yoooo
these hitsounds though <3
[General]
It'd be a hassle I understand but hear me out... Instead of using the "sampleset" window for changing the hitsounds to Soft consider using the "Additions" window (setting the sampleset one back to Auto). It sounds a bit more consistant for me, although it does sound fine as is.
[Normal]
00:26:627 (2) - You're missing a clap on the start of this slider.
01:09:418 (3) - You're missing a clap here.
01:15:930 (2) - Missing a clap on the start.
01:19:651 (2) - Missing clap
01:20:116 (3) - Missing clap on end
01:24:302 (2,3,4,5,1,2,3) - Mssing claps :c
01:33:604 (4) - Missing clap
01:36:395 (2) - Missing clap at the end
01:39:186 (2) - Missing clap at the beginning
It's at this point I begin to realize you only put claps on every fourth beat... LOL consider changing or keep it the way it is, it's fine either way. (But I prefer claps every 2 and 4 :O)
01:55:465 (5,6) - Why not ctrl+c (1) and (2), paste them, ctrl+j+h, and then move them around a bit? You can also ctrl+g (2) to keep the original pattern a bit.
01:57:325 (1) - Needs a Finish
02:18:255 (1) - RNC
02:23:372 (3) - Consider rotating clockwise by around 15-30 degrees to help flow.
[Hope]
Is this diff name unrankable now with the new naming rule? Just wondering.
00:40:813 (6) - Consider a Soft whistle here.
00:59:651 (1) - Can you rotate this a bit so it flows better? o3o
http://puu.sh/6Fe5A.jpgI rotated (1) by 30 degrees and respaced itself and (2).
01:33:139 (1,2,3) - Niiiicceee
01:55:465 (1) - Consider moving this forward a tick (keeping the same ending point however) and adding a circle here with a soft Finish. If you do this, also consider adding a whistle to the start of this: 01:54:534 (1) -
02:21:279 (2) - Whistle here sounds odd, I would remove it.
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Really clean mapset as always, GL for rank! :O