Even though it's Chinese Voice, you should follow of what CDFA said. Besides, your map's title would look better if it's spaced between it.Sun Rainbow wrote:
This is From K-ON's Chinese Voice ver.....CDFA wrote:
Title Should be "No, Thank You!"
Even though it's Chinese Voice, you should follow of what CDFA said. Besides, your map's title would look better if it's spaced between it.Sun Rainbow wrote:
This is From K-ON's Chinese Voice ver.....CDFA wrote:
Title Should be "No, Thank You!"
Thx for modCoroQuetz wrote:
Taiko mod~
All are suggestions unless in red.
[Ts8zs's Taiko Oni]
00:23:649 (1,1,1,1,1,1,1,1,1) - not sure if you should be using 2-note streams here, since there's nothing in the music that calls for it. Try adding notes at 00:23:815 and 00:24:478 lyric says : "go up,go down" I want to show this
00:43:124 (1,1,1,1) - make this dkkd, kddk just sounds really messy because drum is messy here too:3
the chorus part sounds really overmapped cut down on some of the streams, they sound really messy. I'll leave it up to you what parts you want to cut down on.
408,260,65417,2,0,P|374:237|345:203,1,80
392,48,65749,2,0,P|428:73|454:110,1,80,8|0,0:0|0:0,0:0:0:0:
no kdsasaink wrote:
[Insane]
HP:7, OD:7
骗顶吧的人?谢谢啦>w<-Hatano Kokoro- wrote:
[Easy][Regou's Hard]
- 00:57:461 (2) - 滑条延长至 00:57:461 结束
- 00:58:124 (1) - 移动至 00:58:456
- 00:35:749 (3) - 移动至 00:35:914
- 其他没有发现什么不好的地方,楼主这图做的很好~\(≧▽≦)/~啦啦啦
I am sorry for uHinsvar wrote:
Yo; modding here!
*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General>Easy
- I'm very sure that the title of the song should be "NO, Thank You! (TV size Ver.)" as seen here even though this is a cover version.
- Remove "Chinese" from tags since it'll be set on the Language part of the song's data in the listing!
- Add one more exclamation mark on the source so it'll be "K-ON!!", since this song is from the second season... and I think you know what am I trying to talk about by this point.
>Normal
- 00:10:389 (1) - Lengthen to 2/1? 00:10:887 doesn't seem to be a proper place to stop the slider since the beat at 00:11:052 is stronger.
- 00:22:986 (1) - Remove this since it's too soon after a spinner for an Easy diff (an object should only be placed around 4 beats after the end of a spinner in a song at this height of BPM). (Applies to similar cases.)
- 00:28:953 (3,4,5) - I believe you can still make the flow a little nicer like this.
- 00:32:268 (1) - Is the NC here necessary?
- 00:34:257 (1) - ^ (Actually, the combo looks very random in general. Try using NCs consistently every two stanzas, or maybe four. Just try to make the combo consistent. This also applies to the entire mapset.)
- 00:42:213 (1) - Honestly, I feel that this spinner appears randomly. Might as well use circles and sliders instead.
- 00:47:185 (5) - Move to (160,100) to improve the flow since the curving becomes smoother?
- 01:25:970 (3,1) - This overlap looks really bad, don't you think?
- 01:25:970 (3,4,5) - Maybe try to make a more curved flow? The current one is too linear, making this pattern awkward to play.
- 01:27:370 - What's with this uninherited timing point?
>Regou's Hard
- 00:13:041 (1,2,3,1) - The flow here is awkward due to the linear nature of it... Try something that's smoother and plays nicer like this?
- 00:21:660 (1,1) - Inconsistent spacing!
- 00:32:268 (4,1) - Why not try blanketing them for neatness?
- 00:41:550 (5) - Try using a 90-degrees anti-clockwise rotated version of 00:40:887 (3) instead? The curve looks odd currently.
- 00:44:865 (1) - Is the NC here needed...?
- 00:53:815 (1) - ^
- 00:59:119 (1,2,3) - Little spacing inconsistency!
- 01:21:992 (1,2) - wait what. This looks very weird and may confuse players. I recommend to simply stack (1) above (2)'s head.
>Insane
- 00:23:318 (1,3) - The overlap here looks... weird. Try to make (1)'s tail completely stack (3)'s?
- 00:26:964 (4,5) - Try to blanket here so they'll look tidier?
- 00:50:831 (2,1,2) - ...This pattern doesn't fit the song at all and will make players confused. Make a jump between 00:51:329 (1,2), not 00:50:831 (2,1), and then swap NC at 00:51:329 (1,2).
- 00:51:826 (3,4) - This overlap seriously doesn't look and flow good because of ̣̣(4)'s slider border being a little visible there, and the shape of the sliders and how they are placed doesn't really help. Try something that has a more circular flow or something if you wish to keep the symmetry at 00:51:494 (2,3).
- 01:14:699 (1,2,1) - I seriously don't recommend to make a pattern like this in a Hard diff. It's extremely tricky for Hard players and are only usually put on Insane or harder diffs. Just make them spaced to the point where they connect to each other so players will know that they're spaced by 1/4 beats. Also, the spacing here is inconsistent lol
Well that's all. This map can still be improved quite a bit, especially in terms of combo, flow, and designing.
- 00:11:052 (5,6,1) - I actually expected (6,1) to have a jump instead of (5,6) since that follows the song more correctly, but whatever.
- 00:15:859 - Why do you ignore the instrument here? It feels weird since it's very noticeable, and you mapped the notes on the blue ticks too.
- 00:16:356 (3,4) - Try to make (3)'s body not touch (4)'s tail? It looks a bit untidy right now.
- 00:17:517 - Same as 00:15:859.
- 00:18:843 - ^ (You definitely missed a lot of these instruments, which makes this map awkward to play in general... Try to map them, seriously. Also, I really should've mentioned it in the Easy diff, but use tick rate 2 for all the diffs since the instruments are played constantly every 1/2 beats?)
- 00:24:975 (1,2,3) - This has a lot of problems. First, the overlap between (1,3) looks unaesthetic and weird because of how the parts of the sliders touch each other. Second, the flow from (2) to (3) is just awkward because of how the objects are positioned and curved. Lastly, there is an instrument that you can map at 00:25:804, but you decided to ignore it. Maybe just remap these three objects to something that's more comfortable.
- 00:29:533 (3) - Please remove this. It's overmapped and doesn't go along with the song well.
- 00:32:848 (4) - ̉^
- 00:42:047 (4,5,6,7,8) - While the rhythm is technically correct, the way you map them on the playing field makes them... awkward to play. Try something like this?
- 00:44:865 (1,2,3,4,5,6,1) - I don't like to be blunt here, but the spacing looks quite random. At least make 00:45:859 (5,6,1)'s spacing consistent since the music at ̣(1) is quite strong?
- 00:48:760 (3) - Same as 00:29:533 (3).
- 00:49:174 (1,2,3,4) - This pattern also plays pretty awkwardly due to the linear nature of the flow and the placement of the objects that makes this combo strange to play. I'm sure there are a lot of other, better patterns you can use here.
- 00:50:500 (3) - Forgot a clap?
- 00:58:124 (5) - I think you're supposed to NC this...?
- 00:59:119 (1,2) - Swap NC to follow the music more correctly?
- 01:01:439 (1) - Pretty sure the NC isn't necessary here since there's nothing special to follow in the music.
- 01:14:036 (1) - ^
- 01:21:329 (1,2,3,4,5,6,7,8,9,1) - Again, this is overmapped and doesn't fit the song. Just follow the music strictly; do something like removing (2,6,8), and the slider, add a circle at 01:22:157, then try something like this? No, don't do it like that; basically, make sure (1,2,3,4,5) are spaced consistently, then make jumps at (5,6,7). This would fit the song way better.
- 01:25:141 (2,3,4,5,6) - Make the distance larger like this so they'll be more comfortable to play? Don't worry about 01:25:555 (5) not being stacked with 01:24:312 (5); that won't affect anything in-game at all.
- 01:25:804 (6,1,2,3,4,5) - Make a jump from (6) to (1,2,3,4,5)? The current spacing feels way too small to the point where it feels awkward to play the pattern.
- 01:27:296 (1,2,3) - Why going with another rhythm while the rhythm of the music in the song is pretty much exactly the same as 01:25:970 (1,2,3,4,5,1,2,3,4,5)? This also feels weird to play, to be honest.
Good luck on the way!