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Kurosaki Maon - fuss fuzz

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Dangaard
Dangaard : 44/50
Ayu
wel gaan ranken dan
happy30
o/

[General]
- The bg seems to be a bit much suggestive, lol. This is not allowed for osu!. I'm sorry but you have to change it.
- Change combo colours?
- The mp3 files must have a kbps between 128 and 192.
- Set a preview point on all diffs.

[Normal]
01:03:544 (2) - place this 1/3 earlier to match the vocals & drums?

[Hard]
00:50:281 (3) - extend this by 1/3? It currently follows the vocals but it feels a bit weird since the following note (00:50:807 (4) - ) doesn't.

[Insane]
01:27:544 (8,1) - swap new combo on these?
Kyouren
Hey, Lesjuh, Where is Highschool of The Dead in Source and the akeboshi rockets,h.o.t.d in Tags???
Ayu

happy30 wrote:

o/

[General]
- The bg seems to be a bit much suggestive, lol. This is not allowed for osu!. I'm sorry but you have to change it.
- Change combo colours?
- The mp3 files must have a kbps between 128 and 192.
- Set a preview point on all diffs.

[Normal]
01:03:544 (2) - place this 1/3 earlier to match the vocals & drums?

[Hard]
00:50:281 (3) - extend this by 1/3? It currently follows the vocals but it feels a bit weird since the following note (00:50:807 (4) - ) doesn't.

[Insane]
01:27:544 (8,1) - swap new combo on these?

?

???

?????
?

?¿¿
?!

?
Topic Starter
Lesjuh

happy30 wrote:

o/

[General]
- The bg seems to be a bit much suggestive, lol. This is not allowed for osu!. I'm sorry but you have to change it.
- Change combo colours?
- The mp3 files must have a kbps between 128 and 192.
- Set a preview point on all diffs.

[Normal]
01:03:544 (2) - place this 1/3 earlier to match the vocals & drums?

gokugohan12468 wrote:

Hey, Lesjuh, Where is Highschool of The Dead in Source and the akeboshi rockets,h.o.t.d in Tags???
[Hard]
00:50:281 (3) - extend this by 1/3? It currently follows the vocals but it feels a bit weird since the following note (00:50:807 (4) - ) doesn't.

[Insane]
01:27:544 (8,1) - swap new combo on these?
Fixed all of this. Great advice, thanks!

gokugohan12468 wrote:

Hey, Lesjuh, Where is Highschool of The Dead in Source and the akeboshi rockets,h.o.t.d in Tags???
Done. Thanks!
Topic Starter
Lesjuh
I kind of want to see this ranked. It's been quite a while since I finished something lol
Kodora
rank pls :V
Topic Starter
Lesjuh
Update: Timing is now the same as the recently ranked Fuss Fuzz.
NatsumeRin
Avena
lesjglrsbhglreshgsrlghrsuesuh pls<4

General
  1. Why aren't the combo colors in Insane the same as Normal and Hard?
  2. Fillers because I feel bad for only putting 1 thing in that section
  3. ye ye
  4. w00w00
Insane
  1. 5 Combo colors is never a good idea because it just breaks everything and makes your whole game explode and you don't want that to happen (and it should be the same as Normal and Hard anyways)
  2. AR9 plsplsplsplsplsplspls kthxbai
  3. 00:02:807 (4,5,6) - Make it so 4 isn't directly on 5 and 6 because it looks really bad with the stack leniency.
  4. 00:05:334 (5,1,2) - ^
  5. 00:22:492 (3,4) - Make 3 repeat once and remove 4.
  6. 00:27:965 - Try to put a note here to match the vocals (optional)
  7. 00:28:913 - Put a note here.
  8. 00:30:913 (7) - Turn this into a slider that lasts 1 tick (optional)
  9. 00:32:281 (2,3) - Turn these into a slider to match the way her voice hangs.
  10. 00:32:702 - Put a note here if you followed my suggestion to put a slider before it.
  11. 00:38:492 (6) - Make it so it isn't directly on 7 and 8 due to how the stack leniency makes it ugly.
  12. 00:41:018 (2) - Make it end at the same spot but start at 00:41:123
  13. 01:14:281 (3,4,5,6) - Try to make it more spaced and connect to the 1 afterwards like this.
  14. 01:16:071 (7) - NC
  15. 01:20:281 (1,2,3,4,5,6,7,8,9,10) - Change the positioning of this, it looks cool in editor but stack leniency makes it look terrible.
  16. 01:50:268 (1) - Make it silent, have it last 1 less tick and put a reletively loud (70% volume) note where it used to end.
Hard
  1. AR7 plsplsplsplsplsplsplsplsplsplspls
  2. 00:03:439 (5) - Make this a straight slider, it's odd when it's shaped sorta like a bean.
  3. 00:05:965 (5) - ^
  4. 00:07:334 (3) - Kinda ugly, try a slider with 3 points instead of 4.
  5. 00:08:492 (5) - Same bean stuff hurrdurr
  6. 00:11:018 (2) - Shaped kinda awfully, try to make it look better.
  7. 00:13:228 (4) - Not a bean but would still look better if it was straight.
  8. 00:15:755 (4) - ^
  9. 00:18:281 (4) - ^
  10. 00:40:386 (3) - Bad curve, try to fix it.
  11. 00:43:018 (3) - Would be better as a 3 point slider.
  12. 00:51:755 (7) - Try to Copy Paste and then Ctrl + G (6) for this, it's odd when they are not the exact same angle.
  13. 00:53:123 (4) - Would be better as a 3 point slider.
  14. 01:00:281 (3) - Bad curve, yet again.
  15. 01:01:228 (5) - Should be straight imo.
  16. 01:22:386 (1) - Terrible curve.
  17. 01:39:110 (4) - ^
  18. 01:43:847 (2) - Decent curve, could be better.
  19. 01:45:426 (2,3) - Should be straights.
  20. 01:47:005 (6) - Bad curve.
Normal
  1. AR3~4 plsplsplsplspls
  2. 00:24:386 (4) - Shaped kinda badly.
  3. 00:44:281 (1) - Should start 3 ticks before that (still end at the same spot)
  4. 01:48:057 (1) - Should start 1 ticks before that (still end at the same spot)
  5. I suck with low diffs kthxbai
Jenny
You know I lube you.
Lesjuh beziers! \o3o/


nice finger

[General]

Somewhat more personal opinion, but for drumfinish and drumclap, I'd rather see a softsample with drum addition rather than just a drumsample - the hihat-backbeat doesn't really suit with the toms there. (Well, except for Insane, because there you really use that hitnormal for something)
You could still add hotd and h.o.t.d to tags, if you felt like it.
Given that this is not entirely the original contest map anymore, you could add custom sliderticks to make the hitsounding (especially in Normal) less emptyish at some parts (00:28:071 (2,3,4) -, as an example); that'd feel good.


[Normal]

AR2 for a normal is a bit lowish, is it not? Would rather have 3 or 4.

00:14:281 (1) - I think this slider could compliment the previous better if it went a little more to the left with its end; generally, the curve looks a little toooo even and, well, uncurvy?
00:38:176 (2) - this slider feels a little empty; like, you'd expect a hitsound here from how it went up until now (similar to above mentioned 00:28:071 (2,3,4) -)
00:45:544 (2) - looks better along with 1 if you move second and endpoint to 138|199 and 26|232 respectively; move 3 to 3|1500 and next 1 to 87|14 then
00:55:650 (6) - ^similars
01:11:123 (3) - you accidently hitsounded the track here instead of the head, makes it feel empty; pleas fixx
01:25:320 (1,2,3,4) - a lower volume drumsample with whistles fits very well on here, as that's basically what's given and featured in the song, so why not do it
01:29:426 (3) - I don't particularly like putting two straight lines after each other like this; a curvy slider with second point on 106|21 and end on 167|23 does better
01:42:057 (3) - ^similar, would suggest points 105|349, 156|349, 203|373 here


[Hard]

00:03:123 (4) - omg not properly stacked!! (...well, fix that though, without gridsnap)
00:05:650 (4) - ^!!
00:20:597 (4) - didn't expect this antijump-ish thing here, consider unstacking it, as that's a little sudden
00:35:334 (3) - I'd rather have this on the next white tick with a normal-hitnormal on it, as that's the soundpattern you've been keeping for most of the time and it just feels better that way
01:05:439 (4) - entend to the whitetick for a normal-hitnormal please? I know it currently goes with the vocals, but still, the hitnormal felt amiss :I
01:08:176 (3) - similars, guess I just like the hitsounding consistent \o3o/ *no further mentionings of that in here*
01:19:228 (5) - this curve feels a bit too, well, uncurvy to compliment 4 well; would rather have it with second point on 375|297 and end on 447|362
01:25:320 (1,2,3,4) - same thing about drumwhistles as in Normal
01:28:689 (4) - would like to see this slider a bit curvier, too (similar to 01:19:228)
01:46:057 (4) - ^ *the middle part just seems a bit too straight and suchs; a stronger curve would compliment 6 more*
01:48:899 (4) - ^


[Insane]

Ah my gad why did combo colours change why I don't understand this aaa

00:07:860 (5) - you didn't stack these notes earlier, why now :I
00:33:860 (7) - would like this slider a bit curvier, like, with second point on 355|198 or smth
00:34:807 (3) - why you not curvy :I
00:56:281 (4,5) - stack properly
01:18:281 (4) - this curve felt a little dull, I don't really know why; consider redoing with new algorhythm or smth?
01:25:320 (1,2,3,1) - the usual drumwhistle suggestion goes here



Weee \o3o/

Topic Starter
Lesjuh

Priti wrote:

General
  1. Why aren't the combo colors in Insane the same as Normal and Hard?
Normal
  1. AR3~4 plsplsplsplspls
Done.

Jenny wrote:

Given that this is not entirely the original contest map anymore, you could add custom sliderticks to make the hitsounding (especially in Normal) less emptyish at some parts (00:28:071 (2,3,4) -, as an example); that'd feel good.
I know I should but I'm just too lazy to do all of this right now. I also didn't want to tweak on everything too much but poot that, I'll fix this!

Jenny wrote:

[Normal]

AR2 for a normal is a bit lowish, is it not? Would rather have 3 or 4.

00:14:281 (1) - I think this slider could compliment the previous better if it went a little more to the left with its end; generally, the curve looks a little toooo even and, well, uncurvy?
01:11:123 (3) - you accidently hitsounded the track here instead of the head, makes it feel empty; pleas fixx

[Hard]

00:03:123 (4) - omg not properly stacked!! (...well, fix that though, without gridsnap)
00:05:650 (4) - ^!!

[Insane]

00:56:281 (4,5) - stack properly
01:18:281 (4) - this curve felt a little dull, I don't really know why; consider redoing with new algorhythm or smth?
Fixed these!

Jenny wrote:

00:07:860 (5) - you didn't stack these notes earlier, why now :I
I already did it two times in a 4/4 time signature so the third section there's room for something different :)
GladiOol
irc mod

SPOILER
18:38 GladiOol: volgens mij kan anime uit de tags weg, omdat er een genre anime in osu is
18:38 GladiOol: lol
18:38 Lesjuh: gewoon shit als add extra curve en 'nazi omg'
18:38 Lesjuh: schijt
18:38 Lesjuh: alle jappen zoeken op anime bij search
18:38 Lesjuh: dus extra plays
18:39 GladiOol: maar als het als genre is, kan je er ook op zoeken
18:39 GladiOol: voor zover ik weetr
18:39 GladiOol: weet
18:39 GladiOol: ach, laat er ook maarin
18:39 silmarilen: bij search op anime zetten is te veel werk voor de meeste mensen
18:40 GladiOol: 00:40:807 (6) - new combo in normal here?
18:40 GladiOol: hier*
18:40 jackylam5: http://osu.ppy.sh/ss/1005871 #6 gehaald :D
18:41 GladiOol: 01:11:123 (3,4,5) - kom op lesjuh, hoezo overlapt 3 en 4 met elkaar en 5 niet
18:41 GladiOol: lrn2map
18:41 Lesjuh: lol
18:41 Lesjuh: ja dat soort shit zegmaar
18:42 GladiOol: 01:49:636 (1) - new combo hier weg? mag jij lekker weten
18:42 GladiOol: zo, dat zijn al 3 dingen
18:43 Lesjuh: en het is zelfs al fixed
18:43 Lesjuh: ~~
18:43 GladiOol: niemand die dat weet <3
18:44 GladiOol: ja ik zie niets meer, ik post dit wel
Ayu
nazimod

General

Groene combo kleur ziet er uit als kots.

Normal

00:21:123 (4) - even die slider end goed op grid snappen (tiny), ziet er ietsjes beter uit
00:31:965 - Klinkt wel fijn om hier een note op te zetten
01:48:057 (1) - Kickback op deze?

Hard

01:04:807 (3,4) - van (3) een kickback slider maken en dan een circle?

Insane

00:56:913 (6) - Klinkt naar mijn idee wat beter 1 tick later, doordat het dan op de drums begint
01:02:807 (4,5) - deze hitsounds met elkaar verwisselen

Alstublieft :D
Topic Starter
Lesjuh

Ayu wrote:

Normal
00:31:965 - Klinkt wel fijn om hier een note op te zetten
Ah yes \o/ I had to leave this out back when this was an Easy diff to get that 3.0 star rating lol. Fixed!
dkun
I looooove this map.

Just a few suggestions for the difficulty settings in N/H, though.

N -- HP/OD +1
H -- ^^

Let me know and I'll recheck!
happy30
add tags: Yoneyama Gung a2c MintJam
remove tags: akeboshi rockets

edit:
getekstballond
AngelHoney
:) :) :)
dkun
lowercase f on both fuss and fuzz

let me know.
Topic Starter
Lesjuh

dkun wrote:

lowercase f on both fuss and fuzz

let me know.
wwwwwww done!
dkun
this is the winner in my heart.
mancuso_JM_
grats! ^^
Evil_Twilight
gratz !!
HabiHolic
good!!!
mintong89
wow!
gratz ><!
Metro
much better than the average map that won the competition lol

gratz
Kodora
oh finally

Congratz!
Topic Starter
Lesjuh
Thanks everyone!
grumd
awesome thing, voted 10
Natteke desu

Metro wrote:

much better than the average map that won the competition lol
Gz
Roxas
best
Skystar
congrats!
-Neipezi
gratz xD
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