00:01:454 (1) - yo center your starting point
00:33:889 (2,3) - instead of things like this, maybe just do a repeating slider? http://puu.sh/49qrX.jpg. I'm one of those guys that refuses to do rhythms like this on Easy, so that might just be my thing, but I suggest it anyway.
I'm pretty confident in this rhythm right now ._. I feel it fits nice because the player clicks along with import aspects of the phrase.
00:04:062 (1,2) - might as well make this a nice blanket. Your pattern is so close to one that it would be worth it.
00:14:334 (1,1) - I don't really like this jump for this part. His vocal is just a quiet little pickup into the main part, so I don't think a nearly 3.0x jump is necessary (I know the SV is low here, but still)
I feel that it fits because there is a loud crash on the head of the 00:14:487 (1) which starts the section, and for the whole section I follow percussion anyways. I feel the downward jump is needed.
00:32:584 (1,2) - I feel like you could swap the NC to 2. I know you want to accentuate the jump, but you have other jumps toward the ends of combos here that don't do this, and I think it's perfectly fine and readable without NCing before the downbeat.
I'm sorry I'd like to keep it because I think it does add to readability for this big spacing here.
00:35:845 (3) - I know this is kind of combo spammy, but I really like an NC here
00:37:150 (3) - and here. Perfectly understandable if you don't agree. If you do this, do so for the part starting at 00:41:697.
I'm gonna try it now and remove if I don't like it. \:D/
00:49:049 (1,2,3,1) - Maybe try to work something out here to match the symmetry at 00:49:538 (1,2,3)? Might look nice.
Current setup seems fine to me, symmetry starts on the downbeat and begins the transition into the kiai.
00:52:310 (1,2,3,4) - I'm not sure if I quite understand the reason to have different spacing between (1,2) and (3,4). It doesn't seem musically driven to me, so I guess it was just a choice you made for gameplay? It's a nitpicky thing I know, but I have to be for your maps
00:57:527 (1,2,3,4) - ^
Didn't even notice this, it's just the way that I naturally mapped the seciton. I'll sit on this suggestion for now.
01:05:363 (1,2) - this seems so plain compared to the other similar parts here. Maybe add some wiggly goodness to make it look cooler.
It's intentional for variety and contrasting flow to the 01:04:385 (2,3,4).
01:12:364 (1,3) - For this, I would suggest having (1) either closer or further from stacking with the slider end.
Seems alright. I just stacked it on the slider body, I'll fix the placement a bit.
01:17:581 (1) - Maybe it would be better to end the spinner at 01:18:397 like jonathan does on his diff. Gives a bit more time on the spinner and I think that having the spinner end on that point is just fine.
Alright then fixed. :3
01:25:057 (3) - maybe do an NC here to note that final sound.
I removed the NC here that I originally had to make all the combos here combos of three. I'll get more opinions, but I think it's much nicer without the NC.
Thank you Moway for modding! C: