winba pls
winber1 wrote:
Rejection
- 00:10:851 (2) - Turn into a kickslider? It matches the drums more that way. I mean something like http://puu.sh/47D9t.jpg - that's ugly... did it better o3o
- 00:15:951 (1) - New combo seems useless. There is no SV change and doesn't seem like there is anything big happening in the music. - yaya
- 00:24:501 (6) - I'd start the new combo here and remove the next combo. - neh, the next NC is put on the guitar part which really kicks in on the white tick here
- 00:24:876 (3) - Remove note and re-space the other two notes. This triplet has always felt a little "unfitting" to me. - iunno, to me, it really contributes to the build-up, as it ends in a clapsound and so, that sounded like that'd be the best way to accentuate it :I
- 00:34:776 (1) - This should be on the purple tick, not the blue one. Did you forget to put this back when you re-snapped notes or something? o3o - 00:34:751 (1) - you're talking about that note, right? .-. that's on the purple tick already, 1/3 before 2
- 00:39:551 (10,11) - Feels better switched around like this http://puu.sh/47DHG.jpg (I know you want to map the snare sound at 00:39:651 - probably, so you could also consider doing this http://puu.sh/47DKW.jpg ) Currently, I feel that the slider is too long and plays "off" from the music. - oki
- 00:41:351 (6,7,8) - http://puu.sh/47DXo.jpg ? to give more variety and not put in extra notes. - yus, why not, changed
- 00:42:651 (1,2,1,2,1,2,1,2) - this has always seemed so overdone imo... but since you are the mapper you can choose to keep if you want. Technically, since even the first time I played this, I played it correctly and in subsequent tries I've SS'd this numerous times, it's playable, but in terms of "fitting" I am a little hesitant to agree with that. Here's one other possible idea http://puu.sh/47EgO.jpg -> http://puu.sh/47Ehu.jpg -> http://puu.sh/47EhX.jpg - I gave this another try; consult me on that IRC? .-.
- 00:51:276 - I'm actually really liking to add a note here. COnsider doing that? - ney, that's overmapped and really not my taste :I
- 00:53:901 (9) - I think putting this on top of combo 6 ( 00:53:301 (6) - ) works better. I don't think you need a jump between 00:53:751 (8,9) - , but the jump between 00:53:901 (9,10) - makes sense and is still there if you apply this. - yussa, makes sense, did do
- 01:02:451 (3,4,5,6) - Always has played a little awkward for me because the emphasized beats are not where the jump is. The jumps sounds like it should be between 01:02:301 (2,3) - and between 01:02:901 (6,7) - . Perhaps you might want to think of some rearrangement of this pattern to fit that? - yup, put a bit of work into that
- 01:18:576 (1) - silence the end of the spinner? - did do
- 01:22:101 (2) - Well i read this wrong like 3 times before I started to remember the actualy rhythm. - i wanna keep this, that's an important part right there ya
- 01:24:051 (5,1) - there should be a bigger jump between these two notes imo. http://puu.sh/47EKS.jpg or something like that? It also plays better imo. - did do something here
Insane
- 00:11:076 - add note here? D: - nou! (this isn't meant to be streamish in terms of hitsounding; i think putting it like this puts better highlights for how to play this diff, as it really is significantly easier than Rejection)
- 00:13:251 (1) - snapping should be on 1/6 - give me a timestamp because really, I only hear this being 1/4 and starting on white
- 00:32:751 (1) - I'd remove the new combo as there is no SV change or emphasized note here. - it's pairs of 3 hits each, so i'd rather keep it
- 00:34:776 (1) - purple ticks plz ._. - I still do not understand; listening at 25% doesn't change my mind either :/
- 00:35:651 (1) - remove combo. - bad happy30 putting NCs where they don't belong!!
- 00:38:451 (3) - Easier to read and fits better like this imo http://puu.sh/47F8X.jpg - I think it's fine as-is here, didn't see anyone misreading this either
- 00:38:951 (5,6) - Consider turning this into a slider? - did something, not sure whether this suits what you thought of, but I think it fits well .-.
- 00:40:551 (3) - better if you removed the repeat and added a note at 00:41:051 - imo. Having the end of that repeat slider end at 00:40:951 - is kinda awkward when nothing is playing there ._. - it's called reverse arrow, but did that
- 00:44:151 (2) - I would remove this repeat and add a note at 00:44:451 - since it's a main beat and it follows your pattern. - ja
- 00:51:201 (1) - Perhaps turn into a slider? http://puu.sh/47Fkx.jpg - i don't think this suits the song well here; I'm rather seing this "pause of action" as to prepare for the upcoming jumppattern
- 00:55:251 (1) - remove combo...? - OR SO YOU SAY (that's a yes)
- 00:57:201 (1) - I'd remove this combo and add it to the next note. Then move this closer to combo 5 and add a jump between 00:57:201 (1,2) - . Maybe like http://puu.sh/47FoY.jpg ? - neh, that's not a very nice jump there; did it "my way", as they say
- 00:59:001 (1) - I would remove this combo too tbh. It just feels weird since it's just 1 combo long lol - them accidential combo-takeovers from highest diff :<<
- 01:13:551 (4,1) - Man this is the most deceiving spacing everrrrrr ahhhhhhhh. A possibility it to make 01:13:551 (4) - into a 1/2 tick slider... but that might sound weird. Or u can try putting 01:13:851 (1,2,3,4) - really far away lol - I believe that's because you played Rejection for like 200 times by now ;v didn't see anyone get this wrong up to now
- 01:17:151 (1,2,1,2,3,4) - Why not slowly increase the spacing to follow the music? - yaya, good idea, did do
- 01:18:576 (1) - Silence spinner ends sounds better to me - did do aswell
Hard
- 00:03:051 - I think adding a note it better. http://puu.sh/47Mtj.jpg - did do
- 00:12:501 (2) - end slider at 00:12:801 - this might be on purpose, and i know what you are doing if it is, but it just doesn't make sense in this context lol - that's what you call editor making stupid things with beatsnaps
- 00:24:351 (3) - http://puu.sh/47MAn.jpg - i'm sticking to drums here
- 00:30:351 (7) - not 100% the meaning of this, but you're better off doing something like this http://puu.sh/47MEF.jpg - that's what you call editor making stupid things with beatsnaps
- 00:35:451 - add a slider here that ends at 00:35:751 - and remove 00:35:751 (1) - it's awkward to not map the main beat like this... - did do smth, but not a slider, as this is more stop-go mapped than in the higher diffs
- 00:37:701 (1,2) - space closer together otherwise the spacing will be confusing. - did do
- 00:57:801 (2,3) - imo these two notes will work better as a slider since the vocals is singing a held note. - i like it more as two circles for this diff, as it puts more emphasis on exactly these points (and a double hit just feels better, going into 4)
- 01:02:751 (4,5) - maybe change into a slider and a circle. FIts the vocals slightly more here. http://puu.sh/47MVb.jpg - ja.
- 01:13:551 - I'd actually add a note here. Makes it easier to read and feels better to me - sounds good so why not
Normal
Rhythm feels a little too complex here, but it's not completely unreadable or anything... Just feeling a little hesitant about having this for a normal.
- 00:13:851 - Just do something like this... 1 measure rest here is weird http://puu.sh/47Nep.jpg or something else. I don't think you should leave this part unmapped - made it a long slider and added a circle at 00:14:451 (3) -
- 00:21:351 (2,3) - follow vocals more? one possible idea http://puu.sh/47N8y.jpg - i'm going with the steady drumbeat for this, as the vocals are a bit too... well 'abrupt' for a low diff, so to say
- 00:31:551 (3,4) - http://puu.sh/47NaO.jpg try that - did something like that o3o
- 00:33:201 (1) - You should really unstack this imo, otherwise it makes it hard to read for less experienced players. - ja.
- 00:47:751 (1,2,3,1,2,3,1,2,3,4,5) - what's up with the smaller spacing? I don't think it's necessary. If anything, At least 00:49:701 (1,2,3,4,5) - should be spaced with the original distance snapping imo. - well, these sounds are quite packed and that's where there are packed 1/4 in the high diffs, so that's why; adjusted latter ones tho
- 00:51:501 (5) - this should be a repeat slider imo... http://puu.sh/47Nlw.jpg - okay
- 00:57:651 (1,2) - I'd rather you do something like http://puu.sh/47NqJ.jpg - ya
- 01:00:051 (3,1) - Stacks like these I'm just meh about. I still feel like you should try to avoid most stacks in the easier difficulties, and espeically ones like these. - hope you're satisfied with how it is now
- 01:03:351 (3,1) - I'd rahter something like this http://puu.sh/47Nvx.jpg I'm just trying to simplify the rhytm. Having all of these different timed rests and beats is extremely difficlt to read for beginners. - okay
- 01:13:551 (1,2,1,1) - I don't know what just happened to the spacing here.. but you really need to keep it consistent and sensible you might want to consider ending the slider ( 01:13:551 (1) - ) at 01:14:301 - and remove the existing note. - fixed that at previous mods but couldn't update due to BSS issues :<
- 01:22:400 (1,1) - Still shouldn't be allowed in the easier diffs. THere are much better alternatives imo than this - i hope i found a way to please you
Easy
- 00:15:051 (1) - This slider is way too short for an Easy diff. EIther chang eit into a slider or start the spinner earlier. - *spinner; hue, let's see whether this works out
- 00:35:451 - Still an avid believer that all diffs by the same mapper should have the same parts mapped :< unless you have a special reason not to do so, which I don't see here. And no, don't give me the excuse that the rhythm is too hard :< - okay, the rhythm is too hard. hurrr. no really, i can't imagine anything easy-ish on this, concrete suggestions on IRC are welcome tho
- 00:44:901 (1,2,1,2,1,1,1,2) - okay, kinda gonna be hard to read for less experienced players. YOu might have to just make the slider end land on the main beat, or use longer sliders or something. - merged first one into one large slider (no finish hitsound on the end, as without the double one, it'll feel odd and without hitsounds, it makes the next one feel more magnificent)
- 01:01:701 - okay you definitely should not leave this as a break... - would you like to have your way on IRC with me? o3o (yes, I am well aware how this sounds)
- 01:21:051 (1,1) - COnsider turning this into a slider - no, that'd take the whole impact on the second note away and really, that's not what I want here