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Masuda Toshio - Makura Kouji [CatchTheBeat]

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Topic Starter
Eeo
This beatmap was submitted using in-game submission on August-08-13 at 9:18:15 AM

Artist: Masuda Toshio
Title: Makura Kouji
Source: Mushi Shi
BPM: 129
Filesize: 3828kb
Play Time: 02:32
Difficulties Available:
  1. Cup (2.41 stars, 186 notes)
  2. Salad (4.23 stars, 320 notes)
Download: Masuda Toshio - Makura Kouji
Information: Scores/Beatmap Listing
---------------
Mushi Shi love~
Thanks for modding!

Cup: 100%
Salad: 100%
Platter: 20%
Rain: 0%
SPOILER
mannenntmichjens
mannenntmichjens
Skype mod

SPOILER
[2:08:17 PM] Pyrowarfare: xD yea
[2:08:23 PM] Pyrowarfare: btw mod my map pls ;-;
[2:08:26 PM] Pyrowarfare: t/147747
[2:14:43 PM] mannenntmichjens: sooooo i played it
[2:15:03 PM] mannenntmichjens: the spikethingies seemed not so elegant, but on the other hand i dont know what i am talking about
[2:18:28 PM] mannenntmichjens: did you do that on purpose to let some of the "chains" start so late? its around 50%
[2:18:47 PM] mannenntmichjens: this dumdumdumdumdumdumdum already starts, but the fruits start in the middle pretty much
[2:19:16 PM] Pyrowarfare: k bby click on the note, ctrl-c ctrl-v. I don't don't know what you're referring to unless you show me xD
[2:19:37 PM] Pyrowarfare: 00:33:849 (1) -
[2:19:40 PM] Pyrowarfare: like that
[2:21:50 PM] mannenntmichjens: ive been in playingmode, so wait a sec :P
[2:25:03 PM] mannenntmichjens: 01:17:526 (1) -
[2:26:24 PM] mannenntmichjens: i mean it would be really similar to the following ones, i was just asking, not criticizing :D
[2:31:41 PM] mannenntmichjens: 02:14:722 (1) -
[2:32:09 PM] mannenntmichjens: prob on circle before that one? man feel like a dork with my comments, but im watching it halftime and do see very much :D
[2:32:16 PM] mannenntmichjens: one, not on
[2:33:47 PM] mannenntmichjens: i cant say if i am right on that one, but same passage. i dunno, everything feels a tiny little bit too early.....listening to it with 25% and im not sure tbh
[2:34:42 PM] Pyrowarfare: that's one's fine
[2:38:15 PM] Pyrowarfare: anyways update the mpa and check it now pls~
[2:44:34 PM] mannenntmichjens: what did you change?
[2:44:49 PM] mannenntmichjens: just feels further apart, but i am a rock :P
[2:45:11 PM] Pyrowarfare: I jsut changed omse patterns
[2:45:17 PM] Pyrowarfare: are any 'ugly' to you
[2:45:27 PM] Pyrowarfare: cause for a normal map, I want it to look pretty
[2:46:21 PM] mannenntmichjens: dunno if i would call it ugly
[2:46:35 PM] mannenntmichjens: but the first sharp > thingy is weirding me out
[2:46:42 PM] Pyrowarfare: copy paste pls
[2:47:34 PM] mannenntmichjens: 00:18:702 (6) -
[2:47:37 PM] mannenntmichjens: lol
[2:48:25 PM] mannenntmichjens: and its nothing like the second one. cant do this one without dash, can do the second one easily without dash
[2:50:48 PM] Pyrowarfare: here I am trying to find it but I'm in easy ';P
[2:51:15 PM] mannenntmichjens: for the first one as well? :D
[2:51:22 PM] mannenntmichjens: im just browsing through hard
[2:51:50 PM] Pyrowarfare: this is noramkl .-.
[2:51:58 PM] Pyrowarfare: but yea easy when you get the chance :P
[2:54:00 PM] Pyrowarfare: better?
[2:54:29 PM] mannenntmichjens: i will now play easy for the first time to be honest :D
[2:54:36 PM] mannenntmichjens: did you think i meant that all the time? :D
[2:54:41 PM] Pyrowarfare: no
[2:54:48 PM] Pyrowarfare: I was jsut testing easy when you said that xD
[2:57:28 PM] mannenntmichjens: just SS'ed easy, i'm a bear
[2:57:41 PM] mannenntmichjens: redownload for salad? just asking because i confused myself :D
[2:58:03 PM] Pyrowarfare: update yea
[2:58:10 PM] mannenntmichjens: hmm
[2:59:01 PM] mannenntmichjens: did it update on its own when my highscore is gone?
[2:59:06 PM] mannenntmichjens: i just always redownloaded it
[2:59:27 PM] Pyrowarfare: well do that then, it doesn't really matter :P
[3:04:55 PM] mannenntmichjens: 00:18:702 (6) -
00:48:463 (6) -
[3:33:23 PM] mannenntmichjens: you pulled the first longer zigzagthingy further apart right or is this just my imagination? :D
[3:33:30 PM] Pyrowarfare: I did yea
[3:33:44 PM] mannenntmichjens: that would have been the next thing i wanted to say, so hey :D
[3:35:06 PM] mannenntmichjens: thats just wild guessing now
[3:35:46 PM] mannenntmichjens: but couldnt you let this triplethingies go into the other direction and further apart? because now the dash-necessity is gone, dont know if thats important or not to you :D
[3:36:10 PM] Pyrowarfare: copy pasteee
[3:36:52 PM] mannenntmichjens: dooooooooooood me so lazy and its always the same :D but wait
[3:37:27 PM] mannenntmichjens: 00:18:702 (6)-
[3:38:17 PM] mannenntmichjens: the gap should be big enough to get back i think. like that it seems slightly gimmicky, but not bad
[3:40:54 PM] mannenntmichjens: well it works good, just was thinking about it :D just seemed like a reasonable spot for some required rush :P
[3:44:11 PM] Pyrowarfare: that better?
[3:44:35 PM] mannenntmichjens: changed it now or you mean what i redownloaded?
[3:44:45 PM] Pyrowarfare: I updated it yes
[3:53:41 PM] mannenntmichjens: 00:48:463 (6) -
now you could think about a similar treatment for this one, but that one felt more ok to begin with :D
[3:56:02 PM] Pyrowarfare: nah, I rasther like that one C:
[3:58:00 PM] mannenntmichjens: the only thing left for a noob like me is......
[3:58:34 PM] mannenntmichjens: .....that the second half gets somewhat slower, maybe some gaps bigger. but thats your work, im just a dork :D then i have nothing to say anymore :D
[3:58:51 PM] Pyrowarfare: Yea, I did that towards the end
[3:58:54 PM] Pyrowarfare: a specific place?
[3:59:15 PM] mannenntmichjens: uh had one, sec
[4:01:11 PM] mannenntmichjens: damn
[4:01:23 PM] mannenntmichjens: so difficult to find it with standardeditor
[4:01:41 PM] Pyrowarfare: yea :( I hope there's a new one soon~
[4:01:48 PM] mannenntmichjens: 01:24:966 (1) -
[4:01:53 PM] mannenntmichjens: i guess it was that one
[4:02:59 PM] Pyrowarfare: it's the same speed :P
[4:05:46 PM] mannenntmichjens: just meant the gaps, but I cant find it anyways :D
[4:05:52 PM] mannenntmichjens: wasnt that bad either
01:24:966 (1) -
01:39:846 (1) -
[4:15:01 PM] mannenntmichjens: i am pretty sure i meant those two
[4:15:45 PM] mannenntmichjens: the gap on the second one makes it a bit more....."hasty". it can definitely stay like that, but thats just one of the little things i noticed
[4:16:58 PM] Pyrowarfare: one second
ZHSteven
If you want to map a CTB specific mapset, only 2 normal difficulty is not consider rankable.

Think it yourself, if your map only have normal difficulty, is it possible for some CTB expert to enjoy your mapset which only have the diff which they may think it is boring?

you'd better add 2 more difficulty, which is a platter and a Rain/Overdose(Hard and Insane /expert).

Try to play more Hard+ or Insane+ CTB maps, you will find that is not so hard to map a Rain and Overdose.




oh almost forget, please do not put your map into "pending" unless you have complete your mapset.

Will be back to this mapset when it is finished.

Keep it going~

No kds for this post since it is not consider a mod post.



Edit: just for your reference:


Deif's userpage wrote:

Keep the whole map into the requested difficulty standards:
it's possible to determine already how to difference each difficulty in CTB:
Cup: Your dash button shouldn't even have to be used.
Salad: No HDashes can appear yet.
Platter: Some easy HDashes can be used with caution.
Rain: HDashes and dashes are meant to be suitable for all players.
Overdose/Deluge: HDashes and dashes are more challenging.
Topic Starter
Eeo

ZHSteven wrote:

If you want to map a CTB specific mapset, only 2 normal difficulty is not consider rankable.

Think it yourself, if your map only have normal difficulty, is it possible for some CTB expert to enjoy your mapset which only have the diff which they may think it is boring?

you'd better add 2 more difficulty, which is a platter and a Rain/Overdose(Hard and Insane /expert).

Try to play more Hard+ or Insane+ CTB maps, you will find that is not so hard to map a Rain and Overdose.




oh almost forget, please do not put your map into "pending" unless you have complete your mapset.

Will be back to this mapset when it is finished.

Keep it going~

No kds for this post since it is not consider a mod post.



Edit: just for your reference:


Deif's userpage wrote:

Keep the whole map into the requested difficulty standards:
it's possible to determine already how to difference each difficulty in CTB:
Cup: Your dash button shouldn't even have to be used.
Salad: No HDashes can appear yet.
Platter: Some easy HDashes can be used with caution.
Rain: HDashes and dashes are meant to be suitable for all players.
Overdose/Deluge: HDashes and dashes are more challenging.
Oh, alright! Thanks. ^^ I'll start mapping two more out now~
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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