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Solution: Running osu! In Ubuntu or Xubuntu

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MillhioreF

peppy wrote:

The eventual mono-compatible version will happen, at some point.

Ephemeral wrote:

after having seen the source code for osu!, I can safely say that attempting to port osu! at all would be a herculean task
p/2055253
I'm sure peppy could port it all over in just a few months (less?) if he dropped everything and worked on nothing but porting it. Keep in mind that he's regularly updating and maintaining the game though, and since wine works so well it's not huge on his to-do list.
mmstick

MillhioreF wrote:

peppy wrote:

The eventual mono-compatible version will happen, at some point.

Ephemeral wrote:

after having seen the source code for osu!, I can safely say that attempting to port osu! at all would be a herculean task
p/2055253
I'm sure peppy could port it all over in just a few months (less?) if he dropped everything and worked on nothing but porting it. Keep in mind that he's regularly updating and maintaining the game though, and since wine works so well it's not huge on his to-do list.
What? Wine doesn't work so well at all, it's completely broken. I guess a ton of people getting black screens, openGL doesn't work, there's a crap ton of input lag, low framerates even with high end machines like my 4Ghz FX-8120 and Radeon HD 7950, seizure inducing flicker garbage, and corrupted textures is your definition of 'works well'.
Allyoutoo
Not mentioning the problems with multiplayer, like pressing "Donwload map" causes osu to freeze on top and force you to kill it before you can see the browser opened on the background. Its near impossible to try play anything even slightly fast since if you move mouse enough fast you get lag in movement making the cursor jump, playing with any effects (even the background video sometimes) can cause major frame drops depending on map even freeze the game for a while.. It looks like its playable and works well on some slow Easy maps with no video or heavy storyboard, but it really isn't working well enough for anything else.

Osu on wine can't be in anyway considered as the official Linux support and it never should.
computerex
There are so many threads about linux, because people want to play Osu! in it! It was never difficult to get the game running in linux, it is difficult to get it to run well. I had it running okay and now I am getting an unhandled exception in .NET. I really wish Osu was available in my primary OS. I hate having to boot in Windows just so that I can play Osu, especially when my other games such as League of Legends/Portal 2/Skyrim run fine with Wine..

I get that Osu is free software. But I'd definitely pay for the game if it means that it will be available in linux.

Edit:

The unhandled exception was due to me having dual monitors. Apparently launching the game on anything but the primary monitor causes it to crash (with Wine).
mmstick

computerex wrote:

There are so many threads about linux, because people want to play Osu! in it! It was never difficult to get the game running in linux, it is difficult to get it to run well. I had it running okay and now I am getting an unhandled exception in .NET. I really wish Osu was available in my primary OS. I hate having to boot in Windows just so that I can play Osu, especially when my other games such as League of Legends/Portal 2/Skyrim run fine with Wine..

I get that Osu is free software. But I'd definitely pay for the game if it means that it will be available in linux.

Edit:

The unhandled exception was due to me having dual monitors. Apparently launching the game on anything but the primary monitor causes it to crash (with Wine).
It's also a good idea to make your wine prefix use ALSA.

winetricks sound=alsa

Also to run wine games with pasuspender

pasuspender wine <game>

I personally made a script in /usr/bin named osu that does this + kills composition. It runs okayish but sometimes there's reliably random input lag and choppiness in some beatmaps.
Allyoutoo
I can confirm that the game runs smoother and with lot less flickering on Crossover on ubuntu 13.04, but has still lower fps then windows and some graphics are distorted.
ZedCraftOnline
I have Ubuntu 13.04 Raring Ringtail 64-bit and everything was working perfectly until it said: This product is not supported by 64-bit, the installer will now exit" what should i do?!
Espionage724

ZedCraftOnline wrote:

I have Ubuntu 13.04 Raring Ringtail 64-bit and everything was working perfectly until it said: This product is not supported by 64-bit, the installer will now exit" what should i do?!
You have to use a 32-bit Wine prefix

Try checking out: p/2227460
SpaghettiMaster
The .net installer crashes when I start installing.
Any help?
Espionage724

xSpacex wrote:

The .net installer crashes when I start installing.
Any help?
Are you installing to a clean 32-bit Wine prefix and using a modern version of Wine (at least 1.4)
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

The .net installer crashes when I start installing.
Any help?
Are you installing to a clean 32-bit Wine prefix and using a modern version of Wine (at least 1.4)
Not sure about the 32-bit wine prefix, but I do have updated wine.
Espionage724

xSpacex wrote:

Not sure about the 32-bit wine prefix, but I do have updated wine.
Hmm; if you get complaints about the architecture not being compatible or anything along those lines, you're likely not using a 32-bit prefix. If you're using a x86_64 Linux distro, and Wine 1.5, it defaults to a 64-bit prefix.

One pretty easy way to actually check though; look in your .wine (or wherever the prefix is) folder and check for a Program Files (x86) folder. If it exists, it's a 64-bit prefix, and won't work.
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

Not sure about the 32-bit wine prefix, but I do have updated wine.
Hmm; if you get complaints about the architecture not being compatible or anything along those lines, you're likely not using a 32-bit prefix. If you're using a x86_64 Linux distro, and Wine 1.5, it defaults to a 64-bit prefix.

One pretty easy way to actually check though; look in your .wine (or wherever the prefix is) folder and check for a Program Files (x86) folder. If it exists, it's a 64-bit prefix, and won't work.
It's a 32-bit wine prefix.
This is the response I get when I run it.
Espionage724
Hmm, not entirely sure what's up. Do you have any other applications installed to the prefix? Could always just start fresh, either in the default .wine prefix or a new one just for osu!.

You just need the 32-bit prefix, and from there, you can install dotnet20 (you don't absolutely need gdiplus, and it seems the download size for it increased significantly).

I can't think of any reason in particular why it would fail on a clean prefix, but I can see how it would fail if there's other things installed in the prefix; especially if something else messed with .NET at all, or if Mono was messed with in Wine.
SpaghettiMaster

Espionage724 wrote:

Hmm, not entirely sure what's up. Do you have any other applications installed to the prefix? Could always just start fresh, either in the default .wine prefix or a new one just for osu!.

You just need the 32-bit prefix, and from there, you can install dotnet20 (you don't absolutely need gdiplus, and it seems the download size for it increased significantly).

I can't think of any reason in particular why it would fail on a clean prefix, but I can see how it would fail if there's other things installed in the prefix; especially if something else messed with .NET at all, or if Mono was messed with in Wine.
How do I start fresh?
Sorry about all this, I don't use ubuntu too much.
Espionage724

xSpacex wrote:

How do I start fresh?
Sorry about all this, I don't use ubuntu to much.
Essentially, just delete the .wine folder from your home folder, either via GUI (Ctrl + H on Ubuntu) or command (rm -rf .wine from /home/username directory).

From there, just re-create the prefix in 32-bit mode from Terminal (can use WINEARCH=win32 winecfg command and then close the cfg window), install dotnet20 from winetricks, and then proceed to the fun of installing osu! (start the installer, copy the folder somewhere, close installer, put folder back, run osume, win)

I have a guide here for it: p/2227460

It'll become second nature after doing it a lot 8-)
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

How do I start fresh?
Sorry about all this, I don't use ubuntu to much.
Essentially, just delete the .wine folder from your home folder, either via GUI (Ctrl + H on Ubuntu) or command (rm -rf .wine from /home/username directory).

From there, just re-create the prefix in 32-bit mode from Terminal (can use WINEARCH=win32 winecfg command and then close the cfg window), install dotnet20 from winetricks, and then proceed to the fun of installing osu! (start the installer, copy the folder somewhere, close installer, put folder back, run osume, win)

I have a guide here for it: http://osu.ppy.sh/forum/p/2227460

It'll become second nature after doing it a lot 8-)
The same error occurred.
Why must everything I do always go wrong? ;_;
Edit: Nevermind it worked for some reason.
Thank you so much!
Espionage724

xSpacex wrote:

The same error occurred.
Why most everything I always do go wrong? ;_;
Hmm, that is pretty troubling :/

What version of Ubuntu are you running? And how did you install Wine?
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

The same error occurred.
Why most everything I always do go wrong? ;_;
Hmm, that is pretty troubling :/

What version of Ubuntu are you running? And how did you install Wine?
Never mind, I found out I was using the wrong command to install .net.
It is working now, thanks!
MarioErmando
osu! lags like hell on my Ubuntu 13.04. Any solutions? :(
petterroea
Well, this would work well for me if it wasnt for that THE LINUX DRIVERS DONT WORK WELL WITH MY TITAN.
(Firstworldproblems to the max).

But this sullotion is great, and i am glad it exists, will use it when my cards works on linux :P
Espionage724

MarioErmando wrote:

osu! lags like hell on my Ubuntu 13.04. Any solutions? :(
What graphics card do you have and what drivers are you using? I for example have a Radeon HD 7850 and use fglrx (13.8 Catalyst Beta)
TKowl13

MarioErmando wrote:

osu! lags like hell on my Ubuntu 13.04. Any solutions? :(
These winetricks settings worked for me on Ubuntu 13.04, and don't forget to enable Virtual Desktop on winecfg (Very important).
winetricks gdiplus ddr=opengl fontsmooth=rgb glsl=disabled multisampling=disabled
rtlm=disabled strictdrawordering=disabled orm=fbo
Espionage724
Hmm, so https://osu.ppy.sh/p/download mentions you now need .NET Framework 3.5. Doing winetricks dotnet35 however installs 2.0, 2.0SP1, 3.0, and 3.0SP1 .NET Frameworks. And even after doing this, the installer still complains of the need of .NET 3.5. In other words, the new installer doesn't work at all it seems (using wine1.6 from Ubuntu's repositories).

My recommendations are to either use the old installer (perhaps someone could mirror it?), or just grab osume.exe and run that to grab the files. If you use osume, grab it from here, make the osu! folder in Program Files, run osume, let it update, then proceed as normal (my full instructions a page or two back still work; still required to use 32-bit wine prefix)

Both osume.exe and osu!.exe run just fine with just dotnet20 still, so I wonder about the 3.5 reliance. Can still use gdiplus if you want the fonts to look nicer, but note you need to download about 1GB or so now when using winetricks (wtf?).

Same old Combo Fire and scoreboard name glitch still exists it seems on my hardware (Lubuntu 13.04 + fglrx (13.8 beta)).
imagaK
I've successfully installed osu on ubuntu with the bloodcat deb package, however when i try to run osu it crashes immediatly (main menu does not show up, only the crash reporter appears).

System.TypeInitializationException: The type initializer for 'Microsoft.Xna.Framework.Graphics.GraphicsAdapter' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.InitializeAdapterList()
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter..cctor()
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_Adapters()
at #Yc.#ed.#Pu()
at #Yc.#ed.#Ou(Boolean )
at #Yc.#ed.#Iu()
at #Yc.#4c.#It()
at #Wo.#Vo.#0qb(String , Boolean )

This is the osu crash report output.
Looks to me like my graphics card is causing the problem but I dont know what the actual problem is.
Anyone got an idea?
Espionage724
What graphics card do you have and what driver are you using?
imagaK
I'm using a notebook with sandy bridge onboard graphic.
And now that you say that I noticed that it wasnt recognized by ubuntu. :?
The support for the linux drivers has been cut for 12.04, so I'm Upgrading right now.
I'll post if it works under 13.04 with drivers installed.


UPDATE:
With 13.04 and drivers it works fine.
Kurokami
I recently want to run osu! under Ubuntu 10.04, but it is just not starting. I dunno what is the problem, but I really want to play osu! under ubuntu. :3
Espionage724

Kurokami wrote:

I recently want to run osu! under Ubuntu 10.04, but it is just not starting. I dunno what is the problem, but I really want to play osu! under ubuntu. :3
As long as you have drivers, wine, and a clean win32 prefix with only dotnet20 on it, I don't really see why it wouldn't work. Is there any way you could update your OS though? Perhaps Wine is too old in 10.04's repositories.

12.04.2 is the current LTS version.
m42a

Kurokami wrote:

I recently want to run osu! under Ubuntu 10.04, but it is just not starting. I dunno what is the problem, but I really want to play osu! under ubuntu. :3
Please post the entire output of osu! when you try to run it.
Kurokami
I downloaded ubuntu 10.04 lts and I don't really want to update it. I able to update it through updater but... I only have 6GB space. Wine is 1.2.2 if I remember right so I don't think its old. osume.exe is working but osu! couldn't start. There is really no other way except update?

m42a wrote:

Please post the entire output of osu! when you try to run it.
How?
Espionage724

Kurokami wrote:

I downloaded ubuntu 10.04 lts and I don't really want to update it. I able to update it through updater but... I only have 6GB space. Wine is 1.2.2 if I remember right so I don't think its old. osume.exe is working but osu! couldn't start. There is really no other way except update?

m42a wrote:

Please post the entire output of osu! when you try to run it.
How?
The latest version of Wine currently is 1.6 (stable) and 1.7 (development). Prior to that, Wine 1.4 was the stable version for I believe two years. Wine 1.2.2 seems "really" old in-comparison.

If osume runs, then dotnet20 seems to be ok, but I'm thinking it's graphics driver-related. What graphics hardware do you have, and are you using FOSS drivers or proprietary?

I would of course also recommend updating the OS itself to at least LTS 12.04.2 (there's non LTS 13.04 and also 13.10 daily images too); almost certain 10.04 isn't supported at all anymore for the most part.

Edit: As for how to get the output; open a Terminal window, type "wine " and drag osu!'s exe to the window. Everything that occurs should be outputted to that window. From there, just select all that text, and put it here.
bahamete
Hello all,

I just saw this thread and I can't help much but osu! runs perfect for me on Arch Linux (I know this is an Ubuntu thread but I can't find somewhere else this would fit) without any lag or crashing or anything - using wine-1.7.0 on kernel 3.10.3-1-ARCH. If you build the latest wine from source (or the release candidate) for Ubuntu it might just work, who knows.

My graphics card is some ancient thing.

bahamete@arch ~> lspci | grep VGA
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] R580 [Radeon X1900 XT]

If I can assist in some way (winecfg or something else) please PM me though I don't know what makes my build able to work.
I know that many in this thread have said they have gotten it working for them but with issues, yet for me it runs the same as on Windows. Hmm. I hope an official port to Linux will occur at some point.
Kurokami
Then I guess there is no other way just an update. q.q
Anyways here is what terminal says:
SPOILER
kurokami@kurokami-laptop:~$ wine
Usage: wine PROGRAM [ARGUMENTS...] Run the specified program
wine --help Display this help and exit
wine --version Output version information and exit
kurokami@kurokami-laptop:~$ '/media/Stuffs/osu!/osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:advapi:RegisterTraceGuidsW (0x79fd471e, 0x125500, {e13c0d23-ccbc-4e12-931b-d9cc2eee27e4}, 9, 0x7a390368, (null), (null), 0x7a38d250,)
fixme:sync:CreateMemoryResourceNotification (0) stub
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:process:SetProcessPriorityBoost (0x1b8,0): stub
fixme:shell:URL_ParseUrl failed to parse L"osu"
err:ntdll:RtlpWaitForCriticalSection section 0x7bca5e20 "virtual.c: csVirtual" wait timed out in thread 0023, blocked by 0009, retrying (60 sec)
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"osu!framework"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:shell:URL_ParseUrl failed to parse L"{91ca184b-6868-4d57-a19a-79a3c2217c13}"
fixme:shell:URL_ParseUrl failed to parse L"System.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.resources"
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1fc278,0x2069d0): stub
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
Segmentation fault
kurokami@kurokami-laptop:~$

After I updated only my wine into 1.4 which was hard to find osu! crashed with this error:
SPOILER
System.NullReferenceException: Object reference not set to an instance of an object.
at #Aj.#dm.#F8(String )
at #Aj.#dm.#G8(String )
at #Qj.#Qo.#bqb(String , Boolean )
at #Qj.#Qo.#bqb(String )
at #Ai.#Go.#6ob(Boolean )
at #Ai.#Go.#Br()
at #Yc.#4c.#Br()
at #Wo.#Xo.#Br()
at #Yc.#4c.#It()
at #Wo.#Vo.#0qb(String , Boolean )
Samidare
I'm on a i5 with Intel graphics running Ubuntu 13.04. Osu works pretty well using the Bloodcat package. But I've had one very specific, consistent problem, and I'm curious if other people were experiencing it.

If I select a Taiko map, then attempt to return to the menu by hitting Escape, Osu invariably hangs (I was only able to terminate it with a SIGKILL). However, if I select a regular map and then do the same thing (hit Escape, select Return to Menu) then nothing bad happens. I haven't tested playing through a Taiko map and seeing if the score menu still works.

Kind of a shame, since everything else works super smoothly. Are other people getting this problem too?
ErunamoJAZZ
The Bloodcat deb package no works for me. u.u
nightbane112

ErunamoJAZZ wrote:

The Bloodcat deb package no works for me. u.u
Ever since I upgraded Wine from 1.6 to 1.7, Bloodcat packages stop working. Previously, on 1.6, it worked smoothly :(
Espionage724
Just a quick status report: osu! seems to run nicely in Wine 1.7.1 (CSMT-patched) with fglrx (13.8b2) on Xubuntu 13.10 (saucy daily). No FPS drops, and the graphic glitches I reported before are gone. This is in DirectX mode. OpenGL mode still appears unselectable currently (via in-game or .cfg modifying).
Espionage724
Newer guide: p/3822351

(last updated September 7th, 2014)

Imgur album breifly describing my process: http://imgur.com/a/7JEig (do not rely on this alone as it isn't up-to-date with latest changes; refer to text guide below for updates)

Here's some detailed instructions for getting osu! on Ubuntu (tested on 13.04, 13.10, and 14.04 (x86_64)):

1. Add the Wine PPA
System Settings > Software & Updates > Other Software > Add... > ppa:ubuntu-wine/ppa > Close
or
Terminal > sudo add-apt-repository ppa:ubuntu-wine/ppa

2. Update Software Sources
Terminal > sudo apt-get update

3. Install Wine
Terminal > sudo apt-get install wine1.7
- Should install around 230 or so MB of archives
- At the time of writing, wine1.7 will give you the latest Wine, 1.7.9. If you specify just wine, it will give you 1.6.
- Accept the license for the fonts package (well, read it first of course 8-); may have to click the Terminal window and use Tab and Arrow Keys to navigate)

4. Set up a 32-bit Wine Prefix
Terminal > WINEARCH=win32 winecfg
- This implies you want your main Wine prefix to be 32-bit. If you want osu! to be in it's own prefix, make a folder somewhere and use WINEPREFIX=[location] to specify it)
- Feel free to just close the configuration window afterwards

5. Install .NET Framework 2.0
Terminal > winetricks dotnet20
- You do not need any other dotnet. People seem to feel the need to install dotnet30 and 40, but I'm unsure why...

6. Download osume.exe
Terminal > wget http://osu.ppy.sh/release/osume.exe

7. Create a osu! folder in the Program Files folder in your Wine prefix, move osume.exe to it, and start osume.exe
Terminal > mkdir '.wine/drive_c/Program Files/osu!' && mv osume.exe '.wine/drive_c/Program Files/osu!' && cd '.wine/drive_c/Program Files/osu!' && wine osume.exe
- Long command that creates the directory, moves osume.exe to it, puts the Terminal into that folder, and runs osume.exe
- You can manually create the folders and move osume.exe with GUI also (just create an osu! folder in Program Files and drag osume.exe to it and right-click it to run it with Wine Windows Program Loader)

8. Wait for osu! update to completely download osu!
- If you have a beatmap and/or skin library backup somewhere, now would be a good time to restore it.

9. Start osu!
- If you cannot start osu! at this point, it is likely because of graphics drivers. If this is the case, you have to either install proprietary drivers, update the open-source drivers, or install 32-bit OGL libraries.
- Run osu! from Terminal via wine 'osu!.exe' and try checking for any specific errors if issues appear.

10. Do any initial in-game setup you want
- Includes logging-in, setting a resolution, changing keybinds, etc.
- If you cannot see the login prompt (likely the osu! game window will be above it), you'll have to exit osu! and either try disabling compositing, or setting osu!'s resolution lower in its cfg file
- If setting a fullscreen resolution causes osu! to crash and you cannot close it, see additional notes.

11. Exit osu!

At this point, you should have osu! on your computer, congratulations :)

Additional Notes:

- From this point on, the only thing you need to do to run osu! is just run the osu!.exe binary (double-click it or use the wine command from Terminal).

- If you want a Desktop and/or Menu shortcut to osu!, you'll have to either do this manually (really easy once you get the hang of it), or use something like wine-launcher-creator (that program is pretty helpful, especially if you have/want osu! on it's own prefix easily)
My XFCE icon for reference: http://pastebin.com/R6sM63ju (use it as a guideline)

- .osz downloads should automatically just work (did for me anyway; otherwise, just drag them to the Songs folder manually)

- You do not need gdiplus, but it is optional if you really want the few things it affects to look better. If you do opt for this, be prepared to download 538M, and run winetricks gdiplus and also note I cannot vouch for how compatible gdiplus is currently.

- I cannot vouch for how well osu! runs in a Wine prefix with other things installed, but I imagine it would be fine for most things (if any problems occur, do try it from a clean prefix if you didn't already)

- Choosing OpenGL mode in osu!'s Options will likely not work (osu! restarts back to DirectX mode). The reasoning for this is unknown.

- You cannot use the current osu! Installer from the Download page unless you install .NET Framework 3.0 (3.5?), and even then I'm not too sure if that works. As-per the guide above, you shouldn't need to do this at all though, but should you try it, be prepared for a troubleshooting process if things go wrong.

- If you have the older osu! installer that relies on .NET Framework 2.0 instead, you can use it, but last I tried it, it would crash during install. If this happens, do not re-run the installer, and copy osume.exe to the osu! folder and run it. You should have all the needed shortcuts if using this method.

- The reason for a 32-bit Wine Prefix is because of the dotnet20 installer. If you want a multiarch prefix (32/64 bit), you'll have to modify the dotnet20 installer package to accept 64-bit OSes. There are very few situations I can think of where this would be wanted... (you're better off putting osu! in a separate 32-bit prefix)

- If you have a Program Files (x86) folder present in the Wine prefix you tried installing osu! to, you have a multiarch prefix, which (for sake of simplicity) you don't want. You'll want to start over from Step 4.

- Should osu! crash or lock-up, you can try one of the following commands after pressing Alt + F2:
wineserver -k
killall wineserver
xkill > *click on osu!*
- If none of that works, try bringing up Terminal instead (Ctrl + Alt + T is default in most DEs) and trying the command(s) there
- If all else fails, do REISUB (be prepared for reboot)
- You may wish to try different video drivers (like going from fglrx to radeon) or other driver-specific troubleshooting (like --tls=0 on fglrx) if a crash or lock-up occurs

- If you have in-game scoreboard, combo popup, or other graphical corruption, a solution may be to enable StrictDrawOrdering (Terminal > winetricks strictdrawordering=enabled) but this can drop performance (your experience may vary). Another option is to use a d3d command stream-patched Wine and enable it (CSMT=enabled). Here's a PPA for such a version of Wine (do not submit AppDB results with this version of Wine). Do either one or the other. If going from StrictDrawOrdering to CSMT though, make sure to remove the StrictDrawOrdering setting, or set it back to disabled. Using gallium-nine also fixes corruption. Be sure to only choose one of these methods though (don't use more than one at a time).

- If you use a fullscreen resolution other than your native resolution, osu! may scale strangely in some cases. A quick fix I found was to just go under Options and set the frame limit to Unlimited (gameplay). Another option is to disable the window decorator from controlling windows (under winecfg)

- You may have to look into some hardware-specific stuff to get everything working good with your setup (such as setting a primary screen for multi-monitor setups, setting tablets to only hook to one screen, switching your touchpad to absolute mode, etc.)

- You may have to alter some commands slightly if you happen to use another desktop environment, distro of Linux, or some non-standard Ubuntu setup.

Here is the Wine AppDB entry for osu!.

And if all of that is seemingly too complicated, you could try PlayOnLinux. boat wrote a pretty nice guide here. I can't vouch for how well it may work or offer support about it directly, but I'm sure others can.

Good luck :)

Random Tips:

- If your tablet is experiencing strange behavior (see my thread here for reference), try removing xserver-xorg-input-wacom (and it's dependency xserver-xorg-input-all).

- If using open-source graphics drivers, it is recommended to have the latest Kernel you feel comfortable with. When using radeon, it is also recommended you manually enable DPM (radeon.dpm=1 as a kernel parameter; unless it's automatically enabled). If using Saucy Salamander (13.10) or feel brave with another similar distro (Mint, Debian, etc;) you should also consider adding Oibaf's Updated and Optimized Open Graphics Drivers PPA.

- Setting the environment variable vblank_mode=0 (either via EXPORT or just run it like vblank_mode=0 wine 'osu!.exe') disables vsync, and may lessen input delay. Only applicable to open-source graphics drivers.

- Disabling PulseAudio may lessen audio delay and issues. Use pasuspender, as removing PulseAudio is generally a bad idea. You may have to go through winecfg or winetricks to set ALSA to be used.

- Use of a Realtime Kernel may also further lessen any latency.
uzzi
Thanks for the explanation! I managed to get osu! to work after having to alter my wine to set the prefix to 32-bit, but after that it worked just fine. The only thing wrong now is that the frames seem to cap out at 60ish, even with the frame limiter off. I'm not sure if it's my hardware, because when I play on my Windows installation i get anywhere from 200-400fps, and anything under 140fps seems to delay my cursor. Have any idea as to what I can do?
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