updating with mod for the other diffs later, want to test something with kd rewarding...
EDIT: For your redness
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
you wont regret this
add more lead-in to all the diffs, currently starts too fast still
[Easy]
00:17:095 (3,4,5) - yeah this part can have something easier to play, also can cover the transition pretty well 00:22:313 (3) - also shorten this to 00:22:802 if you do the above rhythm, gets rid of the 1/2 gap for consistency
00:37:802 (3) - probably want NC here for musical transition
00:58:832 (2) - curve this a bit more upwards, current flow to 00:59:810 (3) is a bit unnatural
should stick to following strictly vocals or strictly instruments, too many switches between the two in earlier parts
01:22:829 (1) - should be snapped to 01:25:057 (1/3)
[Normal]
00:05:367 (4) - that red node is not at the center ww
00:23:943 (4) - i would extend this to 00:24:269, since thats where the guitar buss comes in and you completely left it blank
00:26:226 (3) - you need the assistance of my link under general from this point on for missing claps
00:34:378 (4,5) - reduce some difficulty here by using a long slider instead, or something like 00:43:001 (1,2,3)
00:51:495 (5) - didnt feel natural playing a repeat slider here, the dominant beats are at 00:51:495 and 00:51:821 which is better represented by a 1/1 slider
01:02:092 (4,5) - maybe its just me but this plays better like that: 01:18:723 (2) - another NC here will be cool to show the musical change
01:22:666 (1) - snap to 01:25:057 (1/3)
how2reduce star rating
[EmPao's Hard]
00:10:584 (3) - forgot finish on start
00:18:237 (3) - clap here also seems missing, it shouldnt be on the end of 00:18:237 (3)
00:33:889 (7) - missing finish on start
00:38:291 (2,4,5,6) - kinda overmapped here, doesnt really play well in my perspective since the music is 1/2 dominant, just use 1/2 sliders instead
00:51:821 - add a note here, the NC on 00:51:495 (1) will make more sense since this is one continuous sound
01:15:462 (6) - shorten this to 01:15:788, there is no reason to extend this slider here since you have not done it at any previous locations
01:22:666 (1) - due to the nature of the timing here, swap this for circles instead since the repeat and the end is actually unsnapped
[Insane]
00:09:769 (1) - welp NC is not really needed here since this is one phrase without 1/4 slider jumps
00:24:269 (1,1,2) - its always troubled me why you use 2 different sv here for one continuous 1/4 section, much more intuitive if you sticked to one
00:35:193 (1) - missing finish on start
00:46:914 (1) - unsnapped slider end (fk timing)
00:51:332 (2,3,1,2) - this imperfect diamond formation always bothered me while playing, do this: 00:59:810 (4) - ultra nazi but the end is not stacked on the start of 00:59:158 (2)
01:02:755 (1) - no finish on start?
01:15:788 (3) - NC should be here instead of 01:15:951 (1) so the previous combos remain consistent in their pattern of 3s
01:17:418 (5) - another missing finish
01:17:581 (1) - there goes my temptation to suggest OD8 (spinner wont get 2000 bonus on auto if you set OD8, just a heads up)
01:21:005 (4,5,6,7,1) - if you look veryy carefully this is not perfectly straight, might want to make it straight for aesthetics
[lfj's Insane]
what is this i dont even
yeah thats all from me \o/ grats for BAT status again UWS~
EDIT2: so it is 2kd hmmm...well thats another star for the map then xD
EDIT: For your redness
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
you wont regret this
add more lead-in to all the diffs, currently starts too fast still
[Easy]
00:17:095 (3,4,5) - yeah this part can have something easier to play, also can cover the transition pretty well 00:22:313 (3) - also shorten this to 00:22:802 if you do the above rhythm, gets rid of the 1/2 gap for consistency
00:37:802 (3) - probably want NC here for musical transition
00:58:832 (2) - curve this a bit more upwards, current flow to 00:59:810 (3) is a bit unnatural
should stick to following strictly vocals or strictly instruments, too many switches between the two in earlier parts
01:22:829 (1) - should be snapped to 01:25:057 (1/3)
[Normal]
00:05:367 (4) - that red node is not at the center ww
00:23:943 (4) - i would extend this to 00:24:269, since thats where the guitar buss comes in and you completely left it blank
00:26:226 (3) - you need the assistance of my link under general from this point on for missing claps
00:34:378 (4,5) - reduce some difficulty here by using a long slider instead, or something like 00:43:001 (1,2,3)
00:51:495 (5) - didnt feel natural playing a repeat slider here, the dominant beats are at 00:51:495 and 00:51:821 which is better represented by a 1/1 slider
01:02:092 (4,5) - maybe its just me but this plays better like that: 01:18:723 (2) - another NC here will be cool to show the musical change
01:22:666 (1) - snap to 01:25:057 (1/3)
how2reduce star rating
[EmPao's Hard]
00:10:584 (3) - forgot finish on start
00:18:237 (3) - clap here also seems missing, it shouldnt be on the end of 00:18:237 (3)
00:33:889 (7) - missing finish on start
00:38:291 (2,4,5,6) - kinda overmapped here, doesnt really play well in my perspective since the music is 1/2 dominant, just use 1/2 sliders instead
00:51:821 - add a note here, the NC on 00:51:495 (1) will make more sense since this is one continuous sound
01:15:462 (6) - shorten this to 01:15:788, there is no reason to extend this slider here since you have not done it at any previous locations
01:22:666 (1) - due to the nature of the timing here, swap this for circles instead since the repeat and the end is actually unsnapped
[Insane]
00:09:769 (1) - welp NC is not really needed here since this is one phrase without 1/4 slider jumps
00:24:269 (1,1,2) - its always troubled me why you use 2 different sv here for one continuous 1/4 section, much more intuitive if you sticked to one
00:35:193 (1) - missing finish on start
00:46:914 (1) - unsnapped slider end (fk timing)
00:51:332 (2,3,1,2) - this imperfect diamond formation always bothered me while playing, do this: 00:59:810 (4) - ultra nazi but the end is not stacked on the start of 00:59:158 (2)
01:02:755 (1) - no finish on start?
01:15:788 (3) - NC should be here instead of 01:15:951 (1) so the previous combos remain consistent in their pattern of 3s
01:17:418 (5) - another missing finish
01:17:581 (1) - there goes my temptation to suggest OD8 (spinner wont get 2000 bonus on auto if you set OD8, just a heads up)
01:21:005 (4,5,6,7,1) - if you look veryy carefully this is not perfectly straight, might want to make it straight for aesthetics
[lfj's Insane]
what is this i dont even
yeah thats all from me \o/ grats for BAT status again UWS~
EDIT2: so it is 2kd hmmm...well thats another star for the map then xD