Thanks for your mod~
y o u j o wrote:Hi~
[Kantan]03:18:970 (133) - del? umm...no, I want to follow the vocal~
04:04:770 (234,235) - add Finish? It sounds good~
[Futsuu]00:50:170 (149) - del fixed
00:53:370 (156,157) - move 00:53:570 and 00:53:570 (157) - del "or" 00:53:370 (156,157) color change? fixed
02:03:770 (172,173) - color change? good~
03:48:170 (239) - add d fixed
04:02:970 - add d fixed
04:04:770 (286,287) - add Finish? fixed
[Muzukashii]00:16:970 (60) - del fixed
00:27:970 (103) - k umm...I want to follow the pitch of the vocal there.
01:05:770 - add d fixed
01:18:570 - add d fixed
01:31:570 (117) - d fixed
01:51:170 (188) - k no change, the reason is same as above
02:16:170 - add d fixed
02:28:970 - add d fixed
03:21:970 (231,232) - d ? umm...nope.
03:26:570 (248) - add d fixed
03:39:370 - add d fixed
[Oni]00:16:570 (74) - k fixed
00:35:970 (166) - k It sounds nice~
01:07:270 (22) - d fixed
01:51:170 (217) - k same as Muzu
03:02:070 - add d great~
03:21:970 (275,276) - d? no change
03:41:670 (366) - d fixed
Thanks for modding!
y o u j o wrote:[Jik's Oni]
- 00:23:570 (92) - k No, because if this is changed, the others also have to change but don't want to change the set
- 00:48:970 (236) - del? Same
- 02:08:070 - add k
Thanks for your mod and star~
toara_fict wrote:Hi Nardo~~~ ~n~///
Taiko Mod from chat ~n~!
- 00:13:570 (48) - Chnge K no change
- 00:19:370 (67) - d and 00:19:470 (68) - Del umm... remain unchanged, I want to follow the consecutive drum hits.
- 00:45:770 (174) - Del fixed
- 00:48:770 (186) - Del Big note ....? fixed
- 00:53:370 (202) - Del no change
- 01:35:170 (131) - move 01:34:970 (131) - and chnge k It's better~
- 01:37:370 (139,140) - Change coler ? fixed
- 01:41:570 (153) - move 01:41:370 (153) - (Bass sound) um... no change
- 01:47:370 (175) - Del no change
- 01:47:970 (178) - Change k Ok~
- 01:56:170 (208) - move 01:55:770 (207) - :3 fixed
- 02:04:170 (236) - Del fixed
- 02:05:570 (241) - Del Big no change
- 02:07:970 (250) - move 02:07:770 (250) - and 02:08:170 - add d? good~
- 02:08:970 (255) - Del fixed
- 02:31:370 (78) - d and 02:31:470 - add d Ok~
- 03:00:770 (167) - Change d fixed
- 03:17:770 (214) - Del no change
- 03:21:370 (228) - Change d no change
- 03:31:170 - 03:31:270 - add d and 03:32:170 (275) - Del added, but not deleted due to the presence of vocal.
- 03:56:170 (365) - Del fixed
- 04:03:770 (391,392,393) - kkk or ddk? um... no change
- 00:06:870 (28,29,30) - dd K no change
- 00:12:570 (53,54,55,56,57) - ddkdk changed to ddkkd~
- 00:14:770 (64) - move 00:14:970 (64) - Ok~
- 02:00:470 (257) - move 02:00:670 (258) - and 02:00:770 (259) - k fixed
- 02:25:770 (63,64,65,66,67,68,69) - kddddk or kkddddk ? changed to kkddddk~
- 03:01:170 - ~ 03:01:570 - kdddk good~
Sorry Checking Muzukashii and Oni ...
But good map :3 fun >n<// Thanks~
Good Luck :3
Thanks for your mod~
tetsutaro wrote:M4M for queue
Maybe another bg for <Guest Oni>, just for reverse consistency fixed
General mismatch of difficulty level. Refer to authentic sets or OnosakiHito's guide on suggested descriptors t/152263
[Kantan] Perceived difficulty rating: 5★ Kantan = 5★ Futsuu
Innovative dangling 1/2 patterns, but mixed coloring may prove a bit too hefty for typical Kantan standards.
00:10:770 (19,20,21,22,23) and similar - Large for emphasis. The "Hey! Hey!" shouts are very energetic parts that deserves more attention. Also applies to all diffs. fixed some~
02:11:770 (158,1) - Borderline misuse of denden. It's still acceptable imo.
[Futsuu] Perceived difficulty rating: 7★ Futsuu = 5★ Muzukashii
Too hefty for typical Futsuu standards.
00:19:370 (56) - Bad use of drumroll. Returning does not reflect in actual gameplay. fixed, though there's no difference.
[Muzukashii] Perceived difficulty rating: 7★ Muzukashii = 5★ Oni
This is already the most the song can pull off wrt. to the complexity context. Any more than this easily constitutes as overmapping.
[Oni] Perceived difficulty rating: 8★ Oni 8★ Guest Oni
General ambiently overmapped.
<Guest Oni> Abuse of 2-2s in Go-go Time, without suitable recognition from the music.
Thanks for your mod~
Snowy Heart wrote:我来咯~~~啊哈哈~
00:54:370 (100) - k umm...no
02:00:770 (122) - k I follow the vocal here. Pitch is same as 01:59:970 (121)
00:06:370 (20) - k no change
00:08:970 (27,28) - k d changed to d d
00:34:370 (101) - k no change
00:52:370 (153) - k no, vocal having same pitch as 00:51:970 (152)
01:37:970 (98,99) - d k I followed the snare drum here.
02:00:570 (164) - delete? I tried to map the instrument sound here so as to make a contrast to the first quarter of the song.
02:03:770 (172) - delete? ^
02:47:970 (88,89) - k d? umm...no
03:07:170 (132) - d fixed~
03:19:770 (159) - k no change
04:02:770 (278,279,280,281,282,283,284,285,286) - kdk?? The background is dull at 280,283 and 286...
00:16:770 (59,60) - k d? again, d k is for snare drum consistency.
00:19:370 (67,68,69,70,71) - 唔...5连打已经可以放在这了吗= =? Yes, I think pentaplet of the same colour can be applied in Muzu.
00:24:770 (90,91) - k d? changed to k k
00:35:970 (136) - k retained, strong drum here
00:38:370 - add d umm...no
01:16:570 (59) - d no change
01:27:170 (102) - k no change
01:53:770 (199) - k OK~
02:05:170 (238,239,240) - kkk .... no change
02:55:970 (149,150) - d d? fixed
04:00:170 (380) - k no change
04:03:970 (395) - k um...no
00:20:170 (91,92,93) - k d d? nope.
00:32:770 (148) - k no change
00:56:770 (267) - k ^
02:43:170 (140) - k? ^
03:22:370 (280,281,282) - k k k ^
03:48:970 - add k ^
Thanks for your mod~
Dainesl wrote:You requested me?
Only gonna mod the 3 lowdiffs 'cause long song. :c (also i suck at modding Onis)
Everything seems to be fine here.
00:31:170 (57) - This feels as if it should be a kat, because the pitch is about as high as the note before it. fixed
01:11:570 (22) - Maybe you could remove this to make it a bit simpler? Great~
02:02:370 (124) - Maybe you could make this a big don to add emphasis onto this note? um...I think the vocal/instrument is not lound enough to make it a don here.
02:39:170 (63,64) - Add finishes to these two for emphasis since this part has a lot of emphasis, I feel. changed to K d
03:18:770 (123) - Move this half a beat back to fit with the song. um...I chose to map the snare here.
omg this Kantan is really nice <3 Bit hard, but still really nice! (why are you so good at lowdiff mapping, orz) Thanks~
00:03:570 (9) - Maybe you could remove this, I don't hear anything that screams "put note here". fixed
01:04:370 (5) - ^ I want to map the snare in the refrain to strengthen the beats :>
01:17:170 (42) - ^ ^
01:40:770 (106) - Maybe you could move this half a beat forward? OK
03:31:570 (193) - Maybe you could remove this? no change
03:32:370 (196) - Maybe you could move this half a beat back? umm...no
03:53:570 (252,253,254,255,256,257) - This pattern seems a little complex for a Futsuu, maybe you could simplify it? no change
04:04:570 (285) - Maybe you could remove this note since the common theme of finishers was 3 notes a beat apart, keep following it! You'll need to make 04:04:370 (284) - a finish to fit with the theme. fixed
Again, a really nice lowdiff Thanks~
00:12:770 (46,47) - These seem like they should be finishers. I think it is a bit early to emphasize these vocals in the beginning.
00:41:570 (159) - Maybe you could remove this? fixed
01:01:570 (1) - This spinner's start isn't consistent with the other diffs, remove the note before, place the start of the spinner there and extend by 1/2 beat. fixed
03:04:770 (181) - Either make this a kat or a big don. changed to kat
03:57:970 (373,374,375) - You put finishers on these in previous diffs didn't you? Do it here too, for consistency remain unchanged.
This is a really REALLY nice mapset. Keep getting mods and hopefully you'll get your map ranked soon
sorry for only modding the low diffs, i was lazy -w-
_Gezo_ wrote:Hi. Mod as requested on 15/09/2013. Mod may be split up since I'm allowing only 3~4h of modding a day, if split up you can already fix some of the suggestions I've pointed out. Kudo only when the mod is full. Don't forget to explain thoroughly why you've refused it.
I recommend increasing by 20-30% the timing points. The song is very loud compared to the loudness of the hitsounds. fixed
- As tetsu stated, the 1/2 are a little bit off the level of Kantan for a big part of them. Some are acceptable but need some fixes.
- 00:07:970 (13,14) - For example, there's no real reason (beside the guitar) to leave that 1/2 since the song is pretty straightforward as a whole. If you delete it, that will create a 2/1 gap, which is recommended for such difficulties. fixed
- 00:14:370 (26,27) - ^ fixed
- 00:20:770 (38) - Change to don, since there's only a kick. If you applied this, add a kat here : 00:21:170 - Snare. It will make the whole portion a little more consistent. fixed
- 00:22:370 (40,41) - There, since the song offers only a triple kick, either keep 40 only (to create a 2/1 gap), or change 41 to d.
If you applied the second option, you may want to put a gap here: 00:23:570 (43) - . applied the first one.
- 00:25:570 (47,48) - Double don, since there are only kicks here. fixed
- 00:26:770 (49) - Nudge it a beat backwards? It really sounds a lot nicer than what it is now. fixed, and I used k to try to follow the background.
- 00:28:370 (53,54) - Even though it respects the lyrics pretty much, better not leave that. The whole section is calm, so there's no need for a 1/2. You may keep a note to move here: 00:28:770 - fixed
- 00:29:570 (56) - Don here. You know why, I think. (Should be obvious regarding all the other color changes) fixed
- 00:31:770 (61,62,63) - You may keep that, but it's quite risky. New players might get confused with that change (which reverts to 1/1). I choose to keep that.
- 00:33:570 (65) - 66 and 67 being really nicely done, I recommend deleting this note to leave a small gap so people can hit the kk without getting confused. OK~
- 00:37:570 (74) - Nudge it a beat forward, the snares are very strong here. Add a k, too. fixed
- 00:41:170 (81,82) - Only leave the kat, this is not the best way to put eighths, here. fixed
- 00:43:970 (88) - Same here. fixed
- 00:45:570 (91,92,93,94,95,96) - I'm pretty sure this rhythm can be simplified. Actually, I am certain of it. To me, the best is to use the don rhythm only, the kats are only too superficial imo. Good~
- 00:48:770 (100) - onwards: The song uses another rhythm that implies the speed is halved, maybe follow the rhythm here instead? OK.
- 00:55:170 (114,115,116,117,118) - Not the best rhythm to use, you better stick to 1/1 here since your pattern mainly follows vocals and drums. fixed
- 00:58:770 (123,124,125,126,127) - ^ fixed
- In the first kiai, the 1/2 are following mainly vocals. if you really want to keep them, change them to double kat, so it will stay easy enough. Else, make a simple dkdkdkdk..d pattern in 1/1 and add breaks. In blue are mods for the kiai, not regarding your choice. They may be disregarded if you've chosen an option. You may apply them if you deem them nice enough, though.
- 01:08:370 (14,15) - 1. I recommend inverting notes. The current pattern makes the snare consistency loosen a bit. I want to follow the vocal here, so remain unchanged.
- 01:12:570 (24) - 2. You should move that 1/2 before, and kat it. OK.
- 01:14:370 (29,30,31) - 3. If possible, emphasize more the crescendo. changed to D K K
- 01:18:970 (39) - 4. Same as 2 above. fixed
- 01:19:570 (41,42,43,44,45,46,47) - 5. Change the rhythm, it's more suitable for a Futsuu as it is now. removed 44
- 01:24:370 (54,55) - 6. kd, snare consistency fixed
- 01:27:570 (62,63) - 7. ^ The vocal at 63 is loud enough that I want to d k pattern here.
- 01:28:770 (64,65,66,67,68) - 8. Keep it simple, three kats spaced by 2 beats are enough! 65 and 67 are removed.
- 01:32:970 (73) - kat, and nudge it 1/2 forward, so you can have a snare mapped. fixed
- 01:37:170 (80,81,82) - I think you can simplify it a bit. no change, keep "Hey Start Dash" vocal mapped.
- 01:39:170 (85,86) - ^ (Actually it's the same as the beginning) fixed
- 01:45:970 (96) - Make it consistent with the snares! OK.
- 01:47:970 (101,102,103) - This pattern sounds odd, replace it to something simpler? Also, add some more 2/1 gaps. fixed
- 01:51:570 (108,109) - Same, this 1/2 isn't so much fitting. fixed
- 01:54:970 (116,117) - See @00:31:770.
- 01:55:970 (118,119,120,121,122,123) - Keep a simple rhythm, here. fixed
- 01:59:170 (127) - onward, the song goes slower. (It's like the first quarter of the song, so you know what to do.) fixed
- 02:05:970 (142,143,144,145) - This pattern, although vocal-fitting, will confuse a bit players. Keep it to the drum, if possible. Contrast to the first quarter, I want to emphasize the vocal more. So remain unchanged.
- 02:09:170 (150,151,152,153,154) - This pattern is not suitable for a kantan. Change it to something simpler! fixed
- Kiai 2 should follow the same rhythm as Kiai 1. Since it's a copy-paste of Kiai 1, my suggestions stay the same. If you are going to make different patterns between K1 and K2, answer to the above mods in blue with the ID. (1->8) fixed
- 02:48:770 (79) - Make a long roll, stopping a bar after? Since you're mapping to a vocal, this vocal is held. This part is the most silent throughout the song, so I want to leave the space for players to rest here.
- 02:51:170 (80,81,82,83,84,85) - Since the song is half-sped here, you might consider the perceived speed instead of the actual speed. Make them all 2/1? OK.
- 02:53:570 (85,86,87) - I think making them dons will create more consistency with the fact that those three are lo-pitched. changed to K D D
- 02:58:370 (94,95,96,97,98,99,100) - You may put a 2/1 gap at note 4 or 6, but it's not a must. no change~
- 03:01:570 (101,102,103,104,105,106,107) - ^ ^
- 03:04:770 (108,109,110,111,112,113,114,115,116,117,118,119,120,121) - You have to change this. The current pattern is way too hard for a Kantan. My recommendations:
- 03:07:970 (116,117,118,119,120,121) - should be a three note D D D instead, where the notes are placed here: 03:07:970 (116) - , 03:08:570 (118) - and 03:09:170 (120) - . It will emphasize this part a little bit better. fixed
- 03:04:770 (108,109,110,111,112,113,114,115,116) - here, only 111 may be deleted. that will make a kkd ddkdD pattern. 111 is retained to map the snare.
- 03:16:970 (123,124,125,126,127,128,129,130,131,132) - It's a bit way too hard for a typical Kantan. Keep the two first notes, the rest will need a drastic change however. fixed
- Kiai 3, same comments as Kiai 2 and 1. The end also will be modded the same way as the part following the 2nd Kiai, so not much to say again. fixed
I think I'll take a break right now since I don't know what's awaiting me (actually it's 16:00 and I'm hungry)
Thanks for your mod~ Looking forward to the mods for other diffs
- 00:08:370 - Here, a kat would be suitable, I don't think mapping to the background instrument is a good idea as people will ask themselves 'What is it mapped to'. It's suitable, but I choose to map the instrument for the sake of simplicity.
- 00:09:170 - Same goes here.
- 00:14:770 - ^ Although it would be harder to put this right to have a decently made pattern which is not too hard, since the optimal pattern would be ddkd dkdd, which is, I guess, a bit too hard for what you've wanted to make. Yeah, you know what I want to make. Patterns like ddkd dkdd would be seen in Muzu.
- 00:21:570 (47,48,49) - If you've wanted this to map to the piano, move 00:22:370 (49) - to the red tick before ? It sounds a bit less empty than the current you've got now. If 00:22:370 (49) is moved, the note following it would be a bit weird...
- 00:23:170 - As an opening note and clearly audible kick here, why not move 00:23:570 (51) - here ? fixed
- 00:24:770 (54) - Take out the kat, it would be better to focus only on the drums here. fixed
- 00:25:370 (55,56) - Both notes sound a bit off (even though mapped to the vocal), might change to 1/1... I'd recommend moving 00:25:370 (55) - to 00:25:570 - and deleting 00:25:770 (56) - . fixed
- 00:29:570 (65) - Change to a don, there's no real reason for it to be a kat ! fixed
- 00:31:770 (70,71,72) - Same comment as 00:25:370 (55,56) -. fixed
- 00:37:970 (83,84,85,86) - Sounds real empty, you need to change it. I recommend a rhythm as this one: http://puu.sh/4I761.png (Cursor @ 00:38:770 - ) Great~
- 00:44:370 (98,99,100) - Same as above.
- 00:45:570 (102,103,104,105,106) - Since this rhythm is like this, why not apply somethings that makes the player perceive it in a better fashion ? fixed
- 00:48:770 (111,112,113,114,115,116,117) - Same comment as in Kantan, make this flow better to the fact it slows down ? fixed a bit~
- 00:56:370 - Maybe add a kat ? not added for simplicity.
- 00:58:370 (133,134,135,136,137) - Same comment as 00:45:570 (102,103,104,105,106) - fixed
- 01:08:370 (14,15) - Invert hitsounding for a better snare consistency. I mean, you've used snares on nearly every other beat 2/4 but not here! If inverted, the same pattern will appear 3 times in a row, which may be a bit boring...
- 01:12:370 - Add a snare ?... I mean kat. Good~
- 01:15:170 (31) - Should it be a Don ? I followed the vocal here, which is higher than 01:14:370 in terms of pitch.
- 01:20:370 - Same as 01:12:370 - um...I want to make a difference here.
- 01:20:770 (44,45,46) - You might want to add a snare in its middle as well. Also if you apply so, don't forget to change the pattern so it fits better. I want to make a contrast to the snares before, so I followed the vocal here.
- 01:27:570 (58) - Replace to a kat maybe ? It will fit better to the lyric as well as the drum. Good compromise ! Good !
- 01:31:170 (65,66,67) - You didn't make a good compromise to the vocal here, the rhythm is very different (the two last notes are 1/2 earlier than what you put here) um...I can't think of a pattern that is easy as this to fit the vocal...
- 01:31:970 (67) - to 01:44:770 (95) - , take in account comments from 00:07:170 (11) - to 00:19:970 (43) - .
- 01:47:970 (102,103,104) - This pattern breaks the flow of the part... I'm certain you can make something better >< changed ><
- 01:54:770 (117,118,119,120,121,122,123,124) - This pattern is a bit off thesong, I recommend using this pattern instead: http://puu.sh/4I7UW.png fixed
- 01:59:170 (129,130,131,132,133,134,135) - Same comment as in 00:48:770 (111,112,113,114,115,116,117) - fixed a bit~
- 02:05:970 (144,145,146,147) - I'm lost, I don't know where I pointed this out again but.. Add a kat in it ? not added for simplicity.
- 02:09:170 (152,153,154,155) - , and the whole kiai, take in accounts the same comments as in the first kiai as they are similar. fixed
- 02:42:370 (67,68,69) - Since it's getting calmer, maybe make it more spaaced in time ? fixed
- 02:47:970 (73) - Kat, make it consistent with the lyrics if that's what you've wanted to. fixed
- 02:55:170 (84) - to 03:09:370 (116) - Nice freestyle here. However one thing to point: 03:04:770 (103,104,105,106,107,108,109,110,111,112,113,114,115,116) - It becomes a bit too long don't you think ? cutting this will break the flow... ><
- 03:17:370 (124,125,126,127,128,129,130,131) - This is a bit risky here, try something else in this fashion ? fixed~
- Third kiai has same comments as it's the same. Except where you put the slider, I feel it was misplaced here. The end is the same as the very beginning (Did you run out of ideas ?) fixed
(Why so huge? I'm really tired; let's take a break.)
Thanks for your mod Michael~
mingmichael wrote:ming comes @w@//good~good~
- 00:05:170 (14,15) - kat don or don don << i changed this because the sound (instrument sound) at (15) becomes lower than 00:04:570 (12,13) -, and they are kat kat. if you use kat too at 00:05:370 (15) - , it's quite monotonious :c I follow the pitch of the main rhythm here, so d k is used~
- 00:06:570 - add don here << to follow the drum hits. don't worry, it's not hard for muzukashii diff c: . ohyah, and change 00:06:770 - to be kat, to follow the vocal sound which is quite high. i think... lol fixed
- 00:22:570 - and 00:22:770 - can be added with don kat << i added them to follow the drum hits owo much better because before you didn't put any notes there :c there's like something missing sounds there fixed
- 01:22:370 - add finisher, because the song gives the finisher sound at here. much better if you follow it owo fixed
- 02:32:770 - ^ fixed
- 02:47:970 - kat here. there's not any reason to use don for the high vocal sound ;w; it has same pitch sound like 02:47:170 - , and you used kat at there too. why don't you use a same note too? fixed
- 02:48:770 - don, the sound becomes lower (the pitch sound i mean) fixed
- 03:43:170 - finisher here~ the reason same like above~ to follow the finsiher sound which is given by the song fixed
- 00:00:770 (3) - kat here << i change this to follow the piano sound. ddk << much better to follow the piano sounds
and at 00:02:170 (6,7,8) - kdk << i don't know why kdk, because i think (6) and (8) have same pitch sound. (i have studied piano for 6years, so i am sensitive with the sound, like this lol) fixed some~
- 00:05:170 (18,19) - kat don or don don << same like muzukashii diff. because the pitch sound at (19) becomes lower :c much better use don than kat for the lower pitch sound no change
- 00:11:170 (42,43,44) - ddd, same like 00:10:370 (38,39,40) - ddd << i changed this because 00:11:170 (42,43,44,45) - has same part like 00:10:370 (38,39,40,41) - . be more concistent :c fixed
- 00:41:370 (165) - don? the vocal becomes lower (bit lower) than 00:41:170 (164) - . so that's why i changed to be don fixed
- upssss, you missed finisher at 00:48:770 (193) - it follows the finsiher sound from song fixed
- 01:04:870 (10) - move to 01:04:670 - and 01:04:770 (10) - to be don << the kkd triplet which is given much stronger at there than you put before Good~
- 01:11:270 (39) - move to 01:11:070 - and 01:11:170 (39) - don. same like ^. the kkd triplet is stronger at there ^
- fix 01:16:970 (63,64,65,66,67,68,69,70) - same like ^ too ^
- 01:28:770 (116) - finsiher here. hear carefully, the song gives finisher sound :3 fixed
- 02:14:570 (6,7,8,9,10,11,12,13) - change like the previous mod~ fixed
- 02:20:970 (35,36,37,38,39,40,41,42) - ^ ^
- 02:27:370 (63,64,65,66,67,68,69,70) - ^ ^
- 02:31:270 (82) - move to 02:31:070 - and change to be don. because ddk triplet at there give much stronger sound. hear it~ fixed
- 03:17:570 (225) - finsiher here~ the song gives finisher sound here owo fixed
- 03:24:970 (255,256,257,258,259,260,261,262) - same like above mods~ fixed
- 03:37:770 (313,314,315,316,317,318,319,320) - ^ ^
- 03:56:770 (384,385,386) - ddd, same like the first part, when this part you used ddd k (be consistent)
- Inner Oni diff? why don't you use 6 for HP? owo? OK, I will consider this later.
- 00:02:170 (7,8,9) - kdk, same like oni mod lol umm... ddk is better~
- 00:11:170 (46,47,48) - ddd << i don't know why, but ddd k much better than dkd k changed to ddk instead~
- 00:33:170 (149) - kat here << to follow the beat, same like 00:30:770 (140,143,146) - you used kat to follow it The vocal is silent here, so I used don~
- 01:35:970 (150,151,152) - ddd. same like above mod changed to ddk instead~
- 01:43:970 (186,187,188,189,190,191,192) - kdddkkd is better than kddkddk ;w;// I hold this first~
goodluck nardo :3