not gonna mod this again fku apply previous mods u lazy *
k
normal
-00:24:192 (1,2) - flow is really bad and plays bad. do something easier to follow
-00:43:902 (3) - should start from 00:43:727 - or change the rhythm accoring to that, 00:44:425 - same. cymbals>everything. 01:39:541 -
-00:46:518 (1) - 1.0 or riot 01:13:204 (1) -
-00:57:681 (1) - for your easiest diff, it's pretty ugh tbh. same with overlaps that may be missleading like 01:09:018 (3,4) -
-01:15:297 (3) - try http://puu.sh/k1xVE/eb8fd073c4.jpg instead, sounds weird as is cuz the variant rhythms
-01:45:123 (3) - sounds better if i start from 01:45:123 - instead. As you're ignoring the most prominent sound but mapping the softer
-01:52:971 (2,3) - u could overlap less here. looks kinda ugly as is. 02:06:924 (2,3) -
-01:58:727 - this gap is kinda random.. would've better if u mapped this to fill the gap. also 1 object NC is meh
-02:56:460 (1,2) - dont use different kind of stacking at this level. Stick with 1/1 stacking or 1/2 stacking. also 03:05:355 (2,3) - stacking on tail is a nono
hard
-dont use tail for very strong beats or downbeats when u can use better rhythm. ex. 00:42:157 (1) - (here u could just ctrl g 00:42:157 (1,2) - lmao), there are so many plzlol
-01:15:646 - feel really empty by not mapping this;W; as u map the same sound afterwards if awkward that you dont do the same here
-01:46:692 - dun ignore downbeat, 2014-2015 rule
insane
-00:23:669 (12,1) - increase distance xd emphasis is important now bae. 00:42:157 (3,1) - 00:59:250 (1,2) - 01:01:692 (8,1) - etc
-00:29:599 (3,4,5) - flow is kinda bad.. like just follow the cursor and how weird you have to move it due to your slidershape
-00:36:925 (9,1) - ehh polarity thing is really unnatural to play. The sound you're mapping on (1) is really low that should be there for the sake of smooth gameplay
-00:41:809 - weird that you ignore this even tho you map it most of the time
-00:46:692 - random gap... you map it on others diffs so it feels just awkward..
-01:17:041 (4,5,6) - uhm shouldn't this be a slider cuz vocals and also cuz the "fast" part starts from 01:17:390 -
-01:33:960 - 01:34:309 - dont ignore these.. it sounds so bad with the current rhythm
-02:46:518 - vocals start from here actually, not from the blue tick.. not sure why that rhythm choice
-also same comment about tail on strong beats
i dont see the point on modding collab.. like some mappers may want to remap or whatever (are they even alive?).
k
normal
-00:24:192 (1,2) - flow is really bad and plays bad. do something easier to follow
-00:43:902 (3) - should start from 00:43:727 - or change the rhythm accoring to that, 00:44:425 - same. cymbals>everything. 01:39:541 -
-00:46:518 (1) - 1.0 or riot 01:13:204 (1) -
-00:57:681 (1) - for your easiest diff, it's pretty ugh tbh. same with overlaps that may be missleading like 01:09:018 (3,4) -
-01:15:297 (3) - try http://puu.sh/k1xVE/eb8fd073c4.jpg instead, sounds weird as is cuz the variant rhythms
-01:45:123 (3) - sounds better if i start from 01:45:123 - instead. As you're ignoring the most prominent sound but mapping the softer
-01:52:971 (2,3) - u could overlap less here. looks kinda ugly as is. 02:06:924 (2,3) -
-01:58:727 - this gap is kinda random.. would've better if u mapped this to fill the gap. also 1 object NC is meh
-02:56:460 (1,2) - dont use different kind of stacking at this level. Stick with 1/1 stacking or 1/2 stacking. also 03:05:355 (2,3) - stacking on tail is a nono
hard
-dont use tail for very strong beats or downbeats when u can use better rhythm. ex. 00:42:157 (1) - (here u could just ctrl g 00:42:157 (1,2) - lmao), there are so many plzlol
-01:15:646 - feel really empty by not mapping this;W; as u map the same sound afterwards if awkward that you dont do the same here
-01:46:692 - dun ignore downbeat, 2014-2015 rule
insane
-00:23:669 (12,1) - increase distance xd emphasis is important now bae. 00:42:157 (3,1) - 00:59:250 (1,2) - 01:01:692 (8,1) - etc
-00:29:599 (3,4,5) - flow is kinda bad.. like just follow the cursor and how weird you have to move it due to your slidershape
-00:36:925 (9,1) - ehh polarity thing is really unnatural to play. The sound you're mapping on (1) is really low that should be there for the sake of smooth gameplay
-00:41:809 - weird that you ignore this even tho you map it most of the time
-00:46:692 - random gap... you map it on others diffs so it feels just awkward..
-01:17:041 (4,5,6) - uhm shouldn't this be a slider cuz vocals and also cuz the "fast" part starts from 01:17:390 -
-01:33:960 - 01:34:309 - dont ignore these.. it sounds so bad with the current rhythm
-02:46:518 - vocals start from here actually, not from the blue tick.. not sure why that rhythm choice
-also same comment about tail on strong beats
i dont see the point on modding collab.. like some mappers may want to remap or whatever (are they even alive?).