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posted
Oh shit.
posted
hi based cdfa, as you requested from my q

where da f is the sikh kiai time xd (not that it's needed i'm just wondering why you didn't use kiai)

Insane

AIMod is taking a shit everywhere (unsnapped stuffs)
  1. 00:22:274 (7) - NC
  2. 00:25:762 (8) - Ok so this might be a subjective opinion but imo the NC should be on this and not 00:26:111 (1) - , I get that with your current comboing it follows when the vocal starts but rhythmically, a NC on 8 would make more sense (especially since it isn't even consistent with 01:41:111 (1,2) - )
  3. 00:29:076 (2,5) - Nazi but uh 5 isn't perfectly under the body of 2, but maybe this was intended who knows xd
  4. 00:30:995 (10) - FeelsBadMan having this as a repeat instead circles/a triplet finisher, not enough emphasis is provided with this slider
  5. 00:37:274 - So this part feels and plays the same as the earlier part despite the tempo (not the correct word i think?? but you know what i mean) slowing down here, possibly the lack of a change in SV which imo is necessary for such a drastic change in pace of the music (same with the other slower parts of this song)
  6. 00:38:320 (6) - Why isn't this a 1/1 instead of (7)
  7. 00:54:890 - Note pleaasees, there's literally no pause in anything here
  8. 01:18:785 (7) - I think you meant to stack this like 02:34:133 (7) - cuz u know, they're flipped... xdddd
  9. 01:39:367 (6) - Rather have two circles here, something clickable on the red like you did in the previous section like this
  10. 01:39:890 (1,2,3,4,5,6,7,1) - Why not use increasing spacing like before? The decrease felt awkward to play as I gained momentum through 1->5 but had to slow down for the rest
  11. 01:50:704 - Circle
  12. 01:54:541 - ^ (am i missing the reason that you're skipping notable vocals/instruments)
  13. 02:03:436 - Jesus did you really just flip the entire first chorus horizontally wtf at least i don't have to mod it then xd
  14. 02:26:809 - lol this change in volume scared me, if you're really gonna keep this at least make it consistent with the other similar parts 01:11:460 - 03:20:006
  15. 03:03:262 - Circle
  16. 03:06:750 (3) - I prefer what you did in the other chorus, have something clickable on the other red tick as well (or you know just move this there and place a 1/2 here)
  17. 03:28:204 (1) - Idk man this spinner really doesn't represent the music properly here, but that's just my opinion and if you wanna keep it (since it's a spinner in every diff of yours) that's fine
Hard

Lmao the first thing I did was check if you copy pasted the first chorus and well you did so i'm kinda sad about that but w/e, at least it's consistent through all the diffs! xd xd xd (not a fan of this and seems like complete laziness to me, you might as well have just cut the fkin song if you didn't want to map it all)
  1. 00:21:925 - Circle
  2. 00:33:088 (3,4) - This is a pretty awkward rhythm esp with that slider on the blue, here's something a lil betta
  3. 00:51:053 - Why skip this clear vocal
  4. 01:02:216 - This too
  5. 01:12:855 (1,2,3) - Equalize the spacing between the bodies
  6. 01:18:088 (4,5) - Maybe a 1/2 to better represent the vocals you've been so faithfully mapping
  7. 01:37:623 (5,6) - Could be parallel
  8. 01:48:088 - wow so disrespectful to mr. downbeat, maybe just give (2) a repeat and do other stuff to fix this somewhat awkward emptiness
  9. 01:57:855 (1,2) - Is this overlap intended? Either make it overlap more or split
  10. 02:03:436 - Well since it's the same as the first chorus u know what to do if u did it before
  11. 02:52:797 (7,10) - This slider blanket is quite off (fk maybe it's intended since a lot of the blankets you make aren't what i personally like aesthetically but this really bothered me xd)
  12. 03:03:088 (4,6) - These look dumb as fk together, do something else
  13. 03:05:093 (3) - Why's this here
Normal

AIMod is pissed here too
  1. 00:40:413 (3) - Plays better as 1/1+circle
  2. 00:59:250 (2) - NC
  3. 01:12:506 (3,1) - wat the spacing
  4. 01:12:855 - 1/2 slider?
  5. 02:03:436 - Same stuff u knowww xd ^
  6. 02:50:878 (2,3) - Spacing
  7. 03:06:402 (4,1) - bleh overlap

so I didn't mod the collab and idk if i should (are the mappers active enough xd) but if you want me to just let me know
gl dad
posted
not gonna mod this again fku apply previous mods u lazy *
k

normal
-00:24:192 (1,2) - flow is really bad and plays bad. do something easier to follow
-00:43:902 (3) - should start from 00:43:727 - or change the rhythm accoring to that, 00:44:425 - same. cymbals>everything. 01:39:541 -
-00:46:518 (1) - 1.0 or riot 01:13:204 (1) -
-00:57:681 (1) - for your easiest diff, it's pretty ugh tbh. same with overlaps that may be missleading like 01:09:018 (3,4) -
-01:15:297 (3) - try http://puu.sh/k1xVE/eb8fd073c4.jpg instead, sounds weird as is cuz the variant rhythms
-01:45:123 (3) - sounds better if i start from 01:45:123 - instead. As you're ignoring the most prominent sound but mapping the softer
-01:52:971 (2,3) - u could overlap less here. looks kinda ugly as is. 02:06:924 (2,3) -
-01:58:727 - this gap is kinda random.. would've better if u mapped this to fill the gap. also 1 object NC is meh
-02:56:460 (1,2) - dont use different kind of stacking at this level. Stick with 1/1 stacking or 1/2 stacking. also 03:05:355 (2,3) - stacking on tail is a nono

hard
-dont use tail for very strong beats or downbeats when u can use better rhythm. ex. 00:42:157 (1) - (here u could just ctrl g 00:42:157 (1,2) - lmao), there are so many plzlol
-01:15:646 - feel really empty by not mapping this;W; as u map the same sound afterwards if awkward that you dont do the same here
-01:46:692 - dun ignore downbeat, 2014-2015 rule

insane
-00:23:669 (12,1) - increase distance xd emphasis is important now bae. 00:42:157 (3,1) - 00:59:250 (1,2) - 01:01:692 (8,1) - etc
-00:29:599 (3,4,5) - flow is kinda bad.. like just follow the cursor and how weird you have to move it due to your slidershape
-00:36:925 (9,1) - ehh polarity thing is really unnatural to play. The sound you're mapping on (1) is really low that should be there for the sake of smooth gameplay
-00:41:809 - weird that you ignore this even tho you map it most of the time
-00:46:692 - random gap... you map it on others diffs so it feels just awkward..
-01:17:041 (4,5,6) - uhm shouldn't this be a slider cuz vocals and also cuz the "fast" part starts from 01:17:390 -
-01:33:960 - 01:34:309 - dont ignore these.. it sounds so bad with the current rhythm
-02:46:518 - vocals start from here actually, not from the blue tick.. not sure why that rhythm choice
-also same comment about tail on strong beats

i dont see the point on modding collab.. like some mappers may want to remap or whatever (are they even alive?).
posted
wtf mod collab like even if the mappers aren't active I'll still update their shit like that's what I've done with literally every collab lmao

I'll update this eventually
posted

Reditum wrote:

wtf mod collab like even if the mappers aren't active I'll still update their shit like that's what I've done with literally every collab lmao

I'll update this eventually
Plz do. I love this map so much!!
Literally the first map set I download in the game!!
posted
oh shit I didn't give these guys kds oh well.

Also I'm reviving this lmao uhhh literally every collaber quit osu! so uhhh M E M O R I A L M A P or something idk
posted
wth is happening
posted
Rank is happening

Prepare yourself
posted
300,64,123436,5,6,0:0:0:0:
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274,115,137303,1,8,0:0:0:0:
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226,223,138087,2,0,L|130:259,1,100,10|0,0:0|0:0,0:0:0:0:
328,296,138436,1,10,0:0:0:0:
412,240,138611,6,0,P|471:156|439:68,1,200,2|2,0:0|0:0,0:0:0:0:
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100,144,139309,2,0,P|41:228|73:316,1,200,2|0,0:0|0:0,0:0:0:0:
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269,283,140093,1,8,0:0:0:0:
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posted
i did it finally
posted
is cdfa an acronym
posted
Tryna make my ass think I got a mod lmao checked my e-mail "oh man one more step closer to ranking" and then you post this stuff.
posted
You are one step closer to completing your beatmap!
posted
NICE!
posted
Source : 涼宮ハルヒの憂鬱
Song name : ハレ晴レユカイ
Artist : 平野綾

if you need japanese information about this song to insult. i think its needed

00:40:413 (6) - how about stack to 00:39:541 (3) ?

00:54:890 - i would use circle here too. this sound is missing

01:06:053 - ^

01:07:273 (3) - move this circle to another position. it would curse player to miss reading and 01:07:448 (4) - here has pretty strong sound so there should be some distance

01:15:646 - if you are following instrument 01:15:820 (1,2,3,4,5,6,1,2,3,4,5,6,7) . here should be a note too.

01:18:785 (7) - not perfectly stacked to 01:18:262 (5)

01:31:605 (1) - stack to 01:30:646 (4) - its sliderhead for better visuality?

01:39:890 (1,2,3,4,5,6,7) - here sounds gets more bigger. can you make this jump to get more distance in process of time?

02:22:621 (3) - ^^^^^
00:21:838 (2,3) - how about using triple? I feel like 00:21:750 - this sound is missed

00:33:000 (2,3) - ^

00:44:425 (3) - good idea :3

00:51:925 (5) - try not to use repeat slider here. 00:52:274 - expressing here with sliderend isnt that good idea I think since here has pretty strong sound (and its on while line)

00:57:506 (4) - nc? because you nced on every 3 notes 00:56:460 (1,2,3) - here

01:18:436 (1) - isnt it unrankable? owo..

03:07:099 (4,5,6,7,8) - I would stack one of these notes to 03:06:053 (1) - this. It looks better I guess owo
posted
What do you mean to insult
posted
stop insulting CDFA pls thanks

the ranking process is just a click away
posted

_Epreus wrote:

01:07:273 (3) - move this circle to another position. it would curse player to miss reading and 01:07:448 (4) - here has pretty strong sound so there should be some distance
In a lower diff I'd say yes but insane players hopefully shouldn't suck at stacks lol. I'll get more opinions though.

collab
00:21:838 (2,3) - how about using triple? I feel like 00:21:750 - this sound is missed
00:33:000 (2,3) - ^
There's more of a kick-drum sound here rather than a triple kind of sound, plus you're just coming out of a triple, so variability is pretty cool

00:57:506 (4) - nc? because you nced on every 3 notes 00:56:460 (1,2,3) - here
Technically the grouping isn't even in 3 lmao but it works better with the pattern, as well as not creating TOO many NCs since the next pattern has NCs

If I didn't reply I changed it.

I'm gonna try not to change parts for people who still exist (which essentially is Love and maybe Zero__Wind)

Everyone else I'm going to use my fairest judgement within the style of their mapping (ie. The way that I'll apply mods to Raiku's part is different than cheesiest's part)
posted
chekk:

general
add colours
maybe some kiai as well would be nice

your diffs have entire sections that were copypasted and flipped, which is really dull to play and not seen as rankable by any bn nowadays. please remap the second choruses with arranges that even a little bit differ from the first choruses, i unfortunately can't help you until this happens

collab
use soft normal for lfj's part bc jesus
same for 02:45:297 to 02:54:890 or so
^this applies to all diffs i guess

and maybe tone down the normalwhistle in love's part since the other choruses don't have that much

uh maybe nc the 00:18:611 (6) - , 00:29:774 (6) - sliders since it's the same synth as the next 2 spammed nc's

00:49:134 (5) - remove whistle?

prob nc 00:59:250 (2) - since it's the start of the next hypermeasure, or nc 00:59:599 (4) - since it's kinda the stronger thing there idk

01:03:436 (1,2,3,4,1,2,3,4) - these squares are a big diffspike compared to the rest of this kiai

01:33:960 (4,5,1,2,1,2,3,1) - all the actual synth beats are on red ticks here, putting the sliderheads on white ticks is a weird clicking rhythm for this part of the song, rly think you should redo this rhythm

mapping the 03:24:018 - beat would be lovely

w/ev
you can call me back after you've fixed your second choruses and i'll come check your diffs again proper, i'd like to help push this forward but my hands are tied atm
posted
Yeah lmfao I'll do that at some point.

It was okay in maps in the past but as I'm sort of getting on people for doing that kind of shit in their current maps, I have to update my maps to match the times.

I've been so god damn busy but I can probably squeeze it in tomorrow

thx 4 moddin tho I'll fix it up asap
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