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Linked Horizon - Jiyuu no Tsubasa (TV Size)

posted
Total Posts
33
Topic Starter
Bass
This beatmap was submitted using in-game submission on środa, 28 kwietnia 2021 at 22:45:36

Artist: Linked Horizon
Title: Jiyuu no Tsubasa (TV Size)
Source: 進撃の巨人
Tags: crn caren_sk rock aot attack on titan wings of freedom eren jaeger mikasa ackerman armin arlert levy rivaille snk revo pony canyon happy30 flask wa_ shingeki no kyojin Japanese anime
BPM: 136
Filesize: 9190kb
Play Time: 01:26
Difficulties Available:
  1. CRN's Extra (5.54 stars, 433 notes)
  2. Flask's Easy (1.51 stars, 83 notes)
  3. happy30's Insane (4.73 stars, 337 notes)
  4. Insane (4.24 stars, 263 notes)
  5. Normal (2.14 stars, 112 notes)
  6. wa's Hard (3.35 stars, 224 notes)


Download: Linked Horizon - Jiyuu no Tsubasa (TV Size)
Download: Linked Horizon - Jiyuu no Tsubasa (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
New mp3 - thanks Peter and superyu)
THIS MAP IS 8 YEARS OLD OK. SOMETHING NEW WILL BE COMING FROM ME SOON

Thanks happy30, wa_, Flask and caren_sk for guest difficulties.

BG Source: https://www.pixiv.net/en/artworks/36383547
[CSGA]Ar3sgice
hi, first ww
gokugohan12468
first
can i make standar diff/taiko diff???
Topic Starter
Bass

gokugohan12468 wrote:

first
can i make standar diff/taiko diff???
Sorry slots already taken and not accepting Taikos.
Irreversible
how can this have no stars. take some support~
onotoleonide
Insane:
  1. 00:01:264 (4) - NC
  2. 00:03:029 (10) - ^
  3. 00:03:912 (11,12) - unstack?
  4. 00:09:206 (6) - NC
  5. 00:15:141 (6) - ^
  6. 00:18:189 (6) - ^
  7. 00:21:332 (5) - ^
  8. 00:24:284 (5) - ^
  9. 00:25:998 (1) - start this spinner at 26:189 (will be good for o!m players)
  10. 00:30:189 (4,5,6) - unstack?
  11. 00:35:332 (7,8,9) - ^
  12. 00:30:379 (6) - NC
  13. 00:34:951 (6) - ^
  14. 00:37:998 (8) - ^
  15. 00:44:379 (1) - start at 44:475
  16. 00:47:141 (5) - NC
  17. 00:49:808 (7,2) - unstack this, it's hard to read
  18. 00:53:237 (5) - NC
  19. 00:54:760 (10) - ^
  20. 00:59:332 (5) - ^
  21. 01:00:475 (9,10) - 01:01:237 (1,2,3) - <= this or this => 00:59:903 (6,7,8) - (only one of these)
  22. 01:00:665 (10) - NC
  23. 01:01:237 (1) - remove NC
  24. 01:05:427 (5) - NC
  25. 01:06:951 (9) - ^
  26. 01:06:951 (9,10,11) - unstack?
  27. 01:13:141 (1,1) - maybe you should make one spinner of these?
  28. 01:17:618 (5) - NC
  29. 01:17:618 (5) - ^
  30. 01:20:665 (5) - ^
  31. 01:23:713 (1,1) - what

also check AIMod
Irreversible
yo yo yo Bass! requested via pm~

[General]

Happy's diff has got audio lead-in 2000, you have to decide whether you want to make it constant, or delete it from happy's diff.

I like happy's way of using kiai, I'd consider it to make it consistent, to make it flashy :)

:shock: I checked aiBAT to you, it says you've got some things unsnapped. You better check it, I hope aiBAT didnd't have a bad day.



[Flask's Easy]

00:13:617 (1) - Unsnapped slider (end).

Unsnapped inherited (green) sections at: 00:45:606 - snap to 00:45:618

00:01:264 (2) - Don't kill me, but this blanket doesn't look perfect, move the slider a tiny bit up.
00:08:323 (1) - I can't hear hitsounds at all at the begin, you should consider adding something at the slider start here. I suggest a finish, to make the NC a bit more powerful.
00:13:617 (1) - Uhm, dunno what you've done here, but snap it properly here, please.
00:15:141 (3,4,1) - Check the DS between them please, 0.87 0.92 and stuff like that is a rather big difference. I could see that very well.
00:16:665 (1,2,3) - If you look properly, you can see the DS fail here as well. Try to fix that, to make it symmetric I think you can slightly ignore DS. But 00:17:808 (2) - should definetly be in the middle.
00:36:475 (1) - Add a clap on the third slidertick for consistency
00:42:570 (1) - And a finish, for consistency's sake as well :)
00:50:951 (3) - You can leave it like this, but it feels wrong, and also sounds wrong to my ears. Try following the vocals more closely, because you've done that before as well - Using a red tick isn't a shame here, I suppose.
00:57:237 (2) - Blanket nazi again :3
00:57:808 (1) - And again, blanket. Just aesthetics, don't be lazy to fix them please.
01:03:141 (3) - The same problem as above here!
01:19:141 (1,1) - Why do you ignore blankets :( give them some love, because I suppose they should be better.

Rest seems fine

[Normal]

00:13:618 (1,2,3,4,5) - This rhythm is really hard, to put it at the begin. The newbie player gets stressed very easily, you should avoid the stacking here.
00:16:665 (1,2,3,4) - Although i think its fine here, because some time has already passed, and he got used to the 'faster' part.
00:22:760 (4,5,6,7) - Avoid these stackings? I don't know why they have a reason to be stacked tbh. Spacing out would make it also more exciting to play!
00:49:618 (5) - Try this placing once, I think it gives some variety and a rather nice direction change.
http://puu.sh/40alb.jpg
00:49:618 (5) - Also, NC, because the combo is really long for a normal o.o
00:51:713 (1) - Finish to emphasize his strong voice there.

The normal itselfs looks well done, but i'm not sure about the stackings, because they are really hard. I hope it's okay to reduce some of them.
Also: Go over your map again and try to set more NC's, when you have little gaps, because the Combos till 8 seem really long o.o

[wa's Hard]

Snapping 00:00:823 (1) - Unsnapped slider (repeat).
00:00:823 (1) - Unsnapped slider (end).
00:07:992 (1) - Unsnapped slider (repeat).
00:07:992 (1) - Unsnapped slider (end).


00:02:882 (3) - Adding a circle here would give everything a nice 1/3 flow, consider it :P
00:06:412 - Same here, same reason as above!
00:10:088 (1) - Move to 368 / 100 would make the blanket perfect and makes it more polsihed.
00:11:853 (1,2) - This destroys the 1/3 flow completely, 2 is just too harsh. Try to make a nice flowy slider here.
00:15:141 (1) - Ctrl + G here please. The reason is just that this is a hard diff, and the jump is really hard for a hard actually.
00:20:094 (2,3) - I love that rhythm o.o 00:21:237 (1,2) - why not using it here as well?
00:27:141 (4,1,2,3) - Try to stack this part properly, you can see what I mean if you're clicking on it - the stackings look unproperly made.
00:43:522 (5) - Consider adding some space between them, I like the way you've done it before.
00:45:618 (2) - Consider adding a NC here, since this note follows a spinner.
01:14:570 (6) - I can definetly feel a NC here, consistency
01:25:808 (4) - Try again please, this is wrong. Make it 1 tick longer :P

I really like the kiai, it's well done!

[happy30's happyness]

Unsnapped inherited (green) sections at:
00:18:177 - snap to 00:18:189
00:19:701 - snap to 00:19:713
00:22:748 - snap to 00:22:760
00:27:510 - snap to 00:27:522
00:45:606 - snap to 00:45:618
01:11:510 - snap to 01:11:522


Testplay + my thoughts: I kinda like it, although if the begin feels more like a spamming to me. The kiai looks well done, and I like the flow you've created. I also don't understand the NC'ing 00:00:823 (1,2,3,4,5,6,7,1,2,3,4,1,2,3,1,2,3,1,2,3,4,5,6,7,1,2,3,4,1) - in this part here.
00:02:147 (6) - You didn't set a NC here, but 00:05:382 (1) - here you did, well, if you have reasons, why not, but I suggest making it more consistent.

My suggestions:
00:23:522 (1,2,3) - Is this unconsistent spacing on purpose? If not, fix it please~ I think it would look better.
00:26:951 (5) - I would like if you give this one a bit more space, what I mean is to move it down a bit more. 400 / 352 would be nice, since it's not offscreen.
00:30:951 (2,3,4) - This is one of the oddest parts in your map, I really don't understand this weird placing. Tbh, 00:30:379 (1,4) - this flow is weird as well. Let me give you suggestion: http://puu.sh/40aTq.jpg Something like this would be quite nice, because 00:29:427 (2,1) - would have a great flow!
01:04:474 (2) - Stack the slider end with 01:03:712 (11) - one? Would look pretty neat.

I like that diff, it has some really nice empahsizing parts. If you would rework the parts i've written above i'd be very glad to play that diff again :3 (a little point maybe: make the DS with the triplets proper, i pointed one out above for you)

[Insane]

Testplay: CS 4, cool and unsual. Play nicely most of the time! Maybe sometimes you have to improve some sliders! The spinners are very hard, i'd consider making them longer.

Snapping 00:04:242 (12) - Unsnapped slider (repeat).
00:04:242 (12) - Unsnapped slider (end).
00:04:463 (13) - Unsnapped slider (end).
00:07:110 (7) - Unsnapped slider (end).
00:10:639 (9) - Unsnapped slider (end).
00:13:617 (1) - Unsnapped slider (end).


00:13:176 - Fix ALL snappings until here. It's wrong (sometimes). For example this one: 00:08:213 (3) -

My suggestions:
00:15:903 (9) - I don't like that long combos :c think about a NC please.
00:20:094 (2,3) - I really like that rhythm, you should it use more often, because I don't like 00:20:856 (4,5,6) - this one at all. It would give everything some more consistency as well.
00:24:284 (5) - NC because of slider art. (dat reason, ik)
00:29:427 (2) - A reverse slider doesn't sound good, if you listen closely to the vocals you'll figure out why i'm pointing it out. A reverse sounds very.. annoying.
00:35:332 - I would delete this one and add 00:35:237 - one here instead, .. consider it :o
00:37:998 (8) - NC because of emphaiszing the voice ab it more.
00:51:713 (1) - Yiou used 0.79 for the stream, this one is actually snapped to 0.90, fix that please.
00:53:237 (5) - NC, 15 IS WAY TOO LONG!
01:03:808 (12,1) - I liked the stream, but why is it suddenly going to the left? Try to fix that with a curveslider, or some other slider thing.
01:04:665 (3) - A blanket would fit pretty nice here, woudln't it?
01:18:379 (13) - Can you hear this oooh-OOOH? the OOOH starts at 13 here, so add a NC (too long as well)
01:25:237 (1,2,3,4,5,6) - Dat star, xD (well, I don't really like it, make it look nicer or make another pattern)


So, that's my mod o.o I'm sorry for my crappy reasons to my suggestions, but if I give a suggestion 'add a circle here' I say that because it's actually MY suggestion, so the reason would be because I like it, but w/e.. If you need further help, ask me <3

gl gl gl! ~
onotoleonide
Normal:


00:13:618 (1,2)
01:22:189 (1,2)
happy30
updated diff: http://puu.sh/40gqd.osu
remapped some kiai parts for better flow, thanks irry for suggestions.
wa_
http://puu.sh/40jM6.osu fixed everything, thanks :3
Topic Starter
Bass

Irreversible wrote:

yo yo yo Bass! requested via pm~

[General]

Happy's diff has got audio lead-in 2000, you have to decide whether you want to make it constant, or delete it from happy's diff. //fixed

I like happy's way of using kiai, I'd consider it to make it consistent, to make it flashy :)

:shock: I checked aiBAT to you, it says you've got some things unsnapped. You better check it, I hope aiBAT didnd't have a bad day.



[Normal]

00:13:618 (1,2,3,4,5) - This rhythm is really hard, to put it at the begin. The newbie player gets stressed very easily, you should avoid the stacking here. //fixed
00:16:665 (1,2,3,4) - Although i think its fine here, because some time has already passed, and he got used to the 'faster' part.
00:22:760 (4,5,6,7) - Avoid these stackings? I don't know why they have a reason to be stacked tbh. Spacing out would make it also more exciting to play! //changed
00:49:618 (5) - Try this placing once, I think it gives some variety and a rather nice direction change.
http://puu.sh/40alb.jpg //changed
00:49:618 (5) - Also, NC, because the combo is really long for a normal o.o //rather no because it fits with vocal
00:51:713 (1) - Finish to emphasize his strong voice there. //added

The normal itselfs looks well done, but i'm not sure about the stackings, because they are really hard. I hope it's okay to reduce some of them. //reduced
Also: Go over your map again and try to set more NC's, when you have little gaps, because the Combos till 8 seem really long o.o //I left them as they are. I have reasoning behind this. Vocal and such


[Insane]

Testplay: CS 4, cool and unsual. Play nicely most of the time! Maybe sometimes you have to improve some sliders! The spinners are very hard, i'd consider making them longer.

Snapping 00:04:242 (12) - Unsnapped slider (repeat).
00:04:242 (12) - Unsnapped slider (end).
00:04:463 (13) - Unsnapped slider (end).
00:07:110 (7) - Unsnapped slider (end).
00:10:639 (9) - Unsnapped slider (end).
00:13:617 (1) - Unsnapped slider (end).
//fixed all

00:13:176 - Fix ALL snappings until here. It's wrong (sometimes). For example this one: 00:08:213 (3) - //fixed

My suggestions:
00:15:903 (9) - I don't like that long combos :c think about a NC please. //imo it doesnt fit there since there is still guitar solo
00:20:094 (2,3) - I really like that rhythm, you should it use more often, because I don't like 00:20:856 (4,5,6) - this one at all. It would give everything some more consistency as well. //fixed
00:24:284 (5) - NC because of slider art. (dat reason, ik) //added
00:29:427 (2) - A reverse slider doesn't sound good, if you listen closely to the vocals you'll figure out why i'm pointing it out. A reverse sounds very.. annoying. //rearannged
00:35:332 - I would delete this one and add 00:35:237 - one here instead, .. consider it :o//removed and added
00:37:998 (8) - NC because of emphaiszing the voice ab it more. //added
00:51:713 (1) - Yiou used 0.79 for the stream, this one is actually snapped to 0.90, fix that please. //fixed
00:53:237 (5) - NC, 15 IS WAY TOO LONG! //added
01:03:808 (12,1) - I liked the stream, but why is it suddenly going to the left? Try to fix that with a curveslider, or some other slider thing. //fixed
01:04:665 (3) - A blanket would fit pretty nice here, woudln't it? //no change, that pattern looks ok enough for me(also a bit reararranged)
01:18:379 (13) - Can you hear this oooh-OOOH? the OOOH starts at 13 here, so add a NC (too long as well) //added
01:25:237 (1,2,3,4,5,6) - Dat star, xD (well, I don't really like it, make it look nicer or make another pattern) //fixed


So, that's my mod o.o I'm sorry for my crappy reasons to my suggestions, but if I give a suggestion 'add a circle here' I say that because it's actually MY suggestion, so the reason would be because I like it, but w/e.. If you need further help, ask me <3

gl gl gl! ~
Thanks.
Flask
Thanks Irre for those nazi but useful mods! Almost fixed except 00:50:951 (3) - /01:03:141 (3) - since they're ok to me (and it's better to leave 1/1 rhythm here)

osu file format v12

[General]
AudioFilename: OP2.mp3
AudioLeadIn: 0
PreviewTime: 45510
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 50
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Jiyuu no Tsubasa (TV Size)
TitleUnicode:自由の翼 (TV Size)
Artist:Linked Horizon
ArtistUnicode:Linked Horizon
Creator:Bass
Version:Flask's Easy
Source:Shingeki no Kyojin
Tags:attack on titan wings of freedom eren jaeger mikasa ackerman armin arlert levy rivaille snk revo pony canyon happy30 flask wa_
BeatmapID:288066
BeatmapSetID:106440

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.899999999999999
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
823,441.176470588235,4,1,1,75,1,0
1265,441.176470588235,4,1,1,75,1,0
13618,380.952380952381,4,1,1,70,1,0
45618,-100,4,1,1,70,0,1
71522,-100,4,1,1,70,0,0


[Colours]
Combo1 : 255,138,21
Combo2 : 255,43,43

[HitObjects]
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364,316,60856,6,0,P|312:292|264:228,1,135,0|8,0:0|0:0,0:0:0:0:
248,152,61808,2,0,P|201:91|149:67,1,135,0|0,0:0|0:0,0:0:0:0:
16,164,63141,2,0,P|20:212|12:256,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
16,336,63903,6,0,P|60:352|156:344,2,135,0|8|8,0:0|0:0|0:0,0:0:0:0:
12,252,65427,2,0,P|58:243|137:188,2,135,0|8|8,0:0|0:0|0:0,0:0:0:0:
4,172,66951,2,0,B|64:132|83:48|83:48|144:88|200:64,1,270,0|8,0:0|0:0,0:0:0:0:
272,40,68475,6,0,P|344:24|404:40,2,135,4|8|8,0:0|0:0|0:0,0:0:0:0:
256,120,69998,6,0,P|233:190|190:234,2,135,0|8|8,0:0|0:0|0:0,0:0:0:0:
196,65,71522,1,0,0:0:0:0:
196,65,72094,2,0,P|132:72|72:32,1,135,8|8,0:0|0:0,0:0:0:0:
20,96,73046,6,0,P|72:136|184:152,1,180,4|0,0:0|0:0,0:0:0:0:
256,120,74189,1,8,0:0:0:0:
248,200,74570,2,0,P|231:310|191:362,1,180,0|0,0:0|0:0,0:0:0:0:
112,356,75713,6,0,P|72:348|24:364,1,89.9999999999999,8|0,0:0|0:0,0:0:0:0:
8,284,76475,2,0,B|20:228|8:192|8:192|24:144|8:100,1,180,8|8,0:0|0:0,0:0:0:0:
24,28,77618,1,4,0:0:0:0:
172,88,78379,1,4,0:0:0:0:
332,56,79141,5,4,0:0:0:0:
412,36,79522,2,0,P|408:96|308:140,1,180,8|8,0:0|0:0,0:0:0:0:
248,192,80665,1,0,0:0:0:0:
308,244,81046,2,0,P|408:288|412:348,1,180,8|8,0:0|0:0,0:0:0:0:
332,328,82189,5,0,0:0:0:0:
252,308,82570,2,0,P|152:296|68:324,1,180,8|8,0:0|0:0,0:0:0:0:
0,344,83713,1,0,0:0:0:0:
52,192,84475,1,0,0:0:0:0:
0,40,85237,6,0,P|68:16|128:32,1,135,4|8,0:0|0:0,0:0:0:0:
188,84,86189,2,0,P|232:100|276:92,1,89.9999999999999,8|4,0:0|0:0,0:0:0:0:
rEdo
From my queue.
[General]
As far as I know, the new rules say you shouldn't add (TV Size) to the title of this song anymore.
­
I believe there's not enough time for a countdown to occur for this song, nor it fits the song. You might want to disable that on every difficulty.

[Flask's Easy]
00:26:951 (4,1) - I'd use a new combo earlier here instead of current (1), but that's just me.
01:09:998 (1) - Delete new combo and add it at 01:12:094 (3)­, so it's easier to distinguish.

[Normal]
00:03:029 (4) - End it on a 1/3 tick Nevermind, this actually follows the vocals.
00:11:853 (1,2) - Add finishes at their beginnings.
00:26:951 (9,1) - I'd use a new combo earlier here instead of current (1), but that's just me.
00:57:618 (8,1) - Same as above.

[wa's Hard]
Enable "Widescreen support" for consistency with other difficulties.
­
00:02:882 (3) - Click on 00:02:000 (1,2) and notice the distance snap. There's a huge gap there. I also personally think that (3) doesn't really fit the song, so you might want to delete that one so it both fixes the distance inconsistency and adds some extra momentum to the vocals. If you're going to apply this, delete new combo from 00:02:000 (1) and add it to 00:03:029 (4)­.
01:06:951 (1) - Missing a whistle at its beginning.

[happy30]
The only issue I could find with this difficulty is its name. Rename to "happy30's Insane".
­
00:34:189 (2) - Is the use of drum sampleset intentional on this note?

[Insane]
HP Drain 5 seems way too low for a map like this. Change it to 7 instead.
­
Enable "Widescreen support" for consistency with other difficulties.
­
00:02:735 (8,9,10) - I'd say the gap between these notes is too noticable. Reduce the distance snap to 0.95x here.
00:11:853 (2) - Missing a finish at its beginning.
00:12:735 (4) - Like above.
01:02:379 (1) - Delete new combo, it's quite overused here.
01:03:903 (1) - Add a finish.
01:17:618 (5) - New combo.
01:25:808 (4) - I believe it looks much neater when this slider blankets (1) from the left side instead of the right side (like this).


Nothing much that I could find here. Good luck!
Flask
@Bass: Switch the new combo at 01:09:998 (1,3) - for me.

Thanks ReDO!
Topic Starter
Bass

rEdo wrote:

From my queue.
[General]
As far as I know, the new rules say you shouldn't add (TV Size) to the title of this song anymore. discussed with BAT and I will leave it
­
I believe there's not enough time for a countdown to occur for this song, nor it fits the song. You might want to disable that on every difficulty. fixed

[Normal]
00:03:029 (4) - End it on a 1/3 tick Nevermind, this actually follows the vocals.
00:11:853 (1,2) - Add finishes at their beginnings. added
00:26:951 (9,1) - I'd use a new combo earlier here instead of current (1), but that's just me. - no change, new combo is here because of new music line
00:57:618 (8,1) - Same as above. ^

[Insane]
HP Drain 5 seems way too low for a map like this. Change it to 7 instead. changed
­
Enable "Widescreen support" for consistency with other difficulties. fixed
­
00:02:735 (8,9,10) - I'd say the gap between these notes is too noticable. Reduce the distance snap to 0.95x here. fixed
00:11:853 (2) - Missing a finish at its beginning. added
00:12:735 (4) - Like above. added
01:02:379 (1) - Delete new combo, it's quite overused here. removed
01:03:903 (1) - Add a finish. added
01:17:618 (5) - New combo. added
01:25:808 (4) - I believe it looks much neater when this slider blankets (1) from the left side instead of the right side (like this). changed


Nothing much that I could find here. Good luck!
Thanks.
caren_sk
request super very hard...done !!
happy30
my updated diff, i remapped chorus once more http://puu.sh/7UyKQ.osu
Ajo Joestar
:)
Krfawy
Hajo, tak jak prosiłeś! o/

Ogólne
  1. AudioLeadIn nie ma tej samej wartości we wszystkich poziomach.


happy30
  1. 00:01:853 (5,7,1,3) - 00:09:353 (6) - Even though they seem logical and nice from the patterning side, these seem overdone when compared with the actual music. How about removing them?
  2. 01:25:808 (4,5) - You can stack it better and please, do so. xp


Insejn
  1. 00:04:500 (13) - Z tego bym zrobił dwa kółka dla podkreślenia perkusji, plus dla mnie raczej oba te dźwięki powinny być do klikania bo oba są równie ważne.
  2. 00:07:147 (7) - Tutaj może slajder z powtórzeniem ze względu na wokale.
  3. 00:20:475 (3) - Popraw blankecik.
  4. 00:42:570 (1) - Popraw stos z poprzednim slajderem.
  5. 01:03:522 (9,10,11,12) - Nie jest *TO* może najpiękniejszy przykład, ale myślę że zrobienie tutaj takiego łuku polepszy przejście z lawiny kółek na slajder który jest przecież zakrzywiony.
  6. 01:16:094 (1,2,3,4) - Nie wiem czemu ale wydaje mi się że lepsza będzie kolejność mniejsze-większe niż tak jak teraz (czyli większe-mniejsze). Jestem pewien że wiesz o co mi chodzi. xD
  7. 01:22:951 (5) - Wydaje się że lepsze byłoby użycie CTRL+G dla tego slajdera ze względu na wzornictwo w porzednich czterech slajderach. Ewentualnie następny obiekt też można tak potraktować dla lepszego przejścia.


wa_
  1. Poziom nie jest udźwiękowiony.
  2. 01:05:998 (2,3) - Średnio się czyta. Może coś *TAKIEGO*


Normal
  1. 00:08:323 (3) - Radziłbym zrobić stos ręczny ze względu na estetykę, po prostu przesuń slajder o 8 kratek w górę i będzie gut. xd
  2. 00:16:856 (2) - Podobnie jak wyżej, tylko że 8 kratek w dół.
  3. 00:24:284 (8,2) - ^
  4. 00:34:951 (4) - ^
  5. 00:36:475 (6) - Popraw blanket.
  6. 00:41:808 (4) - Weź też zrób stos ręczny poprzez ustawienie obiektu trochę wyżej. ;_;
  7. 00:44:284 (4) - A tu znowu niżej.
  8. 00:57:808 (1) - ^
  9. 01:02:379 (7) - A tu wyżej.
  10. 01:12:284 (3) - A to radzę obrócić za pomocą CTRL+H oraz o 180 stopni i wstawić na X125 Y261 żeby nie było stacka tylko żeby obiekt był dalej. Będzie czytelniej.
  11. 01:22:570 (2) - A tu znowu radzę stos ręczny.
  12. 01:25:808 (5) - Tutaj też.


Flask
  1. 00:43:522 (2) - I am sure that would be more clever to make no overlap at all, that's the only one in the whole difficulty and it is the only thing that is not very readable here. Maybe try *THIS*?


Powodzenia!
Flask
>3 yrs ago

will check it when I can use my pc
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