Oh, the irony.
Your poll, make it three options.
Your poll, make it three options.
Mapper's Ranking is bullshit anyways. A person with 1 ranked map rated 8.5+ would be up top, where as a much more experienced mapper with 20 maps is likely to fall much much lower.Gens wrote:
What would happen to Mapper Rankings then? Will all the votes be deleted? D:
I got a poor map ranked before (Heatman).Hanyuu wrote:
you dont understand the reason of rating. you dont rate a map on how you like it or how you dislike it
ratings 1-4 are generally not needed because a ranked map should be good
i pick "maybe" here because i think a new system is not very needed
Except a new rating system.Ekaru wrote:
People generally rate based on how much they like it. If they loved it, 10. They despise it to death, 1-4. A map can be technically correct but still boring as hell. We don't exactly rate objectively. If I liked it, I rate it high. If I dislike it, I rate it low. If I consider it about average, I give it about a 7. That's how people rate, believe it or not. NOTHING will change that!
That still doesn't address the reasons about how people have different perceptions of the 1-10 scale, and how it's currently unclear how many people liked or disliked a map, which is why I want a new system. I don't care about 1s. ;PRemmyX25 wrote:
I really dont feel the need for a rating system like you describe. If you're so upset over a few ones, then you're just setting yourself up for more "Dislikes," seeing as that pretty much covers 1-4. Also, a ranked map can still receive a 1 if the map just isnt fun, but follows all of the rankability guidelines. (At least, thats what i would have given it.) But, if a map really stands out to me, I would rather give it a 10 instead of a 9.
Now, if I were to suggest a change, a per difficutly rating system would be nice.
Not as unclear as much as unuseful. (That sentence was unclear.)LuigiHann wrote:
And there's nothing particularly unclear about the current system.
I do the same thing. I only vote for really good and really bad maps.JarJarJacob wrote:
I only give ratings to ranked maps that are outstandingly good or bad in the first place, so I would prefer a system like what you described.
Why not favourite a map you really enjoy?Echo wrote:
I like to be able to make a distinction between a 10 and an 8, both of which would fall under (my) "like" category. Likewise with a 1 and a 4.
and also the ability to rate when you are back in song select it happens very often that I realise I forgot to vote when I'm back thereDerekku Chan wrote:
I agree with a 5 choice system and also having different ratings per difficulty. =)
Hopefully this will be enabled only after you've played the song through (ranked) at least once.qlum wrote:
and also the ability to rate when you are back in song select it happens very often that I realise I forgot to vote when I'm back thereDerekku Chan wrote:
I agree with a 5 choice system and also having different ratings per difficulty. =)
so what would change anything by implementing less options? you are just taking away peoples freedom to vote how they feel like.Gemi wrote:
Oh yes there is. Even from the comments in this topic alone you can see how differently different people use the voting system.
You need to think when you're rating a map. That's the whole point of a rating?strager wrote:
Rule number one (or maybe not one) of UI design: Don't make the user think.
I was pointing out the flaw in a numbered system. "If I like it, what should I rate? But what if I REALLY like it? But what if I like it more than this one but less than this one? ARG!"Echo wrote:
You need to think when you're rating a map. That's the whole point of a rating?strager wrote:
Rule number one (or maybe not one) of UI design: Don't make the user think.
I want at least 5 options like Gabi suggested.
(thumbs down) (thumbs up)
BAD | MEH | OKAY | GOOD
* * | * * * | * * * | * *
But what if someone wants to rate a map "really bad"?CheeseWarlock wrote:
I think LH is onto something. Though I think of "okay" and "meh" to be pretty much the same thing. Bad-okay-good-great?
It is supposed to be personal preference, though.Hanyuu wrote:
instead of like not like etc etc why not a rating going from bad to good - i think this rating is more neutral and more orientated on the beatmap and not personal preference
yes you correct me and you have my thought but i think this is the reason a better or new rating is not possible in practiceEkaru wrote:
Easy is easy, they can just play that. Not being able to do Crazy means you aren't that skilled yet and should play an easier difficulty.
Anyways, ratings are how much you *like* it. That's the only way we can judge it. Seriously. osu! isn't full of professional critics, it's full of people who vote by their feelings. If they think it's a good map, they give it a high rating. If they think it's a bad map, they give it a low rating. Also, the song is part of the map. Just to clarify that. So if you pick songs like I do, don't expect high ratings. I don't expect high ratings, and I've been just fine, just fine.
About the only way for us to determine how good it is is how much fun we had, so yeah. We just play and rate, we don't look through the map and determine what rating it should get.