you know why im here moeway
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
i'd go with a bump in overall volume for all the diffs, sounds too quiet sometimes and the less than 20% volume sections might get some BATs picky about "inaudible" objects (its barely audible on default volume settings)
[Easy]
i'd go with AR+1, up to you
00:10:116 (1) - is that M for Moway i see what you did there
00:16:432 (2,3) - maybe blanket this like you did at 00:15:168 (1,2)
00:27:800 (1) - i wonder why you didnt put a finish on this spinner, there is a gigantic finish in the music where the spinner ends
00:57:168 (1) - try starting this spinner at 00:58:116, fits the music better imo
01:27:168 (3,4,5,6) - 4 consecutive notes might be a bit intimidating to play for newbies, consider swapping 01:27:168 (3,4) for a slider
02:00:326 (3,5,2) - forgot the drum sample on these (clap pattern)
02:05:062 (3,4,5,6,7) - same thing here with consecutive notes, i would recommend you do slider - 2 notes - slider - 2 notes style pattern
[UWS's Normal]
dat grammar on UWS's
00:13:905 (2) - how bout a whistle? you did one at 00:18:958 (2) for practically the same piano sound
00:29:063 (2) - same here with the whistle, i can hear a piano sound in the music
00:57:484 (1) - same as easy, i think spinner sounds better if you start it at 00:58:116
01:18:642 - this and 01:18:800 felt really empty, since you followed the background tapping in 01:18:958 (1,2,3,4) but didnt initiate it here. maybe add a 1/4 slider to cover these
01:47:378 (3) - i'd lower the end a bit, its almost touching the hp bar
[Hard]
00:20:221 (1) - i'd say manually stack this, stack leniency causes it to locate towards the right of 00:19:905 (8) which doesnt look very good imo
00:31:274 (3) - was whistle on slider body intentional?
00:35:063 (6) - take off the drum whistle on the start, it doesnt really sound right given that you didnt use it anywhere else
00:44:221 (1) - not a really necessary NC here, the stacks are still part of the dark blue combo music wise (as in no need to NC to indicate the stacks if that was your intention)
01:10:116 (6) - NC should start here so the square formation will have the same colour
01:18:800 - feel a bit empty here since the music plays a sound, how bout add a note to bridge 01:18:326 (1,2)?
01:34:431 (4) - drum sample on the end, it is in the music; same to 01:35:852 (3)
01:42:326 (1) - beizer curves? wouldnt it be better to use the new algorithm here
01:44:536 (4) - drum sample on end, and add to 01:45:957 (6) as well
02:00:326 (2) - drum sample on start; on 02:00:957 (5) as well
i see that fail spike when the kiai time begins :3
Excuse me for my 80% hitsound mod, have a star and good luck~