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Solution: Running osu! In Ubuntu or Xubuntu

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Sergio B
Ok I'm running Ubuntu 10.10. I followed the instructions around the whole topic and I've installed osu! with no problems. I had an issue with the audio which I fixed by changing the Audio mode to "Emulated" in Wine configuration. Now osu! runs fairly well but it lags. When a circle appears and I click it the next circle lags like hell, same happens with the sliders after a slider the next one lags a lot. There is no problem with spinners.

I thought it may be compiz so I disabled it but to no avail, I configured wine to forbid the window decorator to apply decorations on wine windows but still doesn't work.

I don't know what else to do. I have an Intel graphics card not nVidia or ATI but in the same PC i can play osu! with no problems in Windows.

Oh i have to say that I couldn't make it work with OpenGL renderer as soon as i switch to OpenGL the X Server crashes and in the wine log it shows this:

X Error of failed request:  BadMatch (invalid parameter attributes)
Major opcode of failed request: 155 (GLX)
Minor opcode of failed request: 11 (X_GLXSwapBuffers)
Serial number of failed request: 1329
Current serial number in output stream: 1341

It is a shame because I was so clase..... I will keep trying and if I can make it run well enough to play I will post again.

Go Linux users! We have to persevere!
wal13x

wal13x wrote:

No, osu just drops CPU usage to ~1% and sleeps for hours (and wine repeats fixme: line).
I somehow managed to get osu window but just one time. Looks like race condition, but I can't understand what triggers it on my system.
Seems like archlinux lib32-nvidia (or wine) package is broken. Works in gentoo (though virtualbox still is much faster).
SpacemanSpiff
Fair warning to Wine users right now, I believe there is a bug right now either in the latest test build of wine or winetricks (maybe both) that is causing dotnet20's installation to fail. This may be just an Arch Linux only problem, but I thought I'd throw that out there to people who might consider an update.

Update: Seems like something was missing and a reboot fixed it. (I just switched HDs for my OS. It was broken on both the old and new build, I assumed Wine was the issue.)
Eddotan
about bug in dotnet20, it's a problem in last update of wine..
not only in arch linux happens


hope that wine's dev solve this bug soon, because osu! doesn't run with Mono unfortunately

EDIT: bug solved, download last update of winetricks from DanKegel's website
DjYXA
With Wine 1.2.2 we can run Osu! fine, the installer crashes at final step but, the game install correctly and it runs with some glitches ( its playable without sound.. we have to set sound lib to OSS)

So... anyone here runs it with ALSA lib succefully ? i cant play without music :(

EDIT: FIXED!!!
Select ALSA LIb and in Acceleration Hardware option set "EMULATE" :D

Now i can play Osu! and with Online option :D
Refon_S
Thanks to Nargajuna for instructions, now I'm finally able to run osu! on Ubuntu! (10.10, Wine 1.3.17)

But there is still the problem: I'm able to run osu, but unable to play it.
Here is what I have done:
1. Launched the script from terminal.
2. osu! started and music was playing.
3. Started solo, selected some song => it has started but sound turned off and game frozen before circles appear.
4. But I could press Esc and go to song selection again. There is still no sound, and I selected other song, but it frozen again.
5. Relaunching osu! will make music play again, but starting any song always makes sound turn off.

What should I do to make osu playable? It's no good having such a game just as a jukebox. :D
Eddotan
@Refon_S
do this: winetricks orm=backbuffer rtlm=disabled

and try launch osu! again
Refon_S

Eddotan wrote:

@Refon_S
do this: winetricks orm=backbuffer rtlm=disabled

and try launch osu! again
No, game still freezes. :(
Refon_S
Yay, I solved the problem! RTFM'ing the topic, I found that solution was simple, I just needed to turn switch hardware acceleration to "Emulate".
Now I'm able to play, almost without lags. ^_^
Still need to check online play, but something is wrong with multiplayer now, probably something with the server.
Baspar
IF you want that we solve ( Or try to solve) your problem, copy-paste here the result of the shell when you launched OSU in it and crashed.
Refon_S
Another (not critical, but somewhat) problem - when I'm clicking internet link (to download a map, or something else) in osu! window, nothing happens, and there is "fixme" in terminal window:
fixme:exec:SHELL_execute flags ignored: 0x00000100
What should I do to make links working?
wal13x
Works for me (with same fixme:). Try to export BROWSER variable.
Refon_S
I made links working in osu (well, they become working after downloading beatmap and autolaunching it from Ubuntu's Firefox), but there is another problem, Terminal shows a lot of same "errs" when shaders turned on:
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1579
The shader effects are working, but lots of "errs" can mean that they are not working properly. I don't know how to fix it, but this is unnecesary for me, 'cause I'm not using them. :D
felixonmars
hello I am an arch 64bit user too...
tried wine & wine-git, both failed when trying to install dotnet20(cannot install on 64 bit system?)

so i tried bin32-wine-suse, and succeeded then.
i installed dotnet20 gdiplus corefonts via winetricks, and tried all the tricks mentioned above, but now i have a very laggy window full of craps when using d3d, but opengl works pretty well... except for the speed,
yeah, both d3d and opengl only have an fps <5, that's impossible to play!
wal13x

felixonmars wrote:

yeah, both d3d and opengl only have an fps <5
Check lib32 videocard drivers and libGL symlink. I had up to 50fps on integrated nvidia (with binary drivers) with directx + latest wine (installed wine-1.2, winetricks dotnet20, then upgraded wine).
It's still less playable than virtualbox+opengl (which gives stable 60 FPS=vsync and no tearing on spinners; wine+opengl does not work for me).
felixonmars

wal13x wrote:

felixonmars wrote:

yeah, both d3d and opengl only have an fps <5
Check lib32 videocard drivers and libGL symlink. I had up to 50fps on integrated nvidia (with binary drivers) with directx + latest wine (installed wine-1.2, winetricks dotnet20, then upgraded wine).
It's still less playable than virtualbox+opengl (which gives stable 60 FPS=vsync and no tearing on spinners; wine+opengl does not work for me).
thank you! i've missed the lib32-intel-dri and after i have it installed, now i had up to 45 fps on integrated intel with both directx and opengl. but directx is still more laggy than opengl, and the mouse move are both too hard to play...
and.. in vbox+opengl i only get up to 3fps and crazy laggy window..is there anything else i'm still missing?
(sorry for my poor english)
SatoXYN
I'm moved to Arch. I have pulseaudio and with usual wine the game starts fine, music is playing, but when you begin to start playing you can play up to fist cicle, not more. It can be solved with wine-pulseaudio from AUR. I'm using KDE and for the best performance wrote a simple startup script
http://pastebin.com/B6NsgTxj
BTW i've got ~600FPS on my 9600gt green version.
Refon_S
After updating Wine to 1.3.18... S**t happened (warning, lots of code incoming!):
wine: Unhandled exception 0xe0434f4d at address 0x7b8398d2 (thread 0041), starting debugger...
Unhandled exception: 0xe0434f4d in 32-bit code (0x7b8398d2).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7b8398d2 ESP:0032f114 EBP:0032f178 EFLAGS:00000246( - -- I Z- -P- )
EAX:7b825955 EBX:7b889ff4 ECX:00000000 EDX:e0434f4d
ESI:e0434f4d EDI:e0434f4d
Stack dump:
0x0032f114: 0032f1b0 00000004 79fd4e9d e0434f4d
0x0032f124: 00000001 00000000 7b8398d2 00000001
0x0032f134: 800700ea e0434f4d 0032f1b0 790c2000
0x0032f144: 02000036 0032f15c 79e814da 0032f168
0x0032f154: 02000036 00000001 0032f1d8 79e87ff4
0x0032f164: 0000012c 790fabcc 7b83988a 0013a7d8
Backtrace:
=>0 0x7b8398d2 in kernel32 (+0x298d2) (0x0032f178)
1 0x79f97065 in mscorwks (+0x127064) (0x0032f1d8)
2 0x7a0945a4 in mscorwks (+0x2245a3) (0x0032f29c)
3 0x79653d3c in mscorlib.ni (+0x593d3b) (0x0032f2fc)
4 0x79654ae5 in mscorlib.ni (+0x594ae4) (0x0032f318)
5 0x02d00213 (0x0032f350)
6 0x79e88f63 in mscorwks (+0x18f62) (0x0032f360)
7 0x79e88ee4 in mscorwks (+0x18ee3) (0x0032f3e0)
8 0x79e88e31 in mscorwks (+0x18e30) (0x0032f520)
9 0x79e88d19 in mscorwks (+0x18d18) (0x0032f5f4)
10 0x00375c88 (0x00375be0)
11 0x00200004 (0x09001792)
0x7b8398d2: subl $4,%esp
Modules:
Module Address Debug info Name (94 modules)
PE 400000- 5c8000 Deferred osu!
PE 2d10000- 3996000 Deferred system.windows.forms.ni
PE 3a80000- 3a86000 Deferred x3daudio1_1
PE 10000000-100b7000 Deferred microsoft.xna.framework
ELF 20000000-20064000 Deferred shlwapi<elf>
\-PE 20010000-20064000 \ shlwapi
ELF 20064000-20199000 Deferred user32<elf>
\-PE 20080000-20199000 \ user32
ELF 20199000-20210000 Deferred libfreetype.so.6
ELF 20210000-20225000 Deferred libz.so.1
ELF 20225000-202ce000 Deferred winex11<elf>
\-PE 20230000-202ce000 \ winex11
ELF 202ce000-202e7000 Deferred libice.so.6
ELF 202e7000-202f7000 Deferred libxext.so.6
ELF 202f7000-20311000 Deferred libxcb.so.1
ELF 20311000-20315000 Deferred libxau.so.6
ELF 20315000-20336000 Deferred imm32<elf>
\-PE 20320000-20336000 \ imm32
ELF 20336000-2033c000 Deferred libxxf86vm.so.1
ELF 2033c000-20340000 Deferred libxcomposite.so.1
ELF 20340000-203d3000 Deferred msvcrt<elf>
\-PE 20350000-203d3000 \ msvcrt
ELF 203d3000-20405000 Deferred wintrust<elf>
\-PE 203e0000-20405000 \ wintrust
ELF 20405000-204b0000 Deferred crypt32<elf>
\-PE 20410000-204b0000 \ crypt32
ELF 204b0000-205b4000 Deferred ole32<elf>
\-PE 204d0000-205b4000 \ ole32
ELF 205b4000-207b1000 Deferred shell32<elf>
\-PE 205c0000-207b1000 \ shell32
ELF 207b1000-2084a000 Deferred winmm<elf>
\-PE 207c0000-2084a000 \ winmm
ELF 252eb000-25304000 Deferred version<elf>
\-PE 252f0000-25304000 \ version
ELF 2a257000-2a261000 Deferred libxrender.so.1
ELF 2f16b000-2f171000 Deferred libxdmcp.so.6
ELF 31d2b000-31d39000 Deferred libxi.so.6
ELF 3592a000-3592f000 Deferred libuuid.so.1
ELF 36ac4000-36b38000 Deferred rpcrt4<elf>
\-PE 36ad0000-36b38000 \ rpcrt4
ELF 390eb000-39112000 Deferred libexpat.so.1
ELF 3a142000-3a1d2000 Deferred gdi32<elf>
\-PE 3a150000-3a1d2000 \ gdi32
ELF 3af85000-3b0b3000 Deferred wined3d<elf>
\-PE 3af90000-3b0b3000 \ wined3d
ELF 3f8ca000-3f926000 Deferred advapi32<elf>
\-PE 3f8e0000-3f926000 \ advapi32
ELF 40a41000-40a89000 Deferred dsound<elf>
\-PE 40a50000-40a89000 \ dsound
ELF 42736000-42766000 Deferred libfontconfig.so.1
ELF 4d622000-4d658000 Deferred d3d9<elf>
\-PE 4d630000-4d658000 \ d3d9
ELF 4f9e9000-4fa1d000 Deferred uxtheme<elf>
\-PE 4f9f0000-4fa1d000 \ uxtheme
ELF 50372000-5048f000 Deferred libx11.so.6
ELF 5490f000-54917000 Deferred libxrandr.so.2
PE 5e380000-5e409000 Deferred diasymreader
PE 64020000-64033000 Deferred mscorsec
ELF 68000000-6801e000 Deferred ld-linux.so.2
ELF 6801e000-68038000 Deferred libpthread.so.0
ELF 68038000-6803c000 Deferred libdl.so.2
ELF 6803c000-68062000 Deferred libm.so.6
ELF 68062000-6806a000 Deferred libnss_compat.so.2
ELF 6806a000-68081000 Deferred libnsl.so.1
ELF 68081000-6808d000 Deferred libnss_files.so.2
ELF 6808d000-680c6000 Deferred libncurses.so.5
ELF 68e38000-68e3c000 Deferred libxinerama.so.1
ELF 6975b000-69765000 Deferred libxcursor.so.1
ELF 6bebb000-6becf000 Deferred softpub<elf>
\-PE 6bec0000-6becf000 \ softpub
ELF 6c811000-6c81c000 Deferred libnss_nis.so.2
ELF 6ca50000-6cbad000 Deferred libc.so.6
ELF 711bb000-712fc000 Dwarf libwine.so.1
ELF 74a79000-74a92000 Deferred imagehlp<elf>
\-PE 74a80000-74a92000 \ imagehlp
ELF 773a4000-77498000 Deferred comctl32<elf>
\-PE 773b0000-77498000 \ comctl32
ELF 77fcb000-78009000 Deferred rsaenh<elf>
\-PE 77fd0000-78009000 \ rsaenh
PE 78130000-781cb000 Deferred msvcr80
PE 79000000-79045000 Deferred mscoree
PE 79060000-790b3000 Deferred mscorjit
PE 790c0000-79ba8000 Export mscorlib.ni
PE 79e70000-7a3d1000 Export mscorwks
PE 7a440000-7abfe000 Deferred system.ni
PE 7ade0000-7af74000 Deferred system.drawing.ni
ELF 7b6d2000-7b6db000 Deferred libsm.so.6
ELF 7b800000-7b991000 Dwarf kernel32<elf>
\-PE 7b810000-7b991000 \ kernel32
ELF 7bc00000-7bcbb000 Deferred ntdll<elf>
\-PE 7bc10000-7bcbb000 \ ntdll
ELF 7bf00000-7bf04000 Deferred <wine-loader>
ELF 7c260000-7c266000 Deferred libxfixes.so.3
PE 7c4c0000-7c53d000 Deferred msvcm80
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001c 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000017 0
00000013 0
00000012 0
00000019 plugplay.exe
0000001d 0
0000001b 0
0000001a 0
00000020 explorer.exe
00000021 0
00000038 osu!.exe
0000003b 2
0000003a 0
00000039 0
00000042 (D) C:\osu!\osu!.exe
00000015 2
00000043 0
00000041 0 <==
Backtrace:
=>0 0x7b8398d2 in kernel32 (+0x298d2) (0x0032f178)
1 0x79f97065 in mscorwks (+0x127064) (0x0032f1d8)
2 0x7a0945a4 in mscorwks (+0x2245a3) (0x0032f29c)
3 0x79653d3c in mscorlib.ni (+0x593d3b) (0x0032f2fc)
4 0x79654ae5 in mscorlib.ni (+0x594ae4) (0x0032f318)
5 0x02d00213 (0x0032f350)
6 0x79e88f63 in mscorwks (+0x18f62) (0x0032f360)
7 0x79e88ee4 in mscorwks (+0x18ee3) (0x0032f3e0)
8 0x79e88e31 in mscorwks (+0x18e30) (0x0032f520)
9 0x79e88d19 in mscorwks (+0x18d18) (0x0032f5f4)
10 0x00375c88 (0x00375be0)
11 0x00200004 (0x09001792)
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x32ec5c,(nil)): stub
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution Engine Error (79F97075) (80131506)"

Well, this mean that something is wrong with .NET again? And I need to fully reinstall wine, drivers, etc., or there is something less radical?

Added 21st April @ 16:37 UTC - Fully uninstalled wine and deleted prefix with settings. Then reinstalled it again. Then used the same Nargajuna's method as before. All is working properly :3
Refon_S
Doubleposting may be against rules but it's me again with problems. =_=

Now there is problem with the mouse: after spinner, the mouse sometimes (after pressing the button) goes away from normal position somewhere for some milliseconds, then comes back again. This can be serious while playing something hard. It doesn't happen somethere in other linux software, only in Wine. (1.3.18)
I tried with my normal mouse (Razer Krait) and with "substitute" (Logitech Pilot), but it looks like it's not the hardware problem and something is wrong with settings. What should i do?
HarryHy

Refon_S wrote:

Doubleposting may be against rules but it's me again with problems. =_=

Now there is problem with the mouse: after spinner, the mouse sometimes (after pressing the button) goes away from normal position somewhere for some milliseconds, then comes back again. This can be serious while playing something hard. It doesn't happen somethere in other linux software, only in Wine. (1.3.18)
I tried with my normal mouse (Razer Krait) and with "substitute" (Logitech Pilot), but it looks like it's not the hardware problem and something is wrong with settings. What should i do?
Did you check winecfg's mouse settings? Might be something in there. Doesn't happen to me though.
Refon_S

HarryHy wrote:

Did you check winecfg's mouse settings? Might be something in there. Doesn't happen to me though.
Don't know what wrong was on previous settings, but after updating Ubuntu to 11.04 and reinstalling wine (from Ubuntu reps - 1.3.15) problem disappeared. Maybe that was some bug of wine 1.3.18?
wal13x
http://bugs.winehq.org/show_bug.cgi?id=26970
New wine wouldn't support old OSS (and OSS emulation with ALSA).
Baspar
You only have to tick ALSA ( Or JACk for me) in winecfg, and no more troubles ;)
AnnaleseSilverwing
Okay, I kept getting an error when I tried to install, but it ended up running just fine. Though, I think I'm missing something, based on the screenshot I have. Like, none of the text is there. Am I missing a font?

EDIT: It hangs when I try to play a beatmap.

wal13x
Looks like you''ve skipped winetricks gdiplus.
AnnaleseSilverwing
Oh hey, that worked! Thanks!

EDIT: It still hangs when I try to play a beatmap. Like, I can move the cursor and pause it, but it won't start.
Baspar
Check the rights oc the folder of the songs, perhaps that ... If it isn't that, launch OSU in a terminal and paste here the error
SatoXYN
AnnaleseSilverwing you have to use wine-pulseaudio patches or to remove pulseaudio, the first is better.
I see you're using ubuntu, here is a repo for you
https://launchpad.net/~c-korn/+archive/ppa
Refon_S

AnnaleseSilverwing wrote:

It still hangs when I try to play a beatmap. Like, I can move the cursor and pause it, but it won't start.

SatoXYN wrote:

AnnaleseSilverwing you have to use wine-pulseaudio patches or to remove pulseaudio, the first is better.
Well, Sato, there is no really need for wine-pulseaudio. Silverwing, go to winecfg -> sound and set hardware acceleration to Emulate. When it set to Full, it encounters the problem with hanging beatmaps.
czes
Hi, I'm using Arch Linux x86_64 and I have problem with osu! under wine. After a little time of playing the game crashes because of lack of graphics card memory. I've never had such error on Windows, and I have quite decent graphics (GF9800 GT) so it's not because of my rig. I'll be thankfull for help.

here's what osu! shows:


and here is wine log: http://www.copypastecode.com/70603/
KrauserJoestar

garam wrote:

Hi, I'm using Arch Linux x86_64 and I have problem with osu! under wine. After a little time of playing the game crashes because of lack of graphics card memory. I've never had such error on Windows, and I have quite decent graphics (GF9800 GT) so it's not because of my rig. I'll be thankfull for help.

here's what osu! shows:


and here is wine log: http://www.copypastecode.com/70603/

Pretty sure you have to enable the extra effects, go to System, then Appearance and after click on the visual effects tab and select the Extra option.
Download compizconfig as well, go to terminal and --> sudo apt-get install compizconfig.
marshallracer
wheew, easier than i thought <_<

follow instructions on Page 6, set Sound to ALSA and output to emulated, and you're done :)
at least, it runs as perfect as it does in windows for me ^^
only problem is, that the offset changes dramatically between both OS's <_<

Running on Ubuntu 11.04 with newest Wine & DirectX as graphic renderer
Refon_S

marshall_racer wrote:

Running on Ubuntu 11.04 with newest Wine & DirectX as graphic renderer
Don't you have a jumping mouse problem after spinner with newest Wine (I mean 1.3.19)? 'Cause I had that one with 1.3.18.

I updated Wine from 1.3.15 to 1.3.19 yesturday, but testing today showed that I have the same error as garam. Well, I have even older graphics card - GeForce 8600 GTS. NVidia drivers are installed. There wasn't such error on 1.3.15 and I don't want to downgrade again >_<
Changing render from D3D to OpenGL makes no effect...
czes

KrauserJoestar wrote:

Pretty sure you have to enable the extra effects, go to System, then Appearance and after click on the visual effects tab and select the Extra option.
Download compizconfig as well, go to terminal and --> sudo apt-get install compizconfig.
I:
-don't have gnome
-don't have compiz
-don't intend to install them
-have completlny no idea why should I install compiz when I have problem with wine.
SatoXYN

Refon_S wrote:

Well, Sato, there is no really need for wine-pulseaudio. Silverwing, go to winecfg -> sound and set hardware acceleration to Emulate. When it set to Full, it encounters the problem with hanging beatmaps.
OMG you're right! I've always built wine with pulseaudio patches in order to play.
marshallracer

Refon_S wrote:

marshall_racer wrote:

Running on Ubuntu 11.04 with newest Wine & DirectX as graphic renderer
Don't you have a jumping mouse problem after spinner with newest Wine (I mean 1.3.19)? 'Cause I had that one with 1.3.18.

I updated Wine from 1.3.15 to 1.3.19 yesturday, but testing today showed that I have the same error as garam. Well, I have even older graphics card - GeForce 8600 GTS. NVidia drivers are installed. There wasn't such error on 1.3.15 and I don't want to downgrade again >_<
Changing render from D3D to OpenGL makes no effect...
since the cursor is actually slow (goddamnmousespeedchangingproblems>_<), i didn't check that
but Taiko and CTB are ok :D

Edit : just checked about that after-spinner-thingy : nope, everything's fine


btw: i have a GeForce 8500 GT :D
graphics are just awesome :3
and no problems about lacking memory or something
wal13x

marshall_racer wrote:

since the cursor is actually slow (goddamnmousespeedchangingproblems>_<)
xset m <whatever> <whatever>.
I play with natural speed (1.0, no acceleration, xset m 1/1 1) of my 800dpi mouse though.
marshallracer

wal13x wrote:

marshall_racer wrote:

since the cursor is actually slow (goddamnmousespeedchangingproblems>_<)
xset m <whatever> <whatever>.
I play with natural speed (1.0, no acceleration, xset m 1/1 1) of my 800dpi mouse though.
define those "whatever"'s xD
i mean, typing in any value isn't productive if i don't know what i'm doing ;)
wal13x

marshall_racer wrote:

define those "whatever"'s xD
i mean, typing in any value isn't productive if i don't know what i'm doing ;)
e.g.
xset m default ← restores defaul X mouse (accelerated)
xset m 1/1 1 ← no acceleration, 1:1 mouse
xset m 5 1 ← 5 times faster, still no acceleration
xset m 3/2 1 ← 1.5 times faster.
xset q|grep accel ← check currrent settings.
If second number is not 1, acceleration will be enabled. I don't sure if you want this.
You can make a wrapper launcher for osu if you want to change mouse speed only while osu is running (like xset m <osu> <settings>
wine 'osu!.exe'
xset m default).
ED: most players (including me) prefers to change speed and disable acceleration (acceleration changes speed on fast movements, hard to adapt on jumps) but you're free to do what you like.
marshallracer

wal13x wrote:

marshall_racer wrote:

define those "whatever"'s xD
i mean, typing in any value isn't productive if i don't know what i'm doing ;)
e.g.
xset m default ← restores defaul X mouse (accelerated)
xset m 1/1 1 ← no acceleration, 1:1 mouse
xset m 5 1 ← 5 times faster, still no acceleration
xset m 3/2 1 ← 1.5 times faster.
xset q|grep accel ← check currrent settings.
If second number is not 1, acceleration will be enabled. I don't sure if you want this.
You can make a wrapper launcher for osu if you want to change mouse speed only while osu is running (like xset m <osu> <settings>
wine 'osu!.exe'
xset m default).
ok, thanks, going to test this then :3

edit : xset m 4 1 and it feels for me like in windows :3
slight slickerings are ok, still controlable
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