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a_hisa - Magic Logic Labyrinth

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Total Posts
83
Topic Starter
Muya
This beatmap was submitted using in-game submission on 2013年12月25日 at 11:13:23

Artist: a_hisa
Title: Magic Logic Labyrinth
Tags: Gothic Metal
BPM: 180
Filesize: 4296kb
Play Time: 02:43
Difficulties Available:
  1. Another (5 stars, 816 notes)
  2. Beginner (1.95 stars, 155 notes)
  3. Easy (3.24 stars, 203 notes)
  4. Hard (5 stars, 472 notes)
  5. Hyper (5 stars, 741 notes)
  6. Normal (4.71 stars, 309 notes)
Download: a_hisa - Magic Logic Labyrinth
Information: Scores/Beatmap Listing
---------------
(๑❛ᴗ❛๑)♡
Pururut
love a_hisa ♥


and Muya
wendao
osu! need more a_hisa

can i make a Hard diff?
Aqo
osu! need more a_hisa
wendao
if you want finish mapset by yourself, i will shoot star then 8)

good luck Muya, you're my favorite mapper \:D/
ignorethis
a_hisa is great!
Topic Starter
Muya
probably completed
oh thanks Harez for star!
Kiiwa
amazing map :)
accuracy so nice and high XD
Topic Starter
Muya
thank you :D
fanzhen0019
osu! needs more a_hisa

From my queue

General
  • I suggest extend lead-in.
    It seems 1128*768 size BG is not suitable.

Easy

Hitsounds
  • Fine.
Arrangement & Design
  • Fine.

Normal

Hitsounds
  • Fine.
Arrangement & Design
  1. 01:25:677 (5,6) - Strange rhythm. How about this?
  2. 01:36:343 (5,6) - Same as above.
  3. 01:47:343 (6,7) -

Hard

Hitsounds
  • Fine.
Arrangement & Design
  1. 01:15:677 (2) - I suggest move right 1~2 grid. It nearly touchs.
  2. 02:21:343 (2,3,4,5,6,7) - Looks a bit weird. Due to 02:21:509 (3,4,5) - this three circle are on a line. Consider make a radian.

Another

Hitsounds
  1. 00:00:344 - Consider add some whistle this soft part. It sounds empty now.
    Simple hitsounds overall o.o It still have room on improvement.
Arrangement & Design
  1. 00:34:927 (5,1) - Uh, are you on purpose? Oh I find it plays well when game playing.Nice job.
  2. 02:12:011 (4) - Unsanpped

Excellent.
Starrrrrrrrrrrrr!
Topic Starter
Muya
SPOILER

fanzhen0019 wrote:

osu! needs more a_hisa

From my queue

General
  • I suggest extend lead-in. added
    It seems 1128*768 size BG is not suitable.

Easy

Hitsounds
  • Fine.
Arrangement & Design
  • Fine.

Normal

Hitsounds
  • Fine.
Arrangement & Design
  1. 01:25:677 (5,6) - Strange rhythm. How about this? maybe fine?
  2. 01:36:343 (5,6) - Same as above.
  3. 01:47:343 (6,7) -
    fixed

Hard

Hitsounds
  • Fine.
Arrangement & Design
  1. 01:15:677 (2) - I suggest move right 1~2 grid. It nearly touchs.
  2. 02:21:343 (2,3,4,5,6,7) - Looks a bit weird. Due to 02:21:509 (3,4,5) - this three circle are on a line. Consider make a radian. fix

Another

Hitsounds
  1. 00:00:344 - Consider add some whistle this soft part. It sounds empty now.
    Simple hitsounds overall o.o It still have room on improvement.
Arrangement & Design
  1. 00:34:927 (5,1) - Uh, are you on purpose? Oh I find it plays well when game playing.Nice job.
  2. 02:12:011 (4) - Unsanpped fix

Excellent.
Starrrrrrrrrrrrr!

thanks :)
Flower
Hi~ random mod

[Another]
00:00:344 - suggest volume - 70%
00:26:843 (7) - slightly move right so not overlapped by 00:26:010 (3) -
00:34:927 (5,1) - slightly increase spacing to 0.2x. it will make the consistency.
01:16:677 (3,4,5) - and simillar: I don't quite like this tiny spacing as it is not so fun. maybe stacking ar spacing x0.3 is better.
01:20:677 (3,4) - 3 align to 4's flow
01:50:260 (2) - move to x:285 y:58 so it's on 3's track.
01:53:677 (1) - not so smooth. try this:
476,336,113677,6,0,B|450:238|326:224|269:264|256:320|254:369|209:410|70:403|36:304,1,540
02:15:010 (3,4,5,6) - I think this spacing is tricky, especially in a heavy overlapping situation.

[Hard]
01:04:927 (2,3,4) - suggest manual stack. currently the notes are under slider track which makes them hard to read.
01:15:010 (1,2) - I think 1/1 sliders suit better
02:15:676 (1,2,3,4,5,6,7,8,9) - this is too tricky for hard imo.
This pattern or all sliders should be better.
02:24:009 (2,3,4,5,6,7) - 3 under 2, 5 under 4, 7 under 6. this reads better.

[Normal]
suggest AR+1, since you have 180 bpm 1/2

[Easy]
suggest AR+1

Good luck~
HelloSCV
from my queue

Easy

01:41:676 (3) - unsnapped -aimod

Normal

just 1 thing, it will be better if you add NCs on every 2nd long white tick

Hard

01:46:843 (5) - add finish on end like you did on 00:45:510 (4) - this
01:52:510 (2) - maybe need finish
01:57:677 (1,2) - how about placing notes in 1/1 beat? i mean like this puush has broken uguu well pm to me if you don't know what is this mean be cause of my bad english lol
02:30:509 (2) - clap

Insane

00:10:843 (10) - maybe need clap here?
01:16:010 - 01:16:093 - 01:16:177 - not used green lines
01:57:455 (6,7) - i'd rather stack these notes with 01:57:343 (5) - this, since they are look like 1/4 beat and maybe can cause confusing little ( i know you didn't stack 02:00:121 (9) - this too but this feels fine )
02:38:843 (5) - missed clap?

maybe you can delete some useless green lines on low diffs

but still awesome diffs with awesome song lol good luck~
Topic Starter
Muya

Flower wrote:

Hi~ random mod

[Another]
00:00:344 - suggest volume - 70% change to 60%
00:26:843 (7) - slightly move right so not overlapped by 00:26:010 (3) - fixed
00:34:927 (5,1) - slightly increase spacing to 0.2x. it will make the consistency.
01:16:677 (3,4,5) - and simillar: I don't quite like this tiny spacing as it is not so fun. maybe stacking ar spacing x0.3 is better.
01:20:677 (3,4) - 3 align to 4's flow
01:50:260 (2) - move to x:285 y:58 so it's on 3's track.
01:53:677 (1) - not so smooth. try this: fixed
476,336,113677,6,0,B|450:238|326:224|269:264|256:320|254:369|209:410|70:403|36:304,1,540
02:15:010 (3,4,5,6) - I think this spacing is tricky, especially in a heavy overlapping situation.

[Hard]
01:04:927 (2,3,4) - suggest manual stack. currently the notes are under slider track which makes them hard to read.
01:15:010 (1,2) - I think 1/1 sliders suit better
02:15:676 (1,2,3,4,5,6,7,8,9) - this is too tricky for hard imo.
This pattern or all sliders should be better.
02:24:009 (2,3,4,5,6,7) - 3 under 2, 5 under 4, 7 under 6. this reads better.

[Normal]
suggest AR+1, since you have 180 bpm 1/2

[Easy]
suggest AR+1

Good luck~
thanks :)
Topic Starter
Muya

HelloSCV wrote:

from my queue

Easy

01:41:676 (3) - unsnapped -aimod fix

Normal

just 1 thing, it will be better if you add NCs on every 2nd long white tick fix

Hard

01:46:843 (5) - add finish on end like you did on 00:45:510 (4) - this fix
01:52:510 (2) - maybe need finish fix
01:57:677 (1,2) - how about placing notes in 1/1 beat? i mean like this puush has broken uguu well pm to me if you don't know what is this mean be cause of my bad english lol
02:30:509 (2) - clap fix

Insane

00:10:843 (10) - maybe need clap here? fix
01:16:010 - 01:16:093 - 01:16:177 - not used green lines I forgot volume setting :o
01:57:455 (6,7) - i'd rather stack these notes with 01:57:343 (5) - this, since they are look like 1/4 beat and maybe can cause confusing little ( i know you didn't stack 02:00:121 (9) - this too but this feels fine )
02:38:843 (5) - missed clap? fixed

maybe you can delete some useless green lines on low diffs

but still awesome diffs with awesome song lol good luck~
thanks :)
ts8zs
[Another]
Why don't use CS4?
00:02:510 (8,9,10) - http://osu.ppy.sh/ss/935899
00:04:177 (10) - 492,340?
00:05:177 (8,9) - change to a slider?
00:50:566 (8) - Ctrl+G
02:43:009 (4) - Ctrl+G
[Hard]
Nothing
[Normal]
Nothing
[Easy]
Nothing
This map is ready for rank:3
Topic Starter
Muya

ts8zs wrote:

[Another]
Why don't use CS4?
00:02:510 (8,9,10) - http://osu.ppy.sh/ss/935899
00:04:177 (10) - 492,340?
00:05:177 (8,9) - change to a slider?
00:50:566 (8) - Ctrl+G
02:43:009 (4) - Ctrl+G
[Hard]
Nothing
[Normal]
Nothing
[Easy]
Nothing
This map is ready for rank:3
sorry no changed :o but thank you :)
yanlu
go go Muya~ ヾ( ˊ∀ˋ*)ノ
Topic Starter
Muya
thank you yanlu!
Alarido
Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VII (Mappers with Ranked Maps)

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints on general, tags, etc.

[Easy]
:!: 02:14:343 (7,1) - This antijump is forbidden on Easy/Normal diffs. Newbies will easily click the (1) so earlier and break combo here. You can fix it doing like >>> http://puu.sh/47u4W.jpg <<< ^^

[Normal]
:idea: 01:38:343 (4) - You could make it a bit curver, either as a blanket like >> http://puu.sh/47urK.jpg << or a curvy one pointing to the head of the next slider as >> http://puu.sh/47uuI.jpg <<
01:50:343 (2) - Make the curve a bit more evident by moving the middle point by 1 grid up.
♥ 02:03:010 (1,2,3,4,5,6) - Good and nice button panel and zigzag flow ♥
02:42:343 (1) - Why not silence the slider's end (a pair of muting green timing lines around the slider end should be sufficient)

[Hard] * a.k.a. Insane!
:idea: 01:55:260 (2,3,4) - You can make a improvement here unifying pattern and sound effects... just silencing the end of these sliders.
01:56:593 (2,3,4) - ^
02:00:593 (2,3,4) - ^
02:01:927 (2,3,4) - ^
02:13:010 (1,2,3,4) - ^
02:42:343 (3) - Same idea as [Normal] diff.

[Another] * a.k.a. Extra
♥ Nice

That's it. Star for high quality

Rank it soon!!!!

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