What the fuck
If you could play with SB w/o getting seizures, you're most definitely fainting out after this
I love it
If you could play with SB w/o getting seizures, you're most definitely fainting out after this
I love it
Well, lol, disable the storyboard XDbaraatje123 wrote:
What the fuck
If you could play with SB w/o getting seizures, you're most definitely fainting out after this
I love it
7K Column:[]
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
Thank you for this mod, Blocko, it was really useful ^w^Blocko wrote:
[Shi-Ra's 7K Forgotten Extra]Mod inside00:13:158 (13158|2,13158|0,13158|4,13158|6) - Snap the notes up to 00:13:188 - , including 00:12:358 (12358|3) - this LN's end up to the same time. That's when the crash actually happens. - Yeah, thanks, I thought alot about where it should be ended~
00:14:388 (14388|3,14988|2) - Move both notes one column to the left for easier playability - It ruins handbalance here but well, if it's easier to play
00:25:088 - Add a note at 5 for the synth - Done.
00:27:988 (27988|3) - Move to 5 for easier play - Remodelled in another way, thanks~
00:28:388 (28388|3) - Move to 3, same reason as above - Same ^
00:28:788 (28788|4) - Move to 6, same reason - Same ^
00:32:788 - Make this part have a simple triplet instead of the notes going into the right-hand LNs for easier readability
Somewhat like this: http://puu.sh/iTBzx/c8e6588c4a.png - Well, done~
00:34:588 - Same as above, making the pattern easier to read will make this easier to do. http://puu.sh/iTBDk/3b75fa95ce.png - No, sorry, it's easy enough to play for extra.
00:52:788 (52788|1) - Snap LN's end up to 00:53:158 - - Oh dam, my fault, done.
00:54:758 (54758|6,55158|3) - Combine these LNs as the synth doesn't actually change its pitch - Remodelled~
00:59:958 (59958|4) - Move to 6 for easier play - No, sorry, pattern balance.
01:03:558 (63558|2) - Move to 4, same reason as above - Hum, I agree about this one~
01:10:358 (70358|1,70458|3,70558|6) - Rearrange to 2,3,4, same reason - Done.
01:13:558 - Add another note here for more impact - Done.
01:15:558 (75558|2) - Move to 4 for a more comfortable approach - Rearranged/
01:21:358 (81358|3,81958|2) - Ctrl + J. Both for easier play and reading. - Well, maybe~
01:31:558 (91558|6) - Move to 4 to avoid minijack - Done.
02:27:558 (147558|3) - Remove to prevent minijack? - No, it should be there according to the beat.
02:47:758 (167758|4,167958|1,168058|2,168158|3) - Move all notes one column to the left for easier play - Rearranged in another way.
02:54:158 (174158|6) - Move to either 4 or 5, same reason as above - Done.
02:59:258 (179258|4,179358|3,179458|2) - Move all notes one column to the left, same reason. - No, sorry, stair pattern plays comfortable enogh with these LNs.
No reply means fixed (cdh gave me permission some time ago)Surono wrote:
kwek
[Cdh's Oni]
- 00:15:488 (45) - add note? kat?
- 00:15:888 (48) - i think this fit if Don... low to high pitch
- 00:19:188 (70) - kat?
have diffeei mean this pitch fit with kat, for kick sound *and consistence with diff Muzu @_@ but i hear this pitch is don too in here ... aa cant fine many sound like thiz *braah what i am typink Lol, it's still low pitched, keeping d- 00:45:188 (236) - this can fits with Finisher ww
- 00:53:158 (292) - ^?
- 00:59:558 (338) - ^
- 01:01:158 (349) - ^
okay many finisher must.. aa ar u lazy or.. petar person.. aa i mean forget,maybe.. just it, just need finish.. if u like, and nice style*jk lel- okay i really lazy.. sory just it ;w; selfmod is better hhhh3h
00:13:188 to 00:19:588 - I'm a bit confused with the layering here. On one part, the synth wasn't fully followed, and on the next one, it is.
Fully map the synth here so players can understand what you're layering here.
- I followed only main drums here, and it's very hard when I add notes like this.
03:05:958 to 03:10:758 - Fully map the synth here, too, at least to be consistent with layering. - ^
The ring.png is used in fxtra, nya nya123's hard, and insaneziin wrote:
Hi,
[SB]
I see you made some changes. Here's a few more:
https://copy.com/2hWAAlk6gj7edgaYNote: I don't seem to have "whait.jpg" in my folder. I don't think I deleted it? Ring.png isn't used anywhere.
- Center the pulse as it expands
- use loops to reduce the OSB complexity
- remove excess transparency (all of it, you don't need transparency when you use additive blending)
- Move background items into the background so you can turn off layers properly
- Compress images to save space
[Failed Consciousness]
sorry I can't mod this. The only things wrong with it are quality related patterns. I'm of the opinion that in a 6*+ difficulty, everything goes so long as it doesn't break the rules. The QATs will almost certainly find issues with it and cite quality issues. There were no errors I could see.
I will say it's horrendously overmapped, which is something they might bring up. I could do an overmap mod if you really want, but I don't think you care about overmapping. PM me if so.
I will check it later.baraatje123 wrote:
It automatically deleted itself because the client said it wasn't used anywhere
Where did it actually got used?
I check and never saw it O.o
whait.png, it used in here in the following timestamp:baraatje123 wrote:
It automatically deleted itself because the client said it wasn't used anywhere
Where did it actually got used?
I check and never saw it O.o
Update -> http://puu.sh/j03fX/4d130b14f2.osuBlocko wrote:
Remember me? (sorry for the long wait ;_;)
[7K Reika's Maximum]Mod inside[]00:14:288 (14288|0) - Move to either 2 or 3. Most of the synths there don't have that as a minijack, so this is just for consistency. moved
00:25:688 (25688|4,25788|3,25888|4) - Ctrl + H and move 00:25:788 (25788|0) - to 5 for hand balance it doesn't make a difference between your suggestion and my pattern, but this change doesn't wrong to change too. changed
00:27:388 (27388|6) - What's the LN for? changed to normal note
00:37:988 to 00:38:788 - Personally, I think this part stands out a bit too much as we're still just starting off of the song. Also somewhat of a little diff spike because of the chordstreams there. Nerf this a bit? why need to nerf if it can be readjust to be more comfortable
00:38:788 to 00:51:588 - As I said in the General section, this part could use more notes. The chord consistency is also pretty off there, as some of the chords there are single notes later on, even though they warrant enough for a 2-note or 3-note chord.
A combination of 3-note chords as kick and clap or kick and crash and 2-note chords as the kick would work wonders at this part, as it will make this section pretty consistent with the chords. i wanted to add them, but i feel like it if i just reworked the full 1/4 pattern
00:53:158 to 00:59:558 - Again, could use more notes here. Same suggestion as above, but try to follow the sounds here a lot more. same with before
00:59:558 - Add a note on 2 for more impact added
01:01:158 to 01:04:358 - Add a note for every kick that you hear in this part to fully follow most of the sounds heard. added
01:05:958 to 01:12:358 - Same suggestion about consistency in this section. Map in more notes. i feel more focusing on the snare &
01:15:558 - Add a note here for crash impact added
01:16:358 - Same as above added
01:17:158 to 01:18:758 - 4-note chords during a stream might be a bit much here. Reduce to 3-note chords? i don't think so
01:29:958 (89958|6,90058|6,90258|6,90458|6,90558|6,90758|6,90858|6,91058|6,91258|6,91358|6) - Spread this out more. This is rather uncomfortable to play on the right hand, especially with the notes near the jack section. arranged
01:41:958 - Add a note on 1 for the crash added
01:51:158 (111158|1,111258|1,111358|1) - What are these minijacks for? I don't think this warrants a jack, and it looks out of place for this section.
Same for these ones: 01:52:358 (112358|4,112458|4,112558|4) - and 01:53:558 (113558|5,113658|5,113758|5) - fixed all
01:58:758 to 02:09:958 - This is a good time to add more notes as we're in the Kiai. 3-note chords for the kick/clap/vocal or kick/finish/vocal and 2-note chords for the kick/vocal would be wonderful here as it'll capture the feeling of the song. working on them
02:09:958 to 02:11:558 - This definitely needs more notes here. It feels rather unimpactful without a lot of them present, especially when we're building up to the next Kiai.
As a visual, make it similar to this one at 01:55:558 - .will added note soon
02:11:558 to 02:17:958 - Also another good time to map in more notes. Again, 3-note chords for the kick/clap/vocal or kick/finish/vocal, and 2-note chords for kick/vocal. changed
02:17:958 to 02:21:158 - Add a note for every crash and clap that you can hear here. Also, randomize the notes more for more variety. added note
02:21:158 to 02:22:758 - Make the patterns here to have a better flow with each other for easier playability. prefer like this
02:22:758 to 02:24:358 - Same suggestion as above, but somewhat like this for the best effect: http://puu.sh/iTPQY/06b2af2e01.png same
02:24:358 to 02:30:758 - This section is less dense than 17VA's 7K Hyper, which should be the other way around. Add notes here to show some difficulty progression between diffs.
02:30:658 - Add a note here for the snare. added
02:52:958 - Add a note and 02:53:058 - add a note here for the synth. added
02:59:558 to 03:01:358 - The LNs here seem to be early by 1/4. removed
03:02:758 to 03:04:358 - Music is building up to the chordstreams, so add more notes here. added
03:04:358 to 03:05:958 - This should be like a mirrored version of 02:51:558 to 02:53:158 - to show off some variety here. i don't really want to change this :/
03:11:158 - Add 2 notes here for the kick and clap. added
03:15:558 to 03:18:658 - I think this ending isn't really impactful enough. There's a mappable 1/4 stream there which suits the ending and it'll give a better feeling off of it. Add a 1/4 stream in between, but be sure to avoid any minijacks for maximum comfortability. i think it doesn't really needed, but i added full 1/4 at the end part
Well, that's all I have for the map.
Good luck!
Baraatje123 wrote:
I WANT THAT CAKE
ThanksRakuen wrote:
As requested!LegendDefault = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changedAdvanced
- Prefer AR6
- 00:51:688 (1) - gg, don't try this! :v (too less ready time)
- 00:53:158 - Finish
- 01:02:758 (1,2) - Just my opinion, it doesn't look good with both of the shapes together. I'd make them both same shape (curve), and best not to corner it XD
- 01:05:558 - Clap?
- 01:05:958 - Finish
- 01:07:558 - Remove Finish
- 01:14:758 - Finish, remove for 01:15:158 -
- 01:16:358 - Finish?
- 01:29:958 - ^ ? Are those missings?
- 01:55:558 (1,2) - Make it mirror They are. Just moved them for distance issues (as I don't think jumps are suitable here)
- 02:03:558 (1) - Too close to 02:02:758 (3) - imo I personally really like it this way
- 02:14:658 (4) - Might be a little hard for Advanced It's only a triplet. And it's also fairly low BPM (150) so I'm quite sure this is fine
- 02:38:858 (1) - :v
- 02:40:358 - Finish
- 03:08:858 (5) - Removing this sounds nicer
- 03:09:558 (2,3,4,1,2,3,1,2) - A bit bad overlaps here, the edges touching each other
- 03:15:558 (1,2,3) - Looks copy pasted 03:09:158 (1,2,3) - , but this part has overlaps?
- 03:16:758 (4,1,2,3,1) - Oh nuu, DQ might find this! Redid this part
A lot finishes missing for me, try going through the whole diff ;3
Good luck!
It doesn't need to be under 2,0 if it's a mixed set as long as it ha a reasonable spread which this map does. Tho to be honest I do not understand that rule and I would like to see <2,0 diff hereFrim4503 wrote:
i think you cant rank this cuz mania diff is not ready.
mania diff need full spread too (lowest diff must belom 2.0).
i think you can rank this map if only osu and taiko
no offense just sharing opinion
So what that it's sumbitted 2 years ago, this rule got amended long time ago so you would have time to adjust. Making up such excuses for not making a NM diff that would take max 1h to make is just extremaly lazy.Baraatje123 wrote:
If the map was recently submitted this indeed would have been the case
This is 2 years old, the rule didn't apply by then (just as the custom diff names and such) so this is fine