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Junichi Masuda - Decisive Battle! N [Osu|Taiko]

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Topic Starter
Sleepy Tori
This beatmap was submitted using in-game submission on Sunday, September 29, 2013 at 9:38:50 PM

Artist: Junichi Masuda
Title: Decisive Battle! N
Source: Pokemon: Black/White
Tags: Pokemon N Black White Totoro le Pacha
BPM: 190
Filesize: 9053kb
Play Time: 02:13
Difficulties Available:
  1. Level Vanilluxe (1.26 stars, 95 notes)
  2. Level Zekram (4.43 stars, 264 notes)
  3. Level Zoroark (3.48 stars, 162 notes)
  4. Pacha's Kyurem (4.89 stars, 735 notes)
Download: Junichi Masuda - Decisive Battle! N
Information: Scores/Beatmap Listing
---------------
This is my first beatmap. I would apreciate any type of feed back or modding.
Easy/ Vanilluxe: needs modding
Normal/Zoroark: needs modding
Hard/Zekram: needs modding (couldn't choose which pokemon so i stuck them together XD)
Insane/Nsane:I give up for the second time. this song is too hard to make insane Osu! for. TOO MANY LONGNOTES GODDAMIT! Will need guest difficulty or I'll just skip insane for this song e.e
Taiko's: Needs one more
Current Taiko needs modding

1st map
I'm taking guest difficulties for any difficulty and will most likely include it, but as you can see, the only guest difficulty I might actually need is insane becuase I'm not too confident on doing it successfully since this is my first beatmap.
PM me if you want to do a guest difficulty :D
Skin was made by : Chibi_Fox
Special Thanks To:
[Note]
3ds friendcodes anyone? i wanna get some pokemon battlers for X/Y. Pm me urs and i give you mine :D
I have school now. i can barely use the computer because im not allowed T^T. I hate strict parents
Occult
Hi! This is my first modding attempt so don't expect too much :oops:

The background image doesn't appear in both difficulties!

In Normal diff:
00:36:942 (1,2) - I think this is a bit too difficult for an easy diff. You should remove the hit circle and make the slider longer
01:08:205 (1,2) - the overlapping makes the second slider hard to see. Try moving it!
01:38:521 (1,2) - like I said before, it's too difficult for easy mode. You can replace them with a slider

Also, the long sliders (like 00:25:257 (3) for example) are kind of boring. I think it's safe to increase their speed! (this also means you must make them longer, sorry :\)

And that's all. Keep up the good work! (awesome song, I'm a fellow Pokémon fan ;) )
Topic Starter
Sleepy Tori
Hi! This is my first modding attempt so don't expect too much :oops:

The background image doesn't appear in both difficulties!

In Normal diff:
00:36:942 (1,2) - I think this is a bit too difficult for an easy diff. You should remove the hit circle and make the slider longer
01:08:205 (1,2) - the overlapping makes the second slider hard to see. Try moving it!
01:38:521 (1,2) - like I said before, it's too difficult for easy mode. You can replace them with a slider

Also, the long sliders (like 00:25:257 (3) for example) are kind of boring. I think it's safe to increase their speed! (this also means you must make them longer, sorry :\)
Tnx for modding my map! btw, don't you mean the easy difficulty, I haven't done much with normal yet.Oh and what do you mean the background picture doesn't appear in both difficulties? It seems fine on my computer. :?:
Also, I took all of your suggestions and it really helped my map, Thank you!
:D
Occult
[quote="snlrocks":17e94]
Tnx for modding my map! btw, don't you mean the easy difficulty, I haven't done much with normal yet.
:D[/quote:17e94]
Oops, sorry! Yeah, I meant the easy difficulty. :oops:
DakeDekaane
Just passing by to tell you to fix some general stuff. You should change them.
  1. The correct BPM is 190, you'll need to halve the Slider Velocity after changing this, be careful with some sliders, they may change a bit their length.
  2. Change the Source to Pokemon: Black/White
  3. The correct Title is: Decisive Battle! N. You could use 決戦!N for Unicode.
Also, for diff names, I suggest you to stick with N's Pokemon in the last battle (Vanilluxe, Carracosta, Klingklang, Archeops, Zoroark and maybe Zekrom/Reshiram).

My first map was also from a Pokémon song (Cynthia's Battle Theme), feel free to send me a PM when you're finished with your diffs and I could give a mod here :p (I may come back with an Insane or a Taiko, not sure about my free time).

Don't give me kds for this.
Topic Starter
Sleepy Tori
Just passing by to tell you to fix some general stuff. You should change them.

The correct BPM is 190, you'll need to halve the Slider Velocity after changing this, be careful with some sliders, they may change a bit their length.
Change the Source to Pokemon: Black/White
The correct Title is: Decisive Battle! N. You could use 決戦!N for Unicode.


Also, for diff names, I suggest you to stick with N's Pokemon in the last battle (Vanilluxe, Carracosta, Klingklang, Archeops, Zoroark and maybe Zekrom/Reshiram).

My first map was also from a Pokémon song (Cynthia's Battle Theme), feel free to send me a PM when you're finished with your diffs and I could give a mod here :p (I may come back with an Insane or a Taiko, not sure about my free time).

Don't give me kds for this.
thank you for helping out, even if its not a mod. ill be sure to pm you when i finish all of my difficulties :D
10crystalmask01
Hi! :D
Random mod!

[General]

Kai times are usnapped, make sure they end at these exact timing points:
00:49:257
01:39:784

[Level Vanilluxe]
  1. Try putting your Beatsnap divisor at 1/2 when mapping Easy. It'll also be easy for you to place your hit circles/sliders as well! xD
  2. Ahh I don't see a background :S
  3. Circle size-1, so its size is 3. it should be bigger since this is Easy mode. Overall difficulty also -1.
  4. Very bad consistency in combos and flow :S I hate to say it, but it looks as if random objects were just randomly thrown onto the board without a thought!
00:05:047 - New combo. How you do this is by selecting the object first, then turning on the 'New combo' button seen on the right of your screen:

00:05:678 - Remove New combo (NC)
00:06:942 - NC
00:08:205 - Remove NC
00:10:099 - NC
00:11:363 - Remove NC
00:16:415 - Remove the Finsih hitsonud from the head of the slider. How you can do this is simply by double-clicking the head of the slider, so that it has a red glow like this:
and then remove the Finish hitsound. That means that the head of this slider doesn't have the finish hitsound anymore, but the tail still does! :)
00:17:047 - Do the same as the previous slider.
Also has an ugly overlap. Please move this slider away from the previous one, so that it's not being covered.
00:17:678 - I can picture this spinner going till 00:23:994 instead of ending at 00:20:205. Try removing all the 3 sliders before 00:23:994, and extend the spinners point to here, you'll definitely see the difference! :)
00:25:257 and 00:30:310- These slider could look better.
Here, try reading this guide for help: t/37194
01:09:468 - Bad overlap, please re position this slider.
01:13:257 - Remove NC
01:14:521 - NC
01:15:784 - Remove NC
01:17:678 - ^
01:18:310 - ^
01:23:363 - ^ Plus you could move this to a better position, like this:

01:24:626 - Remove NC, and also move it
01:28:415 - Remove NC
01:30:942 - ^
01:36:310 - NC
01:36:784 and 01:37:257 - Remove NC

...I could go on, but this'll take forever. Hopefully you see and understand the suggestions noted above.
This mode really needs editing, so I'd suggest you do that before mapping your Normal mode.

Hope this helps~! :D I'll be back to mod your Normal mode later!

(btw awesome Pokemon skin you've used! I'm so jealous, how the heck did you make it? >.<)
Topic Starter
Sleepy Tori
Thank you for modding! really helped me out here.

I seem to have that problem where my background picture wont show up, kinda strange.
I'll try to fix that problem.
10crystalmask01

snlrocks wrote:

Thank you for modding! really helped me out here.

I seem to have that problem where my background picture wont show up, kinda strange.
I'll try to fix that problem.
Ahh, whether it works or not, you images appears to be smaller then 1024x68 pixels :( Not good. A BG should have the dimensions of either 1366x768 or 1024x768 pixels by width and height.

If you want, I could try to help you search for a Pokemon BG :) I know a few decent ones that would best fit this song!
Topic Starter
Sleepy Tori
Thank you so much! That would really help If i could get some good backgrounds :) . Oh its not my skin btw. i found it in the forums and i thought it would be really cool to use it.So frustrated cuz i cant fix my maps right now because I'm on my mobile T^T.I have to do my modding queue too.Ahhhh! Busy day tommorow XD
10crystalmask01

snlrocks wrote:

Thank you so much! That would really help If i could get some good backgrounds :) . Oh its not my skin btw. i found it in the forums and i thought it would be really cool to use it.
O.O umm, you know you're not suppose to use another creators skin without his/her prior permission.
You could always ask them, but then again making your own skin can also be fun too! :D That's what I'm doing for my beatmap!

And as for the Backgrounds, here's some you can use:


Hope you like them! ^_^
(You could also use some as a pause overlay, fail background or spinner background)
Topic Starter
Sleepy Tori
oops my bad! totally didn't know that, i should probably ask them now and get rid of it if they won't let me :s
lol i still have my status as a noob XD

Thanks for the backgrouds tho, i'll use them once i can go online again :D
pife1
Hi
In the Level Vanilluxe
00:43:415 (3) - You shoul snap it like this
01:19:889 (1,2,3,4,1,2,3) - These objects need snap, spacially 01:19:889 (1) with 01:18:942 (1)

If you need modding visit this page: 60
pife1
Hi again.
In the Level Vanilluxe
The timing sections are not snap I mean:
Image Here:
01:44:901 (3) - In my opinion this slider is bit esthetic

In the Level Zekram
00:06:628 (2,3) - The need snap
00:17:372 (2) - Move to at the next white note and snap
00:37:911 (1,2,3,4) - Here I feel that the map lost its flow because these sliders are opposite where they finish,it will be great you the reorganize like this
Image here:

that's all good luck :)
Irreversible
Yay, I love pokemon! And I know Dake does too, I'm sure we can help you quite well. i participated in his cynthia map as well >w< I'm currently at School so be a Little more Patient please! : D
Topic Starter
Sleepy Tori
Yay, I love pokemon! And I know Dake does too, I'm sure we can help you quite well. i participated in his cynthia map as well >w< I'm currently at School so be a Little more Patient please! : D
Sure! Take all the time that you need :D
Topic Starter
Sleepy Tori
Btw. i have the cynthia map. its really awesome!

so cool that u and Dake are sharing avatars. i love Durarara!!
i used to fangirl over Shizuo because he can apparently punch people out of their pants XD
shadowlucario50
Hey there!~ I'm going to leave my notes about what I think about the "Easy/Vanilluxe" mode and what I would change.

First off, I noticed in this mode that you overlap a lot of the beats. I recommend you stray away from putting notes on top of each other so people that have trouble with this game can be able to see what will come next.

Speaking of notes, I recommend to make it more simplified as well. With all the sixteenth beat sliders that appear commonly near the end, it could catch some off guard. That goes for some eighth note sliders as well that go many times. Like 10crystalmask01 (the most awesome of modders I've seen so far), use 1/2 Snap Divisor for a simpler beatmap for beginners.


Anyways, now my recommendations for certain time points of how it could be simplified! You can follow this or not; it's up to you.

  1. 00:03:784 - For this slider, I recommend that the slider should be shortened to 00:04:416. That way, there's a bit more of a easy beat for the beginners to follow.
  2. 00:06:943 - This slider should be a single hit circle.
  3. 00:08:207 - I recommend that this slider should go at 00:07:575 instead so it follows with the beat that it had previously.
  4. 00:09:470 - This slider should start at 00:08:838.
  5. 00:11:365 - Remove the slider at 00:11:997 and the hit circle at 00:12:629 so you can expand this slider with a reverse arrow: from 00:11:365 to 00:11:839 to 00:12:313.
  6. 00:12:629 - Add a hit circle to keep the rhythm flow.
  7. 00:13:261 - This slider should be removed and replaced with a hit circle.
  8. 00:13:893 - Add a hit circle here.
  9. 00:14:524 - Add a hit circle here.
  10. 00:16:420 - Remove this slider.
  11. 00:16:736 - Add a slider here that leads to 00:17:209.
  12. 00:17:683 - This spinner lasts for far too long. I suggest removing it. I suggest replacing it with a slider with a reverse arrow: from 00:17:683 to 00:20:842 to 00:24:001. Either that, or make a long slider from 00:17:683 to 00:24:001, but it would be more difficult to find a good shape for it.
  13. 00:24:317 - Make this a slider that goes to 00:24:791.
  14. 00:24:791 - Remove this hit circle.
  15. 00:36:005 - Remove this slider and add one more reverse arrow on the slider at 00:30:319.
  16. 00:37:900 - I don't recommend splitting the slider at 0039:795. I recommend ending it on 00:40:427.
  17. 00:40:111 - Move this slider to 00:41:059 and end it at 00:41:691.
  18. 00:42:007 - Remove the reverse arrow and make this end at 00:42:481.
  19. 00:48:009 - Make this a slider that has a reverse arrow landing on where you put the hit circles.
  20. 01:08:226 - I would be weary of using those type of sliders. They work here, but I don't really recommend overusing them.
  21. 01:14:543 - This is a pretty fast song. As such, it would be difficult for new players to hit beats this quickly. I suggest using the slider pattern that you used for 01:09:489 - 01:13:912.
  22. 01:15:807 - ^
  23. 01:17:070 - For this pattern, I recommend a slider with the reverse arrow going through 01:17:386, 01:17:702, 01:18:018, 01:18:334, 01:18:650, 01:18:966, and 01:19:282.
  24. 01:19:598 - This should be a slider ending at 01:19:913.
  25. 01:19:913 - Remove the hit circle.
  26. 01:20:229 - This should be a slider ending at 01:20:545.
  27. 01:20:545 - Remove the hit circle.
  28. 01:20:861 - This should be a slider ending at 01:21:177.
  29. 01:21:177 - Remove the hit circle.
  30. 01:21:493 - This should be a slider ending at 01:21:809.
  31. 01:21:809 - Remove the hit circle.
  32. 01:30:970 - Add a reverse arrow here.
  33. 01:31:601 - Remove the hit circle.
  34. 01:32:233 - Remove all reverse arrows and make it end at 01:32:865.
  35. 01:33:497 - Remove all reverse arrows and make this slider go from 01:33:497 to 01:33:813 to 01:34:128 to 01:34:444.
  36. 01:34:760 - Remove the slider and make this a hit circle.
  37. 01:35:550 - Make this a slider ending at 01:36:024.
  38. 01:36:340 - Remove this slider.
  39. 01:36:498 - Make this a slider ending at 01:36:971.
  40. 01:36:814 - Remove this slider.
  41. 01:38:077 - Change this slider to a hit circle.
  42. 01:51:502 - Remove all reverse arrows and make it end at 01:51:976.
  43. 01:51:976 - Remove this slider.
  44. 01:52:450 - Make sure that there isn't too many beats in a long note. It may confuse some beginners, so I suggest making it a long slider like previous times.
  45. 02:04:138 - Make the hit circle a slider that ends at 02:04:612.
  46. 02:04:454 - Remove this slider.
  47. 02:09:192, 02:09:666, 02:10:140, 02:10:614, 02:11:088: Make the sliders hit circles.
Alright, those are my suggestions. Sorry if it seems a bit... To the point, but I'm supposed to be asleep at this moment. :? So, I hope this helps out a bit! If you want references, look into the editing of some easy maps to see how they're supposed to go.
Topic Starter
Sleepy Tori
Omg
that was an awesome mod... I actually thank you for being to the point. i actually knew there were ALOT of problems in my Easy difficulty (all of them in general) but i didn.t know how to change them.
Even though I'm not very staified with this map in general,

I WILL STICK WITH IT TO THE END AND MAKE IT TO MY EXPECTATIONS! -fistpump bro-

making changes when i get online again :D
shadowlucario50

snlrocks wrote:

Omg
that was an awesome mod... I actually thank you for being to the point. i actually knew there were ALOT of problems in my Easy difficulty (all of them in general) but i didn.t know how to change them.
Even though I'm not very staified with this map in general,

I WILL STICK WITH IT TO THE END AND MAKE IT TO MY EXPECTATIONS! -fistpump bro-

making changes when i get online again :D
I look forward to it! :D Let us both finish our maps to the end!
Topic Starter
Sleepy Tori
-FISTBUMP BRO!-
toara_fict
Hi Taiko diff Mod From #Modreqs
[General]
  1. D (Big don)
  2. d (don)
  3. K (Big kat)
  4. k (kat)
  5. This song about 0:40(s) map? Or incomplete?
[Pacha's Kyurem]
  1. HP 8→7 ?
  2. 00:02:836 (4) - k
  3. 00:03:626 (8,9,10,11,12) - k d dkk
  4. 00:12:231- 00:12:310 - add d
  5. 00:21:310 - Del ? ( 00:18:152 - ~ 00:23:994 - Very long....)
  6. 00:32:363 (184,185) - kk
  7. 00:34:415 (199) - k
  8. 00:35:442 (209) - k
Poor English Sorry >n<;
Good Luck ~
Topic Starter
Sleepy Tori

toara_fict wrote:

Hi Taiko diff Mod From #Modreqs
[General]
  1. D (Big don)
  2. d (don)
  3. K (Big kat)
  4. k (kat)
  5. This song about 0:40(s) map? Or incomplete?
[Pacha's Kyurem]
  1. HP 8→7 ?
  2. 00:02:836 (4) - k
  3. 00:03:626 (8,9,10,11,12) - k d dkk
  4. 00:12:231- 00:12:310 - add d
  5. 00:21:310 - Del ? ( 00:18:152 - ~ 00:23:994 - Very long....)
  6. 00:32:363 (184,185) - kk
  7. 00:34:415 (199) - k
  8. 00:35:442 (209) - k
Poor English Sorry >n<;
Good Luck ~
This is unfinished yep. thank you for mod. i'll make changes now
toara_fict
This is unfinished yep. thank you for mod. i'll make changes now
Please let me know when you are finished >n<!!! (Please PM)

I look at the map again :3/
Topic Starter
Sleepy Tori
Yep! i'll be sure to PM you ^v^
Totoro le Pacha
Hey ! Imma moddin' your map. I'm a taiko modder, but I'll try my best do mod what i'm sure x]

[General]
I (will) make taiko guest for this map, you should add "Totoro le Pacha" to the tags

[Level Zekram]
  • The rhythm is weird near 00:12:076. I suggest you do like this : http://puu.sh/487gE instead of this : http://puu.sh/487mx.jpg

    Remove the following finishs :

    00:16:736 (1)
    00:17:209 (2)

    And between 00:25:265 (1) and 00:48:009 (1) there are sooo much finishs... Try to remove a lot of them

    Add a clap to the followings :

    00:03:152 (3)
    00:04:416 (3)
    00:05:679 (3)
    00:07:259 (4)
    00:08:207 (2)
    00:09:470 (4)
    00:10:734 (2)
    00:11:997 (4)
    00:12:945 (1)
    00:14:208 (1)
    00:15:472 (1)
    00:17:209 (2)
    00:24:791 (3)

    And a Whistle for the followings :

    00:07:575 (1)
    00:08:838 (3)
    00:10:102 (1)
    00:11:365 (3)
    00:11:997 (4)
    00:12:945 (1)
    00:14:208 (1)

    AFTER THE FIRST BREAK

    00:59:381 (1) - 01:07:594 (3) : Add a third circle to your 4 combos, this moment of the music have 3 notes. Add a clap for the 4 circles you're gonna add here : 01:00:012 (3) - 01:02:540 (3) - 01:05:067 (3) - 01:07:594 (3) . Still between 00:59 and 01:07, you see your four (1) circles ? Set the sampleset to Normal. And set the (2) and the (3) to Auto. If you followed my advices, the (3) circles should be on claps ^_^ It sounds nice now, uh ?

    Aaaand let's go for the claps :

    01:09:805 (3)
    01:10:437 (5)
    01:11:069 (7)
    01:12:332 (2)
    01:12:964 (5)
    01:14:069 (8)
    01:14:227 (9)

    And the whistles :

    01:11:700 (9)
    01:13:596 (7)

    Try to reduce the finishs between 01:14:701 (1) and 01:19:282 (7) .

    Remove the claps here : 01:14:701 (1,3,5,7,9,2,4,6)
    And add them here :
    01:14:859 (2)
    01:15:491 (4)
    01:16:123 (6)
    01:16:755 (8)
    01:17:228 (9)
    01:17:386 (1)
    01:17:860 (2)
    01:18:018 (3)
    01:18:492 (4)
    01:18:650 (5)
    01:19:124 (6)
    01:19:282 (7)
    01:19:282 (7)

    It must do ddk ddk ddk and after, dkk, dkk

    01:51:502 (1) - This slider doesn't enter in the rhythm. http://puu.sh/48duK.jpg Try something like : http://puu.sh/48dEr.jpg . Of course, the placement in the .osu file is up to you :D
I leave the rest to you, here's the .osu file of the map : http://puu.sh/48dYo.osu

Good luck ;)
Totoro le Pacha
( Yeah, double post, but it's a different subject, i'm not modding now x'] )

Hi toara_fict, and thank you very much for your help ! (*^▽^*) I applied all your suggestions. More to come soon.

snlrocks, don't worry about the Taiko modding, i'm in charge of it ♫
Topic Starter
Sleepy Tori
lol gotcha ;D
Yuzeyun
I'll get on your timing this weekend.
Topic Starter
Sleepy Tori

_Gezo_ wrote:

I'll get on your timing this weekend.
ok thank you very much !
:D
Yuzeyun
New timing after research, more accurate than the previous: 1. Offset: 2 521ms BPM: 190,00

Totoro le Pacha > YOU KNOW WHAT I SAID NOW YOU FIX IT AFTER DELARUELLE FINISHES HIS BORING CLASS §§§§§§§§§ (TLP's seal of approval yo)

Also, put 増田順一 in artist, as it's his Japanese name. Romanized Artist field should stay unchanged.
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