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Rex - Heart Of Witch

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orioncomet
This map has been deleted on the request of its creator. It is no longer available.
Azure_Kite
This map has been deleted on the request of its creator. It is no longer available.
servername_old
Nice map

แต่เล่นไม่ได้-*-
orioncomet
This map has been deleted on the request of its creator. It is no longer available.
minyeob
[Normal]
00:50:71 (1) - This spinner is too short for Normal players. Auto can get 2,000(minimum score to be ranked lol) only
And remember this. This is the easiest difficulty.

[Insane]
00:41:54 (13) - I think this is too far from (12).

Great map. Starred ;)
Topic Starter
Iluhiwizel
This map has been deleted on the request of its creator. It is no longer available.
Breeze
hi Xen~

nice song~
here's some suggestion:

some timing section:1/4 or 1/2 farward plese, 'cause if someone hit the note earlier when he is play, the sound would be the sound of front timing section

[Normal]

except for these timing section, others looks great!

[Hard]

00:21:777 timing section - no sound would make people think they are miss, just louder please
01:01:306 timing section - ^
01:14:012 - add finish
01:25:306 - delete finsh, here use slience is better, or length the slider to 01:29:542 and add a low sound finish

[Insane]

00:04:306 (2) - it covered by the front (11,12,13) with same withe color, confused, turn it to another side or just new combo here
00:05:032 (6) - covered
00:08:012 (8) - Snap To (6), with different angle

00:16:130 timing section - no sound would make people think they are miss, just louder please
00:21:777 timing section - ^
00:40:659 - new combo
00:43:748 - why not add a note here?
00:44:983 - ^
00:45:336 - ^
00:55:659 timing section - no sound would make people think they are miss, just louder please
01:23:895 spinner - end at 01:29:542

[TAG2]

this diff. the location of timing section is good
00:27:600 - new combo, this combo is too long, large number is ugly
01:24:071 spinner - end at 01:29:542


great map
star!
termerys
This map has been deleted on the request of its creator. It is no longer available.
Sleep Powder
[Normal]
00:09:07 (1) - Add a finish here?
00:11:54 (6) - ^ at end of slider

[Hard]
00:12:95 (3) - Add finish here at end of slider
00:14:71 (1) - Add finish here
00:16:13 (1) - ^
00:34:83 (3) - Spacing looks off a bit

[Insane]
00:12:95 (7) - Spacing is a bit off
00:19:48 (4) - ^
Remove Timing Section at the end.
Topic Starter
Iluhiwizel
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Iluhiwizel

animask wrote:

[Normal]
00:09:07 (1) - Add a finish here?
00:11:54 (6) - ^ at end of slider
all fixed

[Hard]
00:12:95 (3) - Add finish here at end of slider - fixed
00:14:71 (1) - Add finish here - fixed
00:16:13 (1) - ^ disagree
00:34:83 (3) - Spacing looks off a bit - fixed

[Insane]
00:12:95 (7) - Spacing is a bit off - fixed
00:19:48 (4) - ^ - fixed
Remove Timing Section at the end. - removed (Why i add time section orz..)
Thank for mod :)
Mafiamaster
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Iluhiwizel
Thank "Mafiamaster" for star and purple star xD
K2J
[Normal]
Good!

[Hard]
Jammin'!

[Insane]
Radical!

[TAG2]
Extreme!

fartownik
Yeah, everything is fine. ~Starry
Ryuukun
[All]
Please add tags

[Normal]
00:34:65 (2) - One repeat too much.
00:35:36 (3) - set it one tick earlier (1/4 tick) (only if you did the first)
00:36:07 (4) - ^
00:50:71 - i really expected a circle here. consider adding one.

[Hard]
00:36:60 (5) - Delete this circle

[Insane]
No problems

[TAG2]
00:50:36 (5,6) - spacing
01:16:04 (20,21,22) - spacing
01:16:57 (26,27) - spacing
01:17:36 (1,2,3,4,5,6,7,8,9) - i don't get why the spacing here is so extremely inconsistent

TAG2 looks like you just made it because someone told you too.
Its ugly because it has so many symetrical errors and stuff.
I only pointed those out which could really disturb the player while he's playing.
You're free to clean up the song by yourself

Star though
Doomsday
Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

timing seems fine

[NORMAL]

looks good. might be a little hard for the easiest diff though.

[HARD]

its all good.

[INSANE]

this is so crazy.....i love it

some of the combos get quite long, but thats all i can find. very fun

[TAG2]

...but this is even better. playing this in solo is awesome, with all the epic streams. good job

spacing is a bit dodgy though. it keeps changing throughout the song. it didn't mess me up, but it does feel a little bit odd. we'll see what the BAT's think about that.

despite that though, TAG2 is one of the most fun maps i have ever played. im serious.
Kudosu star'd
heartnetkung
This map is good enough to be ranked! What are you waiting for?
Tag2 is cool. The jumping parts make combos more exciting. I'd prefer not to change.

TH Translation

TAG2 looks like you just made it because someone told you too.
Its ugly because it has so many symetrical errors and stuff.
I only pointed those out which could really disturb the player while he's playing.
You're free to clean up the song by yourself
tag2 เนี่ยเหมือนกับทำเพราะคนอื่นบอกให้ทำเลย
มันแย่ตรงที่คอมโบ่ไร้ความสวยงาม ไม่มีการสมมาตร
ข้อเสียของมันคือเวลาคนเล่นแล้วมันจะรบกวนสมาธิ (เดาว่าหมายถึงเล่นแล้วรุสึกขัดๆกับรูปร่างคอมโบ)
จะแก้ยังงัยก็แล้วแต่นะครับ ไม่มีคำแนะนำเหมือนกันว่าควรจะแก้ยังงัย
orioncomet
TH Translation

TAG2 looks like you just made it because someone told you too.
Its ugly because it has so many symetrical errors and stuff.
I only pointed those out which could really disturb the player while he's playing.
You're free to clean up the song by yourself
มันน่าเกลียดเพราะว่า มีความผิดพลาดในด้านความสมมาตร(space ซ้าย และขวาไม่เท่า) และอีกหลายอย่าง
(น่าเกลียดก็น่าเกลียดไปเลย ไร้ความสวยงาม นี่มัน เพราะไป ~ โดย : คุณเอี่ยว)
ฉันเพียงแค่ชี้ในจุดซึ่งมันรบกวนผู้เล่นจริงๆในเวลาที่เขาเล่น
คุณมีอิสระที่จะจัดการกับมันด้วยตัวคุณเอง (ล้างบางมันซะ)
Topic Starter
Iluhiwizel

Ryuukun wrote:

[All]
Please add tags

[Normal]
00:34:65 (2) - One repeat too much. - Why? :(
00:35:36 (3) - set it one tick earlier (1/4 tick) (only if you did the first) - disagree
00:36:07 (4) - ^ - disagree
00:50:71 - i really expected a circle here. consider adding one. - done.

[Hard]
00:36:60 (5) - Delete this circle - Why? :(

[Insane]
No problems

[TAG2]
00:50:36 (5,6) - spacing
01:16:04 (20,21,22) - spacing
01:16:57 (26,27) - spacing
01:17:36 (1,2,3,4,5,6,7,8,9) - i don't get why the spacing here is so extremely inconsistent

TAG2 looks like you just made it because someone told you too.
Its ugly because it has so many symetrical errors and stuff.
I only pointed those out which could really disturb the player while he's playing.
You're free to clean up the song by yourself
I want to remake my map

Star though - Thank you
Thank for mod and give you Kudosu xD

Doomsday93 wrote:

= design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

timing seems fine

[NORMAL]

looks good. might be a little hard for the easiest diff though.

[HARD]

its all good.

[INSANE]

this is so crazy.....i love it

some of the combos get quite long, but thats all i can find. very fun

[TAG2]

...but this is even better. playing this in solo is awesome, with all the epic streams. good job

spacing is a bit dodgy though. it keeps changing throughout the song. it didn't mess me up, but it does feel a little bit odd. we'll see what the BAT's think about that.
I want to remake my map

despite that though, TAG2 is one of the most fun maps i have ever played. im serious.
Kudosu star'd - Thank you

Thank for mod and Kudosu Star xD
Ryuukun
>Why?

because it sounds more natural that way.
Its a advice a BAT gave me.
Topic Starter
Iluhiwizel

heartnetkung wrote:

This map is good enough to be ranked! What are you waiting for?
Tag2 is cool. The jumping parts make combos more exciting. I'd prefer not to change.

TH Translation

TAG2 looks like you just made it because someone told you too.
Its ugly because it has so many symetrical errors and stuff.
I only pointed those out which could really disturb the player while he's playing.
You're free to clean up the song by yourself
tag2 เนี่ยเหมือนกับทำเพราะคนอื่นบอกให้ทำเลย
มันแย่ตรงที่คอมโบ่ไร้ความสวยงาม ไม่มีการสมมาตร
ข้อเสียของมันคือเวลาคนเล่นแล้วมันจะรบกวนสมาธิ (เดาว่าหมายถึงเล่นแล้วรุสึกขัดๆกับรูปร่างคอมโบ)
จะแก้ยังงัยก็แล้วแต่นะครับ ไม่มีคำแนะนำเหมือนกันว่าควรจะแก้ยังงัย
Thank for Translation

orioncomet wrote:

TH Translation

TAG2 looks like you just made it because someone told you too.
Its ugly because it has so many symetrical errors and stuff.
I only pointed those out which could really disturb the player while he's playing.
You're free to clean up the song by yourself
มันน่าเกลียดเพราะว่า มีความผิดพลาดในด้านความสมมาตร(space ซ้าย และขวาไม่เท่า) และอีกหลายอย่าง
(น่าเกลียดก็น่าเกลียดไปเลย ไร้ความสวยงาม นี่มัน เพราะไป ~ โดย : คุณเอี่ยว)
ฉันเพียงแค่ชี้ในจุดซึ่งมันรบกวนผู้เล่นจริงๆในเวลาที่เขาเล่น
คุณมีอิสระที่จะจัดการกับมันด้วยตัวคุณเอง (ล้างบางมันซะ) - โหดร้าย T^T แต่ก็คิดอย่างนั้นเหมือนกัน
Thank for Translation
MoonFragrance
Did you worked in tiny grid level? if yes, you don't have to hear spacing modding.

[Normal]
00:36:95 (5) - spacing
00:34:65 (2) - how about reduce this and place circles on 00:34:65 and 00:35:18? just opinion
01:24:07 - how about add spinner? just my opinion

[Hard]
00:06:42 - add a note? just opinion
00:06:95 (4,5,6) - spacing
00:07:65 (7,8) - ^
00:08:18 (10,11) - ^
00:09:24 - add a note? just opinion
00:12:95 (3) - spacing
00:18:42 (3) - ^
00:36:60 (5) - move it 1/2 beat forward

[Insane]
01:03:77 (4,5) - spacing
01:15:60 (10) - ^
01:15:95 (12,13,14,15,16) - ^

[TAG2]
00:40:30 (12,13) - remove? just my opnion
01:14:36 (1) ~ 01:22:48 (27) - don't you think in this part, purple circles aer much harder than pink circle? just my opinion.

Nice map. Star :)
Topic Starter
Iluhiwizel

MoonFragrance wrote:

Did you worked in tiny grid level? if yes, you don't have to hear spacing modding.

[Normal]
00:36:95 (5) - spacing - done.
00:34:65 (2) - how about reduce this and place circles on 00:34:65 and 00:35:18? just opinion - (wait - -")
01:24:07 - how about add spinner? just my opinion - disagree

[Hard]
00:06:42 - add a note? just opinion - done.
00:06:95 (4,5,6) - spacing - I think it ok
00:07:65 (7,8) - ^ - I think it ok
00:08:18 (10,11) - ^ - I think it ok
00:09:24 - add a note? just opinion - done.
00:12:95 (3) - spacing - done.
00:18:42 (3) - ^ - I think it ok
00:36:60 (5) - move it 1/2 beat forward - disagree

[Insane]
01:03:77 (4,5) - spacing - done.
01:15:60 (10) - ^ - done.
01:15:95 (12,13,14,15,16) - ^ - done.

[TAG2]
00:40:30 (12,13) - remove? just my opnion - I think it ok
01:14:36 (1) ~ 01:22:48 (27) - don't you think in this part, purple circles aer much harder than pink circle? just my opinion. orz..

Nice map. Star :)
Thank for mod and give you kudosu
GolGate
S-S-S-Star!!!
DJPop
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Iluhiwizel
ถึงกรุงเทพละ = = แก้ดีกว่า

DJPop wrote:

Don't know how to do? Just ask me in IRC.

- Preview Time: 248
- Audio Lead-in: 2399
- Playfield Background Color: Black (#000000)
- Delete "Rex - Heart Of Witch (Xen).osb"
- Too much break times, so bored ;_;
- After fix all, use Full Submit.


~Normal~
00:00:60 (1) - hitfinish
00:03:42 (2) - ^
00:06:24 (1,2,3,4,5,6,1,2,3,4,5) - hitfinish ทุกตัว
00:11:54 (6) - hitfinish หัว-ท้าย
all fixed

~Hard~
00:00:60 (1) - hitfinish
00:03:42 (1) - ^
00:07:65 (8) - add new combo
*00:06:24 (1) - ^
00:06:77 (4) - ^
00:07:30 (7) - ^
00:07:83 (9) - ^
00:08:36 (12) - hitfinish หัว-ท้าย
00:09:07 (1,2,3,4,5,6,7,1,2,3,4,5) - ใส่แบบเดียวกับเซ็ตบน
01:23:54 (1) - เลื่อนหัวไปไว้ที่ 01:23:895 และปิดเสียงปลาย spinner
ไม่เข้าใจบางส่วนอะครับ เด๋วค่อยแก้

~Insane~
00:00:60 (1) - hitfinish
00:03:42 (1) - ^
00:06:24 (1) - ^
00:06:77 (3) - ^
00:07:30 (5) - ^
00:07:83 (7) - ^
00:08:365 - ^
00:08:718 - ^
00:09:07 (1,2,3,4,5,6,7,8) - ใส่แบบเดียวกับเซ็ตบน
00:42:95 (7) - ลบออก
01:19:13 (12,13) - อย่าไว้ช่วงบน เพราะมันกับซ้อนทับโน๊ตตัวก่อนหน้า
01:24:07 (1) - ปิดเสียงปลาย spinner
all fixed

~TAG2~
00:00:60 (1) - hitfinish
00:03:42 (1) - ^
00:07:48 (2,3,4) - วางให้ตรงกับ 00:06:77 (1)
00:09:07 (1) - เลื่อนลงมาให้ตรงกับโน๊ตด้านข้าง
00:16:13 (1,2,3,4) - ปล่อยเงียบแล้วฟังดูแปลกๆ -*-
00:20:36 (1,2,3,4,5) - ห่างไป
00:21:77 (1,2,3,4) - ปล่อยเงียบแล้วฟังดูแปลกๆ -*-
00:34:48 (8) - ลบออก
00:37:30 (11) - ^
00:40:13 (11) - ^
00:40:30 (12) - hitfinish
00:40:48 (13) - ลบออก
00:52:04 (7) - ^
01:16:74 (28) - ไม่เอา!! >_< เลื่อนไป 01:16:836 ใส่ hitfinish แล้วเพิ่มโน๊ตตรง 01:16:748
01:24:07 (1) - ปิดเสียงปลาย spinner
all fixed

+Star
ยังงง หลายส่วนเลย รอDJPop ออนเด๋วจะมาถามอีกที

Thank for mod and give your kudosu ><)b
orioncomet
What happen? =3
Matma Rex
This map has been deleted on the request of its creator. It is no longer available.
Ekaru
Normal's fine. Hard's fine. Can't mod Insane or Tag appropriately. Star.
Starrodkirby86
[Hard]:
00:06:24 (8) - New combo?
Maybe you can raise Overall Difficulty by one tick?

There isn't really anything major. If you want me to nazi it, feel free to say so. Other than that, it's pretty near rankable, I think.
Gens
[Normal]
00:17:54 - Here, you probably should make the next Normal Sampleset section start right here (or 1/4 before this, it's practically the same).
00:51:42 - Same case as above.
00:57:07 - Same case as above.

Yes, sampleset changes are kinda awkward right now; if you make these changes, it would sound alot better.
As for the map itself, I think it's too Hard for a Normal but that might just be a personal opinion.

[Hard]

01:23:89 (1) - This spinner should end at 01:29:54. Try it out, it works better for me. Wait a minute, yes, you need to shorten the spinner abit since in [Insane] it's like that. Consistency ftw.

[Insane]
Amazing~

[TAG2]
  1. I think the "Fun" part of a Tag map is that every combo is almost identical to the previous one, meaning that each player will play practically the same part. I personally don't know much about multiplayer maps, so I better leave this as is.
  2. Also, the final spinner isn't silenced.
~ ~ ~

Wow, I can't believe this is your first map. You did an awesome job, keep it up!
heartnetkung
Thai Translation~

Matma Rex wrote:

Awesome song, great map. Starred.

I love your use of soft/normal claps. ผมชอบวิธีที่คุณใช้ soft/normal claps(ตบมือเบากับปานกลาง)

[Normal]
00:26:01 (1) - stack under 00:25:65 (6,7). เอา 1 ไปซ่อนไว้หลัง 6,7
00:34:48 (1,2,3,4) - I really dont like this part, it's confusing and doesnt fit music well. Remap it, or remove one repeat from 2 and 3 and rearrange. ไม่อชบตรงนี้อ่ะ มันงงแล้วก็ไม่เข้ากะเพลง แก้ซะ หรือเอาตัว2,3ที่ซ้ำออกแล้วจัดให้เข้าที่เข้าทาง
00:50:71 (1,2,3,4,5) - confusing (and it's easiest difficulty). Either don't stack anything or stack it all in one place. งงเกินสำหรับแมพที่ง่ายที่สุด ผมว่าแก้โดยจับมันซ้อนกันที่เดียวหมดเลย ไม่ก็จับแยกกันหมดเลยจะดีกว่า
01:20:36 (2,3,4,5,6,7,8) - sliderspam like that might be too hard. สไลเดอที่โผล่มาอาจยากไป

[Hard]
I really liked it :)

[Insane]
Wooh, it's too insane for me, so I just watched it in editor. And it looks nice. โอ้ ยากเกิน แต่ดูคอมเล่นแล้วแหล่มดีนะ

[TAG2]
Ugh, it's insane too. โอ้ยยากเกินอีกละ
01:14:36 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28) - isnt that stream/combo too long? :P คอมโบยาวไป
01:20:18 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27) - ^. Also, they're both purple - so in tag one person will have to pass them, and another one will have much easier part.
ยาวไปแล้วก็ในแทก คนที่เล่นช่วงนี้จะยาก แต่คนถัดไปจะง่ายมากเมื่อเทียบกัน

Ekaru wrote:

Normal's fine. Hard's fine. Can't mod Insane or Tag appropriately. Star.
normal/hard โอแล้ว แต่mod insane/tagก็ไม่ไหว เอาดาวไปละกาน เหอๆ



Gens wrote:

[Normal]
00:17:54 - Here, you probably should make the next Normal Sampleset section start right here (or 1/4 before this, it's practically the same). น่าจะเข้าโหมด sampleset ตรงนี้ หรือ1/4จังหวะก่อนหน้า
00:51:42 - Same case as above. ^
00:57:07 - Same case as above. ^

Yes, sampleset changes are kinda awkward right now; if you make these changes, it would sound alot better.
As for the map itself, I think it's too Hard for a Normal but that might just be a personal opinion.
ตอนนี้มันฟังแปลกๆ แต่แก้แล้วเสียงจะเพราะขึ้นจมเลย
อีกอย่างนะ ผมว่า normal ยากไป แต่ก็แค่ในความคิดผมนะ

[Hard]

01:23:89 (1) - This spinner should end at 01:29:54. Try it out, it works better for me. Wait a minute, yes, you need to shorten the spinner abit since in [Insane] it's like that. Consistency ftw.
สปินเนอควรจบที่01:29:54. ลองแล้วผมว่ามันดีขึ้นนะ แต่เด๋วนะต้องทำให้มันเร็วขึ้นนิดนึง เพื่อความสม่ำเสมอ
[Insane]
Amazing~ เมพแล้ว

[TAG2]
  1. I think the "Fun" part of a Tag map is that every combo is almost identical to the previous one, meaning that each player will play practically the same part. I personally don't know much about multiplayer maps, so I better leave this as is.
  2. Also, the final spinner isn't silenced.
ผมว่ามันสนุกนะที่ทุกช่วงคอมโบดูคล้ายๆอันก่อน นั่นหมายถึงผู้เล่นทุกคนจาได้เล่นเหมือนกัน ผมก็ไม่ค่อยรุเรื่องmulti แฮะ ฉะนั้นปล่อยไว้ดีก่า ไม่mod นะ อีกอย่าง สปินเนอตัวสุดท้ายไม่ได้เงียบนะ
~ ~ ~

Wow, I can't believe this is your first map. You did an awesome job, keep it up!
โหย แมพแรกหรอเนี่ย นายทำได้ดีมาก
orioncomet
บางอย่างก็ไม่จำเป็นจะต้องแก้นะ
การ mod หลังๆนี่ดูๆไปมันเริ่มจะเป็นข้อแนะนำมากกว่าการบังคับให้ทำแล้วหล่ะ
การกำหนดStyleเป็นของตัวเอง ไม่จำเป็นจะต้องแก้ไขตามการmod ทุกครั้งนะ

เช่นถ้าเราทำเพลงที่มี (1,1,1,1) แล้วมีคนมาบอกให้เปลี่ยน เราไม่จำเป็นต้องเปลี่ยนก็ได้
เพราะนี่คือStyleของเรา
(ประมาณนี้แหล่ะ)

แค่เข้ามาบอกเฉยๆเน้อ ไม่ได้เจาะจงว่าการmod อันไหนไม่ต้องเปลี่ยน
เผื่อบางอันไม่อยากเปลี่ยน ก็บอกเขาไปเลยว่าเราอยากได้แบบนี้

/me >O<~♪ ไปหล่ะ โชคดีrank ไวๆ ฮิ้ววว ~ *

it's pretty near rankable, I think. =3
zerosmart

orioncomet wrote:

บางอย่างก็ไม่จำเป็นจะต้องแก้นะ
การ mod หลังๆนี่ดูๆไปมันเริ่มจะเป็นข้อแนะนำมากกว่าการบังคับให้ทำแล้วหล่ะ
การกำหนดStyleเป็นของตัวเอง ไม่จำเป็นจะต้องแก้ไขตามการmod ทุกครั้งนะ

เช่นถ้าเราทำเพลงที่มี (1,1,1,1) แล้วมีคนมาบอกให้เปลี่ยน เราไม่จำเป็นต้องเปลี่ยนก็ได้
เพราะนี่คือStyleของเรา
(ประมาณนี้แหล่ะ)

แค่เข้ามาบอกเฉยๆเน้อ ไม่ได้เจาะจงว่าการmod อันไหนไม่ต้องเปลี่ยน
เผื่อบางอันไม่อยากเปลี่ยน ก็บอกเขาไปเลยว่าเราอยากได้แบบนี้

/me >O<~♪ ไปหล่ะ โชคดีrank ไวๆ ฮิ้ววว ~ *

it's pretty near rankable, I think. =3
Me too
ผมก็คิดอย่างนั้น
โชคดีนะครับ
Topic Starter
Iluhiwizel

Matma Rex wrote:

Awesome song, great map. Starred.

I love your use of soft/normal claps.

[Normal]
00:26:01 (1) - stack under 00:25:65 (6,7).
00:34:48 (1,2,3,4) - I really dont like this part, it's confusing and doesnt fit music well. Remap it, or remove one repeat from 2 and 3 and rearrange.
00:50:71 (1,2,3,4,5) - confusing (and it's easiest difficulty). Either don't stack anything or stack it all in one place.
01:20:36 (2,3,4,5,6,7,8) - sliderspam like that might be too hard.
alll fixed

[Hard]
I really liked it :)

[Insane]
Wooh, it's too insane for me, so I just watched it in editor. And it looks nice.

[TAG2]
Ugh, it's insane too.
01:14:36 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28) - isnt that stream/combo too long? :P I like combo XD
01:20:18 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27) - ^. Also, they're both purple - so in tag one person will have to pass them, and another one will have much easier part.
fixed
Topic Starter
Iluhiwizel

Starrodkirby86 wrote:

[Hard]:
00:06:24 (8) - New combo?
Maybe you can raise Overall Difficulty by one tick?
done.
There isn't really anything major. If you want me to nazi it, feel free to say so. Other than that, it's pretty near rankable, I think.
yes i want nazi mod XD
Topic Starter
Iluhiwizel

Gens wrote:

[Normal]
00:17:54 - Here, you probably should make the next Normal Sampleset section start right here (or 1/4 before this, it's practically the same).
00:51:42 - Same case as above.
00:57:07 - Same case as above.

Yes, sampleset changes are kinda awkward right now; if you make these changes, it would sound alot better.
As for the map itself, I think it's too Hard for a Normal but that might just be a personal opinion.

[Hard]

01:23:89 (1) - This spinner should end at 01:29:54. Try it out, it works better for me. Wait a minute, yes, you need to shorten the spinner abit since in [Insane] it's like that. Consistency ftw.
done

[Insane]
Amazing~

[TAG2]
  1. I think the "Fun" part of a Tag map is that every combo is almost identical to the previous one, meaning that each player will play practically the same part. I personally don't know much about multiplayer maps, so I better leave this as is.
  2. Also, the final spinner isn't silenced.
~ ~ ~

Wow, I can't believe this is your first map. You did an awesome job, keep it up!
Mogsy
You would like a nazimod, right? Just doing what I can to help make your map as good as it can be!

If it would help for someone to translate my post, please have somebody do so.

Normal:
SPOILER
-01:10:83 (1) - This is absolutely awkward to come in on; please get rid of it. You can set up the pattern to look almost identical afterwards after reinputting the break, but this feels awkward.
-Why not end this with a spinner like in all of the other difficulties? Consistency is cool.

Hard:
SPOILER
-00:48:60 (1) - Replace the Clap with a Finish.
-00:50:71 (1) - Add a Clap.
-00:51:07 (3) - Replace the Clap with a Finish.
-01:23:54 (1) - Start one beat later, shorten by one beat.

Insane:
SPOILER
-00:34:483 - Intuition tells me that there should be a clicked beat there with a Soft Finish, to give the phrase a stronger conclusion. If you do decide to add it, delete the break, then reinput it.
-00:44:36 (9) - The spacing on this is iffy compared to the rest of the combo (at least it is to me, but I'm on Grid Level 3). Please fix it.
-00:50:01 (9) - Add a New Combo mark.
-00:51:42 (4) - ^
-01:12:60 (9) - ^
-01:12:77 (1) - Remove the New Combo mark.

TAG2:
SPOILER
-Inherit sections with hitsound type/volume changes should preferably be 1/8 before the intended beat of the volume change (just as a rough estimate) to account for human error, even on TAG. :3
-00:55:65 (10) - Add a New Combo mark.
-00:56:18 (1) - Remove the New Combo mark.
-01:01:30 (10) - Add a New Combo mark.
-01:14:45 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29) - I'm a bit concerned about this since whoever gets this...this just isn't fair when the next few phrases are substantially shorter. I'm not saying that anything really needs to be done about this, it just seemed off to me. Maybe I just don't play Tag enough, maybe I'm just old-fashioned. :P The stream fits, though, so unless anyone objects to it, it stays.
-01:20:18 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27) - ^
Sure
really cool map! :D
star~
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