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GRANRODEO - Can Do (TV Size)

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Topic Starter
Boncho
This beatmap was submitted using in-game submission on Freitag, 25. Oktober 2013 at 16:26:41

Artist: GRANRODEO
Title: Can Do (TV Size)
Source: Kuroko no Basuke
Tags: Anime Bonch0
BPM: 200
Filesize: 22187kb
Play Time: 01:29
Difficulties Available:
  1. Easy (2,07 stars, 91 notes)
  2. Hard (4,86 stars, 199 notes)
  3. Insane (5 stars, 289 notes)
  4. Normal (3,66 stars, 114 notes)
Download: GRANRODEO - Can Do (TV Size)
Download: GRANRODEO - Can Do (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
artist: グランロデオ [GRANRODEO]
song: Can Do

SKIN BY Yukyy|| Get the full Skin HERE
MAPSET:
- EASY -100% FINISHED!
- NORMAL -100% FINISHED!
- HARD - 100% FINISHED!
- INSANE-100% FINISHED!

shikyu
hi, from #modreqs, wow I mapped this but not submitted
timing: BPM is fine, just change the offset to 555, it should be enough
don't forget to adjust green line timing too

good luck with this mapset~
Topic Starter
Boncho

shikyu wrote:

hi, from #modreqs, wow I mapped this but not submitted
timing: BPM is fine, just change the offset to 555, it should be enough
don't forget to adjust green line timing too

good luck with this mapset~
Done!~

thanks :D

Edit: changed offset to 530 since it sounds better
EneDZakura
Hi

Easy
00:25:130 (4) - K K K K
00:26:930 (1) - J J J J
00:27:530 (2) - ^ and add an arrow
01:26:930 - add spinner

Normal
00:02:630 - add hitcircle
00:38:330 (7) - decreased and add arrows

Hard
00:38:630 (2) - add arrow
00:47:330 (6) - ^
01:03:680 (3) - not in rhythm
01:13:280 (3) - ^
01:26:930 - add spinner
Hard is very easy

Insane
01:03:680 (5,6,7,8,9) - not in rhythm
01:07:130 (7,8) - ^
01:13:280 (5,6,7,8,9) - ^
01:16:730 (2) - ^
01:26:930 - add spinner
Insane is very easy
Topic Starter
Boncho

DnJeiser wrote:

Hi

Easy
00:25:130 (4) - K K K K I
00:26:930 (1) - J J J J
00:27:530 (2) - ^ and add an arrow
01:26:930 - add spinner done

Normal
00:02:630 - add hitcircle done
00:38:330 (7) - decreased and add arrows

Hard
00:38:630 (2) - add arrow done
00:47:330 (6) - ^ done
01:03:680 (3) - not in rhythm
01:13:280 (3) - ^
01:26:930 - add spinner done
Hard is very easy

Insane
01:03:680 (5,6,7,8,9) - not in rhythm
01:07:130 (7,8) - ^
01:13:280 (5,6,7,8,9) - ^
01:16:730 (2) - ^
01:26:930 - add spinner done
Insane is very easy
I changed Insane , it should be harder and better now!
thanks for modding :D
EneDZakura

Bonch0 wrote:

I changed Insane , it should be harder and better now!
thanks for modding :D
Good Luck, i m love this Anime ^_^
sjoy
Hi from M4M :)
Easy:
00:02:930 (4) - NC
00:35:330 (2) - adjust it to make blanket better
00:41:330 (1) - I think it can stack with 00:38:630 (6) -
01:16:130 (2,2) - plz let them set a same high place
Normal:
00:22:730 (1) - too closed
00:42:530 (5) - stretch to 00:43:130
00:43:730 (6) - stretch to 00:44:330
00:47:330 (2) - stretch to 00:47:930
Hard:
00:10:730 (3,4) - I think add clap on the head of the slider not end
00:11:930 (3,4) - ^
00:27:230 (2,3) - ^
00:28:580 (5) - NC
01:26:930 (1) - add clap
Insane:
00:09:080 (5,6) - I think is not suitable for stacking or 00:08:780 (3,4) - stack
00:20:930 (5) - NC
00:21:080 there a 1/6 rhythm not 1/4 try to use slider
that's all
GOOD LUCK :)
Topic Starter
Boncho

sjoy wrote:

Hi from M4M :)
Easy:
00:02:930 (4) - NC done
00:35:330 (2) - adjust it to make blanket better
00:41:330 (1) - I think it can stack with 00:38:630 (6) - srry dont want it to
01:16:130 (2,2) - plz let them set a same high place done
Normal:
00:22:730 (1) - too closed fixed
00:42:530 (5) - stretch to 00:43:130 no
00:43:730 (6) - stretch to 00:44:330 no
00:47:330 (2) - stretch to 00:47:930 no
Hard:
00:10:730 (3,4) - I think add clap on the head of the slider not end done
00:11:930 (3,4) - ^ done
00:27:230 (2,3) - ^ done
00:28:580 (5) - NC done
01:26:930 (1) - add clap done
Insane:
00:09:080 (5,6) - I think is not suitable for stacking or 00:08:780 (3,4) - stack fixed
00:20:930 (5) - NC fixed
00:21:080 there a 1/6 rhythm not 1/4 try to use slider I dont think that they are 1/6 or I dont get it :o
that's all
GOOD LUCK :)
thanks for modding! :)
Rizia
[General]
your hitnormal can change to hitclap , it too noise now

[Insane]
00:08:780 (3) - remove clap
00:20:930 (1,2,3,4,5,6) - http://puu.sh/4dpbU.jpg
00:23:780 (3) - blanket
00:24:230 (4) - x272 y136
00:32:930 (2) - blanket
00:33:380 (3) - ^
01:03:380 (4,5,6,7,8) - i am not recommended here to use 3/4
01:06:830 (6,7) - ^
01:12:980 (4,5,6,7,8) - ^

[Hard]
00:01:730 (1,2) - http://puu.sh/4dpLD.jpg
00:13:730 (1,2,3,4) - little bit messy
00:20:930 (4) - End at00:21:530 -
01:26:930 (1) - remove clap

[Normal]
00:28:130 (3,4) - remove clap

[Easy]
pass



i think this map neet more work
Topic Starter
Boncho

Kawaiwkyik wrote:

[General]
your hitnormal can change to hitclap , it too noise now done

[Insane]
00:08:780 (3) - remove clap done
00:20:930 (1,2,3,4,5,6) - http://puu.sh/4dpbU.jpg done
00:23:780 (3) - blanket done
00:24:230 (4) - x272 y136 dont know why but ok....
00:32:930 (2) - blanket nope
00:33:380 (3) - ^ done
01:03:380 (4,5,6,7,8) - i am not recommended here to use 3/4 gonna fix this later
01:06:830 (6,7) - ^ gonna fix this later
01:12:980 (4,5,6,7,8) - ^ gonna fix this later

[Hard]
00:01:730 (1,2) - http://puu.sh/4dpLD.jpg done
00:13:730 (1,2,3,4) - little bit messy done
00:20:930 (4) - End at00:21:530 - done
01:26:930 (1) - remove clap done

[Normal]
00:28:130 (3,4) - remove clap done

[Easy]
pass



i think this map neet more work
I am new at mapping so please dont expect too much from a noob :|
thanks for modding
pieguyn
hi ~

[General]
claps & finishes are really weird 0.0 for me claps should be placed to carry rhythm (e.g. on every 2nd and 4th beat), but there's hardly any claps here. imo you could also try adding more finishes to match the real strong downbeats and emphasize some other parts :? kind of hard to explain :cry: so I just suggest to look at some recent ranked maps to see the usage of claps/finishes ~
whistles seemed much better for me, so even if you agree with above, keep whistles plz ;)

[Insane]
disable countdown
00:23:780 (3) - http://puu.sh/4fqt8.jpg better blanket?
00:23:780 (3,4) - spacing too close
00:24:380 (5) - http://puu.sh/4fqk0.jpg looks nicer imo
00:47:030 (3,4,5) - stack (5) on 00:46:130 (1) - ?
00:47:930 - imo pause here is too slow for insane diff, mb continue rhythm through here?
00:50:030 (6) - imo split into 2 notes matches vocals and also makes sense, cause you "hit" more on a strong part
01:02:630 (5,1) - spacing too close cause you use this spacing for 1/2s right there. move it out plz
01:08:030 (2,3) - spacing too close

[Hard]
00:09:530 (6,1) - spacing too close
00:10:130 (1) - http://puu.sh/4fqyq.jpg better blanket?
00:11:330 (1) - ^
00:13:730 (1) - spacing too close again
00:14:930 (1,2,3) - well now spacing is too far 0.0 if you agree go through the rest of the map and fix spacing plz, no need for me to go pointing out every single one :P seems most of the map is 1.1x so imo keep it there
00:26:780 (1) - remove NC, no need for combo with 1 note here
00:29:030 (5) - mb make it stacked on 00:27:830 (3) - ?

[Normal]
00:10:130 (1) - split into 2 sliders seems better, sliders like this with 2 repeats can be hard to get for new players. it's normal diff so it's also better to add a faster rhythm imo
00:12:530 (1) - ^
00:20:930 (3) - ^
00:36:530 (6) - add NC cause this combo is too long
00:43:730 (6) - add NC cause this is a separate part
01:22:130 (1) - same as before
01:24:530 (1) - ^

[Easy]
spacing is off in some parts, go through and fix spacing plz
00:46:130 (1) - imo sliders like this could look nicer if you add more points, mb this? http://puu.sh/4fqMf.jpg
00:47:330 (2) - http://puu.sh/4fqMR.jpg
00:58:130 (1,2) - imo blanket pattern could look nicer here, http://puu.sh/4fqOV.jpg
01:00:230 (1) - start at 01:00:530 - seems make more sense
01:02:930 (1) - same idea about sliders, if you agree change others too plz, no need to point out every one :P
01:10:130 (3,1) - switch NCs seems better, no need for 1 note combo here

overall IMO hitsounds need more work and some spacing is wrong. anyway, rhythm seemed good for me :D so just fix hitsounds and some spacing problems and it should be fine ~~
sorry for not so detailed mod, I can't give more detailed suggestions cause some stuff would likely change anyway @_@
good luck :)
Topic Starter
Boncho

pieguy1372 wrote:

hi ~

[General]
claps & finishes are really weird 0.0 for me claps should be placed to carry rhythm (e.g. on every 2nd and 4th beat), but there's hardly any claps here. imo you could also try adding more finishes to match the real strong downbeats and emphasize some other parts :? kind of hard to explain :cry: so I just suggest to look at some recent ranked maps to see the usage of claps/finishes ~
whistles seemed much better for me, so even if you agree with above, keep whistles plz ;) I changed some on Insane, gonna fix some more later :)

[Insane]
disable countdown
00:23:780 (3) - http://puu.sh/4fqt8.jpg better blanket? done
00:23:780 (3,4) - spacing too close done
00:24:380 (5) - http://puu.sh/4fqk0.jpg looks nicer imo I dont get this form lol but I tried :?
00:47:030 (3,4,5) - stack (5) on 00:46:130 (1) - ? done
00:47:930 - imo pause here is too slow for insane diff, mb continue rhythm through here? done
00:50:030 (6) - imo split into 2 notes matches vocals and also makes sense, cause you "hit" more on a strong part
01:02:630 (5,1) - spacing too close cause you use this spacing for 1/2s right there. move it out plz I changed this part, I hope its better now :?
01:08:030 (2,3) - spacing too close^

[Hard]
00:09:530 (6,1) - spacing too close done
00:10:130 (1) - http://puu.sh/4fqyq.jpg better blanket? done I guess
00:11:330 (1) - ^ done
00:13:730 (1) - spacing too close again done
00:14:930 (1,2,3) - well now spacing is too far 0.0 if you agree go through the rest of the map and fix spacing plz, no need for me to go pointing out every single one :P seems most of the map is 1.1x so imo keep it there done
00:26:780 (1) - remove NC, no need for combo with 1 note here done
00:29:030 (5) - mb make it stacked on 00:27:830 (3) - ? not sure :o

[Normal]
00:10:130 (1) - split into 2 sliders seems better, sliders like this with 2 repeats can be hard to get for new players. it's normal diff so it's also better to add a faster rhythm imo done
00:12:530 (1) - ^ done
00:20:930 (3) - ^ not sure :o
00:36:530 (6) - add NC cause this combo is too long done
00:43:730 (6) - add NC cause this is a separate part done
01:22:130 (1) - same as before done
01:24:530 (1) - ^ done

[Easy]
spacing is off in some parts, go through and fix spacing plz
00:46:130 (1) - imo sliders like this could look nicer if you add more points, mb this? http://puu.sh/4fqMf.jpg done
00:47:330 (2) - http://puu.sh/4fqMR.jpg done
00:58:130 (1,2) - imo blanket pattern could look nicer here, http://puu.sh/4fqOV.jpg done
01:00:230 (1) - start at 01:00:530 - seems make more sense done
01:02:930 (1) - same idea about sliders, if you agree change others too plz, no need to point out every one :P done
01:10:130 (3,1) - switch NCs seems better, no need for 1 note combo here done

overall IMO hitsounds need more work and some spacing is wrong. anyway, rhythm seemed good for me :D so just fix hitsounds and some spacing problems and it should be fine ~~
sorry for not so detailed mod, I can't give more detailed suggestions cause some stuff would likely change anyway @_@
good luck :)
Best mod so far, thank you for your efforts :)
Chronotakular
Hello! Mod4Mod!

[Easy]

00:08:780 (4) - I would start this at 00:08:930. Since this is an easy difficulty, you want a pretty defined beat. Also, the way it currently is, most new players will probably hit it late.

Other than that, this map is pretty solid.

[Normal]

00:20:930 (3) - I would make the tail of this slider face north, just to make slider 4 a little bit easier to hit.
01:19:730 (1) - Are you sure a spinner is the way to go here? I guess it's fine, I just think it's a bit extreme for a normal difficulty. I would prefer normal mapping here.

[Hard]

00:03:530 (3,1) - This overlap is kinda ugly, maybe move slider 3 up a bit?
00:16:130 (1) - Maybe stack this with the head of slider 00:14:930 (1)?
00:48:530 - This point's slider velocity increase is throwing me off, since the beat doesn't really change. Perhaps make it speed up at 00:50:630 instead?

[Insane]

00:23:780 (3) - Ctrl+G?
00:33:380 (3) - Ctrl+G?
01:02:930 - 01:07:880 - You hit-sounds kinda drown out the song here, perhaps lower them or remove some of them?
01:12:530 - 01:17:480 - Same as above.
[]

That's all from me! Hope it helped! Good luck and thanks again for your mod! :D
Topic Starter
Boncho

Chronotakular wrote:

Hello! Mod4Mod!

[Easy]

00:08:780 (4) - I would start this at 00:08:930. Since this is an easy difficulty, you want a pretty defined beat. Also, the way it currently is, most new players will probably hit it late. 00:03:530 done

Other than that, this map is pretty solid.

[Normal]

00:20:930 (3) - I would make the tail of this slider face north, just to make slider 4 a little bit easier to hit. done
01:19:730 (1) - Are you sure a spinner is the way to go here? I guess it's fine, I just think it's a bit extreme for a normal difficulty. I would prefer normal mapping here. done

[Hard]

00:03:530 (3,1) - This overlap is kinda ugly, maybe move slider 3 up a bit?done
00:16:130 (1) - Maybe stack this with the head of slider 00:14:930 (1)?
00:48:530 - This point's slider velocity increase is throwing me off, since the beat doesn't really change. Perhaps make it speed up at 00:50:630 instead? I think that this part needs a speed up :o

[Insane]

00:23:780 (3) - Ctrl+G?
00:33:380 (3) - Ctrl+G?
01:02:930 - 01:07:880 - You hit-sounds kinda drown out the song here, perhaps lower them or remove some of them? done
01:12:530 - 01:17:480 - Same as above. done
[]

That's all from me! Hope it helped! Good luck and thanks again for your mod! :D
thank you for your mod ! :)
Atrue
Hello~
From my modding queue
Here are some suggestions. And here is some issue to fix I think.
General
Good mapset but hitsound is a thing to make better.
Easy
Volume of hitsound is all 100% will make me uncomfortable.Too noisy.
00:17:930 (4,5) - a little sudden to let the slider on the time.But i got no idea about hou to fix it.You made a lot of solid stuff.I mean the beat is rarely changed and often on the white line.
00:26:930 (1) - the end of the slider move a little right to contrast with the slider 2
00:38:630 (6,1) - maybe add some note here to catch the rhythm will be better.Blank is too long.
00:54:530 (2) - maybe no whistle here?
01:22:130 (1) - no finish on the end of the slider?
01:26:330 (6) - no finish here.
Normal
Volume of the hitsound is too high
00:26:930 (2) - control the distance of the slider and the note before(ai mod)
00:56:630 (2,3) - a little hard for normal diff. But not that hard you know.
00:58:130 (1,2) - parallel?
01:20:930 (2,3,4) - make the squere better look
Hard
hitsound too noisy.like this00:10:730 (3,4)
00:24:680 (7,8,9) - triple hit is not so necessary.
00:41:330 - maybe no reason i think to reduce the volume? or you can decrease it by a little but not that much.
00:57:230 (6) - no clap or add clap here 00:58:730 (2) ?just suggestion.
01:03:980 (4,5,6) - make them more like a equilateral triangle also here01:13:580 (4,5,6)
01:17:330 (1,2,3) - distance here not enough.
Insane
good map and no suggestions here except the hitsound volume.
That's my suggestions. Hope your song ranked. Thanks for joining my queue.:) .
Topic Starter
Boncho

azuretwinight wrote:

Hello~
From my modding queue
Here are some suggestions. And here is some issue to fix I think.
General
Good mapset but hitsound is a thing to make better.
Easy
Volume of hitsound is all 100% will make me uncomfortable.Too noisy. *gonna fix this later"
00:17:930 (4,5) - a little sudden to let the slider on the time.But i got no idea about hou to fix it.You made a lot of solid stuff.I mean the beat is rarely changed and often on the white line. I think it should be fixed now
00:26:930 (1) - the end of the slider move a little right to contrast with the slider 2DONE
00:38:630 (6,1) - maybe add some note here to catch the rhythm will be better.Blank is too long.DONE
00:54:530 (2) - maybe no whistle here?DONE
01:22:130 (1) - no finish on the end of the slider?DONE
01:26:330 (6) - no finish here.DONE
Normal
Volume of the hitsound is too high
00:26:930 (2) - control the distance of the slider and the note before(ai mod)DONE
00:56:630 (2,3) - a little hard for normal diff. But not that hard you know.DONE
00:58:130 (1,2) - parallel?DONE
01:20:930 (2,3,4) - make the squere better lookDONE
Hard
hitsound too noisy.like this00:10:730 (3,4) DONE
00:24:680 (7,8,9) - triple hit is not so necessary.DONE
00:41:330 - maybe no reason i think to reduce the volume? or you can decrease it by a little but not that much.DONE
00:57:230 (6) - no clap or add clap here 00:58:730 (2) ?just suggestion.DONE
01:03:980 (4,5,6) - make them more like a equilateral triangle also here01:13:580 (4,5,6) DONE
01:17:330 (1,2,3) - distance here not enough.I dont see a problem here :o
Insane
good map and no suggestions here except the hitsound volume.
thanks, I still need some suggestions on hitsounds
That's my suggestions. Hope your song ranked. Thanks for joining my queue.:) .
Thank you for modding! :)
Kyouren
Can i make taiko diff ?
Topic Starter
Boncho

gokugohan12468 wrote:

Can i make taiko diff ?
sure!, lets see how it turns out! :)
Hitatsu
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