forum

Tomohito Nishiura - Broken Promise

posted
Total Posts
50
show more
Cartographer

raheta_adi wrote:

hi, from my queue. :D

[Cartographer's Hard]
you should copy-paste the timing points on [Normal] or [Easy]. it is definitely make this map better.

00:00:965 (3) - blanket this slider? like 00:18:759 (1)
00:03:189 (1) - fix this slider. move the last point up a bit so it create a space just like (6) to (1) 00:04:301 (2) - if you do, make this symmetry with previous slider. you can use copy and paste.
00:08:749 (3,4) - to be honest, I don't like this jump. looks random. change it?
00:18:759 (1) - not perfect blanket. fix this.
00:27:656 (1) - ^
00:33:217 (3) - seems randomly placed. I can see notes before 3 make a triangle pattern. but (3) ruins the beautiful pattern there. so I suggest you to make a square pattern by moving (3) so you can see a square pattern.
00:36:553 (1) - make this a perfect blanket
00:41:002 (1) - why don't you make it like this? 00:45:450 (1) - almost perfect,
00:47:674 (1) - move the middle point to x:248 y:140. for a perfect blanket slider.

you should use more slider shapes in this map. it's kinda boring to see curved slider again and again.
I find this diff still inconsistent on hitsounding. please review your hitsounding.
and last, there are some random placement that ruins the map.
[]
you know, I like the song. easy, and normal is fine but there is some problem on hard diff.

ok, that's all.
I hope my mod help you.

if I somehow offend you, I'm sorry. I just being honest here.
thank you.
Np, it's good to have the straight truth.

Download update

^ I might redo the map if I have the time. I'll post if anything changes
BounceBabe
Hey, from my "non-japanese" Queue!

General

- The unicode of the artist in Easy and Normal is not the same as Hard. You have to fix this.
- You are not allowed to "silence" by timing points. The end for example is 10% volume you need to have at least 15%.
- The combo colours look very depressive. How about using a little brighter ones.

Easy

00:47:118 (2,3) - There is a slight difference in spacing. 0,06x spacing, so this is almost 0,1x too much. Its clearly visible.

Nothing else, nice done!

Normal


00:03:189 (1,2) - The second slider looks a bit out of place due to the previous slider being curved. Maybe make another shape which fits the previous slider too.
00:44:894 (6,1) - This flows really bad due to the slider going straight and the circle is right. Move the circle somewhere closer to the straight slider into the direction the slider has. Makes your flow better. Something like this: https://osu.ppy.sh/ss/1059331

Hard

00:03:189 (1,1,1) - Combo spam, remove these 00:04:301 (1,1) -
00:17:647 (6,7) - The spacing changes here, you have the same 1/1 circle pattern 00:17:091 (5,6) - here, so you shouldn't change the spacing 00:17:647 (6,7) - here. Keep it consistant.
00:18:481 (8,1) - Blanket this better so it looks nicer.
00:20:427 (2) - This note is a little hidden when playing. Move it so its clearly visible.
00:33:217 (3,4) - Blanket these better.
00:34:329 (1,2) - You should stack them and not leave them like this when there is no need for this slight antijump.
00:34:885 (2,3) - This might be played as 1/2 not as 1/1. Please make normal spacing as well so its not so confusing.

The difficultie is nice but you could blanket a lot more things to make it look better!
ErunamoJAZZ
Hi Sikei-chwan~~
I know that GD not want more, but definitely you need a difficulty of more stars.
So I took the task of making one (do not care that you do not want it), must have it.

Please take a look :)

Video: http://puu.sh/50tCT.mp4 EDIT: youtube link: http://www.youtube.com/watch?v=NW2gDDxKVLk
".osu" file:http://puu.sh/50tGm.osu
EruJazz's Hard
osu file format v12

[General]
AudioFilename: 19 - Broken Promise (Orgel Version).mp3
AudioLeadIn: 1985
PreviewTime: 9299
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Broken Promise
TitleUnicode:Broken Promise
Artist:Tomohito Nishiura
ArtistUnicode:西浦智仁
Creator:Sikei-
Version:EruJAZZ's Hard
Source:Dark Cloud
Tags:Music box Cartographer
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:5
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:1.19999990463257
SliderTickRate:1

[Events]
//Background and Video events
0,0,"dark-blue-clouds7-full-hd-picture-free--nature-wide-wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
965,556.070435588508,4,2,1,45,1,0
1104,-100,4,2,1,30,0,0
2077,-100,4,2,1,45,0,0
2216,-100,4,2,1,30,0,0
3189,-100,4,2,1,45,0,0
3328,-100,4,2,1,30,0,0
5413,-100,4,2,1,45,0,0
5969,-100,4,2,1,30,0,0
9862,-100,4,2,1,45,0,0
10001,-100,4,2,1,30,0,0
12086,-100,4,2,1,45,0,0
12225,-100,4,2,1,30,0,0
14310,-100,4,2,1,50,0,0
14449,-100,4,2,1,30,0,0
17647,-100,4,2,1,25,0,0
18203,-100,4,2,1,30,0,0
18759,-100,4,2,1,45,0,0
19315,-100,4,2,1,30,0,0
20983,-100,4,2,1,45,0,0
23346,-100,4,2,1,30,0,0
27656,-100,4,2,1,45,0,0
27795,-100,4,2,1,30,0,0
29880,-100,4,2,1,45,0,0
30019,-100,4,2,1,30,0,0
35441,-100,4,2,1,45,0,0
36692,-100,4,2,1,30,0,0
38777,-100,4,2,1,45,0,0
38916,-100,4,2,1,30,0,0
41002,-100,4,2,1,45,0,0
41141,-100,4,2,1,30,0,0
45450,-100,4,2,1,45,0,0
45589,-100,4,2,1,30,0,0
47674,-100,4,2,1,45,0,0
47813,-100,4,2,1,30,0,0
49899,-100,4,2,0,45,0,0
50038,-100,4,2,0,15,0,0


[Colours]
Combo1 : 125,75,0
Combo2 : 0,106,0
Combo3 : 3,91,143
Combo4 : 173,239,236

[HitObjects]
256,324,407,1,0,0:0:0:0:
396,236,686,1,0,0:0:0:0:
436,76,965,1,2,0:0:0:0:
436,76,999,1,2,0:0:0:0:
128,84,1521,2,0,P|100:104|72:132,2,59.9999952316285,0|0|2,0:0|0:0|0:0,0:0:0:0:
76,320,2633,5,0,0:0:0:0:
240,304,2911,1,0,0:0:0:0:
376,212,3189,1,2,0:0:0:0:
376,212,3224,1,2,0:0:0:0:
180,36,3745,2,0,P|150:18|116:19,2,59.9999952316285,0|0|2,0:0|0:0|0:0,0:0:0:0:
108,256,4857,6,0,P|120:308|176:312,1,112.499991059303
192,300,5413,2,0,P|248:268|312:288,1,119.999990463257,2|0,0:0|0:0,0:0:0:0:
300,280,6525,5,2,0:0:0:0:
461,110,7081,1,2,0:0:0:0:
221,110,7637,1,0,0:0:0:0:
388,280,8193,1,2,0:0:0:0:
388,280,8749,6,0,P|341:325|275:332,1,119.999990463257,2|0,0:0|0:0,0:0:0:0:
136,272,9584,1,0,0:0:0:0:
72,120,9862,1,2,0:0:0:0:
72,120,9896,1,2,0:0:0:0:
276,212,10418,5,0,0:0:0:0:
408,92,10974,1,2,0:0:0:0:
476,260,11530,2,0,P|452:288|420:304,2,59.9999952316285,2|0|2,0:0|0:0|0:0,0:0:0:0:
476,260,12121,1,2,0:0:0:0:
344,156,12642,5,0,0:0:0:0:
256,312,13198,1,2,0:0:0:0:
100,224,13754,1,0,0:0:0:0:
256,40,14310,5,2,0:0:0:0:
256,40,14345,1,2,0:0:0:0:
180,252,14866,1,0,0:0:0:0:
420,224,15422,1,0,0:0:0:0:
200,132,15978,1,2,0:0:0:0:
328,336,16534,1,2,0:0:0:0:
352,96,17091,1,2,0:0:0:0:
188,268,17647,1,0,0:0:0:0:
84,208,18203,5,0,0:0:0:0:
140,184,18481,1,0,0:0:0:0:
188,148,18759,1,2,0:0:0:0:
188,148,18794,1,2,0:0:0:0:
412,120,19315,5,0,0:0:0:0:
328,344,19871,1,2,0:0:0:0:
188,148,20427,5,0,0:0:0:0:
72,288,20983,1,2,0:0:0:0:
72,288,21018,1,2,0:0:0:0:
240,280,21539,1,2,0:0:0:0:
240,280,21574,1,2,0:0:0:0:
380,184,22095,1,0,0:0:0:0:
380,184,22130,1,0,0:0:0:0:
292,328,22651,2,0,P|236:352|184:332,1,119.999990463257,0|2,0:0|0:0,0:0:0:0:
184,332,23242,1,0,0:0:0:0:
68,208,23763,5,0,0:0:0:0:
136,108,24319,1,2,0:0:0:0:
256,116,24876,2,0,P|192:144|172:192,1,119.999990463257,2|0,0:0|0:0,0:0:0:0:
172,187,25466,1,0,0:0:0:0:
244,188,25988,1,0,0:0:0:0:
316,192,26544,2,0,P|287:243|232:262,1,119.999990463257,2|2,0:0|0:0,0:0:0:0:
68,252,27378,5,2,0:0:0:0:
152,112,27656,1,2,0:0:0:0:
152,112,27691,1,2,0:0:0:0:
392,96,28212,6,0,P|440:152|428:196,1,119.999990463257,0|2,0:0|0:0,0:0:0:0:
120,96,29324,2,0,P|72:152|84:196,1,119.999990463257,2|0,0:0|0:0,0:0:0:0:
81,191,29915,1,0,0:0:0:0:
256,356,30436,1,0,0:0:0:0:
256,32,30992,5,2,0:0:0:0:
256,32,31027,1,2,0:0:0:0:
208,140,31548,2,0,P|256:172|304:136,1,119.999990463257,0|2,0:0|0:0,0:0:0:0:
302,140,32139,1,2,0:0:0:0:
472,312,32661,6,0,P|432:280|376:296,1,112.499991059303
360,308,33217,2,0,P|304:324|264:288,1,112.499991059303
252,272,33773,2,0,P|232:252|152:260,1,112.499991059303,2|0,0:0|0:0,0:0:0:0:
140,272,34329,2,0,P|89:290|44:248,1,119.999990463257
256,144,35441,1,0,0:0:0:0:
100,100,35997,5,0,0:0:0:0:
256,44,36275,1,0,0:0:0:0:
412,100,36553,1,2,0:0:0:0:
412,100,36588,1,2,0:0:0:0:
256,280,37109,5,0,0:0:0:0:
256,160,37665,1,2,0:0:0:0:
412,284,38221,5,0,0:0:0:0:
256,340,38499,1,0,0:0:0:0:
100,284,38777,1,2,0:0:0:0:
100,284,38812,1,2,0:0:0:0:
256,104,39333,5,0,0:0:0:0:
256,224,39889,1,2,0:0:0:0:
208,332,40446,2,0,P|256:364|304:328,1,119.999990463257,0|2,0:0|0:0,0:0:0:0:
302,332,41036,1,2,0:0:0:0:
76,100,41558,5,0,0:0:0:0:
436,100,42114,1,2,0:0:0:0:
76,248,42670,1,2,0:0:0:0:
436,248,43226,1,0,0:0:0:0:
256,28,43782,1,2,0:0:0:0:
256,352,44338,1,2,0:0:0:0:
256,192,44894,6,0,P|284:176|320:176,2,59.9999952316285,0|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,45485,1,2,0:0:0:0:
80,352,46006,1,0,0:0:0:0:
80,112,46562,1,2,0:0:0:0:
316,64,47118,6,0,P|297:33|272:16,2,59.9999952316285,0|0|2,0:0|0:0|0:0,0:0:0:0:
316,64,47709,1,2,0:0:0:0:
336,304,48230,1,0,0:0:0:0:
336,304,48786,1,2,0:0:0:0:
128,180,49343,5,0,0:0:0:0:
340,68,49898,1,2,0:0:0:0:
340,68,49933,1,2,0:0:0:0:
256,192,50177,12,0,53235,0:0:0:0:

ty ^^
Topic Starter
Sikei-
Como rompen las pelotas...°A°

La verdad no tengo ganas de agregar más diffs, quiero que así quede mi mapset, quiero rankear esto sin más problemas.Espero que me entiendas.

Also, el archivo .mp4 dice que está corrupto (?
ErunamoJAZZ

Sikei- wrote:

Also, el archivo .mp4 dice que está corrupto (?
Mentira. es culpa de winbug. para bajarlo le haces con Ctrl+S.

Tienes un lvl easy, y 2 normales... mira mi diff pls.
Topic Starter
Sikei-

BounceBabe wrote:

- The combo colours look very depressive. How about using a little brighter ones.
Cause is a depressive song..AHAHAH

Thanks BB, i fixed some things :3
Sayuki Fujimi
you should add a little bit more dificulty to yout hard diff. because it's noticed as a normal.
you should add +1 lifedrain, +1 AR
Secretpipe
<3
[Yue]
Mod porque quiero ver un map rankeado tuyo Sikei!

Easy:
  1. 00:18:203 (1,2,3,4) - de alguna forma esto podría verse un poco mejor, tal vez podrías hacer algo así:
    Tendrías que cambiar algunas cosas 00:18:203 (1,2,3,4,5,6,1,2,3,4,5) - pero yo ya lo hice para ti xD
    Code
    268,240,18203,6,0,B|220:212|216:156,1,99.999990463257,0|2,0:0|0:0,0:0:0:0:
    120,128,19315,1,0,0:0:0:0:
    160,36,19871,1,2,0:0:0:0:
    256,68,20427,1,0,0:0:0:0:
    348,32,20983,2,0,P|388:64|412:128,2,99.999990463257,2|0|2,0:0|0:0|0:0,0:0:0:0:
    256,68,22651,1,0,0:0:0:0:
    172,124,23207,6,0,P|124:88|108:36,2,99.999990463257,2|0|2,0:0|0:0|0:0,0:0:0:0:
    140,220,24876,1,0,0:0:0:0:
    240,224,25432,2,0,L|328:292,1,99.999990463257,2|0,0:0|0:0,0:0:0:0:
    416,304,26544,1,0,0:0:0:0:
    484,232,27100,1,0,0:0:0:0:
  2. 00:27:656 (1) - muevelo hacia x:396 y:188, así se vería mejor. También 00:29:324 (2) - a x:484 y:232 y por último a 00:29:880 (3) - x:396 y:276 y arreglas el spacing que sigue xd
  3. 00:42:114 (2,3,4) - se ve un poco feo imo. Tal vez deberías tratar de hacer algo así:
    Sí lo haces no olvides acomodar las siguientes notas que siguen xd
Normal:
  1. 00:04:301 (2) - se ve un poco raro este slider, trata de hacerlo un poco mejor ;c
  2. 00:15:422 (2) - muevelo a x:256 y:160 y arreglas el spacing que sigue.
  3. 00:29:880 (1,2,3) - esto podría verse así:
  4. 00:34:885 (2,3) - de igual manera podrías hacer algo así:
  5. 00:47:674 (4,5,1) - aquí también podría ser un poco mejor, 00:47:674 (4) - x:136 y:204! 00:49:343 (5) - x:256 y:84! 00:49:899 (1) - x:376 y:204!
  6. 00:49:899 (1) - no entiendo el nc de esto ;c quitalo
Cartographer's Hard:
You should have a little more variety in the sliders.
  1. 00:15:422 (3,4) - This could be better:
  2. 00:41:002 (6,7,8) - I think it looks very straight, I would recommend you do a little more variety
Espero haberte ayudado Sikei! Mucha suerte en el rank :3~
Evil_Twilight
From my Queue

[Cartographer's Hard]
check this diff's artist
00:04:301 (2) - move to x:142 y:279 to stack on 00:02:911 (6) -
00:07:637 (5) - add NC
00:14:866 (2,3) - move them a bit 00:34:329 (3,4) - try this
[Normal]
00:02:633 (5) - stack on 00:02:077 (4) - because the pitch are the same
00:05:969 (2) - move to x:332 y:132 to blacket 00:07:637 (1) -
00:17:091 (2) - move this lower than 00:16:534 (1) -
00:44:894 (6) - 1 grid up

[Easy]
00:47:674 (3,4) - why they are so far lol

pattern needs more work
you can use some blanket let them look better o.o
sheela
From mii-KK-sheela Newbie Modding/GD Team :3

[Easy]
00:47:674 (3) - Do a copy-paste 00:45:450 (1) , do Ctrl+H, and move it to x:160 y:104.
00:49:343 (4,5) - These are to far from 00:47:674 (3) .
00:49:899 (5) - Add a whistle?

[Normal]
00:24:876 (3) - Move it to x:148 y:84.
00:25:432 (1) - Move it to x:64 y:232, to have pretty much a flow.
00:44:894 (6) - Stack the tail with with the head of 00:43:226 (4) .

[Hard]
The artist in this difficulty isn't the same as the others.
00:04:301 (2) - Stack the head of the slider with 00:02:911 (6) perfectly, or, do Ctrl+J, move it to x:153 y:140, and rotate it by -57°.
00:44:894 (9) - Stack it perfectly with 00:43:226 (8) .
00:49:343 (3) - Maybe, move it to x:309 y:55, and 00:49:899 (4) to x:276 y:201?

Good Luck on ranking this map.
Cartographer
Thanks for the mods guys

download updated diff here
Topic Starter
Sikei-

Evil_Twilight wrote:

00:47:674 (3,4) - why they are so far lol
Lol'd
Kinomi
hi~hi~from my queue
normal mod

ok this song is very hard to mod...

maybe you can add some finish
use this finish http://puu.sh/62ip5.wav

sth i think you can take care,since this song is very simple,than you should do your best to make it looks pretty
for example,in normal diff,you should take care of the shape of the sliders

00:03:189 (1,2) - make these 2 sliders have same cuver

00:11:808 (3,1) - make these 2 sliders parallel

00:14:310 (1,2) - make these too sliders have same curve,and move 00:16:534 (1) - to right place to make the blanket perfect

00:32:104 (1) - maybe you can copy 00:29:880 (1) - then ctrl h ctrl j than adjust its spacing

00:34:885 (2) - this one looks ugly in edit,though players won't notice it when playing,i still think you can do a blanket here

00:50:177 (1) - use 5% volume at the end of the spinner,same in other diffs

do all you can do to make the diff perfect

Cartographer's Hard
NC is a bit mess,use NC every long white ticks
00:22:651 (4,5) - increase blanket
00:50:177 (1) - use 5% volume at the end of the spinner

good luck
Topic Starter
Sikei-
Thanks, fixed some things, waiting for Cartographer's diff
Pretty Rhythm
Hi :D
From My Queue ;)

[General]
Hitsound little noisy.. :(
It like calm song, so i suggest low volume.

[Easy]
00:23:207 (1) - blanket with 00:22:651 (6) - this
00:30:992 (4,1) - blanket

[Normal]
00:07:637 (1,2,3,4) - make it perfect square
00:12:642 (1) - Delete NC
00:27:100 (3) - Delete NC and 00:27:656 (1) - Add NC
00:46:006 (2,3,4) - How About this?


[Hard]
00:34:885 (4,5) - Make bend to look good

that's all. GL :3
YGOkid8
Easy:
00:09:862 (1) - I suggest using a 2/1 slider instead of a repeat slider (like you did the first time) for consistency.
00:18:203 (1) - I also suggest replacing with two hitcircles instead, so the downbeat at 00:18:759 - has a stronger emphasis.

Normal:
00:02:077 (4) - Replace with a hitcircle. Since there's nothing in the music at 00:02:355 - , you really shouldn't map something there. Other people will have differing opinions, but this is generally what we call "overmapping".
00:11:808 (3) - Similar in normal, I suggest replacing with two hitcircles, so that the downbeat at 00:12:086 - has a stronger emphasis.
00:33:217 (2,3) - Same as earlier.
00:38:499 (3) - Same as earlier.

Cartographer's Hard:
  1. See comments made in Normal diff, and how they apply to your diff.
Overall the mapset isn't bad, but because of "how hard" you've decided to make the Easy diff, there's not really much room for creativity in the harder diffs. imo. Apart from some aesthetic and minor flow differences, both the Normal and Hard in this mapset feel a bit too similar for my liking. To reiterate my point, your Normal diff. basically maps to everything there is to map in the music. So does Cartographer's Hard.

If you wish to keep all 3 diffs, I would suggest making Easy and Normal easier, so that there's more distinction between the difficulties. Otherwise you could choose to only have 2 diffs, so you don't have to worry as much about having the two diffs. distinctly different from each other.

That's my suggestion on how to make the mapset better overall. If you want to discuss this further, you can pm me in-game and we can talk about it further. Otherwise the 3 diffs. by themselves are not bad and are mapped to the music relatively well. I especially like how in Cartographer's Hard you use the slider shape at 00:00:965 (3) - over and over, which makes the map appear more structured and deliberate.
Mercurial
Che conchudo, hacele caso al mod de acá arriba ^ a ver si podés rankear un puto mapa.

ATENDEME VOS!.
Cartographer
So whats going on with this then?
Secretpipe
Go revive this :(
Topic Starter
Sikei-
Yeah, but i need mods ;__;
Secretpipe
Try to find some mods, revive this and call me back!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply