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EliteFerrex - PSO - Tricktrack

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Topic Starter
_Kanbu

JarJarJacob wrote:

Hard:

Change tick rate to 2 or 1. 4 sounds ugly with this map. fixed
00:12:00 (1) - Add finish sound. fixed
00:13:13 (1) - Remove new combo.fixed
00:13:50 (8) - Add new combo.fixed
00:14:44 (1) - Remove new combo.fixed
00:15:00 (1) - Add finish sound to the beginning of this. fixed
00:16:50 (1) - Remove new combo.fixed
00:19:50 (5) - New combo.fixed
00:19:69 (1) - Remove new combo.fixed
00:22:22 (1) - Move beginning to 00:22:50 and add notes before it. fixed
00:22:22 (1) - Add whistle sound. to exact that position or the slider? (which is now at 00:22:50) added to the slider
00:24:00 (1) - Add finish sound. fixed
00:25:69 (5) - Add new combo. fixed
00:52:50 (3) - Change to a slider and remove the break. fixed
00:58:50 (1) - Change clap to whistle. fixed
01:00:00 (1) - Add finish sound. fixed
01:10:50 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - Far too difficult. Look at the attached screenshot for a new pattern. hmm which one??..
other stuff fixed so far


Remind me to finish modding this later.
Andrea
You request, and i look.

[Timing]

BPM fine. Offset i got 10, but 9 imo is fine.

[Normal]

Lower volume by 3 or 4 ticks.

00:15:00 (1) - Shorten it by 1/6.
00:48:00 (1,2,3,4,1,2,3,4) - Jumps on normal are a "NONO" for me.
01:10:32 (1) - Finish here.
01:24:00 (1) - From here, i suggest to use "soft hitsounds".
01:46:50 (1) - And from here, start "normal hitsounds" again.
02:12:00 (1) - Silence this final spinner?

[Hard]

Just for know. Why here you use soft sounds and on normal not?

01:12:00 (18) - Finish looks good here.
01:32:44 (2,3,4) - Spacing confused.
02:12:00 (1) - Silence this final spinner?

Great job for a first map. Star for you ;)
Topic Starter
_Kanbu

osuplayer111 wrote:

You request, and i look.

[Timing]

BPM fine. Offset i got 10, but 9 imo is fine. 9 is cool :P

[Normal]

Lower volume by 3 or 4 ticks. fixed

00:15:00 (1) - Shorten it by 1/6. was always curious about that..fixed
00:48:00 (1,2,3,4,1,2,3,4) - Jumps on normal are a "NONO" for me. woho u should have seen the "alpha" verion :P fixed
01:10:32 (1) - Finish here. dooonnneee
01:24:00 (1) - From here, i suggest to use "soft hitsounds". cool idea..sounds awesome <3
01:46:50 (1) - And from here, start "normal hitsounds" again. ^
02:12:00 (1) - Silence this final spinner? lolwoot thought i fixed that already...done

[Hard]

Just for know. Why here you use soft sounds and on normal not? i felt that because of the faster speed that normal sounds kinda killing my ears..soft was at last better one imo

01:12:00 (18) - Finish looks good here. indeed
01:32:44 (2,3,4) - Spacing confused. 1 easy move for the fix!
02:12:00 (1) - Silence this final spinner? yup done

Great job for a first map. Star for you ;)
:)
Sleep Powder
[Normal]
...huh I can't find anything wrong with it

[Hard]
00:16:50 (4) - Slider is kind of weird...00:21:00 (1) - Make it sort of like this slider maybe?
00:31:13 (4) - New Combo
00:31:50 (1) - Delete New Combo
00:57:00 (1) - Remove the Clap it doesn't sound right
01:32:82 (4) - Clap at beginning of slider
01:33:75 (3) - Finish maybe?
Inherit the timing section?
02:12:00 (1) - Silence the spinner or make it softer...use another timing section for that inherited as well

This was a good beatmap~
Topic Starter
_Kanbu

animask wrote:

[Normal]
...huh I can't find anything wrong with it

[Hard]
00:16:50 (4) - Slider is kind of weird...00:21:00 (1) - Make it sort of like this slider maybe? copied 00:21 and rotated it..looks like a 9..a little at least^^
00:31:13 (4) - New Combo ay
00:31:50 (1) - Delete New Combo done
00:57:00 (1) - Remove the Clap it doesn't sound right your right
01:32:82 (4) - Clap at beginning of slider added
01:33:75 (3) - Finish maybe? yepp sounds nice
Inherit the timing section?
02:12:00 (1) - Silence the spinner or make it softer...use another timing section for that inherited as well i acted like a dump at that lol..fixed

This was a good beatmap~
Yuukari-Banteki
[Normal]
00:57:00 (1) - weird jump in your lowest diff both doesnt fit and shouldnt be there
02:12:00 (1) - either give this a silent ending or use a hitcircle instead


[Hard]
00:15:75 (2) - make this a reflection of 1
00:34:32 (1) - finish
00:55:13 (4) - going slightly off the bottom of the screen here, why dont you send it upwards instead of down?
01:46:50 (1) - try a finish


very good, call me back anytime
Topic Starter
_Kanbu

Saturos-fangirl wrote:

[Normal]
00:57:00 (1) - weird jump in your lowest diff both doesnt fit and shouldnt be there wow was kinda bugged..was distance snaped but indeed a jump...fixed
02:12:00 (1) - either give this a silent ending or use a hitcircle instead done


[Hard]
00:15:75 (2) - make this a reflection of 1 done
00:34:32 (1) - finish fixed
00:55:13 (4) - going slightly off the bottom of the screen here, why dont you send it upwards instead of down? got 2 options here. 1st just moving 00:55:13 (4) up by one. 2nd moving 4,5,6,7 up by one. (choosed 2nd caus a better feeling while playing)..fixed
01:46:50 (1) - try a finish goood


very good, call me back anytime
cyanberryio
You asked in #mod.

[Normal]
I don't really like jumps in anything less than a hard.
Nothing else~

[Hard]
00:16:50 (1) - Watch out with this, it's going too high. :\ Touches the scorebar.
00:50:25 (5) - Spacing, sort of. :P

+Star
Topic Starter
_Kanbu

Alex0686 wrote:

You asked in #mod.

[Normal]
I don't really like jumps in anything less than a hard. exampel?
Nothing else~

[Hard]
00:16:50 (1) - Watch out with this, it's going too high. :\ Touches the scorebar. hmm like this tbh..change would kill design in that part also its a slider :)
00:50:25 (5) - Spacing, sort of. :P kinda nazi :P fixed

+Star
Breeze
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
_Kanbu

Breeze wrote:

hi,I've came again
I see that you have edited many time, now map is perfect~
what I need to say is,hit volume sound a little load, maybe you could reduce it


and I'm sorry for the late star ;)
Maybe your overall effect sounds are to high? Sounds fine to me.. anyway thanks for taking a look again :)
Xgor
This is mainly a suggestion but try to add Kiai mode from 01:24:009 to 01:46:509 on both difficulties. (it fits pretty well)
Otherwise there is no problems so...
*star*
Topic Starter
_Kanbu

Xgor wrote:

This is mainly a suggestion but try to add Kiai mode from 01:24:009 to 01:46:509 on both difficulties. (it fits pretty well)
Otherwise there is no problems so...
*star*
Mabye it does but im not that much a fan of using kiai more than once in a song. Kiai is to highlight one special part of a song IMO. But thanks for taking a look+star :)
EEeee
Normal
00:18:75 (2,3,4,5,6,1) - Fix spacing, 2 isn't snapped to 1, 3 isn't snapped to 2, etc. Also remove new combo on 1
01:33:946 - Fix This Break dude

Hard
Fix all Breaks in this one, the only one that is fixed atm is the last one in this map, fix em
01:07:69 (3,4) - k this could be a good looking pattern, at 0.6x snap 3 to 2, then snap 4(which it would go to the right a bit) and 5 should already become snapped to 4 by itself
02:12:00 (1) - wanna end this at 02:13:696 just like Normal

Okay this map is pretty well done, just needed some Polish ^^'

Nice map Yaahh, I should mod more of ur maps, I really liked this one
*star
Topic Starter
_Kanbu

EEeee wrote:

Normal
00:18:75 (2,3,4,5,6,1) - Fix spacing, 2 isn't snapped to 1, 3 isn't snapped to 2, etc. Also remove new combo on 1 fixed...the spacing of 6 to 1 is like 1/10 grid different than 5 to 6..a fix would be really nazi :>
01:33:946 - Fix This Break dude fixed in the way that i just deleted the brake...was really short, so no notes in it kinda fit..

Hard
Fix all Breaks in this one, the only one that is fixed atm is the last one in this map, fix em I agree that there are to much brakes in that for a 2:13m map. But i think only one is to less for such a fast map (otherwise its hardest dif hmm..) Also i think that after 01:10:50 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - a break is kinda necessary...ok replaced 2 short brakes with notes = soooo coool xD (sry but wont kill the 2 big breaks they fit really well in the song imo..will only kill em if necessery for ranking
01:07:69 (3,4) - k this could be a good looking pattern, at 0.6x snap 3 to 2, then snap 4(which it would go to the right a bit) and 5 should already become snapped to 4 by itself lol i had to think SUCH a long time to get what u mean..i think i did what u wanted me to do but in another way
02:12:00 (1) - wanna end this at 02:13:696 just like Normal fixed

Okay this map is pretty well done, just needed some Polish ^^'

Nice map Yaahh, I should mod more of ur maps, I really liked this one
*star
XepherX3
try this for the long breaks

Download: EliteFerrex - Tricktrack (Yaahh) [Hard].osu

if this isn't good leave the long breaks..they're ok..for this song

starrrrrrrrreeeeddddd
mrtn
try offset 379

[normal]
00:50:63 (4,1) - spacing
00:52:13 (3,1) - ^
01:23:26 (offset) - put inherit on.
01:27:76 - reinsert break
01:46:50 (offset) - put inherit on.

[hard]
00:36:76 - reinsert break
01:15:38 - ^
01:58:88 (offset) - put inherit on.

good job starred.
Topic Starter
_Kanbu

mrtn wrote:

try offset 379 feels weird to me...me likes 9*

[normal]
00:50:63 (4,1) - spacing changed part a bit cause 00:52:13 (3,1) needed fixes too
00:52:13 (3,1) - ^ ^
01:23:26 (offset) - put inherit on. *
01:27:76 - reinsert break done
01:46:50 (offset) - put inherit on. *

[hard]
00:36:76 - reinsert break done
01:15:38 - ^ ^
01:58:88 (offset) - put inherit on. *

good job starred.
Yuukari-Banteki
[Normal]
looks good


[Hard]
bubbled~ ^_^
Starrodkirby86
Before I rank this, I have a few questions.

PSO = Phantasy Star Online ?

Consider adding this in tags?

Also, are the different samplesets intentional?
Topic Starter
_Kanbu

Starrodkirby86 wrote:

Before I rank this, I have a few questions.

PSO = Phantasy Star Online ? Yap

Consider adding this in tags? Changed stuff: Source = Phantasy Star Online, Tags = Tricktrack PSO

Also, are the different samplesets intentional? Yapp i felt soft fits better in hard because its faster. And normal got also soft at one part (which fits ofc)
Starrodkirby86
Just one minor nitpick now...sorry. ._.

01:02:63 (4) - Spacing is inconsistent. This wasn't a problem for me, but it was very...uncomfortable.
Topic Starter
_Kanbu

Starrodkirby86 wrote:

Just one minor nitpick now...sorry. ._.

01:02:63 (4) - Spacing is inconsistent. This wasn't a problem for me, but it was very...uncomfortable. Aligned with 01:01:88 (3) -
Starrodkirby86
Mmh, rebubbled then. I guess you can call SFG or something to Rank this. (Don't kill me SFG ._., though I don't think you would P:)
Seibei4211
Just took out the kiai time, mirrored one section that was hidden a bit, but the location's the same, so yeah. Nothing big.
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