Excellent map. Excellent mapping. Captures Happy30's and Nyquill's style flawlessly. Would star but... ;~; Still got none.
i realize that after dkun made the move xDNyquill wrote:
you can barely notice the map easing into 225 bpm so thats good.
Also: In the future, don't move to pending until you get bubble #1. The map will move back to WIP after you update.
That one guy that nobody knowsjonathanlfj wrote:
embrace yourselves for 225bpm ending section
mapping style inspired by Happy30 (duh), Nyquill (fapfap) and Fiya~
Dream - Compete
lol rektMythol wrote:
who the hell is fiya
Thanks for the mod and star~-Bakari- wrote:
Hi, as you requested.
[General][Dream]
- Add some more tags like th6 (short from Touhou 6) and EoSD (I'm a lazy person, so I'd type EoSD instead of Embodiment of Scarlet Devil) and maybe one more tagh Marathon cause your map is pretty long. added all of them
- How about using slider tick rate 2? I'm sure it'd fit with music better, so beats like 00:55:899 - will not be ignored i thought of doing this, but in some cases it will introduce unwanted tick sounds to parts of the map (since i am mainly following the foreground layer). This is especially evident in the 225bpm section which is predominant with 1/1 guitar sounds (also make things like 09:27:620 (1,2,3,4,5,1,2,3) sound really weird)
Awesome job! I din't like the song but your map is really awesome! thanks~
- 00:58:081 (4) - I think you've missed a new combo here. It'd help us to read slowdown on this slider and it'd fit with music pretty cool. yess nice catch
- 01:20:808 (2,3,4,5,6,1) - nazi - you could make this pattern a bit neater (Ctrl+Shift+D). example. However, your current pattern flows really awesome, so you don't really need to change it i was trying to use a spacing increase effect here to mimic the crescendo in the music, using all even spacing via circle jump will kinda be "bring" in my perspective
- 01:49:172 (6) - one more missed new combo. NC on start of the stream would fit perfectly, I think. good idea
- 04:17:166 - honestly, I'd start the spinner here, I think that it will fit better. i really like the effect of a note with finish right before a spinner, especially if its the last beat in a musical section; you can see the exact same technique used at 10:02:820 (1,1)
Note: if you agree, move (5) right to the center of your playfield to make flow a bit better.- 05:21:893 - the beat here is very minor, but I'd recommend you to place a circle here because it feels kinda empty without this circle. Anyway, it's totally up to you! sure
- 05:27:438 (5,6) - are you sure about these two circles? They follow almost nothing in music, I'd remove them and leave only 05:27:620 (7,8) - to follow music closer and to make rhythm a bit more interesting for players! i tried to remove them, but then i hear an empty drum roll in the music that is not covered which is disturbing me a lot orz. would like to keep this as-is (also to keep consistent with things like 05:41:711 (2,3,4,5,6))
- 08:45:753 - I'd try to reduce volume of this circle, it doesn't feel as loud as 08:45:486 - and 08:46:020. :< its a slider end the link is pointing to ><, and yeah its 3 consecutive finishes so i lowered the volume of the second one (the slider end)
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Star! ~
Good luck!
i understand what you mean, but for me personally the song feels really powerful which warrants the DS (bounded with SV) i set for it. Also i wouldnt have used AR9 if it wasnt for that crazy 225bpm end section ><Cyclone wrote:
Man i was really hoping whenever somebody actually got around to mapping this it wouldn't have such a ridiculous DS and AR. Doesn't fit the flow of the song IMO. I can tell you put a lot of work into this though, so good luck.
lol not that pro >< thanks for the mod (and again the star spam)~xChippy wrote:
Yo~ =w=
Nazi/noob mod~ :3That's all =w=/
[Dream]
- 00:34:627 (4) - missing clap? good one
- 00:49:718 (5) - ^ yes
- 01:10:990 (2,1) - soo nazi blanket not perfect haha fixed
- 01:33:354 (7,8) - I'm not sure about those claps tho, imo they should be removed since theres no clap sound o-o actually if you listen carefully there are claps in the music, just a bit dimmed out compared to other sections
- 01:49:172 (1) - NC ? Looks nice imo :3 has been done via previous mod
- 02:22:990 (1,2) - how about stack (1) with 02:22:627 (9) - that would actually introduce some readability issues, plus stack leniency would shift 02:22:627 (9) away which will destroy the linear pattern
- 02:29:625 (3) - wooo curve it a bit more for a perfect blanket lol for me its curve less to get a similar shape as 02:29:352 (2), but good for pointing it out fixed
- 03:05:439 (6) - Clap here o-o listen closely :3 kk
- 03:46:439 (5) - curve it a bit more for perfect blanket aite
- 05:25:893 (1) - how about a finish instead o-o? the reason i didnt put finishes at these locations is because the cymbal crash in the music is relatively weak, which together with the guitar sounds more like soft whistles to me; if i were that faithful to putting finishes at cymbal crashes i'd end up with like 5 finishes every measure for this section xD
- 05:26:620 (3) - ^
- 05:51:893 (1) - ^
- 06:14:620 (1) - ^
- 07:34:619 (1) - NC? good idea
Why so pro @.@