally getting the love he deserves!
- pipidonclear0
- pipidonclear1
- pipidonclear2
- pipidonfail1
- pipidonkiai1
- spinner-osu
Going to move the drum higher up like in the actual game, and sadly I cannot create the same design with the difficulty on the side of the drum.Nikollaz wrote:
I have a question, i always wanted to Osu's taiko to look exactly like the one i play on arcade and/or console. I saw your skin as my salvation, but i dunno why, my taiko stills looks like the old one, look:
Maybe its a bug or i made a mistake installing it, i dunno.
My main objetive is the "buttons bar" to look larger, as the original arcade one.
Play in widescreen mode. This isn't a problem with the skin.Nikollaz wrote:
I dunno if i explain myself well. The "buttons bar" its larger, so the player has more time to react. The bar of Osu its WAY too short, and the player has a very low reaction time.
http://www.sosgamers.com/wp-content/gal ... an-003.jpg
Try to compare both images, maybe it explains it better.