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doa - Hero (TV Size)

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Topic Starter
pieguyn
This beatmap was submitted using in-game submission on Monday, August 19, 2013 at 9:47:29 PM

Artist: doa
Title: Hero (TV Size)
Source: Ultraman Nexus
Tags: eiyuu ウルトラマンネクサス DarknessAngel
BPM: 192
Filesize: 3433kb
Play Time: 01:28
Difficulties Available:
  1. D.N.Angel's Hard (4.97 stars, 271 notes)
  2. Easy (2.4 stars, 100 notes)
  3. Insane (4.8 stars, 348 notes)
  4. Normal (4.37 stars, 164 notes)
Download: doa - Hero (TV Size)
Information: Scores/Beatmap Listing
---------------
well...what to say here..
It's been over 2 years since I've had the fortune to find this map, and since I've had even more fortune to take it over and eventually rank it after some changes. I always wanted to map this, but I was either busy or I forgot how to map ww.
always this song has been in the back of my head, and I'd always come back again to listen to it.
now, here it is: the TV size version :) :)

Easy, Normal, Insane: done by me
Hard: thanks DarknessAngel >w<

enjoy ;)

男なら、誰かの為に強くなれ 
歯を食いしばって、思いっきり守り抜け
転んでもいいよ、また立ち上がればいい
ただそれだけ、できれば
英雄さ
OEvil
Hi I found these .mp3 files
This one is the best one but it is the full version of the song
And these two are TV Size
1 - 2
Check them all :D
And if you didn't use anyone of them don't give me kd
Oh! and i found the lyrics too XD
Lyrics
Topic Starter
pieguyn
second one seems fine, but I just added a new mp3 yesterday which sounds fine too. not sure whether to keep current one or change 0.0
thank you very much for looking >w<, even if I didn't use it, that gives me even more strength to continue. :D
sheela
Hi! M4M from your queue~

[General]
Not sure but the kiai time that starts at 01:13:845, you can remove it. Or let it.

[Easy]
00:02:595 (1) - Add whistle
00:07:595 (1) - At the start, ^
00:20:095 (1) - ^

[Normal]
00:02:595 (1) - ^
00:07:595 (1) - At the start, ^

[Insane]
00:01:345 (4,5,6) - Add whistle
00:07:126 (5) - Remove it
00:07:595 (1) - Add whistle

If it isn't enough, feel free to skip my map. Good Luck!
Topic Starter
pieguyn

sheela901 wrote:

Hi! M4M from your queue~

[General]
Not sure but the kiai time that starts at 01:13:845, you can remove it. Or let it. the emphasis is on this part, I prefer to leave it

[Easy]
00:02:595 (1) - Add whistle nice ~
00:07:595 (1) - At the start, ^ ^
00:20:095 (1) - ^ not necessary imo

[Normal]
00:02:595 (1) - ^
00:07:595 (1) - At the start, ^

[Insane]
00:01:345 (4,5,6) - Add whistle everywhere? 0.0 imo that sounds a bit weird, no change
00:07:126 (5) - Remove it no, IMO it's fine as is
00:07:595 (1) - Add whistle

If it isn't enough, feel free to skip my map. Good Luck! thanks for mod :D
sjoy
Hi From M4M
Easy:
I think you can add some breaks for newer to adjust
00:07:595 (1) - add fin?
00:32:282 (1,2,3) - umm I think 3 fin a little noisy.
00:43:845 add a note? or insert a break?
01:05:095 I think this can be a break
Normal:
00:08:845 (3,4) - how about symmetry
00:09:782 (5) - I think nm diff is not suitable for sheltering
00:20:407 (2) - begin on 00:20:251?
00:52:595 (1,2) - I think is not suitable stack with 00:51:345 (4) -
Insane:
00:07:595 (1) - add fin
00:42:595 (1) - how about this?http://puu.sh/3ISPY.jpg

I'm sorry my mod skill is not very good.that's all
good luck :)
Topic Starter
pieguyn

sjoy wrote:

Hi From M4M
Easy:
I think you can add some breaks for newer to adjust I prefer to put no break in tv size map > <
00:07:595 (1) - add fin? nah, I prefer whistle here
00:32:282 (1,2,3) - umm I think 3 fin a little noisy. consider this
00:43:845 add a note? or insert a break? I wondered about this when mapping it, I prefer to keep it as is but I may change it later
01:05:095 I think this can be a break see above
Normal:
00:08:845 (3,4) - how about symmetry in fact I prefer not to put symmetry here, this part lacks structure cause there's no vocals, so keep for now ~
00:09:782 (5) - I think nm diff is not suitable for sheltering it should be fine imo, it's easy enough to tell by approach circle
00:20:407 (2) - begin on 00:20:251? don't wanna use too many 1/2 in normal, keep my formation for now ~
00:52:595 (1,2) - I think is not suitable stack with 00:51:345 (4) - I wondered about it, but I can't find another formation I can make > < so I just kept it
Insane:
00:07:595 (1) - add fin I think whistle is enough for this note
00:42:595 (1) - how about this?http://puu.sh/3ISPY.jpg I wasn't sure how to map this part, for now I just keep a constant spacing, but I may change it later..

I'm sorry my mod skill is not very good.that's all
good luck :)
thanks for mod >w<
sorry I didn't take anything, it's mostly just personal style on my part, hope you can forgive me @_@
kogasa_old_1
Hello! From my modding queue, though I don't think I can mod this.

Honestly, the only thing I can suggest is breaking up the first kiai time into two, cutting the length of both and adding to the effect. I couldn't find anything else really wrong or anything I would change.
Nice map.

Sorry I couldn't mod it for you. :o
Megurine Luka
Hello there from my Queue

[General]
  1. You can disable the Countdown setting since it's not working at all which is kinda sad for me.
  2. Disable letterbox in breaks if you like.

[E]
  1. 00:01:345 (3) - Would be better if you move the red tick right a grid
  2. 00:42:595 (1) - would be better if you insert a break time here. Since it's Easy and would be more friendly for new babies.
  3. 00:48:845 (3) - Try x=28 y=268, will make it the same line with previous slider
  4. 00:52:595 (1) - add a finish on head?

[N]
  1. 00:13:845 (1) - kinda hurry in my opinion, also the more important is, the next slider start from 00:15:251 also sounds strange. So I would prefer you del this spinner and make it sliders or something and add a note on 00:15:095 (1) -
  2. 00:43:845 (2) - kinda noisy imo. I would prefer a whistle or lower the volume
  3. 00:52:595 (1) - there should be a fin?
  4. 01:04:470 (4) - Try make the slider start from 01:04:313? More fit imo

[I]
  1. 00:00:095 (1) - unsnapped
  2. 00:01:345 (4) - move this to right a bit and make 00:00:876 (1,2,3,4) - a diamond shape?
  3. 01:05:407 (6) - NC since SV change
  4. 01:13:220 (2) - try x=392 y=196, would encircle 01:12:282 (4) - better
  5. 01:23:532 (2) - try x = 188 y=152, stack 01:22:282 (6) -
  6. 01:24:626 (1,2) - ^

[DNA's H]
  1. Nothing to poke at except 敲钟的音效有点奇怪呢 .w.

That's all. Nice mapset and nice song so I will drop a star ☆
Topic Starter
pieguyn

Megurine Luka wrote:

Hello there from my Queue

[General]
  1. You can disable the Countdown setting since it's not working at all which is kinda sad for me. no point to disable it if it doesn't show up anyway 0.0
  2. Disable letterbox in breaks if you like. done

[E]
  1. 00:01:345 (3) - Would be better if you move the red tick right a grid nice fix'd
  2. 00:42:595 (1) - would be better if you insert a break time here. Since it's Easy and would be more friendly for new babies. yep ~
  3. 00:48:845 (3) - Try x=28 y=268, will make it the same line with previous slider nice
  4. 00:52:595 (1) - add a finish on head? I prefer to use less hitsounds in easier diffs, no change for now ~

[N]
  1. 00:13:845 (1) - kinda hurry in my opinion, also the more important is, the next slider start from 00:15:251 also sounds strange. So I would prefer you del this spinner and make it sliders or something and add a note on 00:15:095 (1) - can't find a way to make it fit with pattern orz
  2. 00:43:845 (2) - kinda noisy imo. I would prefer a whistle or lower the volume added whistle
  3. 00:52:595 (1) - there should be a fin? keep for now, same as easy ~
  4. 01:04:470 (4) - Try make the slider start from 01:04:313? More fit imo I prefer not to put so many 1/2s > < no change for now ~

[I]
  1. 00:00:095 (1) - unsnapped fixd
  2. 00:01:345 (4) - move this to right a bit and make 00:00:876 (1,2,3,4) - a diamond shape? for some reason I like how it is now XD mb I'll change later
  3. 01:05:407 (6) - NC since SV change ok
  4. 01:13:220 (2) - try x=392 y=196, would encircle 01:12:282 (4) - better done
  5. 01:23:532 (2) - try x = 188 y=152, stack 01:22:282 (6) - oops my miss, fixed
  6. 01:24:626 (1,2) - ^ ^

That's all. Nice mapset and nice song so I will drop a star ☆ thanks for mod & star >w<

kogasa wrote:

Hello! From my modding queue, though I don't think I can mod this.

Honestly, the only thing I can suggest is breaking up the first kiai time into two, cutting the length of both and adding to the effect. I couldn't find anything else really wrong or anything I would change. oo I thought about that, consider ~
Nice map.

Sorry I couldn't mod it for you. :o thanks dw about it >w<
Cherry Blossom
Hi from my Queue :)


[Easy]

  1. 00:40:095 (1,3) - This overlap is barely visible, you might move (3) a bit lower.
  2. 00:47:595 (1,2) - same thing as ^
  3. 00:54:782 (4) - Why don't to move to x508 y188, better movement.
  4. 01:15:407 (2) - 1 grid right ? (grid level4)

    [Normal]

    1. 00:09:313 (4) - Why didn't you make a curve with this slider, in my opinion it makes more sense.
    2. 00:49:782 (7) - 1grid right, to align with (6)
    3. 00:54:782 (7,1) - It's a bit hard for normal-beginners, don't you think ?
    4. 00:58:845 (4) - it could be better if the curve is like this :
    5. 01:12:438 (4,5) - Ajust a bit the distance, (closer than (3,4))
    [D.N.Angel's Hard]

    Fine, looks insane or Hard+ D:

    [Insane]

    1. 00:10:407 (3) - try to arrange this slider for a better blanket for (1)
    2. 00:22:126 (4,5,1) - not well alligned, you might align.
    3. 00:22:595 (1) - Why do you use red anchor for this slider, you already made the same slider without red anchor. This is not really recommended because the start is transfered to the middle (more visible when you are playing), but it's insane diff so... just consider this...
    4. 00:24:782 (4) - When i testplayed it, i didn't sliderbreak ( i was lucky ? x)) but it can confuse players, maybe move it elsewhere ?
    5. 00:31:345 (1,2,3,4,1) - why don't to make a star like this ? :
    6. 00:51:970 (3) - move the tail a bit lower for consistency with (1)
    7. 00:56:032 (4) - (what ? :o this slider has 4 points ?) you can make a better little blanket for 3

Well, great map !
Good luck ~
Alarido
Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VI

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints on General Things

[Easy]
♥ Nice

[Normal]
♥ Nice too

[Insane]
HP +1
♥ Feels nice imo (:
00:40:563 (2) - Ctrl+G?
♥ 00:42:595 (1) - Loved this slowing
00:50:876 (3) - Move a bit like this? >> http://puu.sh/3SKty.jpg
♥ 01:06:345 (1,2,3) - Awesome pattern here ^^

[D.N.Angel's Hard]
♥ Well made Hard diff (: and it's almost singletappable too :D
:?: Just a doubt here about Star difficulty... [Insane] is 4.80 while this diff is 4.97 ~ probably due to HP, AR and OD settings -- that's the reason [Insane] appears first than [Hard] on song selection screen (ingame) and also on Beatmap Info Page. You can try fix this by:
decreasing AR by 2 (AR=6)
decreasing OD by 1 (OD=5)
reducing SV to 1.4x (currently it's 1.5x)
changing triplets into kick sliders, etc...
just a tip here, because your diff is really nice (: (I agree computer is not perfect and these automated calculations on difficulty levels make us confused)

That's it ^^

STAR!!!!!!!!!!!

Hope to get ranked soon !!!!

Att.
Tony
Hi :D you requested a mod on my mod queue so here I am :D

[General]
I saw that in hard DarknessAngel used a custom finish. I think it would be nice if you'd introduce it in your diffs :p It really sounds awesome tbh!

[Insane]
Awesome patterns :P
00:34:157 (1,1) - I don't see the point of having here new combos. Remove them maybe :P
01:27:907 (1,1) - ^
01:14:313 (3) - I'd move this slider closer to the stream. It would play better tbh.

[Hard]
nice hitsounds :P
00:41:188 - add a note here to follow the vocals. It would fit awesome :D
00:44:626 - and 00:44:938 - add notes there. same reason like ^
00:44:938 - I'd change the rhythm starting here. repeating this 01:06:345 (1,2,3,4) - kind of rhythm over and over is really annoying. Start following vocals from this point since the instrumentals have a low volume.

[Normal]
kinda hard for a normal. SV is pretty high for a 192bpm song. I dunno :s
difficulty settings are pretty low, but the difficulty itself is harder than the difficulty settings. I guess you tried to reduce the star rating. I dunno what you should do... The AR seems pretty low for this sv and it's hard to read then... Oh well. Consider increasing AR with 1.

00:06:345 (4,5) - 4 touches 3 really ugly. move them down a bit :P
00:13:845 (1) - This spinner ends on a weird beat. I'd change it and let it end here: 00:15:095- and then delete the next slider and add a circle instead right here: 00:15:563 - . I think that player can read it and tbh it sounds better :P
00:43:845 (2) - I'd recommend you to move this from there. It would confuse the player imo. (they would hit this circle earlier)
00:55:407 (1,2) - I don't recommend 1/1 stacks, especially in this case. 1 is a part of a 1/2 triplet and the stack is 1/1 I think you should unstack them. It's really hard to read...
01:06:970 (4) - NAZI. Stack the end of this perfectly to the start of the previous slider xD


[Easy]
Easy has same difficulty settings as hard. WTF. Reduce them!!
00:47:595 (1,2) - move the slider 2 more to the left. It touches 1 and it's ugly xDD
00:54:782 (4,1) - NAZI!! Fix the distance xD

didn't like the song. not my type. Though I enjoyed playing the maps. Good luck with this in ranking :)
Topic Starter
pieguyn

Cherry Blossom wrote:

Hi from my Queue :)


[Easy]

  1. 00:40:095 (1,3) - This overlap is barely visible, you might move (3) a bit lower. k
  2. 00:47:595 (1,2) - same thing as ^ ^
  3. 00:54:782 (4) - Why don't to move to x508 y188, better movement. consider
  4. 01:15:407 (2) - 1 grid right ? (grid level4) k

    [Normal]

    1. 00:09:313 (4) - Why didn't you make a curve with this slider, in my opinion it makes more sense. consider
    2. 00:49:782 (7) - 1grid right, to align with (6) not necessary imo, consider tho
    3. 00:54:782 (7,1) - It's a bit hard for normal-beginners, don't you think ? nah it's normal diff so maybe it can be a bit harder
    4. 00:58:845 (4) - it could be better if the curve is like this : consider
    5. 01:12:438 (4,5) - Ajust a bit the distance, (closer than (3,4)) not sure I understand, I think I fixed it tho 0.0
    [D.N.Angel's Hard]

    Fine, looks insane or Hard+ D:

    [Insane]

    1. 00:10:407 (3) - try to arrange this slider for a better blanket for (1) ok
    2. 00:22:126 (4,5,1) - not well alligned, you might align. fixed i think
    3. 00:22:595 (1) - Why do you use red anchor for this slider, you already made the same slider without red anchor. This is not really recommended because the start is transfered to the middle (more visible when you are playing), but it's insane diff so... just consider this... i prefer current formation :3
    4. 00:24:782 (4) - When i testplayed it, i didn't sliderbreak ( i was lucky ? x)) but it can confuse players, maybe move it elsewhere ? it's insane diff, imo it's fine
    5. 00:31:345 (1,2,3,4,1) - why don't to make a star like this ? : I prefer to not use star jump here, maybe it's just me > <
    6. 00:51:970 (3) - move the tail a bit lower for consistency with (1) changed
    7. 00:56:032 (4) - (what ? :o this slider has 4 points ?) you can make a better little blanket for 3
here isn't supposed to be blanket, no change


Well, great map !
Good luck ~
thanks for mod ww

Alarido wrote:

Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VI

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints on General Things

[Easy]
♥ Nice

[Normal]
♥ Nice too

[Insane]
HP +1
♥ Feels nice imo (:
00:40:563 (2) - Ctrl+G? not sure whether to change this or not. left it for now
♥ 00:42:595 (1) - Loved this slowing thx >w<
00:50:876 (3) - Move a bit like this? >> http://puu.sh/3SKty.jpg seems to make sense. changed
♥ 01:06:345 (1,2,3) - Awesome pattern here ^^ thx o.o but I'm sure I just copied it from somewhere.. rofl

[D.N.Angel's Hard] err it's fine for sure, star rating doesn't matter

That's it ^^

STAR!!!!!!!!!!!

Hope to get ranked soon !!!!

Att. thanks for mod & star =w=

Tony wrote:

Hi :D you requested a mod on my mod queue so here I am :D

[General]
I saw that in hard DarknessAngel used a custom finish. I think it would be nice if you'd introduce it in your diffs :p It really sounds awesome tbh! it really sounds awesome but I'm not sure how to use that hitsound 0.0 mb I'll try it out later ~

[Insane]
Awesome patterns :P thanks owo
00:34:157 (1,1) - I don't see the point of having here new combos. Remove them maybe :P cause it looks nice :3
01:27:907 (1,1) - ^ ^
01:14:313 (3) - I'd move this slider closer to the stream. It would play better tbh. consider

[Normal]
kinda hard for a normal. SV is pretty high for a 192bpm song. I dunno :s
difficulty settings are pretty low, but the difficulty itself is harder than the difficulty settings. I guess you tried to reduce the star rating. I dunno what you should do... The AR seems pretty low for this sv and it's hard to read then... Oh well. Consider increasing AR with 1. in fact I didn't pay attention to star rating at all XDD did AR+1

00:06:345 (4,5) - 4 touches 3 really ugly. move them down a bit :P looks fine for me 0.0
00:13:845 (1) - This spinner ends on a weird beat. I'd change it and let it end here: 00:15:095- and then delete the next slider and add a circle instead right here: 00:15:563 - . I think that player can read it and tbh it sounds better :P kk I'll change it later, so tired right now > <
00:43:845 (2) - I'd recommend you to move this from there. It would confuse the player imo. (they would hit this circle earlier) i wanna make "stop" feeling here, no changed
00:55:407 (1,2) - I don't recommend 1/1 stacks, especially in this case. 1 is a part of a 1/2 triplet and the stack is 1/1 I think you should unstack them. It's really hard to read... I think players can get the rhythm, no change
01:06:970 (4) - NAZI. Stack the end of this perfectly to the start of the previous slider xD k XD


[Easy]
Easy has same difficulty settings as hard. WTF. Reduce them!! i guess you meant normal haha XD fixed
00:47:595 (1,2) - move the slider 2 more to the left. It touches 1 and it's ugly xDD already fix'd
00:54:782 (4,1) - NAZI!! Fix the distance xD k XD

didn't like the song. not my type. Though I enjoyed playing the maps. Good luck with this in ranking :) thanks for mod =w=
DarknessAngel
ty for mod, guys ! \:D/
added another sound, it needs to be uploaded ! xD

http://puu.sh/3YxGD.rar
Breeze
男なら、誰かの為に強くなれ 
歯を食いしばって、思いっきり守り抜け
転んでもいいよ、また立ち上がればいい
ただそれだけ、できれば
英雄さ

I like this song very much

Hi random check

[General]

  1. Disable letterbox in break of [D.N.Angel's Hard]
  2. Consider adding video?
[Easy]

  1. 00:47:595 (1) - This finish sounds a bit weird, remove it would be better
[Normal]

  1. 00:47:595 (1) - I just can't understand why you want a finish here
  2. 01:13:845 (1) - Reverse point, I guess you are missing a finish here
[Insane]

  1. 00:24:782 (4) - Nothing wrong, it's just...easily hit early here lol
[D.N.Angel's Hard]

  1. Eh, I feel circle size too big...well, all depends on you
Very well done map, get 12 SP then call me back
Topic Starter
pieguyn

Breeze wrote:

男なら、誰かの為に強くなれ 
歯を食いしばって、思いっきり守り抜け
転んでもいいよ、また立ち上がればいい
ただそれだけ、できれば
英雄さ =w=

I like this song very much

Hi random check

[General]

  1. Disable letterbox in break of [D.N.Angel's Hard] done
  2. Consider adding video? it took ages just to find a good mp3, I'm so worn out to find a video x_x if someone can get one for me I'll add it ~
[Easy]

  1. 00:47:595 (1) - This finish sounds a bit weird, remove it would be better there's a cymbal in the song 0.0 so keep for now ~
[Normal]

  1. 00:47:595 (1) - I just can't understand why you want a finish here same as easy
  2. 01:13:845 (1) - Reverse point, I guess you are missing a finish here sounds good
[Insane]

  1. 00:24:782 (4) - Nothing wrong, it's just...easily hit early here lol it's insane so I wanna keep it :>
Very well done map, get 12 SP then call me back OMG THANK YOU >w<//
also updated D.N.Angel's, thx ~
ax_pokl
From ax_pokl's Modding Queue
M4M Chindren's Song Remix.

[Easy]
Prefect!
00:11:345 (3) - (this curve might be a little too curved, put the middle point a bit upwards)

[Normal]
01:00:563 (2) - It is not good to put object start with red line.

[Hard]
00:26:970 (3) - do not hide circle below slider.

[Insane]
(More than 3 velocity multiplier)
No problem!

Good map, good luck.
Rakuen
( =`・ω・´) Rakuen 楽園 (Mod/GD/M4M)

Hi!
Just some suggestions, ignore any you feel uncomfortable

[Easy]
KIAI - Don't flash newbie XD
00:00:720 (2) - Remove
00:03:220 (2) - ^

[Normal]
00:09:782 (5) - Don't stack
00:14:938 - Spinnner ends here
00:17:907 (2) - Make the scale balance? :3

[D.N.Angel's Hard]
Hitsound sounds strange

[Insane]
01:04:782 (1,2,3,4,5) - Change to slider, feels not comfortable for me

good luck >.o /
ts8zs
[Insane]
00:22:282 (5) - http://osu.ppy.sh/ss/926269
00:26:032 (2) - http://osu.ppy.sh/ss/926274 ?
00:38:688 (1) - Ctrl+G
>00:36:188 (1) - Ctrl+G
00:45:095 - I feel here is not...um...hot as song shows
00:47:907 (2) - Ctrl+G?
[DNA's Hard]
00:15:095 (1) - CS就不吐槽了……这奇葩的音效……这是敲钢管吧._.
01:27:595 (1,2,3,4,5,6) - 这枪声还可以……但是还是有违和感._.
kiai的finish有点乱……是什么新型的下音效的方法么._.
[Normal]
seems good:3
[Easy]
00:06:970 - this really strange to me
01:27:595 (1) - use clap instead
Topic Starter
pieguyn

ax_pokl wrote:

From ax_pokl's Modding Queue
M4M Chindren's Song Remix.

[Easy]
Prefect!
00:11:345 (3) - (this curve might be a little too curved, put the middle point a bit upwards) k

[Normal]
01:00:563 (2) - It is not good to put object start with red line. it's fine for me, it fits song but I don't wanna put too much stuff cause it's just normal diff so I chose this ~

Good map, good luck. thx for mod ww

Rakuen wrote:

( =`・ω・´) Rakuen 楽園 (Mod/GD/M4M)

Hi!
Just some suggestions, ignore any you feel uncomfortable

[Easy]
KIAI - Don't flash newbie XD not sure I understand @_@
00:00:720 (2) - Remove nah I wanna carry some rhythm here, so no change for now
00:03:220 (2) - ^

[Normal]
00:09:782 (5) - Don't stack consider..
00:14:938 - Spinnner ends here o i originally had another rhythm here but since changed it, i'm considering fixing it another way o.o
00:17:907 (2) - Make the scale balance? :3 fixd..also haha, I never knew what to call this shape, but "scale" fits :P

[Insane]
01:04:782 (1,2,3,4,5) - Change to slider, feels not comfortable for me nah I want there to be more emphasis here

good luck >.o / thanks >w<

ts8zs wrote:

so fast, hentai owo
[Insane]
00:22:282 (5) - http://osu.ppy.sh/ss/926269 nah I wanna make a "back and forth" here
00:26:032 (2) - http://osu.ppy.sh/ss/926274 ? nah, flow here is repeating/going around, so changing the direction isn't as good for me
00:38:688 (1) - Ctrl+G k ~
>00:36:188 (1) - Ctrl+G no change, I prefer the jump to be here ~
00:45:095 - I feel here is not...um...hot as song shows this spinner is a reference to the original map, also i think it fits the strong vocal 0.0 no change ~
00:47:907 (2) - Ctrl+G? nah, flow here is "going in" for descending pitch, so I prefer to keep it ~
[Normal]
seems good:3 thx =w=
[Easy]
00:06:970 - this really strange to me 0.0 it's fine for me, just put a clap to carry rhythm
01:27:595 (1) - use clap instead nah, I use finish here to end map ~
thx for mod =w=
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