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May'n - ViViD (TV Size) [Osu|Taiko]

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[ Zzz ]
겟난좀 넣어주실수 있을까요??
Topic Starter
GugUCorn

[ Zzz ] wrote:

겟난좀 넣어주실수 있을까요??
이지 겟난은 안 받아요ㅎㅎ;;

그 나머지는 가능해요
[ Zzz ]

TaMul wrote:

[ Zzz ] wrote:

겟난좀 넣어주실수 있을까요??
이지 겟난은 안 받아요ㅎㅎ;;

그 나머지는 가능해요
아 이지안받고 다른거 어떤거 가능하시나요?

하드남으면 갈수있을까요?

그런데 이지뺴고 나머지를 들어가면 님이 만드신 난이도는 ... 어찌되나요 .. 없어지나요??ㄷㄷ?
Topic Starter
GugUCorn

[ Zzz ] wrote:

아 이지안받고 다른거 어떤거 가능하시나요?

하드남으면 갈수있을까요?

그런데 이지뺴고 나머지를 들어가면 님이 만드신 난이도는 ... 어찌되나요 .. 없어지나요??ㄷㄷ?
겟난은 그냥 추가만 되는거에요ㅎㅎ
[ Zzz ]

TaMul wrote:

[ Zzz ] wrote:

아 이지안받고 다른거 어떤거 가능하시나요?

하드남으면 갈수있을까요?

그런데 이지뺴고 나머지를 들어가면 님이 만드신 난이도는 ... 어찌되나요 .. 없어지나요??ㄷㄷ?
겟난은 그냥 추가만 되는거에요ㅎㅎ
아하 그말이셧구나 ㅇㅋㅇㅋ~ 그럼 시간되면 ㅇㅇ!
HabiHolic
채팅요청으로 왔습니다~

태그에 왜 아무것도 없죠? 겟난을 한 유저이름과 영어로 오프닝이라고 적어주세요~

[Normal]

00:25:745 (3) - 여기에는 피니쉬를 추가하는게 좋을거 같아요 뒤에 리듬이 없으니 강조하는 의미에서...
00:44:476 (3) - ^
00:46:818 (1) - 뉴콤보 제거? 여기에는 핑요가 없을듯 싶네요


[Hard]

00:33:647 (1) - 뉴콤제거
00:47:696 (3) - ctrl + g? 제 제안이니 님 의견에 맡기겠습니다
01:08:769 (3) - 클랩 넣으세요 없으니 어색한듯
01:12:867 (1,2) - 흠 제가보기엔 좀 이상한 리듬같은듯... 다르게 바꿔보시는걸 추천합니다

[Insane]

00:31:598 (8) - 여기에 뉴콤
00:33:793 (9) - ctrl + g? 너무 저에게는 어려운 감이;; 쿨럭;;
00:43:891 (3,4,5) - 이런 식의 점프는 유저들이 못칠듯 간격 약간만 좁히는걸 추천
00:47:257 (2) - 긴 슬라이더로 하니까 좀 어색한 감이 있네요 다르게 바꾸는걸 추천합니다
01:20:037 (6) - 제 제안입니다만 이걸 01:19:598 (5) - 이걸 복사해서 반전시킨후에 매꾸는건 어떤지요? 밑에 사진까지 첨부할게여




01:20:403 (7) - 01:20:476 (1) - 여기에 겹칠 것

딱히 집을건 없네요
꼭 랭크되세연 파이팅~!
Topic Starter
GugUCorn

HabiHolic wrote:

채팅요청으로 왔습니다~

태그에 왜 아무것도 없죠? 겟난을 한 유저이름과 영어로 오프닝이라고 적어주세요~

[Normal]

00:25:745 (3) - 여기에는 피니쉬를 추가하는게 좋을거 같아요 뒤에 리듬이 없으니 강조하는 의미에서...수정!
00:44:476 (3) - ^수정!
00:46:818 (1) - 뉴콤보 제거? 여기에는 핑요가 없을듯 싶네요 뒤에 노트의 뉴콤보를 제거했습니다


[Hard]

00:33:647 (1) - 뉴콤제거 수정!
00:47:696 (3) - ctrl + g? 제 제안이니 님 의견에 맡기겠습니다 수정!
01:08:769 (3) - 클랩 넣으세요 없으니 어색한듯 수정!
01:12:867 (1,2) - 흠 제가보기엔 좀 이상한 리듬같은듯... 다르게 바꿔보시는걸 추천합니다 Pass!

[Insane]

00:31:598 (8) - 여기에 뉴콤 수정!
00:33:793 (9) - ctrl + g? 너무 저에게는 어려운 감이;; 쿨럭;;Pass!
00:43:891 (3,4,5) - 이런 식의 점프는 유저들이 못칠듯 간격 약간만 좁히는걸 추천 Pass!
00:47:257 (2) - 긴 슬라이더로 하니까 좀 어색한 감이 있네요 다르게 바꾸는걸 추천합니다 Pass! Ctrl+G로 고쳤어요
01:20:037 (6) - 제 제안입니다만 이걸 01:19:598 (5) - 이걸 복사해서 반전시킨후에 매꾸는건 어떤지요? 밑에 사진까지 첨부할게여




01:20:403 (7) - 01:20:476 (1) - 여기에 겹칠 것 Pass!

딱히 집을건 없네요
꼭 랭크되세연 파이팅~!
DingGGu
M4M Request

와우... 맵 제작스킬이 수준급이십니다.. 랭크맵이 없다는게 놀라울정도로.. ㄷㄷ;
모딩 할것도 별로없네요. 몇가지 제안 해봅니다.

[Hard]
00:28:086 (3) - 포근하게 감사안는건 어떤가요?
00:30:428 (1) - ^

[Insane]
00:02:184 (4,5,1) - 배치를 임의대로 바꿔보았습니다. 00:02:184 (4,5,1) - S모양을 이쁘게 신경 써주세요!
196,60,2184,1,0,0:0:0:0:
196,60,2476,1,0,0:0:0:0:
112,140,2769,6,0,B|84:204|124:232|160:256|144:324,1,190,0|0,0:0|0:0,0:0:0:0:
00:42:135 (1,2) - 뜬금없는 모양 같아서 다르게 표현해보았습니다.
392,156,42135,6,0,B|395:198|435:226|435:226|425:234|425:234|460:259|459:315,1,190,2|8,0:0|0:0,0:0:0:0:
364,308,42574,2,0,B|334:277|285:281|285:281|287:269|287:269|244:272|209:229,1,190,2|0,0:0|0:0,0:0:0:0:
01:14:476 (1) - 이것도 이쁘게 신경써주세요.
Venellys
M4M from your queue :)

[Hard]
00:32:769 (1,3) - why did you hide the reverse arrow? it's unrankable!
00:54:574 (2) - Add finish
01:02:623 (2) - remove clap, then add clap here 01:02:915 (2) -
01:05:257 (1,2) - Swap NC

[Normal]
00:54:574 (2) - Add finish and try this > http://puu.sh/3WKTo/e99ad4fb46.png
00:59:403 (2) - mind to move this note on x:256 y:248?
01:02:915 (4,1) - make it smoother blanket.

-------
This is all i can find, nice song ~
Good luck for Ranking! :D
Topic Starter
GugUCorn

DingGGu wrote:

M4M Request

와우... 맵 제작스킬이 수준급이십니다.. 랭크맵이 없다는게 놀라울정도로.. ㄷㄷ;
모딩 할것도 별로없네요. 몇가지 제안 해봅니다.

[Hard]
00:28:086 (3) - 포근하게 감사안는건 어떤가요?
00:30:428 (1) - ^

[Insane]
00:02:184 (4,5,1) - 배치를 임의대로 바꿔보았습니다. 00:02:184 (4,5,1) - S모양을 이쁘게 신경 써주세요!
196,60,2184,1,0,0:0:0:0:
196,60,2476,1,0,0:0:0:0:
112,140,2769,6,0,B|84:204|124:232|160:256|144:324,1,190,0|0,0:0|0:0,0:0:0:0:
00:42:135 (1,2) - 뜬금없는 모양 같아서 다르게 표현해보았습니다.
392,156,42135,6,0,B|395:198|435:226|435:226|425:234|425:234|460:259|459:315,1,190,2|8,0:0|0:0,0:0:0:0:
364,308,42574,2,0,B|334:277|285:281|285:281|287:269|287:269|244:272|209:229,1,190,2|0,0:0|0:0,0:0:0:0:
01:14:476 (1) - 이것도 이쁘게 신경써주세요.
all fixed! thanks!!
Topic Starter
GugUCorn

VeeLaHee104 wrote:

M4M from your queue :)

[Hard]
00:32:769 (1,3) - why did you hide the reverse arrow? it's unrankable!
00:54:574 (2) - Add finish
01:02:623 (2) - remove clap, then add clap here 01:02:915 (2) -
01:05:257 (1,2) - Swap NC

[Normal]
00:54:574 (2) - Add finish and try this > http://puu.sh/3WKTo/e99ad4fb46.png
00:59:403 (2) - mind to move this note on x:256 y:248?
01:02:915 (4,1) - make it smoother blanket.

-------
This is all i can find, nice song ~
Good luck for Ranking! :D
thanks!
xChippy
Hi~ M4M from my queue~ :3

[General]
Add ''Brain's Base'' (The Studio) ''ブラッドラッド'' to tags~ (Blood Lad in Japanese)

[Easy]
Overall diff looks nice but some NC's are weird and blankets some times off.
Btw Love your sliders and Hitsounds <3
00:09:062 (2) - Curve this end point a bit more, so it spreads evenly around (1)
00:13:159 (5) - NC for consistency
00:23:403 (4) - add NC here and Remove NC here 00:24:574 (1) - for consistency
00:28:379 - This is awkward you should map this, either make this a slider 00:28:086 (1) -
Or add circle there 00:28:379
00:40:671 (3) - NC here and remove NC here 00:42:135 (1) -
00:43:013 (2,1) - Blanket is bad move end point to right
00:45:940 (4,5) - This overlap looks rather ugly, fix it o-o?
00:46:818 (1) - NC
00:53:842 (1,2) - These just really look strange imo
00:56:184 (1) - Should be a finish imo
00:57:062 (2) - Clap at head
01:05:549 (1) - add finish
01:14:915 (1) - Should be finish imo

[Normal]
Well.. Next time try not to copy paste whole sections
00:05:842 (1) - Add whistle
00:23:403 (1,2) - Blanket is really off fix it
00:32:769 (1) - Spinner doesn't fit imo just map it o-o
00:55:891 (1) - Add finish at end Kia time start
01:13:159 (3,4) - Blanket this pls
01:21:940 (1) - add clap

[Hard]
00:03:501 (1) - 2 grids left
00:11:696 (1) - Remove NC it's still same sound also consistent with your other ones
00:43:013 (1) - Remove NC
00:43:013 (1) - Stack it properly
00:51:501 (1) - Finish is better
00:56:184 (1) - Add finish it's start of kia
01:00:720 (5) - NC
01:05:549 (1) - Finish is better
01:07:891 (4) - Remove NC be consistent with other part --> 00:58:525 (3) -

I stop here because...:
From my queue No BPM over 180 pls ><
You did not follow rule I can't mod high bpm song especially Insane
Well Good luck~
I'll get to your other map soon~
Topic Starter
GugUCorn

xChippy wrote:

Hi~ M4M from my queue~ :3

[General]
Add ''Brain's Base'' (The Studio) ''ブラッドラッド'' to tags~ (Blood Lad in Japanese)

[Easy]
Overall diff looks nice but some NC's are weird and blankets some times off.
Btw Love your sliders and Hitsounds <3
00:09:062 (2) - Curve this end point a bit more, so it spreads evenly around (1)
00:13:159 (5) - NC for consistency
00:23:403 (4) - add NC here and Remove NC here 00:24:574 (1) - for consistency
00:28:379 - This is awkward you should map this, either make this a slider 00:28:086 (1) -
Or add circle there 00:28:379
00:40:671 (3) - NC here and remove NC here 00:42:135 (1) -
00:43:013 (2,1) - Blanket is bad move end point to right
00:45:940 (4,5) - This overlap looks rather ugly, fix it o-o?
00:46:818 (1) - NC
00:53:842 (1,2) - These just really look strange imo
00:56:184 (1) - Should be a finish imo
00:57:062 (2) - Clap at head
01:05:549 (1) - add finish
01:14:915 (1) - Should be finish imo

[Normal]
Well.. Next time try not to copy paste whole sections
00:05:842 (1) - Add whistle
00:23:403 (1,2) - Blanket is really off fix it
00:32:769 (1) - Spinner doesn't fit imo just map it o-o
00:55:891 (1) - Add finish at end Kia time start
01:13:159 (3,4) - Blanket this pls
01:21:940 (1) - add clap

[Hard]
00:03:501 (1) - 2 grids left
00:11:696 (1) - Remove NC it's still same sound also consistent with your other ones
00:43:013 (1) - Remove NC
00:43:013 (1) - Stack it properly
00:51:501 (1) - Finish is better
00:56:184 (1) - Add finish it's start of kia
01:00:720 (5) - NC
01:05:549 (1) - Finish is better
01:07:891 (4) - Remove NC be consistent with other part --> 00:58:525 (3) -

I stop here because...:
From my queue No BPM over 180 pls ><
You did not follow rule I can't mod high bpm song especially Insane oh Sorry, I didn't see that!
Well Good luck~
I'll get to your other map soon~
thanks almmost fixed!
MineC24
From M4M~~ -> t/148953

TAG 항목이 전부 다 다르네요... 태그의 내용이 전부다 같게 되도록 수정해주세요

Easy
Kiai 타임을 다른 난이도랑 똑같이 되도록 설정

00:06:135 (2) - x:32 y:83 에 있는 슬라이더 포인트를 x:36 y:80 으로 (이건 그냥 개인적인 생각)
00:18:720 (1) - 중간에 있는 빨간 슬라이더 포인트를 x:276 y:144 로
00:32:769 (1) - 후에 나오는 곡선 슬라이더에 맞춰서 그냥 쭈욱 가는 직선 슬라이더가 더 좋아보여요

Normal
00:39:208 - 둘만한 장소가 애매하겠지만, 여기에 노트를 두거나, 00:38:915 (2) 와 엮어서 슬라이더로 만들면 좋을 것 같아요
00:47:403 - 이쪽에 있는 리버스 슬라이더에 S:C1 타이밍 포인트를 만들고 휘슬 커스텀 사운드를 넣어야 할 것 같아요
00:50:915 (3) - 00:50:037 (2) 하고 blanket 패턴이 어긋난... (그냥 찍은거라면 고치지 마시고, 만약 blanket 패턴을 생각해고 짠거라면, 고쳐주세요)
01:07:306 - 비트가 없으니 너무 허전해요;;

Hard
00:03:940 (2,3) - 대칭이 약간 어긋난 듯...
00:35:110 (1,2) - 뭔가 어색한 패턴..
01:12:867 (1) - 개인적인 의견이지만 리버스를 하나 더 만드는게 좋아보여요

Insane
00:21:062 (1) - 전에 나오는 00:20:988 (7) 의 디스턴스에 맞게 띄워두세요
00:22:232 (1) - 정가운데 슬라이더 포인트를 1grid up
00:37:013 (4,5) - 순서를 바꾸는게 오히려 치기에 더 좋아요
00:52:964 (1) - 될 수 있다면, 슬라이더 포인트를 밑으로 두지말고, 위로 둬서 노트랑 안겹치도록...

TK'S Muzukashii
check TAG

00:37:013 (167) - don
00:39:208 (177) - ^
01:08:769 (67) - ^ (because small the sound this timing)
01:14:623 (97) - move to 01:14:476

TK'S Oni
check TAG

01:07:745 (91,92) - don kat (because high vocal sound this timing -> 01:07:891)

GL :)
Topic Starter
GugUCorn

MineC24 wrote:

From M4M~~ -> t/148953

TAG 항목이 전부 다 다르네요... 태그의 내용이 전부다 같게 되도록 수정해주세요 이지,노멀까지만 적고 말았네요ㅋㅋ수정!

Easy
Kiai 타임을 다른 난이도랑 똑같이 되도록 설정 수정!

00:06:135 (2) - x:32 y:83 에 있는 슬라이더 포인트를 x:36 y:80 으로 (이건 그냥 개인적인 생각) 수정!
00:18:720 (1) - 중간에 있는 빨간 슬라이더 포인트를 x:276 y:144 로 수정!
00:32:769 (1) - 후에 나오는 곡선 슬라이더에 맞춰서 그냥 쭈욱 가는 직선 슬라이더가 더 좋아보여요 수정!

Normal
00:39:208 - 둘만한 장소가 애매하겠지만, 여기에 노트를 두거나, 00:38:915 (2) 와 엮어서 슬라이더로 만들면 좋을 것 같아요 보류
00:47:403 - 이쪽에 있는 리버스 슬라이더에 S:C1 타이밍 포인트를 만들고 휘슬 커스텀 사운드를 넣어야 할 것 같아요 Pass!
00:50:915 (3) - 00:50:037 (2) 하고 blanket 패턴이 어긋난... (그냥 찍은거라면 고치지 마시고, 만약 blanket 패턴을 생각해고 짠거라면, 고쳐주세요) Pass!
01:07:306 - 비트가 없으니 너무 허전해요;;01:07:452 에 슬라이더 추가!

Hard
00:03:940 (2,3) - 대칭이 약간 어긋난 듯...의도적인것입니다.^^
00:35:110 (1,2) - 뭔가 어색한 패턴..음..
01:12:867 (1) - 개인적인 의견이지만 리버스를 하나 더 만드는게 좋아보여요 수정!

Insane
00:21:062 (1) - 전에 나오는 00:20:988 (7) 의 디스턴스에 맞게 띄워두세요 일부러 그랬어요
00:22:232 (1) - 정가운데 슬라이더 포인트를 1grid up 수정![/color]
00:37:013 (4,5) - 순서를 바꾸는게 오히려 치기에 더 좋아요
00:52:964 (1) - 될 수 있다면, 슬라이더 포인트를 밑으로 두지말고, 위로 둬서 노트랑 안겹치도록... [color=#000080]수정![/color]

GL :)
thanks~ :D
TKS

MineC24 wrote:

From M4M~~ -> t/148953

TK'S Muzukashii
check TAG

00:37:013 (167) - don
00:39:208 (177) - ^
01:08:769 (67) - ^ (because small the sound this timing)
01:14:623 (97) - move to 01:14:476

TK'S Oni
check TAG

01:07:745 (91,92) - don kat (because high vocal sound this timing -> 01:07:891)

GL :)
all fixed. and change some notes.
thanks for modding!

please update. Link

p.s. TaMul,thanks for awesome taikoBG :)
but, taikoBG is unrankble maybe.(since add of the wide-screen. :cry:
Topic Starter
GugUCorn

TKSalt wrote:

MineC24 wrote:

From M4M~~ -> t/148953

TK'S Muzukashii
check TAG

00:37:013 (167) - don
00:39:208 (177) - ^
01:08:769 (67) - ^ (because small the sound this timing)
01:14:623 (97) - move to 01:14:476

TK'S Oni
check TAG

01:07:745 (91,92) - don kat (because high vocal sound this timing -> 01:07:891)

GL :)
all fixed. and change some notes.
thanks for modding!

please update. Link

p.s. TaMul,thanks for awesome taikoBG :)
but, taikoBG is unrankble maybe.(since add of the wide-screen. :cry:
Updated! thx!
Accel World
[Easy]
AR-1
00:28:617-(3) ds
00:48:574-(1) ^

[Normal]
AR-1

:3 that's all what I can find...no kd~
Aq801
From m4m

태고 전용 이미지는 사용되지 않는거로 알고있는데... 일반 BG로 바꾸는건 어떤가요?

[Easy]

완벽해요~

[Normal]

00:34:232 - 여기부터 비어있으니 좀 어색한거 같아요..

[Insane]

00:33:793 (5) - 제안이지만 컨트롤 + g?

너무 잘만드셔가지고.. 뭘잡아야할지..

매핑초보의 허졉한 모딩이었습니다 ㅠㅠ
Topic Starter
GugUCorn

Accel World wrote:

[Easy]
AR-1
00:28:617-(3) ds
00:48:574-(1) ^

[Normal]
AR-1

:3 that's all what I can find...no kd~
i gave kudosu because i fixed AR of Easy.
thanks
Topic Starter
GugUCorn

Aq801 wrote:

From m4m

태고 전용 이미지는 사용되지 않는거로 알고있는데... 일반 BG로 바꾸는건 어떤가요?

[Easy]

완벽해요~

[Normal]

00:34:232 - 여기부터 비어있으니 좀 어색한거 같아요..

[Insane]

00:33:793 (5) - 제안이지만 컨트롤 + g? Fixed! 다음 노트 패턴도 고쳤어요^^

너무 잘만드셔가지고.. 뭘잡아야할지..

매핑초보의 허졉한 모딩이었습니다 ㅠㅠ
thanks
Ushiro T
안녕하세여~ m4m큐보고왔어여~
ㄱㄱ

Easy


Nothing~



Normal


00:08:769 (4) - 삭제해보니 이 박자가 더 나은 것 같아요.
00:32:769 (1,2) - 박자 이게 더 맞는거같아염01:07:452 (3) - 다른곳 박자 다 무시하시고 정박으로 하셨는데 여기만 'ㅅ'ㅎ 확실히 어색하네여



Hard

Nothing~


Insane

Nothing~!



굿맵이네여!
초보라죄송ㅎ
Topic Starter
GugUCorn

enlxodutls wrote:

안녕하세여~ m4m큐보고왔어여~

Normal


00:08:769 (4) - 삭제해보니 이 박자가 더 나은 것 같아요. pass!
00:32:769 (1,2) - 박자 이게 더 맞는거같아염 fixed
01:07:452 (3) - 다른곳 박자 다 무시하시고 정박으로 하셨는데 여기만 'ㅅ'ㅎ 확실히 어색하네여 pass!
Papysh
328,196,39793,2,0,B|256:160|256:160|184:196,1,160,2|0,0:0|0:0,0:0:0:0:

IRC
Will put here something when bancho unlags ;-;

Hard: 00:13:306 (2) - also this can be moved a bit up



insane not modded since too good

Edit: I couldnt post logs because osu needed updating before i even finished irc modding ;-;
Lanturn
M4M from que. I'll try to keep the sentences short and easy to understand, but I tend to write walls of text before I know it.. X_x;

[General]
Backgrounds
Taiko BGs are unrankable now. Please remove Taiko BG.jpg from your folder and use blood lad.jpg or replace the taiko BG with a similar pic that has no writing.
If you use blood lad.jpg for taiko. Lower it down to 190 (Copy and paste over the following code to change it. This makes your BG move to an appropriate place so it doesn't cut off the heads.
[Events]
//Background and Video events
0,0,"blood lad.jpg",0,190

Tags
Add: 中林 芽依 Nakabayashi Mei May | This is May'n's Real name so I would definitely credit this.

AIBat:
Kiai

I would suggest syncing your kiai times in all difficulties, since they were all made by you (you don't have to worry about the GD Taiko)

Good to go!

[Easy]
Right off the bat I get worried about the clap disease (a name I came up with...), though this seems to be a little more non-existent later on thankfully.
The clap disease is where you map to only claps at points in your song that make it really really hard and unbearable to play due to the awkwardness of hitting claps. I'll point out of examples later.

Overall, really nice hitsounding, and really nice blanketing, a solid diff.

  1. 00:10:818 (1,2,3,4) - First example. When you actually try to play this section, it just feels awkward, like your trying to time a hit without following a proper rhythm. its almost like you have to 'try' to hit these. This is due to the clap disease. If you are wondering what I'm talking about. go play this on easy difficulty. You notice how no one has 100% on an easy diff? Well that's the clap disease. Very uncomfortable to play map, if you go Doubletime it, you'll understand right away. This isn't an unrankable issue, it's just not a fun way to play.
    I would Suggest changing up the pattern here a bit so that people don't have to feel forced when playing this section. Using sliders is a good alternative, but I'd prefer if you added more sliders/circles to make it easier.
  2. 00:26:915 (2,1,2,3) - (2) Move this so it blankets a little better with the previous (1) | Stack (1) where the previous (1) slider was. | Move (2,3) to adjust to the new positions of (2,1) | http://puu.sh/47cM1.jpg
  3. 00:36:281 (2,3) - This confuses me just a little. Its almost like your trying to follow the kick or the vocals?, but end up missing out on the important drums | I would recommend just a simple beat here: http://puu.sh/47cTx.jpg (2 is where 2 should be) | Another reason why you should do this is because both 00:37:159 - and 00:37:452 - are key beats.
  4. 00:44:769 (2,3) - Join these together with a slider to avoid the 'clap disease' I was mentioning about.
  5. 00:49:745 (2,1) - Spacing! Please move the (1) further away. in Easy diffs, it's best not to use anti-jumps or jumps at all and follow the distance snap appropiately.
  6. 00:53:842 (1) - I really don't like how this is blanketed with both the previous and next similar sliders | http://puu.sh/47d2F.jpg | looks much cleaner
  7. 00:55:013 (1) - At the head, Lower the volume to 30-40% and remove the whistle. I'm also not fond of this whistle at the tail end. I would remove it since you have a nice finish already.
  8. 00:58:525 (4,1) - Try reversing the 4 into the 1, and adding an NC:2 at 00:59:257 - | http://puu.sh/47d86.jpg
  9. 01:11:110 (1,2) - Again, I'm not too fond of this, Joining them up as a slider would make this a lot more comfortable to play.
[Normal]
  1. 00:00:281 (1,1) - This spinner intro seems rather pointless. I'd rather you do something similar to the Easy diff.
  2. 00:09:062 (1,2,3) - More complaining about bad clap hits. Use more sliders here if possible please.
  3. 00:16:379 (1) - 00:16:964 - SC:1 | 00:17:110 - NC:2 | The Normal hit on the reverse is really distracting. its better to use the soft hit | Please do the same in the following places: 00:18:720 (1) - 00:35:110 (1) - 00:37:452 (1) - 00:46:818 (1) - 00:59:696 (3) -01:05:549 (1) - 01:19:598 (1) -
  4. 00:31:306 (2) - Wrap this around the tail end of the previous (1) instead of the (3) | http://puu.sh/47eu5.jpg | Much more comfortable approach
  5. 00:53:988 - Add Circle with finish to catch all of the guitar
  6. 00:55:891 (1) - Clap at the head doesn't really fit. Just the finish is good.
  7. 01:07:159 - Add a note here, or use the previous note to make a 1/2 slider. This makes the flow feel much better
[Hard]
This is a really nice diff. I honestly don't have any suggestions for it besides one questionable one.

  1. 01:04:379 (3,5) - in all honesty, this seems to close to have perfectly overlapped sliders. The main problem is that the (3) is still visible by the time the (5) slider is made, making this impossible to predict.
  2. 01:14:623 (3) - Maybe reduce this by one tick. and move the (3) away. you only use two drum hits here, making the last two ticks not very audible. I released much earlier than I was supposed to due to the missing hitsounds. | http://osu.ppy.sh/ss/940231 | Keep hitsounds as they were.
[Insane]
Again, not much to say, I'm not great with modding insanes, so this one will be short as well. Hopefully the easy/normal sections make up for it.. since you've already recieved many many hard/insane mods.

  1. 00:21:501 (2,3,4,1) - I'm worried that this will be almost unrakable. the reverse is mostly hidden and the stacking, while not allowed seems rather ugly. I would suggest you move (2,3,4) somewhere else. Remember that hiding reverses is an unrankable thing, I notice it sticks out a bit, but it just makes the whole scene ugly this way how you have (2,3,4) positioned compared to the (1)
  2. 00:44:037 (4,1) - Move (4) to stack with the upcoming (1) slider properly
  3. 01:11:110 (1,5) - Again, I'm not to fond of these exact looking sliders. This one isn't as bad as hard though as it's somewhat still readable.
Insanes like these aren't my style, but it is well done.

Good luck~
Papysh
I cant connect to bancho and that means i cant open irc and if i reset it i will lose the irc logs ;-;
Topic Starter
GugUCorn

Papysh wrote:

I cant connect to bancho and that means i cant open irc and if i reset it i will lose the irc logs ;-;
okok i remember your mod in IRC chatting. so i give you kudosu. ;)

bad bancho! :x
Topic Starter
GugUCorn

Lanturn wrote:

M4M from que. I'll try to keep the sentences short and easy to understand, but I tend to write walls of text before I know it.. X_x;

[General]
Backgrounds
Taiko BGs are unrankable now. Please remove Taiko BG.jpg from your folder and use blood lad.jpg or replace the taiko BG with a similar pic that has no writing.
If you use blood lad.jpg for taiko. Lower it down to 190 (Copy and paste over the following code to change it. This makes your BG move to an appropriate place so it doesn't cut off the heads.
[Events]
//Background and Video events
0,0,"blood lad.jpg",0,190

Tags
Add: 中林 芽依 Nakabayashi Mei May | This is May'n's Real name so I would definitely credit this.

AIBat:
Kiai

I would suggest syncing your kiai times in all difficulties, since they were all made by you (you don't have to worry about the GD Taiko)

Good to go!

[Easy]
Right off the bat I get worried about the clap disease (a name I came up with...), though this seems to be a little more non-existent later on thankfully.
The clap disease is where you map to only claps at points in your song that make it really really hard and unbearable to play due to the awkwardness of hitting claps. I'll point out of examples later.

Overall, really nice hitsounding, and really nice blanketing, a solid diff.

  1. 00:10:818 (1,2,3,4) - First example. When you actually try to play this section, it just feels awkward, like your trying to time a hit without following a proper rhythm. its almost like you have to 'try' to hit these. This is due to the clap disease. If you are wondering what I'm talking about. go play this on easy difficulty. You notice how no one has 100% on an easy diff? Well that's the clap disease. Very uncomfortable to play map, if you go Doubletime it, you'll understand right away. This isn't an unrankable issue, it's just not a fun way to play.
    I would Suggest changing up the pattern here a bit so that people don't have to feel forced when playing this section. Using sliders is a good alternative, but I'd prefer if you added more sliders/circles to make it easier.
  2. 00:26:915 (2,1,2,3) - (2) Move this so it blankets a little better with the previous (1) | Stack (1) where the previous (1) slider was. | Move (2,3) to adjust to the new positions of (2,1) | http://puu.sh/47cM1.jpg
  3. 00:36:281 (2,3) - This confuses me just a little. Its almost like your trying to follow the kick or the vocals?, but end up missing out on the important drums | I would recommend just a simple beat here: http://puu.sh/47cTx.jpg (2 is where 2 should be) | Another reason why you should do this is because both 00:37:159 - and 00:37:452 - are key beats.
  4. 00:44:769 (2,3) - Join these together with a slider to avoid the 'clap disease' I was mentioning about.
  5. 00:49:745 (2,1) - Spacing! Please move the (1) further away. in Easy diffs, it's best not to use anti-jumps or jumps at all and follow the distance snap appropiately.
  6. 00:53:842 (1) - I really don't like how this is blanketed with both the previous and next similar sliders | http://puu.sh/47d2F.jpg | looks much cleaner
  7. 00:55:013 (1) - At the head, Lower the volume to 30-40% and remove the whistle. I'm also not fond of this whistle at the tail end. I would remove it since you have a nice finish already.
  8. 00:58:525 (4,1) - Try reversing the 4 into the 1, and adding an NC:2 at 00:59:257 - | http://puu.sh/47d86.jpg
  9. 01:11:110 (1,2) - Again, I'm not too fond of this, Joining them up as a slider would make this a lot more comfortable to play.
[Normal]
  1. 00:00:281 (1,1) - This spinner intro seems rather pointless. I'd rather you do something similar to the Easy diff.
  2. 00:09:062 (1,2,3) - More complaining about bad clap hits. Use more sliders here if possible please.
  3. 00:16:379 (1) - 00:16:964 - SC:1 | 00:17:110 - NC:2 | The Normal hit on the reverse is really distracting. its better to use the soft hit | Please do the same in the following places: 00:18:720 (1) - 00:35:110 (1) - 00:37:452 (1) - 00:46:818 (1) - 00:59:696 (3) -01:05:549 (1) - 01:19:598 (1) -
  4. 00:31:306 (2) - Wrap this around the tail end of the previous (1) instead of the (3) | http://puu.sh/47eu5.jpg | Much more comfortable approach
  5. 00:53:988 - Add Circle with finish to catch all of the guitar
  6. 00:55:891 (1) - Clap at the head doesn't really fit. Just the finish is good.
  7. 01:07:159 - Add a note here, or use the previous note to make a 1/2 slider. This makes the flow feel much better
[Hard]
This is a really nice diff. I honestly don't have any suggestions for it besides one questionable one.

  1. 01:04:379 (3,5) - in all honesty, this seems to close to have perfectly overlapped sliders. The main problem is that the (3) is still visible by the time the (5) slider is made, making this impossible to predict.
  2. 01:14:623 (3) - Maybe reduce this by one tick. and move the (3) away. you only use two drum hits here, making the last two ticks not very audible. I released much earlier than I was supposed to due to the missing hitsounds. | http://osu.ppy.sh/ss/940231 | Keep hitsounds as they were.
[Insane]
Again, not much to say, I'm not great with modding insanes, so this one will be short as well. Hopefully the easy/normal sections make up for it.. since you've already recieved many many hard/insane mods.

  1. 00:21:501 (2,3,4,1) - I'm worried that this will be almost unrakable. the reverse is mostly hidden and the stacking, while not allowed seems rather ugly. I would suggest you move (2,3,4) somewhere else. Remember that hiding reverses is an unrankable thing, I notice it sticks out a bit, but it just makes the whole scene ugly this way how you have (2,3,4) positioned compared to the (1)
  2. 00:44:037 (4,1) - Move (4) to stack with the upcoming (1) slider properly
  3. 01:11:110 (1,5) - Again, I'm not to fond of these exact looking sliders. This one isn't as bad as hard though as it's somewhat still readable.
Insanes like these aren't my style, but it is well done.

Good luck~
thanks! all fixed :)
toara_fict
Hi Taiko diff modding For M4M ? #modreqs ?

[General]
  1. D (Big don)
  2. d (don)
  3. K (Big kat)
  4. k (kat)
Please looks TaMul and TKSalt
taikoBG Good Idea ! :D
But, taikoBG is unrankble maybe. ( https://osu.ppy.sh/ss/940526 ) Plerase loot This :?


↑I can not see what great :cry:

So, I want Change BG :(







Change to
0,0,"Taiko BG.jpg",0,0


0,0,"blood lad.jpg",0,120

[TK'S Muzukashii]
  1. 00:28:818 (128,129) - d kk d or k k ?
  2. 00:34:818 (156) - kd
  3. 01:19:159 (121) - add d? (何かの音が聞こえる・・・)
[TK'S Oni]
  1. 00:27:135 (157) - → 00:27:281 (158) -
  2. 00:34:818 (202) - kd?(Bass?の音が低音に聞こえてdでいいかなぁ・・・と)
  3. 01:09:281 (104) - → 01:09:428 (105) - Move?
以上です!何というかmodする点見つかりません・・・・すごい・・・
Ranked期待しています!Good Luck TaMul ,TKS >n<///
toara_fict
Sorry , miss >n<
Topic Starter
GugUCorn

toara_fict wrote:

Hi Taiko diff modding For M4M ? #modreqs ?

Please looks TaMul and TKSalt
taikoBG Good Idea ! :D
But, taikoBG is unrankble maybe. ( https://osu.ppy.sh/ss/940526 ) Plerase loot This :?


↑I can not see what great :cry:

So, I want Change BG :(







Change to
0,0,"Taiko BG.jpg",0,0


0,0,"blood lad.jpg",0,120


以上です!何というかmodする点見つかりません・・・・すごい・・・
Ranked期待しています!Good Luck TaMul ,TKS >n<///
yeah, i know that Taiko BG is unrankable Through Lanturn Mod.
thank you for giving suggestion!
TKS

toara_fict wrote:

Hi Taiko diff modding For M4M ? #modreqs ?

[General]
  1. D (Big don)
  2. d (don)
  3. K (Big kat)
  4. k (kat)
Please looks TaMul and TKSalt
taikoBG Good Idea ! :D
But, taikoBG is unrankble maybe. ( https://osu.ppy.sh/ss/940526 ) Plerase loot This :?


↑I can not see what great :cry:

So, I want Change BG :(







Change to
0,0,"Taiko BG.jpg",0,0


0,0,"blood lad.jpg",0,120

[TK'S Muzukashii]
  1. 00:28:818 (128,129) - d kk d or k k ? - fixed.
  2. 00:34:818 (156) - kd - fixed.
  3. 01:19:159 (121) - add d? (何かの音が聞こえる・・・) - nope.
[TK'S Oni]
  1. 00:27:135 (157) - → 00:27:281 (158) - - nope.
  2. 00:34:818 (202) - kd?(Bass?の音が低音に聞こえてdでいいかなぁ・・・と) - 周辺少しアレしました。
  3. 01:09:281 (104) - → 01:09:428 (105) - Move? - nope.
以上です!何というかmodする点見つかりません・・・・すごい・・・
Ranked期待しています!Good Luck TaMul ,TKS >n<///
thanks for modding!

please update : Link
thanks in advance.
Topic Starter
GugUCorn
updated!
YunoFanatic
m4m D:

irc
2013-08-22 14:44 YunoFanatic: tamul
2013-08-22 14:44 YunoFanatic: m4m
2013-08-22 14:44 YunoFanatic: i mod you irc
2013-08-22 14:44 YunoFanatic: oi
2013-08-22 14:45 YunoFanatic: TAMUL!
2013-08-22 14:45 TaMul: hmm
2013-08-22 14:45 TaMul: ok
2013-08-22 14:45 TaMul: yesyes
2013-08-22 14:45 YunoFanatic: ok wait wait gonna dl your map
2013-08-22 14:47 YunoFanatic: Ok for easy
2013-08-22 14:48 YunoFanatic: 00:03:501- you could make this better since you did not make any blanket for this
2013-08-22 14:48 YunoFanatic: 00:03:501
2013-08-22 14:49 TaMul: hmm
2013-08-22 14:49 TaMul: for example how?
2013-08-22 14:50 YunoFanatic: wait
2013-08-22 14:52 YunoFanatic: http://puu.sh/47Txv.png
2013-08-22 14:52 YunoFanatic: try this slider
2013-08-22 14:52 TaMul: you mean this slider is little strange?
2013-08-22 14:52 TaMul: 00:03:501 (1) -
2013-08-22 14:52 YunoFanatic: yep
2013-08-22 14:53 YunoFanatic: because the lower part of the slider is meant to be a blanket and you didnt you it after all
2013-08-22 14:53 TaMul: hmm think about that
2013-08-22 14:53 YunoFanatic: use*
2013-08-22 14:54 YunoFanatic: 00:11:403 (3) - move a little bit and find the good spot for blanket
2013-08-22 14:54 YunoFanatic: my suggestion is x:388 y:220
2013-08-22 14:56 YunoFanatic: 01:16:086 (3)- wont you think just blanket this with'
2013-08-22 14:56 YunoFanatic: 01:14:915 (2)- ? because the next is a spinner
2013-08-22 14:57 TaMul: 00:11:403 (2) - no change
2013-08-22 14:57 TaMul: because distance
2013-08-22 14:59 YunoFanatic: for blanketing picture in
2013-08-22 14:59 YunoFanatic: 01:16:086 (3)-
2013-08-22 14:59 YunoFanatic: http://puu.sh/47TKa.png
2013-08-22 14:59 YunoFanatic: dun easy
2013-08-22 15:01 YunoFanatic: normal
2013-08-22 15:01 TaMul: wait
2013-08-22 15:02 TaMul: ok go
2013-08-22 15:03 YunoFanatic: 00:31:891 (3)- make this closer imo http://puu.sh/47TQ7.png
2013-08-22 15:04 YunoFanatic: 00:53:985 (6)- suggestion you can nc here and delete nc on 00:54:281 (1)-
2013-08-22 15:04 TaMul: ok
2013-08-22 15:05 YunoFanatic: normal dun
2013-08-22 15:05 TaMul: yeap
2013-08-22 15:06 YunoFanatic: incase of my poor mod ill just shoot a star when dis is dun
2013-08-22 15:06 YunoFanatic: hard moid
2013-08-22 15:08 YunoFanatic: 00:01:159 (1)- maybe dont bend too much of this slider try this instead http://puu.sh/47TYY.png if your gonna go with this slider copy this slder and past it on 00
2013-08-22 15:09 YunoFanatic: 00:03:062 (5)- which you need to ctrl when you pasted
2013-08-22 15:10 TaMul: ok
2013-08-22 15:11 YunoFanatic: im done modding :3 ill just shoot star for the insane and poor mood D:
2013-08-22 15:11 TaMul: no,good mod
2013-08-22 15:11 TaMul: thanks
2013-08-22 15:12 YunoFanatic: but seriously your blanket is too good D: and insane is pretty much rankable

incase of my poor mod ill just shoot a star as said :P
my map http://osu.ppy.sh/s/102307 since my poor mod and my star isnt good enough just mod 3 diff which is easy,hard and insane =w= gomene
Topic Starter
GugUCorn

YunoFanatic wrote:

m4m D:

irc
2013-08-22 14:44 YunoFanatic: tamul
2013-08-22 14:44 YunoFanatic: m4m
2013-08-22 14:44 YunoFanatic: i mod you irc
2013-08-22 14:44 YunoFanatic: oi
2013-08-22 14:45 YunoFanatic: TAMUL!
2013-08-22 14:45 TaMul: hmm
2013-08-22 14:45 TaMul: ok
2013-08-22 14:45 TaMul: yesyes
2013-08-22 14:45 YunoFanatic: ok wait wait gonna dl your map
2013-08-22 14:47 YunoFanatic: Ok for easy
2013-08-22 14:48 YunoFanatic: 00:03:501- you could make this better since you did not make any blanket for this
2013-08-22 14:48 YunoFanatic: 00:03:501
2013-08-22 14:49 TaMul: hmm
2013-08-22 14:49 TaMul: for example how?
2013-08-22 14:50 YunoFanatic: wait
2013-08-22 14:52 YunoFanatic: http://puu.sh/47Txv.png
2013-08-22 14:52 YunoFanatic: try this slider
2013-08-22 14:52 TaMul: you mean this slider is little strange?
2013-08-22 14:52 TaMul: 00:03:501 (1) -
2013-08-22 14:52 YunoFanatic: yep
2013-08-22 14:53 YunoFanatic: because the lower part of the slider is meant to be a blanket and you didnt you it after all
2013-08-22 14:53 TaMul: hmm think about that
2013-08-22 14:53 YunoFanatic: use*
2013-08-22 14:54 YunoFanatic: 00:11:403 (3) - move a little bit and find the good spot for blanket
2013-08-22 14:54 YunoFanatic: my suggestion is x:388 y:220
2013-08-22 14:56 YunoFanatic: 01:16:086 (3)- wont you think just blanket this with'
2013-08-22 14:56 YunoFanatic: 01:14:915 (2)- ? because the next is a spinner
2013-08-22 14:57 TaMul: 00:11:403 (2) - no change
2013-08-22 14:57 TaMul: because distance
2013-08-22 14:59 YunoFanatic: for blanketing picture in
2013-08-22 14:59 YunoFanatic: 01:16:086 (3)-
2013-08-22 14:59 YunoFanatic: http://puu.sh/47TKa.png
2013-08-22 14:59 YunoFanatic: dun easy
2013-08-22 15:01 YunoFanatic: normal
2013-08-22 15:01 TaMul: wait
2013-08-22 15:02 TaMul: ok go
2013-08-22 15:03 YunoFanatic: 00:31:891 (3)- make this closer imo http://puu.sh/47TQ7.png
2013-08-22 15:04 YunoFanatic: 00:53:985 (6)- suggestion you can nc here and delete nc on 00:54:281 (1)-
2013-08-22 15:04 TaMul: ok
2013-08-22 15:05 YunoFanatic: normal dun
2013-08-22 15:05 TaMul: yeap
2013-08-22 15:06 YunoFanatic: incase of my poor mod ill just shoot a star when dis is dun
2013-08-22 15:06 YunoFanatic: hard moid
2013-08-22 15:08 YunoFanatic: 00:01:159 (1)- maybe dont bend too much of this slider try this instead http://puu.sh/47TYY.png if your gonna go with this slider copy this slder and past it on 00
2013-08-22 15:09 YunoFanatic: 00:03:062 (5)- which you need to ctrl when you pasted
2013-08-22 15:10 TaMul: ok
2013-08-22 15:11 YunoFanatic: im done modding :3 ill just shoot star for the insane and poor mood D:
2013-08-22 15:11 TaMul: no,good mod
2013-08-22 15:11 TaMul: thanks
2013-08-22 15:12 YunoFanatic: but seriously your blanket is too good D: and insane is pretty much rankable

incase of my poor mod ill just shoot a star as said :P
my map http://osu.ppy.sh/s/102307 since my poor mod and my star isnt good enough just mod 3 diff which is easy,hard and insane =w= gomene
thanks!
RandF
From my queue~

[Easy]
  1. 00:37:452 (4,1) - uniform DS to x1.0
  2. 01:12:281 (2) - start at 01:11:988
[Normal]
  1. 00:29:549- add a note
[Hard]
  1. 00:03:940 (2) - move to x:216 y:200
  2. 00:56:184 (1,2,3) - How about the following rhythm?
  3. 01:11:257 (1) - rotete 5 degree anti-clockwise
  4. 01:13:452 (2,1) - it is better to avoid stack
[Insane]
  1. 00:11:549 (6,2) - avoid overlap
it is good to change SV at some kind of part, I think ;)
~Good Luck~
DX5536
M4M I guese

[Easy]
00:35:403 Newbies will miss right here. How about you change to something like this
00:46:818 (1,2) - Something like this will be easier for newbies, i hope

I would reconsider about the amount of the sliders, I mean too many slider is quite hard with FL and newbies only learn slider holding, not tapping.

[Normal]
Can you add more circles? [Same points as Easy]

[Hard]
Here too?

[Insane]
I'm not an insane+ high bpm player so i won't say anything here.

Your map is pretty nice well you are a pro after all, but pls add more circle, too many sliders kills osu! (Rhythm is just a click away) D:
qoot8123
Request by TaMul via In-game~

Red : unrankable issue
Purple : strongly recommond
Black : just suggestion

[General]
  1. none~

[ Muzukashii]
  1. 00:18:135 (79) - although this k doesn't impact this song ,but i suggest you change to d due to the vocal's pitch between 00:20:476 (90,91) - and 00:18:135 (79,80) - are different
  2. 00:36:867 (166) - same as above
  3. 00:31:598 (141,142,143,144) - these notes completely used k here ,but i think 00:32:184 (143) - can use d to inflect 00:29:842 (133,134,135) -
  4. the vocal 00:47:988 - is more clear than 00:48:135 - and these two place also have drum sound,so i suggest put note on 00:47:988 - which has vocal and drum sound
  5. if you fixed the previous one,please change 00:48:574 (219) - to d to strengthen d on 00:47:988 -
  6. 01:03:647 - try to add k need more exciting~ :P
  7. 01:21:354 (131) -because of the bpm , the slider is harder than other songs and you put a note on 01:21:940 (132) - it really make players have trouble to play high speed slider with the big note ,so slider end on 01:21:940 - is better
[ Oni]
  1. 00:18:135 (105) - same as muzu
  2. 00:56:476 (5,6) - is the vocal's accent and 00:56:769 (7) - should be as powerful as 00:56:184 (2) - so 00:56:842 - need add note as 00:57:940 (18,19,20,21,22) -
  3. 01:11:915 (123) - move to 01:11:769 - to inflect this pattern 01:12:574 (130,131,132,133,134) -
Both Taiko diffs are awesome,and Oni plays so exciting ~XD
Good Luck~ :)
TKS

qoot8123 wrote:

Request by TaMul via In-game~

Red : unrankable issue
Purple : strongly recommond
Black : just suggestion

[General]
  1. none~

[ Muzukashii]
  1. 00:18:135 (79) - although this k doesn't impact this song ,but i suggest you change to d due to the vocal's pitch between 00:20:476 (90,91) - and 00:18:135 (79,80) - are different - agree.
  2. 00:36:867 (166) - same as above - ^
  3. 00:31:598 (141,142,143,144) - these notes completely used k here ,but i think 00:32:184 (143) - can use d to inflect 00:29:842 (133,134,135) - - ok.
  4. the vocal 00:47:988 - is more clear than 00:48:135 - and these two place also have drum sound,so i suggest put note on 00:47:988 - which has vocal and drum sound
  5. if you fixed the previous one,please change 00:48:574 (219) - to d to strengthen d on 00:47:988 - - some fixed!
  6. 01:03:647 - try to add k need more exciting~ :P - ok.
  7. 01:21:354 (131) -because of the bpm , the slider is harder than other songs and you put a note on 01:21:940 (132) - it really make players have trouble to play high speed slider with the big note ,so slider end on 01:21:940 - is better - agree. nice :3c
[ Oni]
  1. 00:18:135 (105) - same as muzu - ok.
  2. 00:56:476 (5,6) - is the vocal's accent and 00:56:769 (7) - should be as powerful as 00:56:184 (2) - so 00:56:842 - need add note as 00:57:940 (18,19,20,21,22) - - some fixed.
  3. 01:11:915 (123) - move to 01:11:769 - to inflect this pattern 01:12:574 (130,131,132,133,134) - - ok.
Both Taiko diffs are awesome,and Oni plays so exciting ~XD
Good Luck~ :)
thanks for modding!! ╭( ・ㅂ・ )و

please update : Link
thanks!
Topic Starter
GugUCorn

RandomEffect wrote:

From my queue~

[Easy]
  1. 00:37:452 (4,1) - uniform DS to x1.0
  2. 01:12:281 (2) - start at 01:11:988
[Normal]
  1. 00:29:549- add a note
[Hard]
  1. 00:03:940 (2) - move to x:216 y:200
  2. 00:56:184 (1,2,3) - How about the following rhythm?
  3. 01:11:257 (1) - rotete 5 degree anti-clockwise
  4. 01:13:452 (2,1) - it is better to avoid stack
[Insane]
  1. 00:11:549 (6,2) - avoid overlap
it is good to change SV at some kind of part, I think ;)
~Good Luck~
thanks almost fixed without avoiding overlap.
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