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Babbe - Message from beyond the Border

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Topic Starter
BCI
This beatmap was submitted using in-game submission on 22 июня 2016 г. at 20:48:42

Artist: Babbe
Title: Message from beyond the Border
Source: Touhou
Tags: moonlight insanity bloom nobly cherry blossoms of sumizome border of life saigyouji yuyuko pcb perfect cherry blossom th07 black_cherry_ita
BPM: 140
Filesize: 6110kb
Play Time: 03:15
Difficulties Available:
  1. Hard (2,62 stars, 423 notes)
  2. Normal (1,3 stars, 203 notes)
Download: Babbe - Message from beyond the Border
Information: Scores/Beatmap Listing
---------------
click here to see all tracks by Babbe Music ヾ(・ω・)メ(・ω・)ノ

reupload this if you've had this map before. pls. just reupload
riffy
no, you don't love speed mapping you still should map a hard on bad boy for me, lol

Oh, and th th7 ost to tags please. These words are short, but they can be used for in-game search. Also, theme could be added to tags too. Just in case if someone will look for something. Blargh, I just wanted to see if we can add more tags or not. lol what i have no idea how to do touhou tags, so don't kd me
Topic Starter
BCI
th is useless, th7 is wrong :/ (th07 is totally okay) and it's not ost because it's remix o3o)/ damn okay ;_;
Slow-ru
Говномоды атакуют

General:

Audio bit rate is larger than 192kbps or less than 128kbps. :c


Normal:

No breaktime in this diff, Consider adding some breaks for player to recover.
Если не будет изи, то стоит найти место для брейка, я так полагаю.

Очень плохо у меня пошли 300 в комбинации "сёркл+слайдер" - или это из-за 1/3, или ещё что-то. Я бы од понизил, но он и так на 3, и я не знаю, будет ли изи на этой мапке , так что, даже не знаю, что сказать.

Hard:

И ТУТ Я ПОНЯЛ, ЧТО НЕ ЛЮБЛЮ 1/3 МАПЫ
В общем, как-то не идёт у меня выбивание этих "сёркл-слайдер" на 300, лол, только если мышкой пробивать
Можешь пройтись, и немного подправить спейсинг, но ничего серьёзного я не вижу

01:37:677 (8,1) - я бы передвинул слайдер немного в сторону, дабы полегче было
Мне кажется, некоторые "зелёные линии" лишние, например, на спинере в конце. Чекни ещё раз.

Как-то так.
Mystyk
Hi! Mod4mod :3

Normal:
00:03:392 (4) - this feels unnecessary, I can't really hear anything outstanding in the music, which would mean adding a hit circle, and it feels weird to click too, so I think you should remove this hit circle
00:06:820 (4) - same as above ^
00:10:249 (4) - ^
00:13:677 (4) - ^
00:17:106 (4) - ^
00:19:249 (3,4) - these sliders sound weird, I think this kind of mapping would fit better to the melody - http://puu.sh/3xhHa.jpg - and you can hear, that the melody is here 00:19:534 - and not 00:19:677 -
00:25:249 (2) - the whistle at the end sounds kind of out of place, it is too loud, so I think something softer would fit better
00:56:106 (5) - I think the Normal whistle doesn't sound good here, so try soft one?
01:07:249 (1,2) - I think you could try one of the rythms, so either a repeat slider (which is shorter than the slider you used) or a longer one, because the ones you use don't fit so wel in my opinion - http://puu.sh/3xmEi.jpg
01:20:677 (4) - this note feels quite unnecessary, and it feels weird to play, I think you should remove it, the piano is not as loud as the melody, so that's why it is not so necessary to emphasize the piano
02:02:106 (1,2) - the same as 01:07:249 (1,2) -
02:29:534 (1) - why don't you try placing this a little bit more to the left? it is not so nice like this, because it overlaps, something like this would look better - http://puu.sh/3xn0K.jpg

Well I can see that you try to follow the piano more than the louder melody, but I hope you'll consider some of those kind of suggestions.

Hard:

00:18:392 (3) - why don't you try this for better flow? - http://osu.ppy.sh/ss/854285 - since it leads in the opposite direction
00:26:963 (1) - the whistle sounds too loud, well if you don't want to turn it soft then maybe you could lower the sound of the whistle?
00:30:392 (7) - I think this slider should be longer, because the melody also lasts longer, and you just end it halfway, it should last until 00:30:963 (8) - so you should remove (8), and then rearrange the pattern a bit
00:40:392 - add hit circle? the melody "asks" for it :P
00:42:677 (4) - similar sugegstion to what I've shown before - http://osu.ppy.sh/ss/854292 - it might improve flow
00:44:106 (8) - make this slider longer? (like I mentioned before) but it could also work, if you made it last until 00:44:534 -
00:55:249 (1) - remove this? I don't think it's necessary, the previous note already "finishes" this part
00:56:106 (1) - same thing about the whistle
01:06:392 (6,7) - you should make (6) a long slider and remove (7), at that part I hear a longer melody, so you should use a long slider, so that (7) won't sound weird
01:20:963 (1) - why is there a new combo there? feels kind of unnecessary (even though (10) might be a lot), so why not just add a new combo in the middle somewhere?
01:25:249 (4,1) - stack these?
01:26:964 (4,1) - ^...and some other notes too which come later
01:42:392 (3) - this sounds kind of weird, because the melody ends at this point - 01:42:820 - but you end your slider earlier, so I think you should make it a little bit longer
02:14:677 (6) - new combo maybe? so that the combo won't be so long, and there the melody changes a little bit, so it would fit
02:19:249 (1,3) - not really a nice overlap imo, why don't you try something else?

You should also check AiMod, it mentions the audio.

All in all nice mapset, so there is not much to say, good luck!
babbe0
Thanks for mapping my song!
I've uploaded a 192k mp3 if it helps you avoiding the "Audio bit rate is larger than 192kbps or less than 128kbps" error:
https://soundcloud.com/babbe107/message ... er/s-4d3Tv
Topic Starter
BCI
thanks for not killing me cause of copyrights D_D right mp3, updated <3

Mystyk

Mystyk wrote:

Hi! Mod4mod :3 I'll get to your map SOON

Normal:
00:19:249 (3,4) - these sliders sound weird, I think this kind of mapping would fit better to the melody - http://puu.sh/3xhHa.jpg - and you can hear, that the melody is here 00:19:534 - and not 00:19:677 - your suggestion is too hard for normal IMO, re-done using long slider
00:25:249 (2) - the whistle at the end sounds kind of out of place, it is too loud, so I think something softer would fit better I don't think so, this pheww~ sound "asks" for normal whistle (same for the next)
01:07:249 (1,2) - I think you could try one of the rythms, so either a repeat slider (which is shorter than the slider you used) or a longer one, because the ones you use don't fit so wel in my opinion - http://puu.sh/3xmEi.jpg imo it makes the situation harder than it can be + it's following le piano well o3o
02:02:106 (1,2) - the same as 01:07:249 (1,2) - same

Well I can see that you try to follow the piano more than the louder melody, but I hope you'll consider some of those kind of suggestions. if I'll follow louder melody it'll be too hard for beginners + it's okay to follow it cause piano is the most important sound here (because it sounds like Yuyuko's theme) :<


Hard:

00:18:392 (3) - why don't you try this for better flow? - http://osu.ppy.sh/ss/854285 - since it leads in the opposite direction hnnng it looks ugly as hell ;_;
00:26:963 (1) - the whistle sounds too loud, well if you don't want to turn it soft then maybe you could lower the sound of the whistle? I'd even raise it :< I mean, it's okay for me
00:30:392 (7) - I think this slider should be longer, because the melody also lasts longer, and you just end it halfway, it should last until 00:30:963 (8) - so you should remove (8), and then rearrange the pattern a bit gonna think about it but no for now cause I wanted players to click this beat, not just hear the whistle song
00:40:392 - add hit circle? the melody "asks" for it :P agree but I don't know how to rearrange pattern + look at the next rhytmn patterns like this, don't wanna break consistency
00:42:677 (4) - similar sugegstion to what I've shown before - http://osu.ppy.sh/ss/854292 - it might improve flow curved in another (softer) way o3o
00:44:106 (8) - make this slider longer? (like I mentioned before) but it could also work, if you made it last until 00:44:534 - hmmm mhmmm no o3o too boring + current one fits also well
00:55:249 (1) - remove this? I don't think it's necessary, the previous note already "finishes" this part hmm no I don't think that previous note finished it correctly o3o
00:56:106 (1) - same thing about the whistle and same
01:06:392 (6,7) - you should make (6) a long slider and remove (7), at that part I hear a longer melody, so you should use a long slider, so that (7) won't sound weird done in another way which following the piano (short slider + note) ...damn I forgot how was it at the beginning but still
01:20:963 (1) - why is there a new combo there? feels kind of unnecessary (even though (10) might be a lot), so why not just add a new combo in the middle somewhere? because it breaks the combopattern. + it's kind of "mah mapper style" cuz I think that last note with NC is awesome. and at last there's big white tick so if there would't be a spinner, NC would be here o3o
01:25:249 (4,1) - stack these?
01:26:964 (4,1) - ^...and some other notes too which come later huaeu no I unstacked almost all notes in Hard by 1 grid (expection is the parts with 1/1 sliders) so why not
01:42:392 (3) - this sounds kind of weird, because the melody ends at this point - 01:42:820 - but you end your slider earlier, so I think you should make it a little bit longer thank you, fxd, I was mad when creating this pattern
02:14:677 (6) - new combo maybe? so that the combo won't be so long, and there the melody changes a little bit, so it would fit in the middle of stream? DDD: done NC on 02:14:106 (1) -
02:19:249 (1,3) - not really a nice overlap imo, why don't you try something else? cause I like it so much ;_;

All in all nice mapset, so there is not much to say, good luck! sankyuu >w<~

Slow-ru

Slow-ru wrote:

Говномоды атакуют нет ты :с

General:

Audio bit rate is larger than 192kbps or less than 128kbps. :c походу дела уже фиксд :'D/


Normal:

No breaktime in this diff, Consider adding some breaks for player to recover.
Если не будет изи, то стоит найти место для брейка, я так полагаю. я уже знаю где, спасибо за напоминалку

Очень плохо у меня пошли 300 в комбинации "сёркл+слайдер" - или это из-за 1/3, или ещё что-то. Я бы од понизил, но он и так на 3, и я не знаю, будет ли изи на этой мапке , так что, даже не знаю, что сказать. изи не будет. ну тут очень сложно мапать легко, пусть лучше новички дрочат 1/3 и учатся играть \:D/

Hard:

И ТУТ Я ПОНЯЛ, ЧТО НЕ ЛЮБЛЮ 1/3 МАПЫ +1
В общем, как-то не идёт у меня выбивание этих "сёркл-слайдер" на 300, лол, только если мышкой пробивать
Можешь пройтись, и немного подправить спейсинг, но ничего серьёзного я не вижу

01:37:677 (8,1) - я бы передвинул слайдер немного в сторону, дабы полегче было щур, анстакнула
Мне кажется, некоторые "зелёные линии" лишние, например, на спинере в конце. Чекни ещё раз. ну вроде все норм о3о почему лишние, убавление звука ж

Как-то так. спасибо <3
MeatloafCereal
Hi from my queue~
Small mod
Last night's draft didn't save :cry:

Normal

I don't remember any problems here, don't know if i had any here...

Hard

00:54:106 (6,7,8,9,10,11) - replace (6, 7) with a short slider (then maybe NC at(8).) Its slightly odd to because it mixes the drum and melody
00:56:106 (1) - remove whistle at the end of the slider
00:58:677 (5) - shorten the end of the slider from 00:59:249 to 00:58:963
then add a circle at 00:59:249 and 00:59:392 for a stream

^ i just realized what you were trying to follow, but it doesnt hurt to try
01:01:106 (2) - I would remove this note
01:07:249 (1) - shorten it to end at 01:07:534 to match melody
01:07:963 (2) - move it back 1/3 to 01:07:820 or just put another note here
01:36:963 (3,4,5) - use a reverse slider to tell the melody and drum apart (whistle at the start and end of the slider but not the arrow)

I'm curious why the inherit timing sections are sandwiching the notes, because I'm sure they take effect immediately on the tick
kogasa_old_1
Hello! From my modding queue.

General
-The hitsounds are a bit difficult to hear, in particular the whistles are completely inaudible? I see some marked with it but the only one I hear is the one at 00:25:249 (2) - in Normal. Not sure if it's an error on my part or if they really are just inaudible.

Normal
-Would recommend adding another small break somewhere, could get tiring.
-01:10:677 (1) -01:44:963 (1) - The sharp sliders like these look out of place in comparison and a placed randomly. Either fix them or add more of the sharp ones?

Hard
-I think the stack leniency should be raised a notch or two. It looks very odd to me, and a bit hard to read.
-Definitely think some more hitsounds should be added, especially some finishes.
-01:09:820 (6) - 02:28:677 (6) - This especially seems odd. If you don't plan on raising the stack leniency, I think these should at least be moved somewhere else.

I'm sorry I couldn't help much.
Good luck! :)
Topic Starter
BCI

MeatloafCereal wrote:

I'm curious why the inherit timing sections are sandwiching the notes, because I'm sure they take effect immediately on the tick
no you're not right, it's changing the whistles from custom to default. anyway fixed most, thank you (I missed what I've fixed ;_;)

kogasa wrote:

Hello! From my modding queue.

General
-The hitsounds are a bit difficult to hear, in particular the whistles are completely inaudible? I see some marked with it but the only one I hear is the one at 00:25:249 (2) - in Normal. Not sure if it's an error on my part or if they really are just inaudible. I bet there's something from you, I can hear them all

Normal
-Would recommend adding another small break somewhere, could get tiring. for example where? I don't know
-01:10:677 (1) -01:44:963 (1) - The sharp sliders like these look out of place in comparison and a placed randomly. Either fix them or add more of the sharp ones? skipped for now o3o it comes randomly but imo it fits

Hard
-I think the stack leniency should be raised a notch or two. It looks very odd to me, and a bit hard to read. done
-Definitely think some more hitsounds should be added, especially some finishes. http://puu.sh/3P8zj.jpg r u fucking kidding me (anyway there's no point to put more and ESPECIALLY finishes)
-01:09:820 (6) - 02:28:677 (6) - This especially seems odd. If you don't plan on raising the stack leniency, I think these should at least be moved somewhere else. I like da pattern but I raised the stack leniency and I hope it's fixed o3o
winber1

Hard

  1. 00:37:963 - Consider adding a note right before combo 1? I find it flows better and sounds better, since u have a consistent 1/3 tick rest. just my opinion though
  2. 00:51:677 - ^?
  3. 00:54:248 (7) - why not delete this note, and move the stream elsewhere to match the music? Also the spacing 00:54:106 (6,7,8,9,10,11) - is uneven for the record
  4. 00:54:820 (10,1) - Change into a slider. It's much better that way http://puu.sh/3PEGK.jpg
  5. 01:13:963 - add note? it flows better because you have that slider right before it. Unlike at 01:58:392 (7,1) - where u have that space. When u have this space, I feel omitting the note at 01:58:534 - will feel more correct, but since you have that slider, I believe adding the note will add more flow to that section.
  6. 01:37:106 (4) - idk, I'd still follow the music and delete this note.
  7. 03:12:535 (1) - This spinner ends on nothing. what. End it at 03:14:106 - ?

Normal

  1. 00:05:534 (3,1) - Yea there is relatively large pause in between, but I'd still space it correctly.
  2. 00:15:820 (3,1) - ^
  3. 00:50:963 (4) - A little awkward imo. Feels much better ending on 00:51:534 -
  4. 01:00:392 (2,3) - Something like this would be easier to read for a beginner imo http://puu.sh/3PFen.jpg since it's the first time you're doing it
  5. 01:24:392 - why not just map this part?
  6. 02:41:534 (3) - end the slider at 02:41:963 - ?
  7. 03:12:677 (1) - end spinner at 03:14:106 - ?
lol sorry for late mod

Nothing really wrong with the map, just a few suggestions.

Good luck!
Topic Starter
BCI

winber1 wrote:

Hard

  1. 00:37:963 - Consider adding a note right before combo 1? I find it flows better and sounds better, since u have a consistent 1/3 tick rest. just my opinion though nice idea but idk how this can flow better, I don't want to see circle stacked to the beginning on the slider which is already slacked by the end of another slider (lolwut) maybe you can bring some screenshots o3o
  2. 00:51:677 - ^? ^
  3. 00:54:248 (7) - why not delete this note, and move the stream elsewhere to match the music? Also the spacing 00:54:106 (6,7,8,9,10,11) - is uneven for the record try to hear at 25% and you'll hear a strong sound for (7) well I don't get you but fixed the spacing here for da consistency
  4. 00:54:820 (10,1) - Change into a slider. It's much better that way http://puu.sh/3PEGK.jpg no I want to see (1) clickable
  5. 03:12:535 (1) - This spinner ends on nothing. what. End it at 03:14:106 - ? same as normal

Normal

  1. 00:50:963 (4) - A little awkward imo. Feels much better ending on 00:51:534 - now it ends at the strong whistle sound so it's k
  2. 01:00:392 (2,3) - Something like this would be easier to read for a beginner imo http://puu.sh/3PFen.jpg since it's the first time you're doing it hmm I'd like to bring something new, it'll be boring cuz all of the patterns are the same for 3 mins :<
  3. 01:24:392 - why not just map this part? cause beginners need a break DDDD:
  4. 02:41:534 (3) - end the slider at 02:41:963 - ? no there's something like "here should be a stream but it's normal diff so play this" current end is following one beat of the stream x.x
  5. 03:12:677 (1) - end spinner at 03:14:106 - ? hmm no then the spinner will be so small and beginners won't be able to play it good. also it's a place where music really ends, and it goes some seconds after 03:14:106 - so no
Good luck! thanks :3
not mentioned = fixed
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