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Simple Plan - You Suck At Love [Taiko|Osu]

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Topic Starter
Come[Back]Home
This beatmap was submitted using in-game submission on Samstag, 16. November 2013 at 18:14:08

Artist: Simple Plan
Title: You Suck At Love
Source: Toradora!
Tags: cdhsausageboy
BPM: 156
Filesize: 2201kb
Play Time: 01:26
Difficulties Available:
  1. Cdh's Taiko Muzukashii (4,62 stars, 246 notes)
  2. Cdh's Taiko Oni (5 stars, 400 notes)
  3. Easy (3,56 stars, 102 notes)
  4. Hard (4,96 stars, 199 notes)
  5. Insane (4,99 stars, 244 notes)
  6. Normal (4,3 stars, 147 notes)
Download: Simple Plan - You Suck At Love
Information: Scores/Beatmap Listing
---------------
Easy Done
Normal Done
Hard Done
Insane Done
Cdh's Taiko Muzukashii
Cdh's Taiko Oni
Thanks to cdhsausageboy For the Taiko Diffs :3 ^_^
AnceriI Sacred
[Perfect at Love]
Increase AR by 1 - 2
00:48:707 (4) - change it like that : http://puu.sh/43Wuo.jpg

[Good at Love]
00:23:899 (8,9) - ^ http://puu.sh/43WAf.jpg

[Suck at Love]
00:46:014 (1,2,3,4,5,6,7,8,9) - reduce space between the notes
01:26:399 (3,4,5,6,1) - ^
Asagi Mutsuki
Requested Taiko GD on mod queue!

http://www.mediafire.com/?dy9htbnmjps1kwo

Hope you like it LOL
DakeDekaane
Hi~
M4M :3

[General]
Kiai time should begin in 00:34:476.
:!: You need to set a Preview Time. I suggest it to put it in 00:34:476 too.

[Suck at Love]
00:22:937 (4,5) - Maybe make the curves open in the opposite side to avoid the overlap with the next slider?
00:26:591 (7,8) - Same as above, this could look better imo.
00:28:322 (1,2,3,4,1,2,3,4) - The jumps here are toooooo long, you should decrease the distance a bit, also don't make them overlap, as it looks very bad, for the first combo, you can rotate (3,4) 90° clockwise. And for the last, just move (3,4) a bit above or down.
00:43:707 (1,2,3,4,5,6,7,8) - This par is way confusing as you're using different spacing for the same time and in the same combo and it makes think that 00:44:283 (3,4) are 1/1 instead 1/2, you should put NCs in (3,5,7) to make this part more readable
:!: 00:48:322 (5,6,7) - Make this part look neater, and also, uncover the reverse arrow of (7) as this is unrankable.
01:17:553 (1,2,3,4,1,2,3,4) - The flow you're trying to do is good, but the jumps are a bit long again, it's just matter of decrease the spacing for them.
01:26:783 (1,2,3,4,5,6) - This could look neater with NCs in (3,5).

[Good at Love]
00:06:976 (2) - Unstack it, it may be a bit difficult to read.
00:30:245 (2) - Reverse it (Ctrl+G), this way this would flow better
00:33:514 (3) - Replace this for a single circle, there's no noticeable beat in 00:33:707 and due this it sounds a bit ankward.
00:33:707 - Reverse it (Ctrl+G), the flow will be nicer if you do.
01:16:014 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I thought this was a Hard, and some jumps here are way harder and in the highest diff, try to reduce the jumps here by a lot x.x
01:26:976 (2) - Unstack it, same as first suggestion.

[Perfect at Love]
First of all, is this a Normal? Try to use the same distance spacing for all objects, I really was surprised by the beginning x.x
Approach Rate goes to 5, fits better with the speed you have.
00:04:860 (3,4) - Avoid this kind of flow in a Normal, its a bit confusing for players in this stage as the have to go back what is a bit unexpected for them.
00:06:014 (5) - You also may need to replace this slider for something more easy to catch, like this:

00:14:283 (3) - Try arranging this slider in a way the end leads to the next note, it'll flow better.
00:28:322 (1,2,3) - Make something more simple here, all these repeats are confusing a lot to average players, try something like this:

00:33:514 (6) - As in Good in Love diff, a single circle instead this slider fits better.
00:33:514 (6) - Put NC, the combo is quite long.
00:43:707 (1,2,3,4) - Avoid this overlaps, they're very confusing, you should keep a tidy pattern in this level of difficulty.
00:52:937 (1,2,3) - I'd suggest to make a rhythm similar to 01:14:476 (1,2,3,4), not too needed, but it'd be more fitting here.
00:54:860 (1) - You should try something more simple, as I said above, like this:

01:11:783 (1,2,3) - Flow here is a bit weird imo, how about doing something like this?
01:19:860 (4) - Try to move this a bit away, being covered by previous sliders isn't very nice to see, also a bit hard to read.
01:26:014 (7) - Something like the one I suggested at 00:06:014 (5).

That'd be all from my part, good luck ;3
Topic Starter
Come[Back]Home
Thank you for mod. It really helped me to improve my mapping skills.
smallbeans
Please forget what I mod before.
If BATs see this, please cancel the kudosu, thanks.
wonders
hi~
nice map

[general]
you need at least one diff is below 3 stars
add some tags?

[Suck at Love]
name Suck At Love?
00:17:937 blanket
00:19:668 blanket
00:24:283 add 10%
00:27:360 ^
00:26:207 too close to slider 4, move to 444,248
00:37:937 move to 512,64 and ctrl+g
00:38:514 if above is fix, then move this to 352 300
00:43:322 5,6 hard to aim
00:46:104 http://puu.sh/4IQPI.jpg
00:54:476 -20%

[Good At Love]
why looks harder than SAL?
00:48:130 move to 284,140
01:00:630 the first point move 140,128

[Perfect At Love]
00:04:283 too far! under 5 stars plz not make a more than 2.0x distance, plz check all the distance next.
00:20:630 blanket

:)
Topic Starter
Come[Back]Home
Thank You very much =3
Yumih
Hi, thank you for M4M!

Unrankable issue
Highly suggested
Suggestion
Imo = In my opinion

General

● The timing is a bit off, imo. Try this offset: 624
Don't forget to snap all the notes, green lines and Preview Point. I moved the Timing Point to an earlier part because of the Spinner 00:02:162 (1) on Insane and 00:00:630 (1) on Normal. These spinners can't be there if there isn't a Timing Point before them. If changing this, you should do it with all the difficulties, including the guest difficulties.


● Your background is in a different ratio than the recommended on the Ranking Criteria, it has bad quality and also black borders. Please, use this one, I already resized and adjusted it.

● Adding a Taiko BGs for the Taiko diffs would also be good, since the image won't get cut on nonsense parts. If you want, I made one for you:

● You should add the same Preview Time to all the difficulties, even on the guest difficulties

● Add "cdhsausageboy" to the tags, since he made the Guest difficulties.

Note: All the modding I do here is based on the offset said earlier.

Easy

This difficult needs more work, since right now it's not "easy", as the name says. If you look at it from the beatmap page you'll see that this map has what's equivalent to 2 Hard diffs and 2 Insane diffs.

To lower the star leve and have it on Easy, avoid having notes on 1/2 beats (red lines) and try using more 2 beat sliders.
Examples
Avoid


Try using
Also, avoid overlaping sliders or notes. It's difficult for newbies to read and things should look more "clean" if you avoid doing that.

● AR (Approach Rate) +2, OD (Overall Difficulty) + 2. The settings you have are too low, even for Easy difficulties.

● It's really weird that this difficult doesn't have Clap hitsounds as the other ones.


● 00:06:014 - This green line doesn't seem to be needed. Please delete it.

● 00:06:777 - ^


● 00:06:777 (4) - New combo here seems really needed.

● 00:18:701 (1,2) - I really don't recommend doing this. This is too fast for newbie players and unfit for Easy difficulties because of the notes on 1/2 beats.

● 00:20:047 (3,4,5,6) - And then again, I don't recommend having notes on 1/2 beats

● 00:31:393 (1) - Oh, this kind of sliders aren't good for Easy difficulties. Newbies might get confused because they won't know how many reverse arrows the slider has and it's a bit suddenly.

● 00:37:931 (1,2,3,4) - Yeah, same comment made previously about the 1/2 beat notes.

● 00:47:162 (1,2,3,4,5) - ^

● 00:54:854 (1) - Yeah, same comment as the one made previously about the reverse arrows. Maybe you could do something like this and add a Finish on 00:56:008

● 01:10:239 (4,5) - Same comment about the reverse arrows

● Try increasing the volume of the notes to 80% during Kiai Times since it's the strongest part of the song

● 00:34:470 - Kiai Time should start here, imo.

● 00:43:700 - End Kitai Time here and start it again on 00:46:777

● 00:55:624 - End Kiai Time here and start another one on 00:56:008 for Kiai

● 01:05:239 - End Kitai Time here and start it again on 01:08:316

● 01:23:700 - End Kiai Time here

● 01:28:316 (1) - Make the spinner sound slowy fade instead of suddenly ending it with 5% of volume. Try using several Inheriting Points (green lines)
Normal

Try not to have so many jump/anti-jumps on Normal difficulties unless it's really needed. Your spacing is too unstable right now, since it keeps changing from 1.2x ~ 1.4x. For Normal difficulties, it's better to not have them varying so much and keep it at a low value.

● OD +3

● 00:41:201 (6) - New Combo here seems needed.

● 00:28:316 (1,2,3,4,5,6) - Using 1/2 beat notes on Normal difficulties are okay, but not so exaggeratedly as it is at this part.

● 00:34:854 (1,2,3,4,5) - ^

● 01:00:239 (2,3,4,5) - ^

● 00:41:201 (1,3) - Even on Normal difficulties, using this kind of slider with many reverse arrows aren't recommended. These kind of slider looks better on Hard on Insane difficulties.

00:48:701 (4) - ^

01:26:008 (7) - ^

● 01:07:547 (5) - ^

● Try increasing the volume of the notes to 80% during Kiai Times since it's the strongest part of the song


● 00:34:470 - Kiai Time should start here, imo.

● 00:43:700 - End Kitai Time here and start it again on 00:46:777

● 00:55:624 - End Kiai Time here and start another one on 00:56:008

● 01:05:239 - End Kitai Time here and start it again on 01:08:316

● 01:23:700 - End Kiai Time here

● 01:28:316 (1) - Make the spinner sound slowy fade instead of suddenly ending it with 5% of volume. Try using several Inheriting Points (green lines)
Hard

My favorite difficult!

● 00:17:553 (8) - This flows awkwardly. How about trying this?

● 00:18:707 (1) - This note would flow better if it was stacked to the head of 00:18:899 (2) Don't forget to check the spacing with 00:18:322 (9)

● 00:29:476 (5) - Move this somewher else since 00:28:707 (3) is already at the exactly same spot?

● 00:33:899 (1) - This really needs a jump. The small spacing here confuses players because of the little pause the music has.

● 01:04:091 (2,3,4,5,6) - The triangle pattern here is good, but it's better if you a spacing of 1.3x between the notes so that it's consistent with 01:02:553 (2,3,4,5)

● 01:27:937 (4) - The flow on this last slider is a bit weird. Maybe try something like this?
● Try increasing the volume of the notes to 80% during Kiai Times since it's the strongest part of the song

● 00:34:470 - Kiai Time should start here, imo.

● 00:43:700 - End Kitai Time here and start it again on 00:46:777

● 00:55:624 - End Kiai Time here and start another one on 00:56:008

● 01:05:239 - End Kitai Time here and start it again on 01:08:316

● 01:23:700 - End Kiai Time here

● 01:28:316 (1) - Make the spinner sound slowy fade instead of suddenly ending it with 5% of volume. Try using several Inheriting Points (green lines)
Insane

Yup, nice diff!

● 01:22:354 (6) - Spacing of 1.0x here would be better for flow matters. Or maybe stacking it to 01:22:162 (5) would be even better.

00:46:201 (3) - Maybe delete this slider and make a stream that ends on 00:46:777 - ? It would be more exciting to play. Oh, and I don't mean stacked streams, because stacked streams aren't so exciting! Here's an example and, if you want, the code for it. Please don't forget the Finish on 00:46:777 (9)
Example




148,336,46008,5,0,0:0:0:0:
112,320,46104,1,0,0:0:0:0:
88,288,46200,1,0,0:0:0:0:
72,252,46297,1,0,0:0:0:0:
68,216,46393,1,0,0:0:0:0:
72,180,46489,1,0,0:0:0:0:
88,144,46585,1,0,0:0:0:0:
112,116,46681,1,0,0:0:0:0:
144,96,46777,1,4,0:0:0:0:
● 00:54:470 (1,2,3,4,5) - A stream or slider with reverse arrows would fit the song better here, imo.

● Try increasing the volume of the notes to 80% during Kiai Times since it's the strongest part of the song

● 00:34:470 - Kiai Time should start here, imo.

● 00:43:700 - End Kitai Time here and start it again on 00:46:777

● 00:55:624 - End Kiai Time here and start another one on 00:56:008

● 01:05:239 - End Kitai Time here and start it again on 01:08:316

● 01:23:700 - End Kiai Time here

● 01:28:316 (1) - Make the spinner sound slowy fade instead of suddenly ending it with 5% of volume. Try using several Inheriting Points (green lines)
Okay, that's it!

I liked the song, good luck! :)
Chamelo
Hi! :)
From my mod queue.

Well, I can't change much stuff. Your map is almost perfect. :3

General
  1. No tags and source? Please fill it with some information.
  2. Try fixing what AiMod reported. (e.g. distant snap, countdown, letterbox in breaks, etc.)
  3. Kiai too long. You don't have to use it with all chorus verse. Just the last one would be OK. (00:56:014)
  4. Some difficult doesn't have a preview point.

Easy
  1. This difficulty needs to be easier. (In order to fix "this map need at least 1 easy/normal diff.") Consider delete some notes. (Or merge them together.)
  2. 00:06:014 - Add slider.
  3. 00:09:091 - Add slider.

Normal
  1. OD+2, AR-1? I'm not sure about this. But since it's normal. OD should be more than 2.

Hard & Insane
  1. I think both looks familiar, (except patterns) consider make hard easier. (make its stars around 4.4 - 4.7) Maybe (OD, HP and AR) -1, so it'll make Hard and Insane different.

Overall, your beatmap is great. With a lively song and beautiful notes patterns, I really enjoyed it.
I'm sorry, I can't mod it much.
Good luck! ^ ^
Losertic
Hello!

From Modding Queue. (Thanks M4M)

Modding

General

  1. plz change same kiai time.

Easy

  1. I like same distance. it's easy diff.
  2. and I think not good perpect stack note by easy diff. change plz ex- 00:54:860 (1,2,3,4)
  3. 00:08:322 (3) - check aimod. (object's end not snapped)
  4. 00:18:899 (5,6,7,8) - hmm.... change this? (only rythem) http://osu.ppy.sh/ss/1072732
  5. 00:25:245 (1) - check distance. (really. umm.. it's not good idea for easy diff)
  6. 00:39:091 (3,4,5,1) - i think not good flow. change new shape
  7. 00:49:091 (4,2,3) - ^. and it's stack
  8. 00:45:245 (3,5) - stack
  9. 00:51:399 (4,5,6) - change new shape??
  10. 01:03:322 (6,7) - change one slider.
  11. 01:09:476 (3,5) - stack

    ─ actually. i think it's too hard. ummm....

Normal

  1. plz perpect setting Kiai time.
  2. setting preview point
  3. 00:14:860 (5,6) - maybe it's too hard about beginner player.
  4. 00:12:937 (1) - blanket. like this http://osu.ppy.sh/ss/1072766 move (247,327)
  5. change this.
    ─ 00:14:283 (3) - move (418,122)
    ─ 00:14:668 (4) - move (327,233)
  6. 00:17:360 (3) - like this?? http://osu.ppy.sh/ss/1072769
  7. 01:26:014 (7,1) - it's really hard about beginner player. ;_;

Hard

  1. plz perpect setting Kiai time.
  2. setting preview point
  3. 00:09:860 (1,3) - change slider shape. like this? https://osu.ppy.sh/ss/1072813
  4. 00:24:860 (9) - blanket '2 'note. http://osu.ppy.sh/ss/1072815
  5. 00:36:399 (4) - change slider shape? http://osu.ppy.sh/ss/1072820

Insane

  1. 00:46:008 (1) ~ 00:46:393 - plz stream. 00:46:585 - add note, 00:46:777 - add note, maybe much better
  2. 01:07:547 (1) - NC...?


hmm.

talk to me about easy & normal diff

- It's too hard. hmm.. i think change same distance. and change nice slider&note flow. maybe much better!

hard&insane - nice map set.
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