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Kuribayashi Minami - Anata ga... Inai

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Topic Starter
ushiromiya _maria
This beatmap was submitted using in-game submission on domingo, 21 de julio de 2013 at 07:25:43 p.m.

Artist: Kuribayashi Minami
Title: Anata ga... Inai
Source: School days
Tags: Overflow school days anime
BPM: 140
Filesize: 12892kb
Play Time: 02:01
Difficulties Available:
  1. Easy (0.84 stars, 89 notes)
  2. Normal (2.93 stars, 155 notes)
Download: Kuribayashi Minami - Anata ga... Inai
Download: Kuribayashi Minami - Anata ga... Inai (no video)
Information: Scores/Beatmap Listing
---------------
In the school, the three guys met. Their relation had been changed in the season, and turned into three love stories.
Song from School days episode 9 ED
Easy:100%
Normal:100%
Hard:40%
Status:fixing errors, making SB.
12/07 - Moved to WIP because of making video and SB.
13/07 - Adjusting volume of hitsounds.
14/07 - Video added.
15/07 - SB added.
21/07 - Video updated.
Pagno
Hello o/

~ Mod here ~
[General]
I love the hitsounds!
Missing Kiai time in both difficulties

[Normal]
I think that at the beginning, you should distance more the notes with different timing, maybe try using Distance Snap!
00:03:049 (3) - More distance
00:04:763 (5) - Distance + New combo
00:06:477 (1) - Distance and remove New combo
00:08:192 (3) - Distance + New combo
00:09:906 (4,5) - Distance or CTRL+H them

00:53:192 (1) - Shouldn't this begin the white beat after?

00:59:192 (4) - Maybe make this slider shorter by 1 white beat, and fill the empty part with a hitcircle, like this:


01:19:335 (2,3,4) - These 3 notes should be further to the slider's end, maybe consider making them like this:



01:21:049 (1) - Make this slider shorter by 1 white beat, and fill the empty part with a hitcircle just like before, then:
01:21:906 (2) - start the Kiai time here, on the hitcircle you just placed

01:52:335 (1) - Make the Kiai time finish here

[Easy]
00:29:620 (4) - Maybe consider converting this into a slider which lasts 2 white ticks

01:21:049 (1) - Start the Kiai time here...
01:52:763 (1) - ...and make it finish here

What about making a Hard difficulty? It would be nice...!
Silverboxer
[General]
I would recommend using grid level 4 so your placement can be more accurate.

[Easy]
00:06:477 (1) - too far from previous note
00:35:620 (4) - slightly covered by the drain bar. Not a big problem.
00:39:049 (1) - too far from previous note
00:40:763 (2) - ^
00:44:192 (5) - if you use grid level 4 you can fix this slider shape. It looks very out of place compared to the rest of the song.
00:51:049 (5) - move to fix the distance before and after this note
01:00:477 (6) - this is in a really bad spot, because it gets covered by everything on the right side. You should move it here: http://puu.sh/3y8Cv.jpg
01:06:477 (5) - this is also in a bad spot because it gets covered by the leaderboards.
01:21:049 (1) - not distance snapped
01:40:763 (1) - ^
01:42:477 (2,3) - try to avoid going outside of the grid. These notes are also covered.

[Normal]
All of the distances between the notes seem to be off by a very little amount. I think this is because you are mapping on grid level 3, so I won't say anything else about this until you fix that.
Indra145
Hello, from IJO's Modding queue

[General]
I suggest that you use consistent distance snapping for easy and noemal difficulty

[Easy]
00:11:620 (5) - I would suggest you change this to spinner until 00:13:335
01:01:335 (1) - It' a little way too right for me
01:55:335 (3) - Make this balanced with the previous object (Move it up a little)
01:59:620 (6) - Too close from the previous object ?

[Normal]
00:03:906 (4) - A little too up, but not a problem actually
00:27:477 (1) - Remove NC and NC here maybe? 00:27:906 (2) -
00:36:906 (4) - Move it to the right a little so it'll be balanced with the previous object
00:39:049 (2) - Too far from the previous object?
00:41:620 (1) - ^
00:52:763 (1) - ^
00:55:763 (5) - Too close to the previous object?
01:01:763 (2,3) - A little to up, but again, not a problem actually
01:10:335 (4) - ^
01:51:906 (3) - Too close to the previous object?
01:57:477 (1) - Too far from the previous object?

There's some distance snapping problem for me, I would not point it all out, you could check the AIMod to check it for yourself.
Good Luck~
nanda2009
Hello. random one-diff modding :3

  • [General]
  1. hitclap feels reeeeally out of place with the music. Soft Whistle hitsounds feels better compared to the current hitclap. If you like too, change every clap to whistle, include hitsounds mod from my mod. If you do this, delete the hitclap because it's custom.
  2. There's a useless file at the mapset's folder. Imagen2. Delete it. Or maybe you want to use it for intro SB? Because, if I'm not wrong, the text's "Anata ga itai" which is the same as the song's title.
  3. Add "0verflow" to tag?

    [Easy]
  4. The distance between each hitobjects are really short imo. This is confusing because the slider's speed is faster than the DS. Consider replacement every hitobjects with DS 0.8x or 1.0x. Or if you want to keep it, at least make the DS same. The DS at intro are far more short compared to other part of the map. Which is confusing.
  5. 00:01:335 - 00:14:192 - lower the volume on this part. The clap is too loud if you keep the current one.
  6. 00:08:192 (2,3,4,5) - The flow is quite weird. Good flow is important on beginner difficulties. So, beginners are easily able to guess where notes will show up. I prefer a circular flow here. It looks much better imo.
  7. 00:10:763 (4) - There's should be a clap here
  8. 00:12:049 (1) - imo. It'll be better if you move this to 00:11:620 and delete (5). Also make sure that the end is at 00:14:192, because intro finished right there.
  9. 00:15:049 (1) - Add a finish at the head
  10. 00:21:477 - Add a spinner here? It feels really empty there.
  11. 00:29:620 (4) - This object placement is too high. It'll almost blocked by the accuracy indicator. Move it down
  12. 00:29:620 (4,1) - Nazi. move (1) a bit to down? So it'll have a better flow with (4)
  13. 00:24:477 - 00:38:192 - Same suggestion with 00:01:335 - 00:14:192
  14. 00:49:335 (4) - Try to make this encircle (3). It'll look better :3

    Also, make sure to move (5) as well for good DS, for example, Move it to 352,72
  15. 00:53:620 (1) - Enable finish at the tail.
  16. 01:11:620 (4) - The body of this slider is blcked by health bar. Consider to move it down
  17. 01:21:049 (1) - Enable finish at the tail
  18. 01:21:049 - Move this inherited point to 01:21:906. Refrain starts there
  19. 01:22:763 (2,3) - Why there's no clap here?
  20. 01:34:763 (1) - Finish at the end of the slider, also, enable clap at the start.
  21. 01:43:335 (3) - The clap should be at the head, not the tail. If you do this, also add a clap at the head of 01:45:049 (4)
  22. 01:47:620 (2) - Oh look. you can make this encircle (3).
    SPOILER


    Note : the blank one is (2)
  23. 01:49:335 (3) - looking at how you add finish at 01:42:477 (2) and 01:45:049 (4). How about you add a finish at here, too?
  24. 02:00:477 (7) - delete. This object doesn't follow anything from the music. If you do this, maybe you would like to change (6) as well. Make (6) a spinner that ends at 01:59:620 (1)
  25. 02:06:477 - What is this point doing here?
This mapset have a good potential imo, the only problem is those short DS. No one loves super-uber short DS except on 1/4 stream. Fix those and this'll be a great mapset
[ Zzz ]
HI~ ushiromiya _maria

Welcome to my M4M queue (M4M request) My Map t/128381

Easy

00:18:477 (4) - x152 y224 Better to the coordinates of the view looks good!

00:20:192 (5) - x160 y128 ^ ( Same as above )

Normal

00:11:620 (4) - The start of the spinner

00:13:763 (5) - Spinner's End

00:18:049 (7) - Add Circle

01:11:620 (1) - Add Clap

01:19:335 (2) - Add Clap

01:21:049 (1) - Add to clap at the head of the slider

01:22:335 (3) - Add to clap at the tail of the slider

01:26:192 (3) - Add to clap at the head of the slider

01:29:620 (2) - Add Clap

01:31:763 (6) - Add to clap at the tail of the slider

01:39:906 (2) - Add to clap at the head of the slider

01:45:049 (4) - Add Clap

01:45:477 (5) - Remove clap in the tail of the slider

01:46:763 (2) - Add Clap

01:47:620 (4) - Add to clap at the tail of the slider

02:02:620 (7) - delete

02:03:049 (7) - The start of the spinner

02:06:477 (8) - Spinner's End
Topic Starter
ushiromiya _maria

Pagno wrote:

Hello o/

~ Mod here ~
[General]
I love the hitsounds!
Missing Kiai time in both difficulties- Fixed

[Normal]
I think that at the beginning, you should distance more the notes with different timing, maybe try using Distance Snap!
00:03:049 (3) - More distance
00:04:763 (5) - Distance + New combo
00:06:477 (1) - Distance and remove New combo
00:08:192 (3) - Distance + New combo
00:09:906 (4,5) - Distance or CTRL+H them- Fixed all

00:53:192 (1) - Shouldn't this begin the white beat after?- Done

00:59:192 (4) - Maybe make this slider shorter by 1 white beat, and fill the empty part with a hitcircle, like this:


01:19:335 (2,3,4) - These 3 notes should be further to the slider's end, maybe consider making them like this:



01:21:049 (1) - Make this slider shorter by 1 white beat, and fill the empty part with a hitcircle just like before, then:
01:21:906 (2) - start the Kiai time here, on the hitcircle you just placed

01:52:335 (1) - Make the Kiai time finish here- Done both

[Easy]
00:29:620 (4) - Maybe consider converting this into a slider which lasts 2 white ticks

01:21:049 (1) - Start the Kiai time here...
01:52:763 (1) - ...and make it finish here- Done

What about making a Hard difficulty? It would be nice...!
Thanks for your mod, it was useful (:
Topic Starter
ushiromiya _maria

silverboxer wrote:

[General]
I would recommend using grid level 4 so your placement can be more accurate.

[Easy]
00:06:477 (1) - too far from previous note- Fixed
00:35:620 (4) - slightly covered by the drain bar. Not a big problem.- Replaced
00:39:049 (1) - too far from previous note
00:40:763 (2) - ^
00:44:192 (5) - if you use grid level 4 you can fix this slider shape. It looks very out of place compared to the rest of the song.
00:51:049 (5) - move to fix the distance before and after this note- Fixed
01:00:477 (6) - this is in a really bad spot, because it gets covered by everything on the right side. You should move it here:
01:06:477 (5) - this is also in a bad spot because it gets covered by the leaderboards.- Done both
01:21:049 (1) - not distance snapped
01:40:763 (1) - ^
01:42:477 (2,3) - try to avoid going outside of the grid. These notes are also covered.- Replaced

[Normal]
All of the distances between the notes seem to be off by a very little amount. I think this is because you are mapping on grid level 3, so I won't say anything else about this until you fix that.- Used DS
Thanks for the mod and sorry for the late mod but you will have it in less than 2 days :D
Cherry Blossom
Hi, from my queue.
here is my my noob mod D:


[Easy]

00:08:192 (2) - you can make this ? :
00:12:049 (1) - Give time to beginners after the spinner, you might shorten it to 00:14:192
00:20:192 (5) - you can make this ?
00:26:192 (2) - you can make something like this, better movement. :
00:41:620 (3) - 1 grid left (for a consistent spacing)
00:49:335 (4) - better blanket for (3), you see the approach circle of 3 :
You also have to move 5.
00:53:620 (1) - Add finish (end of the slider)
01:15:049 (2) - ^ (at the beginning)
01:18:477 (5) - ^ (at the beginning)
01:21:049 (1) - clap at the beginning, finish at the end
01:22:763 (2) - clap at the beginning
01:24:477 (3) - ^ at the beginning
01:34:763 (1) - Finish at the end
01:49:335 (3) - add finish.
01:51:049 (5) - ^ (at the beginning)

[Normal]
If the mapset has 2 diffs, i suggest you to use circle size 4
AR +1

00:09:906 (2,3) - why don't to make something like this ?

00:21:692 - 00:24:049 Insert break here.
00:25:763 (3) - a bit lower, it is overlapped on the scorebar
00:36:906 (4) - 1 grid left
00:55:763 (5,1) - Overlap, you might move 5 or 1 somewhere else.
01:07:763 (1) - Finish at the end of the slider.
01:11:620 (1) - remove 1 reverse and add a note here : 01:12:906
01:15:049 (4) - Add finsh at the beginning of the slider.
01:17:620 (1) - ^ at the end
01:21:906 (2) - ^
01:22:335 (3) - clap at the end
01:35:620 (2) - Add finish
01:44:192 (2) - ^
01:45:049 (4) - Add clap
01:45:477 (5) - remove clap at the end and add finish instead.
01:47:620 (4) - Finish at the beginning
01:48:906 (5) - ^ at the end


Well that's all :o, well mapped but i think you can map a Hard. Hitsounding was my suggestion.
Good Luck ~
Topic Starter
ushiromiya _maria

Cherry Blossom wrote:

Hi, from my queue.
here is my my noob mod D:


[Easy]

00:08:192 (2) - you can make this ? :
00:12:049 (1) - Give time to beginners after the spinner, you might shorten it to 00:14:192 - Done
00:20:192 (5) - you can make this ?
00:26:192 (2) - you can make something like this, better movement. :
00:41:620 (3) - 1 grid left (for a consistent spacing) - Fixed
00:49:335 (4) - better blanket for (3), you see the approach circle of 3 :
You also have to move 5.
00:53:620 (1) - Add finish (end of the slider)
01:15:049 (2) - ^ (at the beginning)
01:18:477 (5) - ^ (at the beginning)
01:21:049 (1) - clap at the beginning, finish at the end - Finish added
01:22:763 (2) - clap at the beginning
01:24:477 (3) - ^ at the beginning
01:34:763 (1) - Finish at the end
01:49:335 (3) - add finish.
01:51:049 (5) - ^ (at the beginning) - Done all

[Normal]
If the mapset has 2 diffs, i suggest you to use circle size 4
AR +1

00:09:906 (2,3) - why don't to make something like this ?

00:21:692 - 00:24:049 Insert break here.
00:25:763 (3) - a bit lower, it is overlapped on the scorebar - Moved
00:36:906 (4) - 1 grid left
00:55:763 (5,1) - Overlap, you might move 5 or 1 somewhere else. - Moved
01:07:763 (1) - Finish at the end of the slider. - Done
01:11:620 (1) - remove 1 reverse and add a note here : 01:12:906
01:15:049 (4) - Add finsh at the beginning of the slider.
01:17:620 (1) - ^ at the end
01:21:906 (2) - ^
01:22:335 (3) - clap at the end
01:35:620 (2) - Add finish - Finish already added
01:44:192 (2) - ^
01:45:049 (4) - Add clap
01:45:477 (5) - remove clap at the end and add finish instead.
01:47:620 (4) - Finish at the beginning
01:48:906 (5) - ^ at the end - Done all


Well that's all :o, well mapped but i think you can map a Hard. Hitsounding was my suggestion.
Good Luck ~
Thanks for the mod, it was useful (:
cubelrti
Hi~
I'm looking for M4M.

Something to tell you
Just click Give kudos at the left of the mods , it will give some reward to the modders and it will make the star priority of your map higher.

Red:Unrankable issue
Green:You should fix it
Blue:Just suggestions

[General]
00:21:692 - maybe insert a short break...?
Enable Letterbox during breaks in the easy diff.
Enable 1500ms music lead-in to give the players some prepare time
Why not Hard :(

[Normal]
00:11:620 - start the spinner here
00:13:763 - end the spinner here

00:19:763 (4) - move it one grid left to make it align with (3)
00:39:906 (3) - Ctrl + H?
00:51:049 (2) - How about copy the 00:50:192 (1) - and press Ctrl+H Ctrl+G to make it better?like this:
01:46:335 (1,2,3) - a tringle? make them neat
Nice!


[Easy]
00:11:620 (5) - Remove this circle and start spionner here
00:35:620 (4) - like this?
I can't find any problem ;w;


Awesome song amd mapset :) i like it very much
787B
Hi there.
Mod requested from my Modding Queue
You should give kudosu to silverboxer, nanda2009 and [ Zzz ] if their mod was useful to you (which also gives star priority to your map). Other people already said this, but I'm saying it again, since it looks like you have forgot about it.
Would be nice if you add something in the description of the map, giving some information about the map, anime, changes, etc.

General

The letterbox issue means in Easy you have disabled it, though in Normal it is activated. This is not recommended because of inconsistency, you should stick with something on both diffs, this means both of them should be either activated or either disabled.
The kiai issue means that they end on different places on the diffs, which is not recommended. You should also stick with one spot to begin and one to start on both of the diffs as well, in your case, just fix their respective ending places. Even though they start on the same spot, I really think you should start them at 01:21:906 - , it's the best place to start, give it a check.

Easy

Consider using grid level 4 (View>Grid Level>4).
Reminder: make sure to check all previous and next objects spacing when making changes.
  1. 00:03:906 (3) - Could have used the shape of the same slider at 00:01:335 (1) - for a better gameplay (ctrl+c/ctrl+v).
  2. 00:08:192 (2) - Consider adding a clap at the end of it and one at 00:10:763 (4) - for consistency of hitsounds.
  3. 00:11:620 (5) - I'd place the spin where this circle is, it fits better in my opinion.
  4. 00:16:763 (2,3,4) - Try to make variations of their placement on the grid, so it won't look something repetitive and boring to play. Doing this will also make the flow better.
  5. 00:27:906 (3,4) - Could have made a blanket here.
  6. 00:35:620 (4) - Make the middle node (the red one) a bit lower so it fits completely on the grid.
  7. 00:37:335 (5,6,1) - Another place you could improve their placement by making variations, you could basically just move (6) and (1) a bit more to the left.
  8. 00:45:906 (1) - Hmm, better move this down a bit since it's off the grid don't you think?
  9. 00:48:477 (3,4) - Blanket could have been improved. You can do this by just moving the slider a bit to the left, so the circle can fit better on that spot.
  10. 00:56:192 (3,4) - I really recommend lowering the slider (4) so you can do a nice blanket between them. Plus the flow would be great.
  11. 01:09:906 (3,4) - Pretty much the same as above, thought here you actually need to make changes on the shape of the slider, so take a look at the image below and see if you agree.
  12. 01:18:477 (5,6) - I'd replace them for a spin, in my opinion it fits better because of the long vocals at this section. What do you think?

Normal

Reminder: make sure to check all previous and next objects spacing when making changes.
  1. 00:03:049 (3,4) - Would be better if you rotate them (ctrl+>), I'm not comfortable with their placement since the circle is a kinda off in the grid.
  2. 00:11:192 (1) - Spinner should begin at 00:11:620 - to 00:13:763 - .
  3. 00:25:763 (3) - Ctrl+h works much better for the gameplay (flow). You could also make a blanket with them, but it's not necessary, since they are already on the limit of the grid for making changes. The same applies for 00:39:906 (3) - .
  4. 01:02:620 (4) - Better rotate the slider to improve flow. Something like the screenshot below would be awesome.
  5. 01:31:763 (6) - Could have stick with only one arrow, it feels pretty much something unnecessary. Better come up with a pattern like this. The same thing applies for 01:39:906 (2) -.
  6. 01:52:335 (1) - Better not make a long slider like this when the kiai ends. Consider reducing the slider until 01:52:763 - and add a circle at 01:53:192 - .
  7. 01:55:335 (4,5) - Suggesting another pattern (http://puu.sh/3Akbv.jpg) because it doesn't really fits with the song in my opinion. Give it a try and see if you agree, I'm pretty sure that long slider should be moved to 01:55:335 - because of the vocals, something like you did with 02:00:049 (4) - .
  8. 02:02:620 (7) - Slider should be rotated, improving flow and making the coming spinner a lot better to play.
I think that's it.
Good luck with this project and don't give up!
xChippy
hi
quick check on normal

Normal
01:52:335 (1,2,3,4,5,6,1,2,3,4,5,6,7) - for this part put whistles where you hear the piano also lower the volume
I highly recommend to put a Whistle on every downbeat where you hear the piano

00:03:906 (4) - this is touching the hp bar you should fix it.
00:04:763 (1,2) - make a blanket instead
00:14:620 (2) - This should be a finish not clap
00:20:192 (5,6) - add clap both heads
00:54:477 (3) - add finish
01:26:192 (3) - clap at head
01:29:620 (2) - add clap
01:31:763 (6) - add clap at end
01:36:477 (3) - add clap
01:39:906 (2) - add clap at head
01:41:620 (3) - ^
01:46:763 (2) - add clap
02:02:620 (7) - finish at end

This should have covered most of the finishes, just in case recheck I may have missed some
goodluck~
Selisi
Ticket first,I would give you my mod in three days~Because of exams~ ;)
YunoFanatic
Ok From: Productive Mod Team!



Easy
-This is interesting and a good map but it has some problems though just a bit because it has already modded by others
-Suggestion use 1/1 beat divider for easy to use because the note is all in white thick but if you used 1/1 and im wrong pls ignore this!
00:21:692 why not insert break time? :(
01:14:192 Remove Nc and add it in here 01:13:335
01:26:192 Nc in here! then remove Nc on 01:27:906 would be better
01:30:477 last NC here the rest nc is better!
-This is nice for beginners!

Normal
00:10:763 remove the note and add an slider until 00: 11:620 then move the spiner in 00:11:835 until 00:13:763
00:16:335 the slider is out in the screen consider moving it (not the time) close with the circle (the note)
00:21:906 god damit why no break time?
- so far so good the normal is pretty neat and fine
Selisi
Hellow~~for M4M~~
Then the following are some of my personal suggestions,wish it can help you~~ :)
speak poor english sry
[General]
  1. Distance between every notes in easy and normal diff must be the same
[Easy]
  1. SV0.9 Distance spacing 0.6 map it with distance snap
  1. 00:01:335 (1) - do it like thishttp://osu.ppy.sh/ss/863747
  1. 00:56:192 (3,4) - http://osu.ppy.sh/ss/863758
  1. 00:59:620 (5,6) - http://osu.ppy.sh/ss/863763
  1. 01:09:906 (3,4) - http://osu.ppy.sh/ss/863765
  1. 01:50:192 (4,5) - http://osu.ppy.sh/ss/863768
[Normal]
  1. 00:03:049 (3,1) - Too Bend, looks not very good,and make 1 surround 2
  1. 00:24:906 (2,3) - do like this http://osu.ppy.sh/ss/863780,ctrl+G,H,J
  1. 00:39:906 (3) - http://osu.ppy.sh/ss/863784
  1. 00:46:763 (5) - http://osu.ppy.sh/ss/863789
  1. 00:50:192 (1) - deal with it more carefully
  1. 00:54:906 (4,5) - make 4 surround 5
  1. 01:00:906 (1) - 1 surround 6 better
  1. 01:08:620 (2) - too bend~2 surround 1's end more suitable
  1. 01:17:620 (1) - end at 01:18:049 - and add spinner from 01:18:477 - to 01:20:192 - remove 234
  1. 01:38:620 (1) - http://osu.ppy.sh/ss/863800
That's all, good luck~~ ;)
Helios_Zul
Hello M4M From Your Queue :)

I Like Spinner Skin <3 <3

GENERAL
1. In Order To Get Ranked Your Map, You Need To Add Diff Hard.

EASY
00:09:906(3) Move To x:32 y:272 (Use Grid Level 4)
00:10:763(4) Move To x:136 y:216
00:16:763 ~ 02:00:477 The Distant Between Circle Is Too Near Change It 0.6 Distant Snap (Click Alt To Change It)

Your All Shape Is Already Clean Just Repair The Distant Snap Between the Notes Only

NORMAL
00:09:906(2,3) Too Near With 00:08:192 Please Repair It
00:18:477(2,3,4) - Like This Pic?

00:36:906(4) Move To x:228 y:228
00:57:477(2) Not Neat, Move To x:336 y:308
01:12:477 - Add Clap?
01:33:049 - ^
01:39:906 - ^
01:45:906(5) - End Point Move To x:188 y:36
02:03:049 - Whistle?

Nice Song. Hope GET RANKED
NavyYa
Hello~
M4M please :)

Easy
00:08:192 (2) - round sllider will be great (like 00:06:477 (1) - )

00:29:620 (4,1) - What do you think about deleting 00:31:335 (1) and use reverse slider? :D

01:27:049 (5) - move x 184 y 212

01:52:763 (1) - hitsound a little loud ..30% will be great :)

Normal

00:14:620 (2) - round slider

00:39:906 (3) - rotate slider please :)

01:13:335 (2) - Try to stack with 01:15:049 (4) -

Thanks~
Topic Starter
ushiromiya _maria

cubelrti wrote:

Hi~
I'm looking for M4M.

Something to tell you
Just click Give kudos at the left of the mods , it will give some reward to the modders and it will make the star priority of your map higher.

Red:Unrankable issue
Green:You should fix it
Blue:Just suggestions

[General]
00:21:692 - maybe insert a short break...?
Enable Letterbox during breaks in the easy diff. - Done both
Enable 1500ms music lead-in to give the players some prepare time - Done
Why not Hard :( - Working on it

[Normal]
00:11:620 - start the spinner here
00:13:763 - end the spinner here
- Done
00:19:763 (4) - move it one grid left to make it align with (3) - Moved
00:39:906 (3) - Ctrl + H?
00:51:049 (2) - How about copy the 00:50:192 (1) - and press Ctrl+H Ctrl+G to make it better?like this:
01:46:335 (1,2,3) - a tringle? make them neat - Moved
Nice!


[Easy]
00:11:620 (5) - Remove this circle and start spionner here - Done
00:35:620 (4) - like this?
I can't find any problem ;w;


Awesome song amd mapset :) i like it very much
Thanks for the mod (:
Topic Starter
ushiromiya _maria

Wolf wrote:

Hi there.
Mod requested from my Modding Queue
You should give kudosu to silverboxer, nanda2009 and [ Zzz ] if their mod was useful to you (which also gives star priority to your map). Other people already said this, but I'm saying it again, since it looks like you have forgot about it.
Would be nice if you add something in the description of the map, giving some information about the map, anime, changes, etc.

General

The letterbox issue means in Easy you have disabled it, though in Normal it is activated. This is not recommended because of inconsistency, you should stick with something on both diffs, this means both of them should be either activated or either disabled. - Done
The kiai issue means that they end on different places on the diffs, which is not recommended. You should also stick with one spot to begin and one to start on both of the diffs as well, in your case, just fix their respective ending places. Even though they start on the same spot, I really think you should start them at 01:21:906 - , it's the best place to start, give it a check. - Done

Easy

Consider using grid level 4 (View>Grid Level>4).
Reminder: make sure to check all previous and next objects spacing when making changes.
  1. 00:03:906 (3) - Could have used the shape of the same slider at 00:01:335 (1) - for a better gameplay (ctrl+c/ctrl+v).
    - Done
  2. 00:08:192 (2) - Consider adding a clap at the end of it and one at 00:10:763 (4) - for consistency of hitsounds.
  3. 00:11:620 (5) - I'd place the spin where this circle is, it fits better in my opinion.
  4. 00:16:763 (2,3,4) - Try to make variations of their placement on the grid, so it won't look something repetitive and boring to play. Doing this will also make the flow better. - Done
  5. 00:27:906 (3,4) - Could have made a blanket here.
  6. 00:35:620 (4) - Make the middle node (the red one) a bit lower so it fits completely on the grid. - Done
  7. 00:37:335 (5,6,1) - Another place you could improve their placement by making variations, you could basically just move (6) and (1) a bit more to the left.
  8. 00:45:906 (1) - Hmm, better move this down a bit since it's off the grid don't you think? - Done
  9. 00:48:477 (3,4) - Blanket could have been improved. You can do this by just moving the slider a bit to the left, so the circle can fit better on that spot.
  10. 00:56:192 (3,4) - I really recommend lowering the slider (4) so you can do a nice blanket between them. Plus the flow would be great.
  11. 01:09:906 (3,4) - Pretty much the same as above, thought here you actually need to make changes on the shape of the slider, so take a look at the image below and see if you agree.
  12. 01:18:477 (5,6) - I'd replace them for a spin, in my opinion it fits better because of the long vocals at this section. What do you think?

Normal

Reminder: make sure to check all previous and next objects spacing when making changes. - Done
  1. 00:03:049 (3,4) - Would be better if you rotate them (ctrl+>), I'm not comfortable with their placement since the circle is a kinda off in the grid.
  2. 00:11:192 (1) - Spinner should begin at 00:11:620 - to 00:13:763 - - Done.
  3. 00:25:763 (3) - Ctrl+h works much better for the gameplay (flow). You could also make a blanket with them, but it's not necessary, since they are already on the limit of the grid for making changes. The same applies for 00:39:906 (3) - .
  4. 01:02:620 (4) - Better rotate the slider to improve flow. Something like the screenshot below would be awesome.
  5. 01:31:763 (6) - Could have stick with only one arrow, it feels pretty much something unnecessary. Better come up with a pattern like this. The same thing applies for 01:39:906 (2) -.
  6. 01:52:335 (1) - Better not make a long slider like this when the kiai ends. Consider reducing the slider until 01:52:763 - and add a circle at 01:53:192 - .
  7. 01:55:335 (4,5) - Suggesting another pattern (http://puu.sh/3Akbv.jpg) because it doesn't really fits with the song in my opinion. Give it a try and see if you agree, I'm pretty sure that long slider should be moved to 01:55:335 - because of the vocals, something like you did with 02:00:049 (4) - .
  8. 02:02:620 (7) - Slider should be rotated, improving flow and making the coming spinner a lot better to play.
I think that's it.
Good luck with this project and don't give up!
Thanks for modding (:
Topic Starter
ushiromiya _maria

xChippy wrote:

hi
quick check on normal

Normal
01:52:335 (1,2,3,4,5,6,1,2,3,4,5,6,7) - for this part put whistles where you hear the piano also lower the volume
I highly recommend to put a Whistle on every downbeat where you hear the piano

00:03:906 (4) - this is touching the hp bar you should fix it.
00:04:763 (1,2) - make a blanket instead
00:14:620 (2) - This should be a finish not clap
00:20:192 (5,6) - add clap both heads
00:54:477 (3) - add finish
01:26:192 (3) - clap at head
01:29:620 (2) - add clap
01:31:763 (6) - add clap at end
01:36:477 (3) - add clap
01:39:906 (2) - add clap at head
01:41:620 (3) - ^
01:46:763 (2) - add clap
02:02:620 (7) - finish at end - Done most of them

This should have covered most of the finishes, just in case recheck I may have missed some
goodluck~
Thanks for modding (:
Sun Rainbow
Why Don't Finish?
When Finished plz PM me
Rakuen
Ancient's Mod Queue

Sorry for long wait, was busy in exams...

Ignore my mods if you don't accept anymore

[General]
Nice song, but mapping needs to be improved.
Make it 70 BPM cuz this is slow song, and it's better with the distance snap
Firstly, 2x your slider velocity and then change to 70 BPM with 1/8, ask for help if you don't understand me >w<
Remove audio lead in, Song setup > Audio > Track lead-in > set it to 0

And check the tags in the song too.


[Easy]
Use full Distance snap for the whole difficulty
Press G until you get tiny grid size, in order to arrange the notes accurately
Reduce the slider velocity by a little for easy diff
00:03:906 (3,4) - Make this blanket, see image below
00:08:192 (2,3,4) - Make something like this, and (4) remain near the original place but DS to (3)
00:48:477 (3,4) - Make it blanket

Not much big problems, but please make your slider fixed, the shape is not constant for each slider

[Normal]
Flow is nice :)
Use full Distanced snap
Tiny grid size
Reduce slider vel too, it's slow song, maybe u can fasten it at KIAI time, something like that
00:45:477 (3,4,5) - (3) and (5) different shape, make them likely
00:50:192 (1,2) - ^ this too
01:07:763 (1,2) - ^
00:59:192 (4) - Bend the tail a little more to the right, face to (5)
01:19:335 (2) - Add Clap
01:21:049 (1) - Add Whislte or clap
01:33:049 - Add Clap
01:43:335 - Add Clap + Finish
01:44:192 (2) - Remove finish
01:48:477 - Remove finish, add clap
01:53:620 - Add Whistle
01:55:335 (4) - ^
01:57:049 (6) - ^
01:58:763 - ^
02:02:192 (6) - ^
02:03:049 - ^
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