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Mitchie M - Viva Happy

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Total Posts
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Topic Starter
MiniKotoba
This beatmap was submitted using in-game submission on Sunday, November 10, 2013 at 4:05:37 PM

Artist: Mitchie M
Title: Viva Happy
Tags: Hatsune Miku Vocaloid Greatest Idol seijiro
BPM: 148
Filesize: 22587kb
Play Time: 03:26
Difficulties Available:
  1. Happy (3.31 stars, 219 notes)
  2. seijiro's Hard (4.3 stars, 384 notes)
  3. Viva (1.5 stars, 136 notes)
Download: Mitchie M - Viva Happy
Download: Mitchie M - Viva Happy (no video)
Information: Scores/Beatmap Listing
---------------
If there are something odd in this map,tell me. I'll fix them as fast as possible~
Skin mixed from : https://osu.ppy.sh/forum/t/55657
Viva - 100%
Happy - 100%
seijiro's hard - 100%
Waiting for more GDs too! If you want to make one, you're welcome > w <)\

(First Beatmap ; - ;")
seijiro_old
Keep up your work! I wait for all level of this soon! ;w;/
Cartographer
Random mod.

AiMod says things are outta the screen, I suggest fixing that ;)

Also try adding Kiai Mode somewhere!

01:24:354 (1) - Not Snapped (Delete the spinner and replace it)
02:07:325 (1) - ^

Good luck!
If you need help just PM me in osu!
Topic Starter
MiniKotoba

Cartographer wrote:

Random mod.

AiMod says things are outta the screen, I suggest fixing that ;)

Also try adding Kiai Mode somewhere!

01:24:354 (1) - Not Snapped (Delete the spinner and replace it)
02:07:325 (1) - ^

Good luck!
If you need help just PM me in osu!
Fixed. Thanks for helping ;; w ;;
Waiting for moddings on hard diff. (maybe others too)
completed
Wanwizzy
หนุกมากเบย!!!!!!!! :) :) :) :) :)
starlightmylife
Cool finally Viva Happy Song is in Osu.
I love this song Pochamin's first level is very nice.
( ; w ; )b
ชอบมากๆจ้า~~~
Rayz141
okay then
personal suggestions
[General]
seijiro's Hard is a GD i guess? then you should add 'seijiro' to the tags
[Normal]
00:35:708 (3) - change the pattern so that it stacks with the slider
00:37:735 (1) - add 1 reverse
00:42:194 (3) - do the same like in 00:35:708 (3)
00:45:843 - add slider, remove 00:46:248 (2)
00:48:072 (1) - shorten the slider end to 00:48:275 & add 1 reverse after that
00:49:086 - add hitcircle
01:01:653 (1,1) - 01:04:896 (1,1) - ^
01:14:625 (1,1) - ^
01:17:868 (1,1) - ^
01:23:138 (2) - shorten the slider to 01:23:544 then add 1 reverse
02:00:434 (1,2,3) - 03:10:565 (1) - shorten the slider to 03:10:971 then add 1 reverse
the rest if fine for me
[Easy]
00:36:114 (1) - too many reverse, change it with something
00:42:600 (1,1,1,1) - ^
01:44:218 (1) - ^
02:53:539 (1) - ^
03:06:512 (1) - make this slider more interesting?
03:19:484 (1) - ^
[seijiro's Hard]
i suggest to do major changes on the pattern & rhythm placements. use 1/8 beat snap divisor if you think you can do it
Topic Starter
MiniKotoba

Rayz141 wrote:

okay then
personal suggestions
[General]
seijiro's Hard is a GD i guess? then you should add 'seijiro' to the tags
[Normal]
00:35:708 (3) - change the pattern so that it stacks with the slider
00:37:735 (1) - add 1 reverse
00:42:194 (3) - do the same like in 00:35:708 (3)
00:45:843 - add slider, remove 00:46:248 (2)
00:48:072 (1) - shorten the slider end to 00:48:275 & add 1 reverse after that
00:49:086 - add hitcircle
01:01:653 (1,1) - 01:04:896 (1,1) - ^
01:14:625 (1,1) - ^
01:17:868 (1,1) - ^
01:23:138 (2) - shorten the slider to 01:23:544 then add 1 reverse
02:00:434 (1,2,3) - 03:10:565 (1) - shorten the slider to 03:10:971 then add 1 reverse
the rest if fine for me
[Easy]
00:36:114 (1) - too many reverse, change it with something
00:42:600 (1,1,1,1) - ^
01:44:218 (1) - ^
02:53:539 (1) - ^
03:06:512 (1) - make this slider more interesting?
03:19:484 (1) - ^
[seijiro's Hard]
i suggest to do major changes on the pattern & rhythm placements. use 1/8 beat snap divisor if you think you can do it
oh, thank you so much ;; v ;;!!

Easy and Normal's editing completed!
kocaca2009
Random mod here...still downloading,but wait.
There's somehing you should know first:
You should only give kudosu to who helps you...
:arrow:

seijiro wrote:

Keep up your work! I wait for all level of this soon! ;w;/
You gave a kudosu because he said that?
If a BAT saw that...It's not good,anyway.
Topic Starter
MiniKotoba

kocaca2009 wrote:

Random mod here...still downloading,but wait.
There's somehing you should know first:
You should only give kudosu to who helps you...
:arrow:

seijiro wrote:

Keep up your work! I wait for all level of this soon! ;w;/
You gave a kudosu because he said that?
If a BAT saw that...It's not good,anyway.
I didn't know that... sorry. If any BATs are reading and saw this, remove those kudos for me please ; _ ;"

And thanks for mod, too ; w ;
kocaca2009

pochamin wrote:

I didn't know that... sorry ; _ ;"

Thanks for mod, too ; w ;
No,I should apoligize.It's my fault,I didn't find that he gave you a kudosu for the map,it's alright.
You didn't do anything wrong. I'm sorry to tell you my mod have to delay for a while because of the laming internet.
Topic Starter
MiniKotoba

kocaca2009 wrote:

pochamin wrote:

I didn't know that... sorry ; _ ;"

Thanks for mod, too ; w ;
No,I should apoligize.It's my fault,I didn't find that he gave you a kudosu for the map,it's alright.
You didn't do anything wrong. I'm sorry to tell you my mod have to delay for a while because of the laming internet.
No problem. I can always wait for that > w <)/
Pizza Kun
M4M from queue

[seijiro's Hard]

Circle Size: 4

00:02:669 (1) - Sampleset: soft
00:16:858 (4) - Crtl + G
00:18:074 (1) - Finish
00:26:384 (1,2,3) - :< bad overlap, move this 3 notes
00:30:033 (4,5) - Too closed (set grid level: 3) , move 5 in x 256||y 56 and move 6 in 376||56

00:39:965 (2,3) - Move 2 to 208||224
00:48:478 (8) - Centre this note
00:49:491 (2) - Ctrl + G
01:09:761 (1) - Move in 01:09:558
01:09:558 (1) - Stack on 01:10:166 (2)
01:21:111 (1) - Ctrl + G
01:21:719 (2) - ^
01:25:571 (7) - NC
Move Breack to 01:27:598

01:55:772 (2,3,4) - not rankable under the slider
02:11:379 (1) - Finish
02:16:852 (2) - No finish D:
02:19:487 (1) - Same for 01:09:761 (1)
03:08:133 (1) - ^
02:21:109 (5) - NC
Start break on 02:37:324
Start break on 03:00:025
03:11:782 (1) - Ctrl + G
03:24:551 (1) - Finish spin on 03:26:173 And add Finish at finish of spin owo
-Srui-
Hi ~ M4M from your quque

[Viva [Easy]]
  • 00:34:492 (1) - move to center
    00:34:897 (1) - move left 1 gird
    00:52:329 (1) - ctrl + <
    01:12:193 (4) - add clap on mid and delete finish on mid.
    01:42:597 (1) - move to center
    01:43:002 (1) - move left 1 gird


    [Happy [Normal]]
    • 00:35:708 (3,1) - distance ?
      between 00:54:356 (1) - and 00:55:572 (1) - a little bored
      01:23:138 (2) - remove whistle on body
      02:21:514 (1,2) - too close
      03:15:430 - add circle ?
      03:18:673 - ^


      [seijiro's Hard]
      • 00:30:337 (5) - move to (256,64). It look like better
        01:11:788 (6) - NC
        02:17:460 - add circle ?

        wow ~ this song is very cute >w<
        Nice :)
kocaca2009
Nice skin.
Okay,here we go.
as usual:
Blue=Highly recommend
Boldface letter=my opinion
Black=take a look

General
  1. Change offset to 34,better early than late.
  2. Your BPM should be 148.000.Change it later,or you will found many problems about "Object isn't snapped"
  3. Yeah,if you change your BPM set,use Ai mod (Ctrl+Shift+A) to check out the problems.
  4. Map set should be consistent in all diff.I'm really puzzled that you wrote down the sourse "Vocaloid seijiro" in the highest diff but deleted the word "seijiro" in easy and normal diff.
  5. Decrease the volume by at least 40%.Normally,we will not use 100% volume.
  6. 03:23:132 -Delay the spinner's end to 03:26:375

Easy
I don't really understand...what kind of rhythm form 00:06:520 to 00:19:087
remember:easy diff should have a changeless rhythm.
try this:
00:07:330 (2) -Delete the slider,replace it by a note.
00:08:952 (2) -^,same thing.
00:11:384 (3) -Delete the reverse and move the slider to 00:11:790
00:13:411 (1) -Delete the slider,replace it by a note.
00:14:222 -Add note.
00:15:033 -Add note.
00:15:844 -Add note.
00:18:681 -Add a reverse and move it to 00:18:276
That's all,you can find it yourself in the whole diff.
00:36:113 -Distance problem.
00:45:437 -Oh!Unnecessary reverses...what about change it to 2 sliders:one from 00:45:437 to 00:46:247
one from 00:47:058 to 00:47:869 ?

00:49:085 (1) -^
00:52:328 (1) -^
01:00:841 -Add note.
01:04:084 -Add note.
01:07:327 -Add note.
Same as later....
03:10:565 (1) -Out of screen!fix it.
What's more,as I mentioned ,decrease your hit sound's volume.

Normal
Edit it under Distance Snap.
00:09:763 (1) -Distance problem.
00:38:950 (1) -Unreasonable distance in normal diff,better closer than further.
00:49:896 -Add note.
00:52:734 (1,1,1) -Too close?
01:38:948 (1,1,1,1,1) -I didn't see anyone do that before I mod your map.
01:43:812 (1) -Distance problem.
02:11:378 (1) -Too easy.Try to replace these by multi-slider.Or you can do what you did at 02:17:865 (1,1)
02:14:621 (1) -^
02:24:351 (1) -^
02:27:594 (1) -^
02:30:837 (1) -^
03:12:997 (1) -^
03:16:240 (1) -^

Hard
01:04:895 (1,2,3,4,1,2,3,4,5) -Try not to repeat what you did,try (Ctrl+>)
01:17:867 (1,2,3,4,1,2,3,4,5) -^
02:14:621 (1,2,3,4,1,2,3,4,5) -^
02:27:594 (1,2,3,4,1,2,3,4,5) -^
03:16:240 (1,2,3,4,1,2,3,4,5) -^
What's more,fix distance problems like:faster-beat-notes' distance longer than slower notes.

That's all. :o Tired...
Anyway,good luck! :)
Oh,don't forget to give me a feedback! :)
Topic Starter
MiniKotoba

kocaca2009 wrote:

Nice skin.
Okay,here we go.
as usual:
Blue=Highly recommend
Boldface letter=my opinion
Black=take a look

General
  1. Change offset to 34,better early than late.
  2. Your BPM should be 148.000.Change it later,or you will found many problems about "Object isn't snapped"
  3. Yeah,if you change your BPM set,use Ai mod (Ctrl+Shift+A) to check out the problems.
  4. Map set should be consistent in all diff.I'm really puzzled that you wrote down the sourse "Vocaloid seijiro" in the highest diff but deleted the word "seijiro" in easy and normal diff.
  5. Decrease the volume by at least 40%.Normally,we will not use 100% volume.
  6. 03:23:132 -Delay the spinner's end to 03:26:375

Easy
I don't really understand...what kind of rhythm form 00:06:520 to 00:19:087
remember:easy diff should have a changeless rhythm.
try this:
00:07:330 (2) -Delete the slider,replace it by a note.
00:08:952 (2) -^,same thing.
00:11:384 (3) -Delete the reverse and move the slider to 00:11:790
00:13:411 (1) -Delete the slider,replace it by a note.
00:14:222 -Add note.
00:15:033 -Add note.
00:15:844 -Add note.
00:18:681 -Add a reverse and move it to 00:18:276
That's all,you can find it yourself in the whole diff.
00:36:113 -Distance problem.
00:45:437 -Oh!Unnecessary reverses...what about change it to 2 sliders:one from 00:45:437 to 00:46:247
one from 00:47:058 to 00:47:869 ?

00:49:085 (1) -^
00:52:328 (1) -^
01:00:841 -Add note.
01:04:084 -Add note.
01:07:327 -Add note.
Same as later....
03:10:565 (1) -Out of screen!fix it.
What's more,as I mentioned ,decrease your hit sound's volume.

Normal
Edit it under Distance Snap.
00:09:763 (1) -Distance problem.
00:38:950 (1) -Unreasonable distance in normal diff,better closer than further.
00:49:896 -Add note.
00:52:734 (1,1,1) -Too close?
01:38:948 (1,1,1,1,1) -I didn't see anyone do that before I mod your map.
01:43:812 (1) -Distance problem.
02:11:378 (1) -Too easy.Try to replace these by multi-slider.Or you can do what you did at 02:17:865 (1,1)
02:14:621 (1) -^
02:24:351 (1) -^
02:27:594 (1) -^
02:30:837 (1) -^
03:12:997 (1) -^
03:16:240 (1) -^

Hard
01:04:895 (1,2,3,4,1,2,3,4,5) -Try not to repeat what you did,try (Ctrl+>)
01:17:867 (1,2,3,4,1,2,3,4,5) -^
02:14:621 (1,2,3,4,1,2,3,4,5) -^
02:27:594 (1,2,3,4,1,2,3,4,5) -^
03:16:240 (1,2,3,4,1,2,3,4,5) -^
What's more,fix distance problems like:faster-beat-notes' distance longer than slower notes.

That's all. :o Tired...
Anyway,good luck! :)
Oh,don't forget to give me a feedback! :)
Thank you so much! It helps me a lot <3
Topic Starter
MiniKotoba
Updated, hard diff has many things to edit ,so maybe later... T T.
_dog
old skool map

Hard:

AR+2 Make this AR 7
00:13:006 (1,2,3) - Why ignore the 1/4? This is 1/4

00:21:520 (9) - Make this a slider to the next 1/1 large white tick. The one "10" is on. Then stack 11 under it's end.

00:28:006 (8) - ^

00:47:871 (6,7,8) - There's a sound you should map here: 00:48:277

02:03:479 - why skip beats :c

02:05:101 - ^

Normal:

00:15:034 (4) - Make a more nicer curve.

00:16:250 (1,2) - line up the end of 1 with 2's start.

00:36:115 (1,1,1,1) - keep consistent spacing

00:42:601 (1,1,1) - consistent spacing please

01:57:601 (2,3) - spaced incorrectly

03:18:277 (1) - usually i dont like red tick sliders but this should be on the next red tick and spaced correctly after being moved with 1 repeat taken away.

Easy:

00:09:763 - slider starting from here to 00:10:169 -

00:11:790 (3) - this should be on the large rwhite tick before. stop skipping the strong beats. It's especially important for an easy diff.

02:00:033 - place a circle here ontop of the start of the next slider.

Didn't have much to mod of this map, cause old skool but good luck :)
Kirin
Hellow. MasterKirin from my queue

Let's begin o/

[General]
You should add kiai time at 01:01:655 and end it at 01:26:790
Add kiai time at 02:11:385 and end it at 02:36:520
Remove that [Easy] and [Normal] in "Viva" and "Happy" diffs. Players know from the star difficulty what diff is.

[Viva Easy]
00:06:520 (1) Move that circle at x:40 y:32 like this http://osu.ppy.sh/ss/964220
00:07:331 (2) ^ but at this position x:40 y:320 like this http://osu.ppy.sh/ss/964227
01:56:790 (1) Move that slider at x:88 y:128 like this http://osu.ppy.sh/ss/964233
02:00:844 (1) ^ but at this position x:160 y:224 like this http://osu.ppy.sh/ss/964237

[Happy Normal]
Put the grid level to 3 or 4
00:34:898 (1) Move it at x:480 y:16 like this http://osu.ppy.sh/ss/964247
00:35:304 (2) ^ but at x:480 y:104 like this http://osu.ppy.sh/ss/964251

[seijiro's Hard]
Put the CS at 4. Circles are too tiny
You MUST re-check the timing of this difficulty. I take a B when i test it.

My work ends here. Good luck for ranking :)
Topic Starter
MiniKotoba
Edited~

Thanks! :)
Losertic
Hello!

From M4M.

Modding

General

  1. Plz change background size. → 16:9 Size! (ex. 1024x768)
  2. Remove tags "Vocaloid"?

Viva

  1. 00:08:142 (3) - Remove NC.
  2. 01:38:952 (1) - maybe it's too hard for beginner. change please. (two reverse)
  3. 01:53:547 (1) - same problem. how about this pattern?
    1. add slider 01:53:547 ~ 01:54:358
    2. add slider 01:55:169 ~ 01:55:979
  4. 01:56:790 (1) - ^

Happy

  1. plz check distance. (ex. 01:48:277 (3,4,1) - really hard?)
  2. 00:16:250 (1,2) - overlap
  3. 00:16:250 (1) - move slider end at 00:16:655
  4. 00:16:858 (2) - move slider end at 00:17:061 and add one reverse?
  5. 00:36:115 (1) - move (480,280)
  6. 00:36:925 (1) - remove NC
  7. 00:37:736 (1) - ^
  8. 00:47:061 (4) - NC, 00:48:074 (1) - remove NC
  9. 00:49:088 (2) - NC
  10. 00:50:304 (5) - ^
  11. 02:13:412 (1) - it's reallly hard. (beginner think - 1~2 reverse. but, it's 3 reverse. change this)
  12. 02:16:655 (1) - ^
  13. 02:26:385 (1) - ^
  14. 02:29:628 (1) - ^
  15. 02:53:547 (1,1,1,1,1,1,1,1) - need more NC? i think not..

Seijiro's Hard

  1. OD -1 , HP +1?? and need correct distance ;_; ex. 03:16:250 (1,2,3,4)
  2. 00:50:304 (3,4,5) - really hard bit. change slider? add 00:50:304 ~ 00:50:608 slider. and add one reverse.
  3. 00:54:966 (1,2,3,4,5,6,7,8,9) - shake slider, and add jump plz.
  4. 03:06:115 (1) - blanket? https://osu.ppy.sh/ss/985279
  5. 03:09:763 (1) - NC


Viva~
Topic Starter
MiniKotoba

Losertic wrote:

Hello!

From M4M.

Modding

General

  1. Plz change background size. → 16:9 Size! (ex. 1024x768)
  2. Remove tags "Vocaloid"?

Viva

  1. 00:08:142 (3) - Remove NC.
  2. 01:38:952 (1) - maybe it's too hard for beginner. change please. (two reverse)
  3. 01:53:547 (1) - same problem. how about this pattern?
    1. add slider 01:53:547 ~ 01:54:358
    2. add slider 01:55:169 ~ 01:55:979
  4. 01:56:790 (1) - ^

Happy

  1. plz check distance. (ex. 01:48:277 (3,4,1) - really hard?)
  2. 00:16:250 (1,2) - overlap
  3. 00:16:250 (1) - move slider end at 00:16:655
  4. 00:16:858 (2) - move slider end at 00:17:061 and add one reverse? sorry..
  5. 00:36:115 (1) - move (480,280)
  6. 00:36:925 (1) - remove NC
  7. 00:37:736 (1) - ^
  8. 00:47:061 (4) - NC, 00:48:074 (1) - remove NC
  9. 00:49:088 (2) - NC
  10. 00:50:304 (5) - ^
  11. 02:13:412 (1) - it's reallly hard. (beginner think - 1~2 reverse. but, it's 3 reverse. change this) sorry, i like that one.. ; _ ;
  12. 02:16:655 (1) - ^ sorry..
  13. 02:26:385 (1) - ^ sorry..
  14. 02:29:628 (1) - ^ sorry..
  15. 02:53:547 (1,1,1,1,1,1,1,1) - need more NC? i think not..

Seijiro's Hard

  1. OD -1 , HP +1?? and need correct distance ;_; ex. 03:16:250 (1,2,3,4)
  2. 00:50:304 (3,4,5) - really hard bit. change slider? add 00:50:304 ~ 00:50:608 slider. and add one reverse.
  3. 00:54:966 (1,2,3,4,5,6,7,8,9) - shake slider, and add jump plz. I don't quite understand that... ; _ ; sorry
  4. 03:06:115 (1) - blanket? https://osu.ppy.sh/ss/985279
  5. 03:09:763 (1) - NC


Viva~
updated! thanks!
CsavarNat16
Uhm.. Just passing by..
The Vocaloid name should go only in tag, don't put it in the title.
Anyway, good luck. ^^
Cloudchaser
I'll mod this later :3
Cloudchaser
Hi there! I saw you are a newbie mapper then I will only write suggestion of how to improve your map.

General:
  1. 1. Offset: 6.520ms BPM: 148,00
  2. Title: ビバハピ (Viva Happy), also remove Hatsune Miku from the title, it must be in tags.
    Artist: Mitchie M (without the dot)
    Source: let this space empty, Vocaloid isn't a source anymore, please add into tags.
    Tags: Vocaloid, Hatsune Miku, Greatest Idol <- album (and please don't add the commas, lel)
  3. Remove widescreen support because it isn't necessary here, it is just for sbs (with widesize resolution)
Viva
  1. I suppose this diff is a Normal but the patterns looks like as a Easy diff but there are a lot of empty spaces. You should make more 'harder' adding 1/2 notes and 1/4 notes(only if it is necessary and fits there.) because make 1/1 spam notes is kinda boring. "Any example?" sure I have: 00:32:465 - .
  2. About placement of the notes, you must make the diff more beautiful, I just see weird flow and crashing sliders. try to make a slider (same for circles) what don't touch other notes like in 01:39:763 (1,1) - (looks a bit odd if you look well), 01:40:574 (1,1) - this part will look better if you stack 01:42:601 (1) - here in 01:40:574 (1) - 's position. etc etc.
  3. About New Combos, you must use it when the rhythm/sound of the notes changes (downbeat) random NCs can be confusing to play. example: 00:32:466 (1,2,3,4,1,2,3) - the next new combo will be in 00:38:952 (1) - at 00:40:979 (3) - . use new combo every 3-4 notes approx I suggest in this diff.
I'll continue later ^^ I have things to do for now
Topic Starter
MiniKotoba

-Cloudchaser wrote:

Hi there! I saw you are a newbie mapper then I will only write suggestion of how to improve your map.

General:
  1. 1. Offset: 6.520ms BPM: 148,00
  2. Title: ビバハピ (Viva Happy), also remove Hatsune Miku from the title, it must be in tags.
    Artist: Mitchie M (without the dot)
    Source: let this space empty, Vocaloid isn't a source anymore, please add into tags.
    Tags: Vocaloid, Hatsune Miku, Greatest Idol <- album (and please don't add the commas, lel)
  3. Remove widescreen support because it isn't necessary here, it is just for sbs (with widesize resolution)
Viva
  1. I suppose this diff is a Normal but the patterns looks like as a Easy diff but there are a lot of empty spaces. You should make more 'harder' adding 1/2 notes and 1/4 notes(only if it is necessary and fits there.) because make 1/1 spam notes is kinda boring. "Any example?" sure I have: 00:32:465 - .
  2. About placement of the notes, you must make the diff more beautiful, I just see weird flow and crashing sliders. try to make a slider (same for circles) what don't touch other notes like in 01:39:763 (1,1) - (looks a bit odd if you look well), 01:40:574 (1,1) - this part will look better if you stack 01:42:601 (1) - here in 01:40:574 (1) - 's position. etc etc.
  3. About New Combos, you must use it when the rhythm/sound of the notes changes (downbeat) random NCs can be confusing to play. example: 00:32:466 (1,2,3,4,1,2,3) - the next new combo will be in 00:38:952 (1) - at 00:40:979 (3) - . use new combo every 3-4 notes approx I suggest in this diff.
I'll continue later ^^ I have things to do for now
Viva is the easy diff~ ; w ;

I'll make my map's flow better.. editing! ; w ;!
Cloudchaser
Go go <3
Topic Starter
MiniKotoba
Viva and Happy is updated~

Distance checking on hard. update 100% ; w ;
nattap_old
ดีครับจาก Q
[Easy]
00:18:277 (3) - ความเห็น : ถ้ายกขึ้นมาที่ y=144 ละก็ 00:16:655 (1,2,3) - จะมีหัวเรียงกันเป็นสามเหลี่ยมด้านเท่าครับ หรือว่าทำให้พาดกลางแบบนี้ http://puu.sh/4I55m.jpg

[Normal]
00:16:250 (1,2) - ไม่ควรมี Anti Jump ครับเดี๋ยวคนเล่นหัวทิ่ม
02:03:682 (1,2,3,4) -ทำให้ 1,2 กะ 3,4 อยู่ตรงข้ามกันพอดี ที่ x=88 y=ตามใจครับ แล้วก็ย้าย 02:06:115 (1) ตาม Distance Snap ครับ
แนะนำให้เป็นแบบนี้ http://puu.sh/4I4w0 จุดคือ 336,136 256,232 176,136
02:13:006 (3,1) - อย่า Anti Jump ใน Normal ดีกว่านะครับ
02:17:871 (1,1,1) - ทำเป็น Etna Slider แบบนี้ http://puu.sh/4I4Qo.jpg
02:24:358 (1) - ความเห็นเฉยๆ : ลองให้หัวของมันเป็น Soft Hitsound ครับ
03:21:115 (1,2,3,4,5) - ทำเป็นรูป 5 เหลี่ยมดีกว่าไหมครับ จะดูสวยขึ้น http://puu.sh/4I4Zp.jpg

[Hard]
01:13:817 (1,2,3,1,2,3) - มันเป็นก้อนเลยครับ แก้หน่อย
02:55:169 (1,2,3,4) - เลือก 4 เม็ดนี้แล้วกด Ctrl+H มันจะได้ไม่ทับกับ Slider อันก่อน
02:52:736 (1,1,2) - อย่าเอาหัวไปทับกันเลยครับ มันจะดูแปลก
ไม่มีจุดพลาดอะไรมากแต่ คุณภาพดิฟนี้มันแปลกๆ
มันอธิบายยากอยู่ มันดูออกแข็งๆ ตรงๆ เกินไป ขาดความโค้งอะครับ และ วงกลมไม่น่าอยู่ในเส้นตรงเดียวกันบ่อยเกินไปนะ

ก็ดีครับ
แล้วทำไมตอนฟังครั้งแรกรู้สึกเหมือนมันร้อง ปีโป้ ฟระ :P
Topic Starter
MiniKotoba

nattap wrote:

ดีครับจาก Q
[Easy]
00:18:277 (3) - ความเห็น : ถ้ายกขึ้นมาที่ y=144 ละก็ 00:16:655 (1,2,3) - จะมีหัวเรียงกันเป็นสามเหลี่ยมด้านเท่าครับ หรือว่าทำให้พาดกลางแบบนี้ http://puu.sh/4I55m.jpg

[Normal]
00:16:250 (1,2) - ไม่ควรมี Anti Jump ครับเดี๋ยวคนเล่นหัวทิ่ม
02:03:682 (1,2,3,4) -ทำให้ 1,2 กะ 3,4 อยู่ตรงข้ามกันพอดี ที่ x=88 y=ตามใจครับ แล้วก็ย้าย 02:06:115 (1) ตาม Distance Snap ครับ
แนะนำให้เป็นแบบนี้ http://puu.sh/4I4w0 จุดคือ 336,136 256,232 176,136
02:13:006 (3,1) - อย่า Anti Jump ใน Normal ดีกว่านะครับ
02:17:871 (1,1,1) - ทำเป็น Etna Slider แบบนี้ http://puu.sh/4I4Qo.jpg
02:24:358 (1) - ความเห็นเฉยๆ : ลองให้หัวของมันเป็น Soft Hitsound ครับ
03:21:115 (1,2,3,4,5) - ทำเป็นรูป 5 เหลี่ยมดีกว่าไหมครับ จะดูสวยขึ้น http://puu.sh/4I4Zp.jpg

[Hard]
01:13:817 (1,2,3,1,2,3) - มันเป็นก้อนเลยครับ แก้หน่อย
02:55:169 (1,2,3,4) - เลือก 4 เม็ดนี้แล้วกด Ctrl+H มันจะได้ไม่ทับกับ Slider อันก่อน
02:52:736 (1,1,2) - อย่าเอาหัวไปทับกันเลยครับ มันจะดูแปลก
ไม่มีจุดพลาดอะไรมากแต่ คุณภาพดิฟนี้มันแปลกๆ
มันอธิบายยากอยู่ มันดูออกแข็งๆ ตรงๆ เกินไป ขาดความโค้งอะครับ และ วงกลมไม่น่าอยู่ในเส้นตรงเดียวกันบ่อยเกินไปนะ

ก็ดีครับ
แล้วทำไมตอนฟังครั้งแรกรู้สึกเหมือนมันร้อง ปีโป้ ฟระ :P
แก้หมดแล้วฮะ ขอบคุณมาก > w <
Jaxalotl
Happy
00:17:466 Add a circle here for flow
02:11:993 Here 02:12:804 Here 02:13:209 Here add circles cause it sounds so much better and to the same in on each red tick like before until you get to here 02:22:736
Topic Starter
MiniKotoba

Thor wrote:

Happy
00:17:466 Add a circle here for flow - fixed
02:11:993 Here 02:12:804 Here 02:13:209 Here add circles cause it sounds so much better and to the same in on each red tick like before until you get to here 02:22:736 - sorry, i think it's too hard to play..
Sallad4ever
Halo there :D

General
  1. The spacing on Happy diff is inconsistent. The first part of the map (00:06:520 - 00:17:162) have a spacing of 0.7x while the later part are 0.8x (ex: 00:36:115 (1) - ) and some are even 0.9x (ex: 00:32:466 (1) - ). Go through Happy diff then make all the spacing to be consistent choose either 0.8x or 0.9x as the spacing. (I recommend 0.9x)
  2. Try to use only 4 color for the slider/circle, 8 color is too redundant and unnecessary.
Viva
  • Some Spacing errors
    1. 00:39:358 (2) - The spacing is too far, reduce it
    2. 00:45:439 (1) - ^
    3. 01:08:142 (1) - The spacing is too close to the previous note, make it far a bit
    4. 01:01:655 (2) - ^ or maybe you can just stack it to 01:01:655 (2)
    5. 01:15:844 (2) - ^ You can squeeze the slider so it fit the 0.8x spacing that you used
    6. 01:40:574 (1) - The spacing is too far from the previous note, reduce it a bit
    7. 01:40:574 (1) - Spacing too close to prev note
    8. 01:49:088 (1) - Spacing too far from the prev note
    9. 02:27:601 (1,2,3) - The spacing of these notes is too damn high Use 0.8x spacing for these notes
  • 00:45:439 (1) - Try to make this curve slider with less anchor point. Here's some example, here's the code if you want it
    200,312,45439,6,0,B|136:264|120:192|136:120|200:72,1,280
  • 00:47:061 (1) - You can copy the previous slider to make it the same
  • 00:48:682 (1) - Hmm please use a different shape, the current one look too rigid it's bad. Maybe use a simple wave slider? ofc you can use your own idea, just change it from the current one
  • 00:55:574 (1,1,2) - This rhythm as just to lacking and very confusing (cause it doesn't really follow anything). I recommend to change to rhythm below

    Starting from 00:54:966 to 00:58:209, they are on the red tick (aka 1/2 beat) but it's mostly slider and it follows lyric so it's not too hard for newbie player
  • 01:02:871 (3) - Avoid using double hitsound, it's too loud and it can even over power the music. Remove one hitsound from this note
  • 01:03:277 (4) - Same as above but it's on the slider end
  • 01:04:898 (1) - The slider overlapped with the previous one, move it into another position
  • 01:04:898 (1) - And, it's another very rigid looking slider, maybe change into something like this?
  • 01:23:952 - Hmm maybe add a circle here?
  • 01:43:006 (2,1) - Bad overlap can you move them so they won't overlap like that? or even better is to make it like this here
  • 01:46:250 (3) - Remove the clap. You can also lower the sound of this note to further synch it with the music (40% volume is good). I trust you know how to do it right?
  • 02:03:682 (1,1,2) - Same as 00:55:574 (1,1,2). Use the rhythm I recommend there
  • 02:47:061 (1,2,3,4) - The previous rhythm are already mostly on white ticks (aka 1/1 beat) so try to spice this part a bit more. I recommend something like this

    I basically use sliders first to let player familiarize with the rhythm, then use circle to follow the lyric
  • 02:50:304 - A blank space here is too sudden. Use spinner if you can't use slider/circle but try to make it long enough. Maybe start the circle from 02:50:304 to 02:51:925 (you have to delete 02:51:925 (1) though) then add circle on 02:52:736, that will give enough time for player
  • 02:55:979 (4) - Remove the clap, finish is enough
  • 02:56:790 (1) - The spinner doesn't really fit with the "bomb" sound on the music. Circle with finish is more suitable here.
  • I have to say, the last kiai is rather anti-climax with how it mostly use long slider repeat, while the previous 2 kiai section are more diverse on the note. The last part of this song is kinda like the last spurt right before the finish so try to make it more exciting then the previous 2 kiai. I'm sure you know how but if you have difficulties, I can help you if you wantThis is it for now I'll comeback later to mod the other diff
Kinda tired cause I haven't mod for so long ; w ;

Edit: Continuation

Happy
  1. As I said on the General section, fix the inconsistent spacing on the first part of the map (before the first break)
  2. Avoid using double hitsound it's too loud, use either one of them. Here are some of then
    1. 00:35:709 (3) - Finish without whistle sounds good
    2. 00:36:115 (1) - Remove the finish on the end of the slider
    3. 00:36:925 (2) - ^
    4. 00:40:574 (3) - Change to whistle only
    5. 00:44:628 (3) - Change the hitsound to whistle then add finish on 00:45:439 (1) there's a finish sound on the music so this place is more suitable with finish hitsound
    6. There are a lot more so please got through all of them and remove the double/triple hitsound
  3. 00:44:628 (3,1,2) - Bad overlap, try to change the direction of 00:45:844 (2) or maybe you can try something like this
  4. 00:55:574 - Same as the one in Viva diff. Try to add more note to make it more easy to follow.
  5. 00:59:223 (1) - This spinner would sounds sooooo much better with finish
  6. 01:40:574 (1,2) - A little bit overlapped by the previous notes. It'll look more neat if you can move them to other position
  7. 01:56:182 - This place could use the same notes as 00:48:074 (3), they have similar rhythm so why not use similar note?
  8. 01:59:223 - This one should have the same note as 00:51:115 (3,4)
  9. 02:03:682 - Same as 00:55:574
  10. 02:07:331 (1) - End this spinner on 02:08:142 then add a break section to fill the blank space
  11. 02:23:142 - The lyric in this section is so catchy, it should be mapped. A simple 1/1 circles is enough, or if you want to make it more accurate use a 1/2 beat slider repeat like this one below
  12. 02:48:682 (1) - Start this spinner at 02:50:304 then end it on 02:51:925, after that add circle on 02:52:331 & 02:52:736 (You have to delete 02:51:115 (1) first). Don't forget to fill the blank space after you move the spinner
  13. 02:56:790 (1) - Circle with finish works better than spinner
  14. 03:11:790 - Same as 02:23:142
  15. 03:23:142 (1) - This spinner sounds better if it's on 03:24:561. Don't forget to shorten the spinner if you move it. (Do this for Viva diff too)
seijiro's Hard
  1. Ah.... I see why someone mention this is and old school mapping style, short distance snap with the majority of the notes are circles. Just so you know there's nothing wrong with it :3
    Spacing issue
    • There are soooooo many spacing error in this diff. Please go through all of them and fix them to the distance spacing that you used (which is 0.7x) below are some of them:
    1. 00:33:479 (3) - Unintuitive spacing, fix it
    2. 01:09:561 (1) - This is a strange place for a jump or is it a spacing error? if it is please fix it
    3. 01:14:628 (1) - Spacing is too close to the prev note
    4. 01:43:817 (1) - Spacing is too close to the prev note
    5. 01:47:061 (1) - Spacing is too far from the prev note
    6. 01:57:601 (3) - ^
  2. 00:26:385 (1,2,3) - These circles is overlapped by the previous slider, please move it somewhere else
  3. 01:22:736 (1,2,3,1) - This jump would be better if they have the same distance. Currently 01:23:952 (1) is farther than the rest, so I suggest to make all of 01:22:736 (1,2,3,1) to use 1.5x as the spacing distance
  4. 02:08:547 (1) - You can start this spinner on 02:08:243 so the spinner start following the lyric
  5. 02:52:331 - Add circle here
  6. 02:52:736 (1) - This doesn't work.There aren't any beat after 02:52:736 so the 3/4 slider repeat is redundant and sounds awkward. Remove it or change it into a single circle
  7. 02:56:790 (1) - Same as on the other 2 diffs above
  8. 03:06:115 (1) - Use finish for the slider end, instead of whistle
  9. 03:23:142 (1) - Same as the above diff
OK that's all from me, good luck with the map~
I have to say that the song is quite catchy (Kabaddi lol) :)
Topic Starter
MiniKotoba

Sallad4ever wrote:

Halo there :D

General
  1. The spacing on Happy diff is inconsistent. The first part of the map (00:06:520 - 00:17:162) have a spacing of 0.7x while the later part are 0.8x (ex: 00:36:115 (1) - ) and some are even 0.9x (ex: 00:32:466 (1) - ). Go through Happy diff then make all the spacing to be consistent choose either 0.8x or 0.9x as the spacing. (I recommend 0.9x)
  2. Try to use only 4 color for the slider/circle, 8 color is too redundant and unnecessary.
Viva
  • Some Spacing errors
    1. 00:39:358 (2) - The spacing is too far, reduce it
    2. 00:45:439 (1) - ^
    3. 01:08:142 (1) - The spacing is too close to the previous note, make it far a bit
    4. 01:01:655 (2) - ^ or maybe you can just stack it to 01:01:655 (2)
    5. 01:15:844 (2) - ^ You can squeeze the slider so it fit the 0.8x spacing that you used
    6. 01:40:574 (1) - The spacing is too far from the previous note, reduce it a bit
    7. 01:40:574 (1) - Spacing too close to prev note
    8. 01:49:088 (1) - Spacing too far from the prev note
    9. 02:27:601 (1,2,3) - The spacing of these notes is too damn high Use 0.8x spacing for these notes
  • 00:45:439 (1) - Try to make this curve slider with less anchor point. Here's some example, here's the code if you want it
    200,312,45439,6,0,B|136:264|120:192|136:120|200:72,1,280
  • 00:47:061 (1) - You can copy the previous slider to make it the same
  • 00:48:682 (1) - Hmm please use a different shape, the current one look too rigid it's bad. Maybe use a simple wave slider? ofc you can use your own idea, just change it from the current one
  • 00:55:574 (1,1,2) - This rhythm as just to lacking and very confusing (cause it doesn't really follow anything). I recommend to change to rhythm below

    Starting from 00:54:966 to 00:58:209, they are on the red tick (aka 1/2 beat) but it's mostly slider and it follows lyric so it's not too hard for newbie player
  • 01:02:871 (3) - Avoid using double hitsound, it's too loud and it can even over power the music. Remove one hitsound from this note
  • 01:03:277 (4) - Same as above but it's on the slider end
  • 01:04:898 (1) - The slider overlapped with the previous one, move it into another position
  • 01:04:898 (1) - And, it's another very rigid looking slider, maybe change into something like this?
  • 01:23:952 - Hmm maybe add a circle here?
  • 01:43:006 (2,1) - Bad overlap can you move them so they won't overlap like that? or even better is to make it like this here
  • 01:46:250 (3) - Remove the clap. You can also lower the sound of this note to further synch it with the music (40% volume is good). I trust you know how to do it right?
  • 02:03:682 (1,1,2) - Same as 00:55:574 (1,1,2). Use the rhythm I recommend there
  • 02:47:061 (1,2,3,4) - The previous rhythm are already mostly on white ticks (aka 1/1 beat) so try to spice this part a bit more. I recommend something like this

    I basically use sliders first to let player familiarize with the rhythm, then use circle to follow the lyric
  • 02:50:304 - A blank space here is too sudden. Use spinner if you can't use slider/circle but try to make it long enough. Maybe start the circle from 02:50:304 to 02:51:925 (you have to delete 02:51:925 (1) though) then add circle on 02:52:736, that will give enough time for player
  • 02:55:979 (4) - Remove the clap, finish is enough
  • 02:56:790 (1) - The spinner doesn't really fit with the "bomb" sound on the music. Circle with finish is more suitable here.
  • I have to say, the last kiai is rather anti-climax with how it mostly use long slider repeat, while the previous 2 kiai section are more diverse on the note. The last part of this song is kinda like the last spurt right before the finish so try to make it more exciting then the previous 2 kiai. I'm sure you know how but if you have difficulties, I can help you if you wantThis is it for now I'll comeback later to mod the other diff
Kinda tired cause I haven't mod for so long ; w ;

Edit: Continuation

Happy
  1. As I said on the General section, fix the inconsistent spacing on the first part of the map (before the first break)
  2. Avoid using double hitsound it's too loud, use either one of them. Here are some of then
    1. 00:35:709 (3) - Finish without whistle sounds good
    2. 00:36:115 (1) - Remove the finish on the end of the slider
    3. 00:36:925 (2) - ^
    4. 00:40:574 (3) - Change to whistle only
    5. 00:44:628 (3) - Change the hitsound to whistle then add finish on 00:45:439 (1) there's a finish sound on the music so this place is more suitable with finish hitsound
    6. There are a lot more so please got through all of them and remove the double/triple hitsound
  3. 00:44:628 (3,1,2) - Bad overlap, try to change the direction of 00:45:844 (2) or maybe you can try something like this
  4. 00:55:574 - Same as the one in Viva diff. Try to add more note to make it more easy to follow.
  5. 00:59:223 (1) - This spinner would sounds sooooo much better with finish
  6. 01:40:574 (1,2) - A little bit overlapped by the previous notes. It'll look more neat if you can move them to other position
  7. 01:56:182 - This place could use the same notes as 00:48:074 (3), they have similar rhythm so why not use similar note?
  8. 01:59:223 - This one should have the same note as 00:51:115 (3,4)
  9. 02:03:682 - Same as 00:55:574
  10. 02:07:331 (1) - End this spinner on 02:08:142 then add a break section to fill the blank space
  11. 02:23:142 - The lyric in this section is so catchy, it should be mapped. A simple 1/1 circles is enough, or if you want to make it more accurate use a 1/2 beat slider repeat like this one below
  12. 02:48:682 (1) - Start this spinner at 02:50:304 then end it on 02:51:925, after that add circle on 02:52:331 & 02:52:736 (You have to delete 02:51:115 (1) first). Don't forget to fill the blank space after you move the spinner
  13. 02:56:790 (1) - Circle with finish works better than spinner
  14. 03:11:790 - Same as 02:23:142
  15. 03:23:142 (1) - This spinner sounds better if it's on 03:24:561. Don't forget to shorten the spinner if you move it. (Do this for Viva diff too)
seijiro's Hard
  1. Ah.... I see why someone mention this is and old school mapping style, short distance snap with the majority of the notes are circles. Just so you know there's nothing wrong with it :3
    Spacing issue
    • There are soooooo many spacing error in this diff. Please go through all of them and fix them to the distance spacing that you used (which is 0.7x) below are some of them:
    1. 00:33:479 (3) - Unintuitive spacing, fix it
    2. 01:09:561 (1) - This is a strange place for a jump or is it a spacing error? if it is please fix it
    3. 01:14:628 (1) - Spacing is too close to the prev note
    4. 01:43:817 (1) - Spacing is too close to the prev note
    5. 01:47:061 (1) - Spacing is too far from the prev note
    6. 01:57:601 (3) - ^
  2. 00:26:385 (1,2,3) - These circles is overlapped by the previous slider, please move it somewhere else
  3. 01:22:736 (1,2,3,1) - This jump would be better if they have the same distance. Currently 01:23:952 (1) is farther than the rest, so I suggest to make all of 01:22:736 (1,2,3,1) to use 1.5x as the spacing distance
  4. 02:08:547 (1) - You can start this spinner on 02:08:243 so the spinner start following the lyric
  5. 02:52:331 - Add circle here
  6. 02:52:736 (1) - This doesn't work.There aren't any beat after 02:52:736 so the 3/4 slider repeat is redundant and sounds awkward. Remove it or change it into a single circle
  7. 02:56:790 (1) - Same as on the other 2 diffs above
  8. 03:06:115 (1) - Use finish for the slider end, instead of whistle
  9. 03:23:142 (1) - Same as the above diff
OK that's all from me, good luck with the map~
I have to say that the song is quite catchy (Kabaddi lol) :)
editting... viva completed

All fixed~ thanks!
RandF
From my queue~

[General]
  1. you shold add guest name ("seijiro") for tags
[Viva]
  1. 00:39:358 (2,2) - avoid overlap
  2. 01:16:250 (3) - Ctrl+G
  3. 01:47:061 (1,1) - stack
  4. 01:47:466 (2,2) - avoid overlap
  5. 02:00:844 (2) - because straight sliders are too many, I suggest to change it for curve slider
  6. 02:14:628 (1) - ^
  7. 02:24:358 (1,2,3) - awkward, i think. how about this?
    SPOILER

    208,92,144358,6,2,B|132:144|132:144|132:240|132:240|208:292,1,280
    256,192,145574,1,10,0:0:0:0:
    308,92,145979,2,2,B|384:144|384:144|384:240|384:240|308:292,1,280
  8. 02:50:304 (6) - NC
  9. 03:19:493 (1) - it is better to make the knotch larger like this (if you want to uniform DS, Ctrl+J)
    SPOILER

    144,236,199493,6,0,B|232:216|304:192|404:124|320:8|192:8|108:124|208:192|280:216|
[Happy]
  1. I think that straight sliders are too many. it is better to exchange some of them for curve sliders
  2. 00:54:561~00:54:966- I prefer to add a slider
  3. 00:59:223 (1) - For normal-diff, this sppiner is too short
  4. 01:45:439 (2) - Ctrl+G (smoother cursor moving)
  5. 01:51:925 (2) - ^
  6. 02:02:669~02:03:074- I prefer to add a slider
  7. 02:07:331 (1) - For normal-diff, this sppiner is too short
[seijiro's Hard]
  1. 00:20:608 (5) - move to x:276 y:344
  2. 00:22:331 (10) - move to x:258 y:144 (stack correctly)
  3. 00:28:817 (9) - move to x:274 y:192 (stack correctly)
  4. 01:09:561 (1) - it is better to change for a slider: 01:09:561~01:09:966
  5. 01:22:533- add a note
  6. 01:52:736 (7) - I prefer to change for a circle at 01:52:736 (and add finish)
  7. 02:05:912- add a note and NC
  8. 02:23:142 (6,1) - avoid overlap
Good star skinning :)
that suits to this song very much!

~Good Luck~
Topic Starter
MiniKotoba

RandomEffect wrote:

From my queue~

[General]
  1. you shold add guest name ("seijiro") for tags
[Viva]
  1. 00:39:358 (2,2) - avoid overlap
  2. 01:16:250 (3) - Ctrl+G
  3. 01:47:061 (1,1) - stack
  4. 01:47:466 (2,2) - avoid overlap
  5. 02:00:844 (2) - because straight sliders are too many, I suggest to change it for curve slider
  6. 02:14:628 (1) - ^
  7. 02:24:358 (1,2,3) - awkward, i think. how about this?
    SPOILER

    208,92,144358,6,2,B|132:144|132:144|132:240|132:240|208:292,1,280
    256,192,145574,1,10,0:0:0:0:
    308,92,145979,2,2,B|384:144|384:144|384:240|384:240|308:292,1,280
  8. 02:50:304 (6) - NC
  9. 03:19:493 (1) - it is better to make the knotch larger like this (if you want to uniform DS, Ctrl+J)
    SPOILER

    144,236,199493,6,0,B|232:216|304:192|404:124|320:8|192:8|108:124|208:192|280:216|
[Happy]
  1. I think that straight sliders are too many. it is better to exchange some of them for curve sliders
  2. 00:54:561~00:54:966- I prefer to add a slider
  3. 00:59:223 (1) - For normal-diff, this sppiner is too short I think it's okay..?
  4. 01:45:439 (2) - Ctrl+G (smoother cursor moving)
  5. 01:51:925 (2) - ^
  6. 02:02:669~02:03:074- I prefer to add a slider
  7. 02:07:331 (1) - For normal-diff, this sppiner is too short I think it's okay..?
[seijiro's Hard]
  1. 00:20:608 (5) - move to x:276 y:344
  2. 00:22:331 (10) - move to x:258 y:144 (stack correctly)
  3. 00:28:817 (9) - move to x:274 y:192 (stack correctly)
  4. 01:09:561 (1) - it is better to change for a slider: 01:09:561~01:09:966
  5. 01:22:533- add a note
  6. 01:52:736 (7) - I prefer to change for a circle at 01:52:736 (and add finish)
  7. 02:05:912- add a note and NC
  8. 02:23:142 (6,1) - avoid overlap
Good star skinning :)
that suits to this song very much!

~Good Luck~
All fixed!
Bara-
My Map, which was requested in my queue, is done. It is Insane

Hitsounds can be too loud, if you're using standard skin hitsound
Don't forget to put my name in the tags ;)
If something went wrong, PM me
I'm Subscribed to this map, so I see every mod, you don't need to PM me if I recieved a mod

osu file format v12

[General]
AudioFilename: PV.mp3
AudioLeadIn: 0
PreviewTime: 61653
Countdown: 0
SampleSet: Normal
StackLeniency: 0.0
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 6520,100574,163817
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Viva Happy
TitleUnicode:ビバハピ
Artist:Mitchie M
ArtistUnicode:Mitchie M
Creator:pochamin
Version:Baraatje123's Insane
Source:
Tags:Hatsune Miku Vocaloid Greatest Idol seijiro Baraatje123
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"viva__viva__happy__by_sunrisemusume-d6fg18f.png",0,0
//Break Periods
2,19693,21175
2,22734,23608
2,25977,27662
2,29219,30094
2,87800,89283
2,90639,91716
2,94084,95770
2,156720,162865
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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320,240,115574,1,0,0:0:0:0:
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383,195,131182,1,2,0:0:0:0:
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40,64,141925,6,2,B|72:64|72:64|88:80|88:80|104:64|104:64|160:64,3,100
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400,232,150844,6,8,P|392:192|256:192,1,200
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408,192,192195,1,2,0:0:0:0:
408,344,192398,1,0,0:0:0:0:
256,344,192601,1,8,0:0:0:0:
408,344,192804,1,0,0:0:0:0:
408,192,193006,5,2,0:0:0:0:
104,192,193412,1,2,0:0:0:0:
256,192,193615,2,8,L|-56:192,1,300.000011444092
208,40,194425,2,0,P|304:96|304:304,1,300.000011444092
32,192,195236,6,0,L|112:112,1,75.0000028610231
136,192,195439,2,0,L|200:256,1,75.0000028610231
248,192,195642,2,0,L|304:136,1,75.0000028610231
352,192,195844,2,0,L|408:248,1,75.0000028610231
104,192,196250,5,0,0:0:0:0:
408,192,196656,1,0,0:0:0:0:
256,192,196859,2,0,L|568:192,1,300.000011444092
304,344,197669,2,0,P|208:288|208:80,1,300.000011444092
480,192,198480,6,0,L|400:272,1,75.0000028610231
376,192,198683,2,0,L|312:128,1,75.0000028610231
264,192,198886,2,0,L|208:248,1,75.0000028610231
160,192,199088,2,0,L|104:136,1,75.0000028610231
328,192,199493,6,0,B|328:296|328:296|232:296,1,150.000005722046
176,192,199898,2,0,B|176:88|176:88|80:88,1,150.000005722046
16,192,200304,2,0,B|16:296|16:296|112:296,1,150.000005722046
352,208,200912,1,2,0:0:0:0:
502,186,201115,6,0,P|391:95|256:144,1,300.000011444092
256,144,201723,6,0,P|116:107|8:202,1,300.000011444092
64,168,202736,6,0,L|184:288,1,150.000005722046
208,272,203243,1,0,0:0:0:0:
246,272,203344,1,0,0:0:0:0:
283,272,203445,1,0,0:0:0:0:
321,272,203547,1,0,0:0:0:0:
360,272,203648,1,0,0:0:0:0:
400,272,203750,1,0,0:0:0:0:
440,272,203851,1,0,0:0:0:0:
480,272,203952,1,0,0:0:0:0:
480,232,204054,1,0,0:0:0:0:
480,192,204155,1,0,0:0:0:0:
480,152,204256,1,0,0:0:0:0:
480,112,204358,1,0,0:0:0:0:
480,72,204459,1,0,0:0:0:0:
480,32,204561,1,0,0:0:0:0:
440,32,204662,1,0,0:0:0:0:
400,32,204763,5,2,0:0:0:0:
328,32,204966,1,2,0:0:0:0:
256,32,205169,1,2,0:0:0:0:
184,32,205371,1,2,0:0:0:0:
112,32,205574,1,2,0:0:0:0:
93,32,205624,1,2,0:0:0:0:
74,32,205675,1,2,0:0:0:0:
55,32,205726,1,2,0:0:0:0:
37,32,205776,1,2,0:0:0:0:
32,45,205827,1,2,0:0:0:0:
32,64,205878,1,2,0:0:0:0:
32,83,205928,1,2,0:0:0:0:
32,102,205979,5,0,0:0:0:0:
256,192,206182,12,0,207601,0:0:0:0:
dennischan
General
Nice skin; and also difficulty spread is quite good.
Viva
00:08:142 (2) - move it to 00:07:939; the "kyun" note is there
00:16:655 (1,2) - move forward one beat maybe
add slider with 00:40:777 as start and 00:41:182 as end; to keep consistent style
00:48:074 - the music suggests a repeat slider here 00:48:479 -
00:51:317 - 00:51:723 - the same
01:53:547 (1,2,1,2) - too much straight line sliders :(
Happy
01:02:466 (2,3,4) - move forward half beat
01:05:709 (2,3,4) - same
01:12:398 - add note here
01:12:601 - here too
01:13:006 (3) - move forward half beat
01:15:439 (2,3,4) - same
01:18:682 (2,3,4) - same
01:55:979 (5) - same
02:02:466 (4) - same
02:13:412 (1) - shorten by half a beat and move backward(to the right) half a beat
02:16:655 (1) - same
02:26:385 (1) - same
02:29:628 (1) - same
sejiro's hard
Too less notes in general
HP drain is also not appropriate
you should make it lower
00:02:669 (1) - I think this spinner should be deleted for consistency
00:06:115 (1) - delete this
00:31:250 (7) - why not four circles
00:35:709 (1) - I think there should be return sliders for each kabadi note
00:42:196 (1) - same
00:52:736 (1,2,3) - why only three notes
00:54:966 (1,2,3,4,5,6,7,8,9) - I think you should map with the kimimi notes and keep pace with the music
01:03:885 (3,4,5) - where did the "churuchuchu" go
01:07:128 (3,4,5) - same
01:16:858 (3,4,5) - same
01:20:101 (3,4,5) - same
01:46:250 (7) - there should be a slider instead to illustrate miku falling
theramdans
hi m4m

Viva
I suppose this is an easy diff so here is my thought: AR 5 is too fast for an Easy, use AR4 or AR3
00:08:952 (3) - [40||368]
00:09:763 (1) - [148||176]
00:10:574 (2) - [288||64]
00:19:493 - start the break section here (you can drag it)
00:43:817 (2) - [328||240]
00:56:182 (2) - [132||144]
01:02:871 (3) - [260||200]
01:10:979 (3) - [184||236]
01:15:844 (2,3,1) - why so sudden spacing inconsistency, it is bad for Easy, fix it.
01:27:601 - start the break section here (you can drag it)
01:45:439 (2) - [260||308]
01:49:088 - add a circle here
02:18:682 (2) - [308||60]
02:23:142 - this part is empty, fill it with sliders maybe
02:27:601 (1) - so sudden spacing change [128||156]
02:37:331 - start the break section here (you can drag it)
03:00:033 - same^
03:08:142 (3) - [160||276]
03:14:223 (2) - so sudden spacing change [240||176]

I suggest you hitsound those slider ticks during the kiai with a clap sound, it really fits the song ^^

Normal
I dont know, but the sv in this diff is same with Easy, which is supposed to be different,usually.
00:10:574 (2,3) - [180||256]
00:13:006 (1) - maybe you should replace this slider with a new one, it makes the spacing messy (prev 1.23)
00:17:466 (3) - [44||296]
00:19:493 - start the break section here (you can drag it)
00:34:493 - add a circle
00:36:925 (2) - [224||84]
00:38:952 (1) - [204||264]
00:40:574 (3) - [440||120)
00:40:979 - add a circle here
00:54:358 (3) - stack with 1
00:56:182 (3,4,5) - [88||152]
01:03:277 (3) - [256||228]
01:03:277 (4,1) - [184||144]
01:05:709 (2) - [20||332]
01:12:601 (3) - [292||304]
01:13:006 (3) - [408||336]
01:16:655 (4,1) - [268||132]
01:18:682 (2) - [452||24]
01:22:736 (1) - remove NC, [0||332]
01:27:196 - start the break section here (you can drag it)
01:40:574 (1) - [304||132]
01:45:439 - ctrl + g
01:47:061 (1) - [280||16]
01:49:088 (1) - [228||232]
01:49:493 (2) - ctrl + . and then [288||136]
01:51:925 (2) -[184||128]
02:12:196 (2) - [392||240]
02:13:006 (3,1) - [280||248]
02:14:628 (1) - [392||240]
02:16:655 (1) - way too far [220||128]
02:18:682 - 02:21:115 - why is everything 0.68~0.69 suddenly? keep at 0.8
02:23:142 (1) - [144||132]
02:26:385 (1,1) - STOP jumping like this pls
02:27:601 (1) - [464||152]
02:30:844 (1) - [192||152]
02:32:466 (2) - [164||208]
02:37:331 - start the break section here (you can drag it)
02:48:277 (3) - [264||320]
02:52:736 (2) - [180||272]
03:00:033 - start the break section here (you can drag it)
03:16:250 (1) - [20||264]
03:21:115 (1) - STOP jumping like this pls, fix it

urgh I am tired, hope these help!
smallboat
Hi,pochamin。From popner's modding team.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.


[General]

Difficulty illegible.Proposed reference ranked map to mapping.

[Viva] Notice: Why is AR5 ? Too quickly,suggest AR2 or 3(recommend).(Because it is easy

mode.)(unrankable) and DS.
SV speed is 0.80~1.00x.
SPOILER
00:09:763 (1) - This DS have a bit problem,0.7x? (Should 0.8x)
00:34:898 (2) - Slider end should add whistle? (Because 00:32:871 (2) have added.)
00:38:952 (1) - Please put another location,beacuse it can"t hit the Hp Bar. (unrankable)
00:42:601 (1) - Blanket (2)
00:50:304 (2) - Move to (296|200),blanket.
00:56:182 (2) - Move to (132|145),make good pattern.
01:01:655 (2) - DS. Shouldn't place here to make a pattern,read hard.
01:09:763 (2) - DS
01:17:871 (1) - ^
01:40:979 (2,2) - Try to do symmetric?
02:04:290 (2) - Move to (285|201),make good pattern.
02:27:601 (1) - DS.
02:30:844 (1) - DS.
03:09:358 (1) - Blanket 03:08:142 (3) slider head.
03:13:006 (1) - DS,(480|288).

[Happy] AR+1~2 OD+1 SV is shouldn"t the same with viva diff. Notice DS.

SPOILER
00:06:520 (1) - Please put another location,beacuse it can"t hit the Hp Bar. (unrankable)
00:17:770 (1) - Start should place 00:18:074. End at 00:19:493
00:43:817 (2) - Slider head stack 00:42:196 (3) .
00:45:844 (2) - Blanket(3).
00:48:074 (3) - Don"t overlap (2). Pattern is not good.
00:51:723 (4) - Unrankable. Please place down.
00:52:736 (1) - Please put another location,beacuse it can"t hit the Hp Bar. (unrankable)
00:53:547 (2) - Unrankable. Please place down.
00:56:182 (3,4,5) - Stack a lot.
00:57:601 (4) - Move to white line.
01:03:885 (1) - DS,it is read hard.
01:17:871 (1) - ^
01:47:061 (1) - DS,place so far.
01:53:547 (1) - DS,it is read hard.
02:06:115 (2) - Slider head move to 02:06:317,02:06:115 (2) add note.
02:14:628 (1) - DS,place so far.
02:16:655 (1) - DS
02:17:871 (1) - ^
02:19:493 (3) - ^
02:23:142 (1) - Too many exhumation
02:48:277 (3) - DS
03:21:115 (1) - DS
03:24:561 (1) - Spinner end sound should add a green line 10% volume? (Feel shouldn"t have sound.)




[seijiro's Hard] AR+1 OD+2

I checked this diff for a while.
I dont like this mapping style.
Find that you spent a lot of circle, a bit slider.This mapping style is 2009~2010, too old.
Maybe you should turn mapping style on this diff. You can put more sliders.
Proposed reference ranked map to mapping.
Good Luck.



[Other]

1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you improved.
3.Hope my mod is useful to you.
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