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Check that you have the "proprietary"/"non-free"/"blob" (etc, whatever they're called) versions of the driver for your graphics card. They tend to be buggier in my experience but they are much faster for games.Pedomoustachu wrote:
I've installed Plyaonlinux and it ran but it was on 30 fps when it should normally be 60, so i will only play osu on my windows :v
Score_Under wrote:
I got cutting edge working on wine by installing dot net 4.0 via winetricks. However, there are some serious problems with the cutting edge version and multi-monitor support on WINE, last time I checked (which if you're not handy with xrandr will probably leave you with no choice but to reboot). I would strongly recommend you stick to the beta version until that's fixed. Also, before installing dot net 4.0, make sure to back up your Osu wine prefix.Check that you have the "proprietary"/"non-free"/"blob" (etc, whatever they're called) versions of the driver for your graphics card. They tend to be buggier in my experience but they are much faster for games.Pedomoustachu wrote:
I've installed Plyaonlinux and it ran but it was on 30 fps when it should normally be 60, so i will only play osu on my windows :v
Package winetricks is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
ERROR: Package 'winetricks' has no installation candidate
No need to download winetricks via a package manager, its just a simple script you can download withAlex311360 wrote:
Using Crunchbang ATM, Debian's repos appear to have wine already on it. I'll let you know if this work successfully for me.
EDIT: Now stuck because this appears:Package winetricks is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
ERROR: Package 'winetricks' has no installation candidate
Using wheezy main + wheezy backports repos from Debian's servers.
EDIT: Had to manually install deb file, link here
wget http://winetricks.org/winetricks
Tried that, didn't work. The deb file I listed however did work.Ristovski wrote:
No need to download winetricks via a package manager, its just a simple script you can download withwget http://winetricks.org/winetricks
dotnet40 works in the latest cutting edge, peppy fixed itAlex311360 wrote:
Tried that, didn't work. The deb file I listed however did work.Ristovski wrote:
No need to download winetricks via a package manager, its just a simple script you can download withwget http://winetricks.org/winetricks
Also, trying dotnet40 instead of dotnet20 this time.
Could not find any resources appropriate for the specofed culture or neutral culture.I tried found solution but without any result... Please help me
Make sure "Microsoft.Xna.Framework.Resources.resources" was correctly embedded or linked into
assembly "osu!" at compile time, or that all the satellite assemblies required are loadable and fully signed"
same issue here with Ubuntu 14.04emane wrote:
Any idea for this 404?
you forget the last thing[ Neko Baka ] wrote:
Run osu! on Ubuntu is very eazy
> download Wine 1.7
> download Playonlinux
> run playoblinux : add a new software
> game
> osu ... ( install osu on appdata )
Mine were too until I removed my .wine32 today since it was being dumb and wouldn't run osu! for whatever reason. While rebuilding the wineprefix, I ranTrung_Rinto wrote:
Japanese characters still appear as weird blank boxes
WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks -q dotnet20 dotnet40 gdiplus corefonts cjkfontsand most characters started working that never worked before. Weird part is corefonts and cjkfonts never worked before I nuked the wineprefix, and some Kanji still show up as empty boxes. Better than it was before, though!
Which fonts? Please reply soon )aus4000 wrote:
EDIT: I just realised that I "borrowed" some fonts from a Windows 7 machine and put them in ~/.local/share/fonts. That might have done it too.
Literally the whole C:\Windows\Fonts. Probably unnecessary to take all of them (1,240 fonts!), but I guess it did the trickTrung_Rinto wrote:
Which fonts? Please reply soon )
aus4000 wrote:
Literally the whole C:\Windows\Fonts. Probably unnecessary to take all of them (1,240 fonts!), but I guess it did the trick
I'll also note that they weren't working until I nuked ~/.wine32. Just remember to move osu! somewhere safe (I have mine placed in ~/Games/osu!) before you accidentally delete it!
WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks -q fakejapanese
I really doubt it. net framework is ONLY windows. The devs would need to port osu to an engine (godot or unity?) and deploy from there or use a platform independent language like C++. I don't understand why they update to the latest net framework when I don't notice any new game features being dependent on them.NoYzE wrote:
how about native with osu next?^^
You forgot about mono. The devs probably just need to replace Windows-only dependencies and windows-only code.based_bluetawn wrote:
I really doubt it. net framework is ONLY windows. The devs would need to port osu to an engine (godot or unity?) and deploy from there or use a platform independent language like C++. I don't understand why they update to the latest net framework when I don't notice any new game features being dependent on them.NoYzE wrote:
how about native with osu next?^^
Try to run osu! like this:Trung_Rinto wrote:
aus4000 wrote:
Literally the whole C:\Windows\Fonts. Probably unnecessary to take all of them (1,240 fonts!), but I guess it did the trick
I'll also note that they weren't working until I nuked ~/.wine32. Just remember to move osu! somewhere safe (I have mine placed in ~/Games/osu!) before you accidentally delete it!
Ironically, now only JAPANESE displays as weird blank box. Both Korean and Chinese (Simplified and Traditional) worked fine. Tried to install fakejapanese :WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks -q fakejapanese
It'll pop out some Takao fonts in the ~/.wine32/drive_c/windows/Fonts. Also tried to manually copy those files to the ~/.local/share/fonts but no use. Any idea?
WINEPREFIX=/path/to/prefix LANG="ja_JP.UTF8" wine path/to/osu.exe
Nah, doesn't work.Itachi17 wrote:
Try to run osu! like this:WINEPREFIX=/path/to/prefix LANG="ja_JP.UTF8" wine path/to/osu.exe
You really can't since 1: microsoft owns that code 2: it is compiled and takes work to decompile.YaLTeR wrote:
You forgot about mono. The devs probably just need to replace Windows-only dependencies and windows-only code.
Just create a new 32 bit prefix and install dotnet45.based_bluetawn wrote:
YaLTeR wrote:
Anyone got a fix for net 4.5.2?
winetricks dotnet45 corefonts
OS X and Linux osu will be using monogame and run under mono framework and OpenGl.based_bluetawn wrote:
argh! The latest update requiring dotnet 4.5.2 broke wine! Installing dotnet20 on a 32 bit prefix then dotnet 45 gives me an error saying dotnet20 is already installed!I really doubt it. net framework is ONLY windows. The devs would need to port osu to an engine (godot or unity?) and deploy from there or use a platform independent language like C++. I don't understand why they update to the latest net framework when I don't notice any new game features being dependent on them.NoYzE wrote:
how about native with osu next?^^
The OSX version is using Mono.based_bluetawn wrote:
the OSX version is a portable WINE
No osx version is portable WINE at the moment people are also complaining about bad performances and latencies.YaLTeR wrote:
The OSX version is using Mono.based_bluetawn wrote:
the OSX version is a portable WINE
I fixed it by making a fresh WinePrefix, installing dotnet45 with:based_bluetawn wrote:
Anyone got a fix for net 4.5.2?
$ WINEPREFIX="PATH/TO/PREFIX" winetricks -q dotnet45 corefonts
$ WINEPREFIX="PATH/TO/PREFIX" wine osu!install.exebut with this it still had unplayable performance.