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Tachibana Shinnosuke & Toriumi Kousuke - Ageless Love (PV Ve

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Total Posts
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Topic Starter
Kiiwa
This beatmap was submitted using in-game submission on Saturday, 19 April 2014 at 10:05:23 a.m.

Artist: Tachibana Shinnosuke & Toriumi Kousuke
Title: Ageless Love (PV Ver.)
Source: Double Score~Cosmos×Camellia
Tags: Opening Otome Konei Beren
BPM: 155
Filesize: 14585kb
Play Time: 02:06
Difficulties Available:
  1. Beren's Hard (4.85 stars, 241 notes)
  2. Insane (5 stars, 403 notes)
  3. Konei's Easy (2.84 stars, 127 notes)
  4. Normal (4.12 stars, 153 notes)
Download: Tachibana Shinnosuke & Toriumi Kousuke - Ageless Love (PV Ver.)
Download: Tachibana Shinnosuke & Toriumi Kousuke - Ageless Love (PV Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
with Beren and Konei
All finished
Konei
yoooo.
Beren
:D
Knotts
Hello, here for the mod for mod!

[General]

You don't have a preview point yet. I recommend you put yours at around 01:11:244

[Konoei's Easy]

01:19:760 (4) - Should move this around to make it symmetrical with (3).

[Normal]

00:28:663 - 00:37:180 - The sliders between these times don't really match with the song. I recommend that you follow the vocals throughout this part. At 00:34:083 you should really map that those beats though, sounds really nice.
00:55:083 - 00:55:663 - I think you should map the vocals here as well since the slider before follows it.

[Beren's Hard]

00:42:599 (3) - Move this slider, it looks bad right now because it overlaps in such a weird way.
00:55:373 (2) - I think you should shorten this slider and add something to match the vocals that start right here.

[Insane]

I can't play AR9 too well so this is just gonna be me eyeballing it

01:32:341 (2,4) - I'm not sure if these are needed since they don't really lie on a vocal/beat.

--

I can't really find anything other than these. I hope my mod was at least a little helpful.
Beren

Knotts wrote:

[Beren's Hard]

00:42:599 (3) - Move this slider, it looks bad right now because it overlaps in such a weird way.
00:55:373 (2) - I think you should shorten this slider and add something to match the vocals that start right here.
all fixed~ thanks
Natteke desu
Ohai
[Beren's Hard]
Well, I think Hp Drain 6 Ar 8 and od 6 fits here much better.
no kd please
D:
Topic Starter
Kiiwa

Knotts wrote:

Hello, here for the mod for mod!

[General]

You don't have a preview point yet. I recommend you put yours at around 01:11:244 done

[Konoei's Easy]

01:19:760 (4) - Should move this around to make it symmetrical with (3). done

[Normal]

00:28:663 - 00:37:180 - The sliders between these times don't really match with the song. I recommend that you follow the vocals throughout this part. At 00:34:083 you should really map that those beats though, sounds really nice.
00:55:083 - 00:55:663 - I think you should map the vocals here as well since the slider before follows it.

[Insane]

I can't play AR9 too well so this is just gonna be me eyeballing it

01:32:341 (2,4) - I'm not sure if these are needed since they don't really lie on a vocal/beat.

--

I can't really find anything other than these. I hope my mod was at least a little helpful.
thanks :D
lkx_Shore
[General]
hi
http://osu.ppy.sh/ss/1076790
↑what happen...

[Insane]
00:23:631 (2,3) - strange flow....
00:56:534 (2,1) - don't cover...
01:06:405 (1,2,3) - start in redline?i think start in whiteline is better @ @
01:22:276 (1,1,1,1) - well...maybe 01:22:663 (1) - put in bottom left is better
01:45:309 - i want beat it,instead of "pass" ;-;

[beren's Hard]
00:46:470 (1) - 拉近点?放到00:45:696 (3) - 滑条尾巴里或者叠一般?现在这样总感觉乖乖的
01:27:502 (2) - 感觉没拉好后半部分..
01:46:083 (4) - 和第一条一样....我认为是这个梗并不符合这段音乐才会这么怪异...例如01:59:244 (3,4) - 这个就不会有怪异的感觉..orz

[normal]
00:41:825 (1) - stop in 00:42:212 and add note in 00:42:405?

[konei's easy]
01:09:309 (1) - why not stop in 01:10:857

[Other]
star,goodluck
sry...pool english;-;
BMBlues
Suou and Todaka are the character's names from the game, you could try using the CV names who are Tachibana Shinnosuke and Toriumi Kousuke
Topic Starter
Kiiwa
Thank you!!
Mao
  1. Unrankbe Issue
  2. Highly Suggested
  3. Suggestion
  4. Just my own opinion / Comment

General
  1. Consider cutting out that weird unmapped part of the mp3 :c
  2. The background could be resized. The logo at the bottom left is cut for me aswell

Easy
  1. Remove unneeded Inherited Points :c
  2. Otherwise fine! :33

Normal
  1. Remove unneeded Inherited Points :c
  2. 00:15:502 (1) - Move to 237|247 for proper stack.
  3. 00:42:599 (2) - This slider feels kinda out of place to me since you didn't use sharp sliders like
    these anymore in the rest of the map. Also there isn't something special to the music at this place to me
    so consider changing it to a curved or straight one.
  4. 01:14:147 (2) - Why aren't the distances constant here? It's 0,10 difference.
  5. 01:18:986 (2) - Move to 45|169 for better flow, so it's more like an oval C:
  6. 01:55:180 (4) - 1,04 to the next object is to low considering your general DS is 1,10.
  7. Nice ^-^

Hard
  1. 00:12:986 (2,1) - I'd consider you spacing them farther of each other since you didn't map it like
    this in similiar parts.
  2. 00:16:276 (4,5) - This felt weird to me ingame. Shorten the 3/4 slider to a 1/2 slider could help C:
  3. 00:42:986 (4) - Consider splitting this as I did in the Screenshot below for a better emphasiz at the
    big white tick. I think it really needs to be clicked since the vocals are pretty strong on this tick :c
  4. 00:49:373 (2) - CTRL+G would fit the previous slider pattern better.
  5. 01:01:567 (3) - Unstack it for consitency with 00:58:857 (1,2,3) -
  6. Unneeded Inherited Points at 00:52:760 - and 01:40:615 -
  7. Nice Hard! C:

Insane

  • Maybe it's just me but OD7 fits way better in my opinion :c
  1. 00:14:147 (1,2,3,1) - Maybe doing a perfect square here?
  2. 00:17:244 (2,3) - The transition here was rather bad to me. Consider shorten 2 to the white tick for a
    better transition.
  3. 00:17:921 (4,5) - It felt unnatural to click on the blue tick here if you ask me. Consider removing 4.
  4. 00:24:309 (2,3,4,5,6) - That stream felt a bit out of place due to it's weird curve. Consider using
    "Convert Slider to Stream" for a better curve here.
  5. 00:32:438 (3) - This isn't stacked properly, felt a bit weird ingame :c
  6. 00:43:180 (4,1) - The flow here wasn't that good to me. Consider changing it as I show in the
    screenshot (rotate about 30° selection centre) for better transition from 4 to 1.
  7. For stuff like 00:58:760 (2) - and 01:32:147 (1) - I'd suggest using a constant spacing all over your
    map. It looks a bit random to me as it is now since it varies over the whole map. :c
  8. Cool! :3

Please reply! I hope it was helpful and good luck! :3
Topic Starter
Kiiwa

Mao wrote:

  1. Unrankbe Issue
  2. Highly Suggested
  3. Suggestion
  4. Just my own opinion / Comment

General
  1. Consider cutting out that weird unmapped part of the mp3 :c ok
  2. The background could be resized. The logo at the bottom left is cut for me aswell its ratio is for widescreen, doesn't need to be changed

Normal
  1. Remove unneeded Inherited Points :c
  2. 00:15:502 (1) - Move to 237|247 for proper stack. ok
  3. 00:42:599 (2) - This slider feels kinda out of place to me since you didn't use sharp sliders like
    these anymore in the rest of the map. Also there isn't something special to the music at this place to me
    so consider changing it to a curved or straight one.
    no change..
  4. 01:14:147 (2) - Why aren't the distances constant here? It's 0,10 difference. ok
  5. 01:18:986 (2) - Move to 45|169 for better flow, so it's more like an oval C: no change..
  6. 01:55:180 (4) - 1,04 to the next object is to low considering your general DS is 1,10. changed
  7. Nice ^-^

Hard
  1. 00:12:986 (2,1) - I'd consider you spacing them farther of each other since you didn't map it like
    this in similiar parts.
    no change
  2. 00:16:276 (4,5) - This felt weird to me ingame. Shorten the 3/4 slider to a 1/2 slider could help C: dont understand? orz
  3. 00:42:986 (4) - Consider splitting this as I did in the Screenshot below for a better emphasiz at the
    big white tick. I think it really needs to be clicked since the vocals are pretty strong on this tick :c
  4. 00:49:373 (2) - CTRL+G would fit the previous slider pattern better. ok
  5. 01:01:567 (3) - Unstack it for consitency with 00:58:857 (1,2,3) - ok
  6. Unneeded Inherited Points at 00:52:760 - and 01:40:615 - deleted thx
  7. Nice Hard! C:

Insane

  • Maybe it's just me but OD7 fits way better in my opinion :c nah od8 ;D
  1. 00:14:147 (1,2,3,1) - Maybe doing a perfect square here? ok
  2. 00:17:244 (2,3) - The transition here was rather bad to me. Consider shorten 2 to the white tick for a
    better transition.
    no change..
  3. 00:17:921 (4,5) - It felt unnatural to click on the blue tick here if you ask me. Consider removing 4. its fine :3
  4. 00:24:309 (2,3,4,5,6) - That stream felt a bit out of place due to it's weird curve. Consider using
    "Convert Slider to Stream" for a better curve here.
    stream to fit the music, slider dosen't work, i tired before
  5. 00:32:438 (3) - This isn't stacked properly, felt a bit weird ingame :c oops, fixed
  6. 00:43:180 (4,1) - The flow here wasn't that good to me. Consider changing it as I show in the
    screenshot (rotate about 30° selection centre) for better transition from 4 to 1. this ruins the transition to the next pattern so no.
  7. For stuff like 00:58:760 (2) - and 01:32:147 (1) - I'd suggest using a constant spacing all over your
    map. It looks a bit random to me as it is now since it varies over the whole map. :c
  8. Cool! :3

Please reply! I hope it was helpful and good luck! :3
Thank you!
Scorpiour
irc modded with mapper, the map is pretty solid.



SPOILER
23:11 *Scorpiour is listening to [http://osu.ppy.sh/b/289132 Tachibana Shinnosuke & Toriumi Kousuke - Ageless Love (PV Ver.)]
23:11 Kiiwa: :D
23:13 Scorpiour: lemmi see if i can bubble this directly...
23:13 Kiiwa: ........what
23:14 Kiiwa: .........dont play with me............
23:14 Scorpiour: i'm not kidding...
23:15 Kiiwa: but..... why...... im so happy ;A;
23:15 Scorpiour: irc mod?
23:16 Kiiwa: sure~
23:16 Scorpiour: Insane
23:16 Scorpiour: 01:08:534 -
23:16 Kiiwa: gogo
23:16 Scorpiour: i may place something here, you know, the vocal beats
23:16 Scorpiour: ie.. a note stack to (2)
23:16 Kiiwa: 01:09:115 - here too?
23:17 Scorpiour: yes
23:17 Scorpiour: a note stack to (3)'s head
23:17 Kiiwa: i agree, added~
23:18 Kiiwa: done~
23:18 Scorpiour: ive no other issue on this diff, next
23:19 Kiiwa: .
23:19 Kiiwa: k
23:20 Scorpiour: Beren's hard.. hmm
23:20 Scorpiour: actually a place..
23:21 Scorpiour: idk if she may care about you make some change since i havn't seen her online for a long time =v=
23:21 Kiiwa: yeah its fine
23:21 Kiiwa: 60% of it is mine anyway LOL
23:21 Kiiwa: i just didn't wanna call Kiiwa & Beren's Hard
23:21 Kiiwa: so...ww
23:22 Scorpiour: 00:39:502 (4,1,1) -
23:22 Scorpiour: here
23:22 Scorpiour: i'd like to move 00:39:696 (1) - to prev red tick, and extends it
23:22 Scorpiour: 5 or 6 repeat
23:23 Kiiwa: oh i see
23:23 Kiiwa: ok done~
23:24 Scorpiour: 00:45:502 (2) - worried here a little
23:25 Scorpiour: mabe a blanket or..
23:25 Scorpiour: http://puu.sh/7WH8M.jpg
23:25 Scorpiour: sth like this
23:25 Kiiwa: hm..
23:26 Kiiwa: choose blanket.
23:26 Kiiwa: 00:46:276 - also should add note here?
23:26 Kiiwa: kinda strange..
23:27 Scorpiour: could be one
23:27 Scorpiour: or a triplet
23:27 Scorpiour: the beat of whole diff is weird a little =v=
23:28 Kiiwa: yes QAQ
23:28 Scorpiour: 01:08:534 - also here
23:28 Kiiwa: 01:04:857 - up till here is me
23:28 Kiiwa: just say what you think should change...
23:29 Kiiwa: done~
23:29 Scorpiour: 01:44:534 - and here
23:30 Scorpiour: 01:43:567 (2) - also this one...
23:30 Kiiwa: LOL
23:30 Kiiwa: baka beren
23:31 Scorpiour: see see other two =v=
23:31 Scorpiour: lol
23:32 Scorpiour: 00:26:341 (1,2,3,4) - suppose it's not a good choice in Normal...
23:33 Kiiwa: oh Normal now?
23:34 Scorpiour: normal
23:34 Kiiwa: ok!
23:34 Kiiwa: could i stack instead?
23:34 Scorpiour: 2 sliders is better i suppose
23:35 Scorpiour: despite there's an easy, kinda pattern is ungly and not fun at all > >
23:36 Kiiwa: ok ww
23:39 Scorpiour: easy is fine
23:39 Scorpiour: okay that's all update and poke me =v=
Irreversible
[General]

delete "op" from your tags since tags with 2 letters don't work

[Konei's Easy]

irc modded

[Normal]

Would be nice if you map the begin, even though easy is a gd, it would be nice to see some consistency.

01:10:470 (2) - I'd appreciate it if you could make 2 small sliders out of this big one. You can clearly hear how the voice changes there, a single slider just sounds odd to me.

[Beren's Hard]

:!: still has no video

00:42:212 (2) - where does this extension of the slider come from? it's not supported by the Music at all.. it even works against it. please remove it
01:23:631 (2) - nc
01:24:405 (1) - remove nc?
01:36:599 (1) - might be a bit too hard for a hard, don't you think? i'm sure you can get a pretty pattern as well as when you move it a bit closer.

[Insane]

map the begin xD

00:23:051 (2) - I don't recommend ignoring this loud, strong beat here. make it clickable with a slider - i know the "pattern" would get lost but i'm sure you're enough creative xD
00:43:373 (1,2,3) - cute!
01:17:438 (1) - mh, flow goes pretty lost because you go to the left with the end of the slider. i wouldn't do this, but rather Point it to the next circle.

a really good map, probably your best one. call me back for rank!
Konei
update
osu file format v12

[General]
AudioFilename: Double Score CosmosCamelliaOP.mp3
AudioLeadIn: 0
PreviewTime: 69889
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 27889,52663,58470,69889,69986,70083,70276,70470,70663,82276,82373,82470,82663,82857,83051
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Ageless Love (PV Ver.)
TitleUnicode:Ageless Love (PV Ver.)
Artist:Tachibana Shinnosuke & Toriumi Kousuke
ArtistUnicode:Tachibana Shinnosuke & Toriumi Kousuke
Creator:Kiiwa
Version:Konei's Easy
Source:Double Score~Cosmos×Camellia
Tags:Opening OP Otome Konei Beren
BeatmapID:289133
BeatmapSetID:111074

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,196,"video.flv"
//Break Periods
2,53051,57309
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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6986,-100,4,2,0,5,0,0
7083,-100,4,2,0,40,0,0
10083,-100,4,2,0,5,0,0
10180,-100,4,2,0,40,0,0
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18647,-100,4,2,1,60,0,0
23244,-100,4,2,0,60,0,0
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123889,-100,4,2,0,40,0,0
125438,-100,4,2,0,20,0,0
126986,-100,4,2,0,5,0,0


[Colours]
Combo1 : 151,209,99
Combo2 : 241,152,183
Combo3 : 233,128,82
Combo4 : 147,45,238
Combo5 : 234,21,80

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41,233,52276,1,0,1:0:0:0:
20,135,52663,1,2,0:0:0:0:
77,112,58857,6,0,P|114:143|183:156,1,100,4|8,0:0|1:0,0:0:0:0:
256,191,59631,1,2,0:0:0:0:
338,134,60018,2,0,B|394:146|444:142|444:142|425:193|458:250,1,200,8|8,1:0|1:0,0:0:0:0:
501,318,61180,2,0,P|452:333|397:317,1,100,2|8,0:0|1:0,0:0:0:0:
307,304,61954,6,0,P|208:320|101:301,1,200,2|2,0:0|0:0,0:0:0:0:
46,227,63115,1,8,1:0:0:0:
56,127,63502,2,0,B|103:136|125:172|125:172|177:150|239:174,1,200,2|2,0:0|0:0,0:0:0:0:
321,227,64663,2,0,L|381:222,1,50,8|4,1:0|0:0,0:0:0:0:
454,98,65438,6,0,L|350:97,1,100,8|2,1:0|0:0,0:0:0:0:
257,72,66212,1,8,1:0:0:0:
157,77,66599,2,0,B|165:123|196:145|196:145|195:205|126:237,1,200,2|2,0:0|0:0,0:0:0:0:
38,277,67760,1,0,1:2:0:0:
115,340,68147,6,0,P|181:350|270:335,1,150,4|4,0:0|0:0,0:0:0:0:
256,192,69309,12,2,70663,2:0:0:0:
95,111,71244,6,0,P|125:164|169:180,1,100,4|8,0:0|0:0,0:0:0:0:
256,198,72018,1,0,0:0:0:0:
343,150,72405,2,0,P|394:142|456:152,1,100,8|0,0:0|0:0,0:0:0:0:
481,239,73180,2,0,P|410:311|311:311,1,200,8|8,0:0|0:0,0:0:0:0:
219,288,74341,6,0,P|172:271|136:231,1,100,0|8,0:0|0:0,0:0:0:0:
52,184,75115,2,0,P|94:143|152:138,1,100,0|8,0:0|0:0,0:0:0:0:
231,115,75889,2,0,P|287:105|335:118,1,100,0|2,0:0|0:2,0:0:0:0:
412,168,76663,1,0,0:0:0:0:
437,264,77051,1,8,0:0:0:0:
362,330,77438,6,0,P|303:341|163:328,1,200,4|0,0:0|0:0,0:0:0:0:
97,254,78599,1,8,0:0:0:0:
134,161,78986,2,0,P|177:142|207:96,1,100,0|8,0:0|0:0,0:0:0:0:
305,99,79760,2,0,P|333:140|378:161,1,100,0|8,0:0|0:0,0:0:0:0:
462,212,80534,6,0,P|438:249|292:301,1,200,4|0,0:0|0:0,0:0:0:0:
255,211,81696,2,0,L|203:170,1,50,8|4,0:0|0:0,0:0:0:0:
116,168,82276,6,0,B|111:104|180:78|180:78|245:99|310:77,1,250,2|4,0:0|0:0,0:0:0:0:
394,28,83631,6,0,P|407:73|396:132,1,100,4|8,0:0|0:0,0:0:0:0:
392,224,84405,1,0,0:0:0:0:
316,289,84792,2,0,P|284:302|214:302,1,100,8|0,0:0|0:0,0:0:0:0:
123,275,85567,2,0,P|108:177|143:80,1,200,8|8,0:0|0:0,0:0:0:0:
234,49,86728,6,0,P|288:42|346:53,1,100,0|8,0:0|0:0,0:0:0:0:
334,148,87502,2,0,P|280:155|222:144,1,100,0|8,0:0|0:0,0:0:0:0:
151,202,88276,2,0,P|168:254|202:289,1,100,0|8,0:0|0:0,0:0:0:0:
255,368,89051,1,0,0:0:0:0:
338,313,89438,1,8,0:0:0:0:
284,228,89825,6,0,P|268:150|180:71,1,200,4|0,0:0|0:0,0:0:0:0:
81,66,90986,1,8,0:0:0:0:
20,145,91373,2,0,B|71:176|116:159|116:159|161:189|160:249,1,200
167,343,92534,1,8,0:0:0:0:
255,296,92921,6,0,P|324:310|408:289,2,150,0|0|8,0:0|0:0|0:0,0:0:0:0:
206,208,94470,2,0,L|141:119,1,100,0|8,0:0|0:0,0:0:0:0:
60,177,95244,2,0,L|125:266,1,100,0|8,0:0|0:0,0:0:0:0:
182,334,96018,6,0,P|255:349|344:325,2,150,4|0|4,0:0|0:0|0:0,0:0:0:0:
256,192,97373,12,4,100083,2:0:0:0:
94,86,100663,6,0,P|150:102|200:234,1,200,4|2,1:0|0:0,0:0:0:0:
256,307,101825,1,8,1:0:0:0:
345,261,102212,2,0,L|443:192,1,100,2|8,0:0|1:0,0:0:0:0:
376,116,102986,2,0,L|278:185,1,100,2|8,0:0|1:0,0:0:0:0:
194,168,103760,6,0,P|142:175|75:161,1,100,0|8,0:0|1:0,0:0:0:0:
24,97,104534,1,2,0:0:0:0:
119,67,104921,1,8,1:0:0:0:
214,35,105309,2,0,P|281:49|427:27,2,200,2|2|2,0:0|0:0|0:0,0:0:0:0:
192,132,107244,6,0,P|190:176|149:228,1,100,8|2,1:0|0:0,0:0:0:0:
80,282,108018,1,8,1:0:0:0:
164,336,108405,2,0,L|272:336,1,100,2|8,0:0|1:0,0:0:0:0:
297,241,109180,2,0,L|405:241,1,100,2|8,0:0|1:0,0:0:0:0:
466,168,109954,6,0,P|443:125|387:103,1,100,2|8,0:0|1:0,0:0:0:0:
299,86,110728,1,10,0:0:0:0:
200,69,111115,2,0,L|149:104,1,50,0|2,0:0|0:0,0:0:0:0:
169,247,111889,2,0,L|220:212,1,50,2|2,0:0|0:0,0:0:0:0:
310,211,112470,2,0,L|363:175,1,50,2|6,0:0|1:2,0:0:0:0:
437,131,113051,6,0,P|483:169|467:307,1,200,4|2,1:0|0:0,0:0:0:0:
379,326,114212,1,8,1:0:0:0:
283,296,114599,2,0,P|235:304|184:296,1,100,2|8,0:0|1:0,0:0:0:0:
94,253,115373,2,0,L|52:285,2,50,2|0|8,0:0|0:0|1:0,0:0:0:0:
175,194,116147,6,0,P|226:188|270:155,1,100,2|8,0:0|1:0,0:0:0:0:
236,65,116921,2,0,P|185:71|141:104,1,100,2|8,0:0|1:0,0:0:0:0:
175,194,117696,2,0,P|209:283|324:301,2,200,2|2|2,0:0|0:0|0:0,0:0:0:0:
84,152,119631,6,0,L|41:43,1,100,8|2,1:0|0:0,0:0:0:0:
146,43,120405,2,0,L|170:100,1,50,8|4,1:0|0:0,0:0:0:0:
246,147,120986,2,0,L|308:159,1,50,8|4,0:0|0:0,0:0:0:0:
256,192,122147,12,0,126986,0:0:0:0:

Thanks, Irre!
Topic Starter
Kiiwa
Fixed all except map the beginning.
I really don't wanna map this part...
:o
Irreversible
heh, it's fine!

Ranked! :D
Topic Starter
Kiiwa
THANKS! 8-)
Andrea
01:59:244 (3,4,5,6) - These anti-jumps on Hard difficulty are confusing and unreadable.

Just my opinion though :|

Congrats on rank~
Mao
Wow dat was fast after my mod lol
Gratz :D
Charles445
Hello! This needs to be unranked for a couple reasons.

Only 73% of the mp3 is mapped, which is unrankable unless there is a good reason for it (like if there is a storyboard). You'll need to cut the mp3. 02:11:631 is a good place, since it's a little after where the video ends.
soft-hitwhistle2 has an extremely long attack, that is, buildup till the perceived beat. This makes the sound sound like it is 45 ms off! Here's a picture, notice where the sound sharply climbs http://puu.sh/7ZXLH.png
soft-hitnormal3 has a long attack, 10 ms actually. A couple maps have a modified version. Here's an edit I made for someone earlier http://puu.sh/7Smky make sure to rename it to the proper filename.
On Insane, 00:56:921 (1) - has its repeat under a previous circle. On skins with solid hitbursts this is unreadable. To maximize playability it would be better to not have this repeat under the circle.

More issues might come up but this is the quick reason for unranking. We'll work with you to get this fixed up!
Liiraye
This map is amazing. Great work!
Fumika
New MP3 (Cut the last part that not mapped) : http://puu.sh/80tP4.rar
also offset -1


:)
Topic Starter
Kiiwa
Adrea, Charles, Fumika: All fixed, thanks so much everyone!!!!!!
(Can't give Adrea KD cause it was ranked at that time, sorry...)
Charles445
Here's a replacement for soft-hitwhistle2 http://puu.sh/81eIy.wav

[Insane]
00:17:244 (2) - This has an extra repeat. Remove one of the repeats.
01:04:083 (5) - Why is this a repeat? There is no beat at 01:02:728 (2,3) -
01:13:470 (3) - Remove this circle? It doesn't fit the music
01:14:244 (3) - Same with this one?
01:25:180 (1,2,3) - This pattern needs to be reworked, there is no beat at 01:25:663 -
01:50:438 - Starting the stream here doesn't make sense, since the drumroll starts at 01:50:534 - in the music
Irreversible
uhm.. i saw something else too

01:12:018 (4) - insane, can you apply CTRL + G on this? For two reasons: 1) the spacing according to the timespacing makes more sense 2) flow will improve really much

*disappears*
Topic Starter
Kiiwa

Charles445 wrote:

Here's a replacement for soft-hitwhistle2 http://puu.sh/81eIy.wav Thanks!

[Insane]
00:17:244 (2) - This has an extra repeat. Remove one of the repeats. Fixed
01:04:083 (5) - Why is this a repeat? There is no beat at 01:02:728 (2,3) - Fixed
01:13:470 (3) - Remove this circle? It doesn't fit the music I will keep this circle, its creates a nice rhythm when playing.
01:14:244 (3) - Same with this one?
01:25:180 (1,2,3) - This pattern needs to be reworked, there is no beat at 01:25:663 - Fixed
01:50:438 - Starting the stream here doesn't make sense, since the drumroll starts at 01:50:534 - in the music It sounds better when playing to have circle here, even if that rhythm isn't the same as the music.


Irreversible wrote:

uhm.. i saw something else too

01:12:018 (4) - insane, can you apply CTRL + G on this? For two reasons: 1) the spacing according to the timespacing makes more sense 2) flow will improve really much Fixed

*disappears*
Thanks you two~
dkun
artist: 立花慎之介 & 鳥海浩輔
Topic Starter
Kiiwa
Fixed~
Charles445
Alright that should be everything
Mikoto chan_old
I really wait for this map :) Hope you finished it as soon as possible :oops: Good luck professionel osu mapper :3
dkun
baka445 didn't remind me to check this..

Sorry for the inconvenience and the wait!
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