I will check the Muzukashii after I woke up. For now I need to sleep. zzzzz
bigfrog wrote:
LilyWhite's Insane
00:28:039(2,3) blanket Fixed.
00:30:092(2,3,4,5) not same distance? Fixed.
01:01:789(7,8) blanket Fixed.
01:08:574(2,3) parallel No. I like it as it is.
01:11:789(1) vertical please Fixed.
osu file format v12
[General]
AudioFilename: mushroom mother.mp3
AudioLeadIn: 0
PreviewTime: 47503
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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LetterboxInBreaks: 1
WidescreenStoryboard: 0
[Editor]
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BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Mushroom Mother
TitleUnicode:マッシュルームマザー
Artist:PinocchioP
ArtistUnicode:ピノキオP
Creator:YunoFanatic
Version:LilyWhite's Insane
Source:
Tags:hatsune miku vocaloid onosakihito lilywhite vahn10 mingmichael
BeatmapID:288553
BeatmapSetID:102307
[Difficulty]
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ApproachRate:9
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212,317,88574,2,0,L|302:316,2,87.500000834465,8|2|0,0:0|0:0|0:0,0:0:0:0:
230,186,89110,1,2,0:0:0:0:
107,138,89289,1,8,0:0:0:0:
299,153,89467,2,0,P|277:122|233:105,1,87.500000834465,2|0,0:0|0:0,0:0:0:0:
285,272,89824,2,0,P|292:323|268:370,2,87.500000834465,2|8|2,0:0|0:0|0:0,0:0:0:0:
231,104,90360,2,0,P|268:75|376:128,2,175.00000166893,0|8|12,0:0|0:0|0:0,0:0:0:0:
53,298,91432,6,0,L|109:222,1,87.500000834465,8|2,0:0|0:0,0:0:0:0:
228,176,91789,2,0,L|174:249,1,87.500000834465,8|2,0:0|0:0,0:0:0:0:
301,206,92146,2,0,P|304:157|192:104,2,175.00000166893,8|8|8,0:0|0:0|0:0,0:0:0:0:
428,240,93039,1,2,0:0:0:0:
304,284,93217,1,8,0:0:0:0:
376,172,93396,1,2,0:0:0:0:
380,308,93574,1,8,0:0:0:0:
256,76,93932,6,4,L|160:76,1,87.500000834465
256,176,94289,1,2,0:0:0:0:
256,276,94467,2,4,L|344:276,1,87.500000834465
256,176,94824,1,2,0:0:0:0:
156,179,95003,2,0,L|156:92,1,87.500000834465,4|4,0:0|0:0,0:0:0:0:
256,176,95360,1,2,0:0:0:0:
356,176,95539,2,4,L|356:264,1,87.500000834465
256,192,95896,12,2,97146,0:0:0:0:
256,192,97503,6,0,P|288:148|252:56,1,150,4|0,0:0|0:0,0:0:0:0:
240,52,97860,2,0,L|136:52,2,100,8|0|0,0:0|0:0|0:0,0:0:0:0:
168,184,98396,1,0,0:0:0:0:
296,264,98574,1,8,0:0:0:0:
144,260,98753,2,0,P|100:224|92:176,1,100,0|2,0:0|0:0,0:0:0:0:
344,328,99199,1,0,0:0:0:0:
367,308,99289,2,0,P|330:188|275:186,1,200,8|0,0:0|0:0,0:0:0:0:
148,106,99824,2,0,L|119:64,2,50,8|0|8,0:0|0:0|0:0,0:0:0:0:
66,233,100182,1,2,0:0:0:0:
201,169,100360,6,0,P|231:121|222:70,1,100,4|0,0:0|0:0,0:0:0:0:
267,224,100717,2,0,P|196:255|116:169,1,200,8|0,0:0|0:0,0:0:0:0:
315,158,101253,1,0,0:0:0:0:
209,328,101432,1,8,0:0:0:0:
373,215,101610,2,0,P|396:166|382:116,1,100,0|4,0:0|0:0,0:0:0:0:
99,214,102057,1,4,0:0:0:0:
208,328,102324,1,4,0:0:0:0:
8,168,102682,6,0,P|0:220|112:312,1,200,2|2,0:0|0:0,0:0:0:0:
176,184,103217,2,0,P|145:140|93:135,1,100,4|0,0:0|0:0,0:0:0:0:
177,262,103574,2,0,P|230:243|251:194,1,100,8|0,0:0|0:0,0:0:0:0:
400,208,103932,1,0,0:0:0:0:
279,297,104110,1,0,0:0:0:0:
330,155,104289,1,8,0:0:0:0:
374,297,104467,1,0,0:0:0:0:
405,129,104646,6,0,B|380:77|336:75|320:75|320:75|301:33,1,150,2|0,0:0|0:0,0:0:0:0:
278,42,105003,1,8,0:0:0:0:
133,84,105182,1,0,0:0:0:0:
249,177,105360,1,0,0:0:0:0:
268,375,105539,2,0,P|226:363|197:318,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
200,242,106074,6,0,P|150:255|136:360,1,150,4|0,0:0|0:0,0:0:0:0:
136,364,106432,1,8,0:0:0:0:
171,167,106610,1,0,0:0:0:0:
260,296,106789,2,0,P|316:308|344:360,1,100,0|0,0:0|0:0,0:0:0:0:
301,198,107146,2,0,B|278:184|278:184|288:136|258:110|227:113|215:128,1,100,10|0,0:0|0:0,0:0:0:0:
396,268,107503,5,6,0:0:0:0:
409,253,107592,1,0,0:0:0:0:
426,234,107682,1,0,0:0:0:0:
443,216,107771,1,0,0:0:0:0:
459,197,107860,2,0,L|530:120,2,100,14|0|6,0:0|0:0|0:0,0:0:0:0:
273,120,108396,6,2,L|273:94,4,25,2|2|2|2|10,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
12,192,108932,6,2,B|28:172|28:172|44:192|44:192|56:172|56:172|72:192|72:192|88:172|88:172|100:192|100:192|116:172|116:172|132:192|132:192,1,200,2|6,0:0|0:0,0:0:0:0:
280,200,109467,1,0,0:0:0:0:
172,88,109646,2,2,P|264:44|376:92,1,200,2|14,0:0|0:0,0:0:0:0:
334,263,110182,1,0,0:0:0:0:
201,194,110360,2,0,P|219:146|325:138,1,150
330,138,110717,1,8,0:0:0:0:
259,270,110896,1,0,0:0:0:0:
123,207,111074,2,0,P|133:157|176:124,2,100,0|0|8,0:0|0:0|0:0,0:0:0:0:
205,332,111610,1,0,0:0:0:0:
339,264,111789,6,0,P|311:210|182:244,1,200,0|8,0:0|0:0,0:0:0:0:
66,145,112324,2,0,L|31:106,2,50
137,372,112682,2,0,P|123:331|136:278,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
281,330,113217,2,4,P|378:342|417:250,1,200,4|12,0:0|0:0,0:0:0:0:
269,250,113753,1,0,0:0:0:0:
124,290,113932,1,4,0:0:0:0:
225,180,114110,2,2,L|252:166,4,25,2|2|2|2|10,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
498,54,114646,6,0,P|511:104|496:156,1,100,2|0,0:0|0:0,0:0:0:0:
360,206,115003,2,0,P|347:156|362:104,1,100,6|0,0:0|0:0,0:0:0:0:
500,151,115360,2,0,P|511:196|498:246,1,100,2|0,0:0|0:0,0:0:0:0:
362,302,115717,2,0,P|349:252|364:200,1,100,6|0,0:0|0:0,0:0:0:0:
257,96,116074,5,0,0:0:0:0:
140,188,116253,1,0,0:0:0:0:
152,208,116342,1,0,0:0:0:0:
164,228,116432,2,0,L|220:320,1,100,8|0,0:0|0:0,0:0:0:0:
55,197,116789,2,0,P|76:132|212:144,1,200,0|8,0:0|0:0,0:0:0:0:
111,311,117324,1,2,0:0:0:0:
248,252,117503,6,0,P|264:204|368:180,1,150
376,172,117860,2,0,P|424:152|440:100,1,100,8|0,0:0|0:0,0:0:0:0:
292,88,118217,5,0,0:0:0:0:
140,88,118396,1,0,0:0:0:0:
264,172,118574,1,10,0:0:0:0:
216,28,118753,1,0,0:0:0:0:
176,172,118932,1,4,0:0:0:0:
making people cry gomen for the troubleAsphyxia wrote:
M4M as I requested Ingame (I guess)
Please take the time to answer my suggestions, thanks
General thoughts: None I guess, this mapset has been improving quite alot when I last checked this so good job on that it doesnt
I will skip Lilywhite's insane, taikos and the hard diff because the owner said so
Easy>
I'd say +1 HP because HP1 is too easy for easy, atleast I think so, so think about this! ill think hmm ill ask potatoer
00:14:289 (1) - Volume 100%?!?! Reduce it, pleeeeease! orz forgotten
00:20:003 (1) - ^
00:24:646 (1,2) - I'm not sure if these sliders have the same shape, but just to make sure copy the 00:24:646 (1) - and paste it then i did it on purpose .. chnged
00:55:360 (2) - Today isn't 2009 or anything, I would prefer if you would reshape this slider! but i like that changed
01:19:646 (8) - Missed NC? ^
01:37:503 - 01:37:860 (1) - Give some time to rest here, beginners might not be able to catch 01:37:860 (1) - :--( so I suggest you end your spinner here 01:37:146 - right
00:39:289 (4) - Object's end is not snapped!
00:40:003 (5) - ^
00:41:074 (6) - ^ all fixed found a new way to place the slider
Anyway, this diff seem to have some big spacing moments, for example: 01:55:717 (4,5) - It's just an easy, don't do this! Or atleast I dont recommend doing this >: i do not really know what distance since i used 1.2 because 2.0 is really to near
Normal>
00:14:289 (1) - Again with the volume! okiokkikokioki
00:20:003 (1) - ^
00:37:860 (4) - This current place for this note doesn't fit, either stack it with 00:36:074 (1) - or move it's place.
00:51:432 (4) - 00:49:289 (2) - Not stacked perfectly. fixed
01:31:074 (10) - NC
01:32:146 (12) - 01:31:074 (10) - Not stacked perfectly. fixed
01:33:217 (13) - x:256 y:72? hmm i dont think so
my poor eye didnt see the stacking was so bad
Insane>
00:14:289 - So now you have the reduced volume, did you forgot to do that in your lowest diff too? Seems so >:
00:18:039 (4) - I dislike this slider, it has an ugly shape >: chnged
00:20:003 (1) - 00:14:289 (1) - I know these two are meant to be symmetric, you know? But things like 00:19:646 (8,1) - This (aka overlap) are not nice, I can see this overlap from playing this diff too so I recommend changing it moved the slider that overlaps instead make a jump between that 2
00:44:646 (1,2,3,4) - Why don't you follow the basic NC tactic here? 00:45:717 (3,4) - These two should be NC'd. they said it was bad anyway fixed
00:51:253 (1,2) - Not sure but I think these aren't stacked perfectly. err ok
00:57:324 - This break always confuses me while playing this diff, I recommend doing something it if some1 else says about it, but IMO it doesn't feel right. no i like making people cry
01:18:932 (10,1) - Not stacked perfectly. oki
01:26:610 (1,2) - I feel like these two have the ideal spacing, but suddenly 01:27:324 (3) - this is so close? I don't know if it was meant to be like this but I feel like you should add more spacing to 01:27:324 (3) - . i dont know to D:
01:16:967 (2) - 01:17:503 (5) - I personally would like if these two were on the same line (y:104) but it's fine, just pointing this out. dun
01:28:753 (3) - This has an awkward shape, maybe trying to make it straight would be better or adding more curve? curve
01:29:646 (7,8) - Should have the same shape I assume? k
01:31:075 (1,2,3) - These should too? Not sure how do you want these to be. i want it curved
01:32:324 (5) - 01:31:432 (2) - Not stacked perfectly if you wanted to do that! ok
01:35:539 (1) - Remove NC why? ok
01:38:217 (3) - This slider is meh, I recommend doing it like this? http://osu.ppy.sh/ss/961072 oki
01:40:896 (3) - 01:40:182 (1) - Overlap ): fxed
01:41:253 (4) - 01:39:914 (4) - Not stacked perfectly if you wanted to do this! ok
01:48:932 (1,1) - Make these two the same shape? ok
01:50:003 (3) - See the previous slider suggestion with the link on it, make it here too? im lazy ok
01:53:396 (7) - 01:54:646 (1,2) - I'm not a big fan of 2 reverse arrow sliders in insanes, I think you could come up with some ideas and avoid these? Just my opinion D: i like making people cry. ok
Anyway nice mapset here, it's improved alot! I hope I could help with this
Best of luck with this, I hope you get this ranked some day soon once i attempted i just got broke
I'll throw a star also o/ \o a r i g a t o u
edit:
Asphyxia wrote:
Please take the time to answer my suggestions, thanks
What you are doing here is quite rude towards the modders, a modder shouldn't even have to ask for someone to give a decent reply to their mods.YunoFanatic wrote:
updated
i wished D: thanks!Secretpipe wrote:
Good luck for rank
Atema wrote:
Hi ! Mod request from my modding queue !
Easy
Nice one ! i dont think so thanks! \:D/
Normal
01:25:896 (2) - & 01:27:324 (5) - I don't think these circles really fit, sounded/felt a bit weird to me so I'd remove them ^^ ehh no if i remove this all the patterns like this will be deleted and that doesnt count either... ill put this in thinking mod ill figure it out..
Insane
01:53:932 - Add a note ? ehh no i want to place rest for hands
Sorry that was all I could find !
Great job, I hope it'll get ranked soon ! Good luck
fixed everything but the tags for jap miku translation etc and ming pls update b4 fix your diff >w< the diff you update latest has some probs in tags i fixed for you-Gamu- wrote:
Hi~
Mod request from Gamu & iyasine's queue [General/Mod/M4M/Guest] ✌('ω')✌Red: Unrankable / You should fix absolutely.
Orange: Strong Suggestion / I think you should fix it.
Black: Suggestion
Blue: message
[General]
●Tags is different. Should unify. Must follow the rules.
●Tags: Add "初音ミク"
I'm recommended that you add the hatsune miku in Japanese. But, if you don't add, then there is no problem. Well, there is a map that is actually added. The decision to add is up to you :3
●"Widescreen support" is different. Should unify.
Easy : On
Normal: Off
Hard: Off
Insane: Off
[Easy]
●00:39:642, 00:40:709 and 00:41:427 - Object's end is not snapped! Is probably a bug, but you can fix it. Method example: Remove an object once. Then re-create. It is possible to fix in this.
●00:14:289 (1) - Add finish (end). will fit a song~
●00:24:646 (1) - Hmm... hitsoung is so strange (start). Remove whistle and clap please. Cause of the strange sound is whistle and clap
●00:24:646 (1) - Add clap (end). good sound~
●00:26:074 (1) - Remove new combo. In order to maintain the consistency of the new combo.
●00:26:074 (1) - Same as 00:24:646 (start)
●00:26:074 (1) - Same as 00:24:646 (end)
●00:27:503 (2) - Add new combo. The reason is same as 00:26:074 (1).
●00:27:503 (2) - Same as 00:24:646 (start)
●00:27:860 (3) - Remove clap (start and whole). Clap here have been strange. Here is sufficient soft-hit. then, add clap (end)
●00:28:932 (4) - Add finish (start). It is needed to be emphasized.
●00:28:932 (4) - Remove finish (end). Here is strange..
●00:30:360 (1) - spacing strange. Why 1.00x? It is strange that here's 1.00x.. You should fix 1.20x.
●00:31:789 (2) - ^
●00:30:360 (1) - Remove whistle and clap. and, add finish. The reason is the same as 00:24:646 (start).
●00:30:360 (1) - Add Same as 00:24:646 (end)
●00:39:289 (4) - Add new combo. The reason is same as 00:26:074 (1).
●00:44:646 (1,2,3,4) - It is recommended that you do not to be stacked for beginners. confusing rhythm.. Players may be confused. Therefore, change the placement. Or, changes to the two slider. It will be easier to grasp the rhythm.
●01:05:360 (2) - Add new combo. The reason is same as 00:26:074 (1).
●01:33:932 (1,2,3,4) - Same as 00:44:646 (1,2,3,4)
●01:37:503 (1) - Add circle please. If you have added, then it is necessary to remove the spinner previous.
●01:54:646 (3) - Add new combo. The reason is same as 00:26:074 (1).
[Normal]
●00:14:289 (1) - Add finish (end). will fit a song~
●00:24:646 (1) - Remove clap (start). And, add finish (start). It is needed to be emphasized.
●00:28:574 (7) - Remove clap and finish. These two strange. It would be enough just whistle.
●00:30:360 (1) - hitsoung is so strange (start). Remove whistle and clap please. Cause of the strange sound is whistle and clap.
●00:30:360 (1) - Add clap (end). good sound. And, It is strange here's missing..
●00:33:932 (4) - Add clap. ^
●00:34:646 (6) - Hmm....finish ⇒ whistle change? finish sound is a little too big. I prefer this.
●00:38:574 (6) - Add clap (start). good sound.
●01:22:146 (4) - Remove clap (end). and, add clap (start)? I prefer this~
●01:22:503 (1) - Move to 01:24:467 the end of the spinner. fit to song~
●01:31:074 (1) - Why 1.46x? Surely, it would be your mistake..
●01:39:289 (3) - Why 0.80x? ^
●01:41:967 (7,8) - Hmm..It is hard to grasp the rhythm for beginners. Remove (7). would be solved by this.
●01:54:646 (5) - Add new combo. In order to maintain the consistency of the new combo.
[Insane]
●00:16:432 (6) - It is not completely stack with 00:15:539 (4).
●00:18:753 (5) - stack is good, but I don't like.. Flow of the slider the following bad.. Change the placement. For example, x:340 y:48.
●00:36:074 (1) - Remove whistle and clap (start). And, add finish (start). It is needed to be emphasized.
●00:44:646 (1) - Add finish (start). good sound~ You are using in the second of the song! > 01:33:932 (1,2,1,2)
●00:45:182 (2) - ^
●00:45:717 (1) - ^
●00:46:253 (2) - ^
●01:00:003 (2) - Add new combo. sound was change.
●01:19:646 (1) - Add finish (start). good sound~
need a lot of work told you so > Easy diff, Normal diff and Insane diff. maybe.
good luck ></
KanaRin wrote:
Not yet
@YunoFanatic
Seems we have the tags conflict with different diffs, better to unify all of them again.
@m1ng's Taiko
59 Unsnapped notes! and also..
What's wrong? Or it's just me? i dont know what happened to
mingmichael wrote:
KanaRinNot yet
@YunoFanatic
Seems we have the tags conflict with different diffs, better to unify all of them again.
@m1ng's Taiko
59 Unsnapped notes! and also..
What's wrong? Or it's just me?
lol sorry for the unsnapped notes orz how could i do that? lol
here's mine, Yuno~ http://puu.sh/4nNmS.osu
btw, suggestion for all Ono's taiko diffs
why do you not stop the kiai at 00:58:932 - , and it starts again at 01:00:003 - ? Because you used that at the 2nd kiai part at 01:37:503 - , which you stopped the kiai part at 01:48:217 - and it started again at 01:49:289 -. the first kiai and second kiai part are same, so change it to make it consistentlybtw, no KD yuno~
- and my another suggestion is how about the kiai ends are at 00:58:217 - and 01:48:217 - ? because the ranked map by MMzz did it too
*EDIT :
add new timing point at 00:14:646 - ; 00:48:217 and 01:37:502 - for all the diffs! because the new timing starts at here. you can see the metronome too! it should x:0, but the fact is x:2. you can see from the ranked beatmap too which used it too. better add it, please
LOL here's mine http://puu.sh/4nPII.osuYunoFanatic wrote:
and in your diff new prob object isnt snapped lol wtf
UPDATED!
mingmichael wrote:
LOL here's mine http://puu.sh/4nPII.osuYunoFanatic wrote:
and in your diff new prob object isnt snapped lol wtf
UPDATED!if i were you, i would snap it by myself orz it's easy to resnap it lol
Also my SV changes got changed. Please don't to that again. orzmingmichael wrote:
SPOILERbtw, suggestion for all Ono's taiko diffs
why do you not stop the kiai at 00:58:932 - , and it starts again at 01:00:003 - ? Because you used that at the 2nd kiai part at 01:37:503 - , which you stopped the kiai part at 01:48:217 - and it started again at 01:49:289 -. the first kiai and second kiai part are same, so change it to make it consistently
Because in this way I can emphasize the SV change more, while the first kiai doesn't need it. Muzu contains this break for kiai consistency.Why should I follow MMzz ranked map? There is no reason for it, also I like it how it is.
- and my another suggestion is how about the kiai ends are at 00:58:217 - and 01:48:217 - ? because the ranked map by MMzz did it too
for the modsDJNightmare wrote:
Haii!~ I'm from the modding queue!~
Blue = Suggestion
Red = Recommended
Green = Comments
General
I think that the offset of the song is just alittle late.
It could be me though so it is up to your to change it :3
[Tsusuko's Hard]
01:48:930 (1) - Add a soft-hitfinish on the end of this slider. This slider is awkwardly silent. it already have one xD
[Normal]
00:34:645 (3) - Move to X:208 Y:152 Coordinate. Helps build a better shape between the last two notes and colliding between the 2nd last note from this note ok
01:54:644 (1) - Move to the left by 2 grids. Prevents colliding with the next slider.
00:33:217 - Add a note here. To keep the rhythm or flow going, feels awkward not to have a beat here umm wrong imo xD but if you the timing was for the next white tick i have to say no i want to keep inconsistancies with the breaks..
[Easy]
01:35:895 (1) - Have the Spinner to stop at 01:37:145 instead Stopping here seems better than the previous length. ok
01:42:144 (5) - Move left by 1 grid Keeps the distance snap more consistent totally missplacced that xD fix
Well, I don't see much problems here! Good luck on your map :3 thanks
osu file format v12
[General]
AudioFilename: mushroom mother.mp3
AudioLeadIn: 0
PreviewTime: 47503
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Mushroom Mother
TitleUnicode:マッシュルームマザー
Artist:PinocchioP
ArtistUnicode:ピノキオP
Creator:YunoFanatic
Version:LilyWhite's Insane
Source:
Tags:hatsune miku vocaloid onosakihito lilywhite vahn10 mingmichael
BeatmapID:288553
BeatmapSetID:102307
[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:2
SliderTickRate:2
[Events]
//Background and Video events
0,0,"MushroomMother.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,55,251,187
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[Colours]
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Combo2 : 2,200,190
Combo3 : 252,20,26
Combo4 : 64,128,128
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376,172,93396,1,2,0:0:0:0:
380,308,93574,1,8,0:0:0:0:
256,76,93932,6,4,L|160:76,1,87.500000834465
256,176,94289,1,2,0:0:0:0:
256,276,94467,2,4,L|344:276,1,87.500000834465
256,176,94824,1,2,0:0:0:0:
156,179,95003,2,0,L|156:92,1,87.500000834465,4|4,0:0|0:0,0:0:0:0:
256,176,95360,1,2,0:0:0:0:
356,176,95539,2,4,L|356:264,1,87.500000834465
256,192,95896,12,2,97146,0:0:0:0:
256,192,97503,6,0,P|288:148|252:56,1,150,4|0,0:0|0:0,0:0:0:0:
240,52,97860,2,0,L|136:52,2,100,8|0|0,0:0|0:0|0:0,0:0:0:0:
168,184,98396,1,0,0:0:0:0:
296,264,98574,1,8,0:0:0:0:
144,260,98753,2,0,P|100:224|92:176,1,100,0|2,0:0|0:0,0:0:0:0:
344,328,99199,1,0,0:0:0:0:
367,308,99289,2,0,P|330:188|275:186,1,200,8|0,0:0|0:0,0:0:0:0:
148,106,99824,2,0,L|119:64,2,50,8|0|8,0:0|0:0|0:0,0:0:0:0:
66,233,100182,1,2,0:0:0:0:
201,169,100360,6,0,P|231:121|222:70,1,100,4|0,0:0|0:0,0:0:0:0:
267,224,100717,2,0,P|196:255|116:169,1,200,8|0,0:0|0:0,0:0:0:0:
315,158,101253,1,0,0:0:0:0:
209,328,101432,1,8,0:0:0:0:
373,215,101610,2,0,P|396:166|382:116,1,100,0|4,0:0|0:0,0:0:0:0:
99,214,102057,1,4,0:0:0:0:
208,328,102324,1,4,0:0:0:0:
8,168,102682,6,0,P|0:220|112:312,1,200,2|2,0:0|0:0,0:0:0:0:
176,184,103217,2,0,P|145:140|93:135,1,100,4|0,0:0|0:0,0:0:0:0:
177,262,103574,2,0,P|230:243|251:194,1,100,8|0,0:0|0:0,0:0:0:0:
400,208,103932,1,0,0:0:0:0:
279,297,104110,1,0,0:0:0:0:
330,155,104289,1,8,0:0:0:0:
374,297,104467,1,0,0:0:0:0:
405,129,104646,6,0,B|380:77|336:75|320:75|320:75|301:33,1,150,2|0,0:0|0:0,0:0:0:0:
278,42,105003,1,8,0:0:0:0:
133,84,105182,1,0,0:0:0:0:
249,177,105360,1,0,0:0:0:0:
268,375,105539,2,0,P|226:363|197:318,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
200,242,106074,6,0,P|150:255|136:360,1,150,4|0,0:0|0:0,0:0:0:0:
136,364,106432,1,8,0:0:0:0:
171,167,106610,1,0,0:0:0:0:
260,296,106789,2,0,P|316:308|344:360,1,100,0|0,0:0|0:0,0:0:0:0:
301,198,107146,2,0,B|278:184|278:184|288:136|258:110|227:113|215:128,1,100,10|0,0:0|0:0,0:0:0:0:
396,268,107503,5,6,0:0:0:0:
409,253,107592,1,0,0:0:0:0:
426,234,107682,1,0,0:0:0:0:
443,216,107771,1,0,0:0:0:0:
459,197,107860,2,0,L|530:120,2,100,14|0|6,0:0|0:0|0:0,0:0:0:0:
273,120,108396,6,2,L|273:94,4,25,2|2|2|2|10,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
12,192,108932,6,2,B|28:172|28:172|44:192|44:192|56:172|56:172|72:192|72:192|88:172|88:172|100:192|100:192|116:172|116:172|132:192|132:192,1,200,2|6,0:0|0:0,0:0:0:0:
280,200,109467,1,0,0:0:0:0:
172,88,109646,2,2,P|264:44|376:92,1,200,2|14,0:0|0:0,0:0:0:0:
334,263,110182,1,0,0:0:0:0:
201,194,110360,2,0,P|219:146|325:138,1,150
330,138,110717,1,8,0:0:0:0:
259,270,110896,1,0,0:0:0:0:
123,207,111074,2,0,P|133:157|176:124,2,100,0|0|8,0:0|0:0|0:0,0:0:0:0:
205,332,111610,1,0,0:0:0:0:
339,264,111789,6,0,P|311:210|182:244,1,200,0|8,0:0|0:0,0:0:0:0:
66,145,112324,2,0,L|31:106,2,50
137,372,112682,2,0,P|123:331|136:278,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
281,330,113217,2,4,P|378:342|417:250,1,200,4|12,0:0|0:0,0:0:0:0:
269,250,113753,1,0,0:0:0:0:
124,290,113932,1,4,0:0:0:0:
225,180,114110,2,2,L|252:166,4,25,2|2|2|2|10,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
498,54,114646,6,0,P|511:104|496:156,1,100,2|0,0:0|0:0,0:0:0:0:
360,206,115003,2,0,P|347:156|362:104,1,100,6|0,0:0|0:0,0:0:0:0:
500,151,115360,2,0,P|511:196|498:246,1,100,2|0,0:0|0:0,0:0:0:0:
362,302,115717,2,0,P|349:252|364:200,1,100,6|0,0:0|0:0,0:0:0:0:
257,96,116074,5,0,0:0:0:0:
140,188,116253,1,0,0:0:0:0:
152,208,116342,1,0,0:0:0:0:
164,228,116432,2,0,L|220:320,1,100,8|0,0:0|0:0,0:0:0:0:
55,197,116789,2,0,P|76:132|212:144,1,200,0|8,0:0|0:0,0:0:0:0:
111,311,117324,1,2,0:0:0:0:
248,252,117503,6,0,P|264:204|368:180,1,150
376,172,117860,2,0,P|424:152|440:100,1,100,8|0,0:0|0:0,0:0:0:0:
292,88,118217,5,0,0:0:0:0:
140,88,118396,1,0,0:0:0:0:
264,172,118574,1,10,0:0:0:0:
216,28,118753,1,0,0:0:0:0:
176,172,118932,1,4,0:0:0:0:
[ Sana ] wrote:
Hey are u sub account?legendarydragon wrote:
pls rank!.. everyday when i see this in pending i cry
happy623 wrote:
you asked me to mod Normal and Easy, so here I go :General
- checking with Aimod :
- Sound placement is quite weird for me, you may learn more from here : :roll:
Easy
- 00:20:003 (1) - add the same sound placement as you did at 00:14:289 (1) -, it feels empty if there is no sound for me
- 00:26:074 (2) - is it intentional that you added whistle in the slider?
- 00:30:360 (1,2,3) - I guess you may use 1/1 Beat snap divisor instead of 1/2 here, it isnt fit the music imo, because there is a loud hit at 00:31:074 , if I were you, I would put it like this :
- 00:33:931 (3) - you better remove the clap and use whistle instead to consist you sound pattern
- 00:41:788 (1) - try you best to stack it with 00:40:003 (2) - 's tail, it looks nice imo
- 00:46:610 (1) - hmm, will this spinner too fast? idk if newbies have time for the reaction
- 01:35:895 (1,1) - I guess newbies would not have time to catch 01:37:502 (1) - , you better remove 01:37:502 (1) -, or end 01:35:895 (1) at 01:36:788 -, but it may too fast for the spinner, you should deeply consider this
- 01:37:502 (1) - no sound placement for this part? try to place some and make the diff more fun! Apply to Normal diff as well!!
- 01:43:216 (7) - NC here, since you did NC at 00:53:931 (1) - , to get consistency, moreover, it fits the music
- you get improvement! the diff is way better now! keep going!
Normal
- 00:20:003 (1) - same as Easy, you should add the same sound with 00:14:289 (1) -
- 00:34:645 (3) - please snap with the distance by using 1.2x ( your original distance
- 00:44:645 (3) - you better NC here, to notice that the melody changes
- 01:48:930 - hey your green line to turn off kiai should be placed here, you did it at Easy too
Diffs are improved much, look forward to getting the rank!
yurunneram wrote:
hihi ^^
EASY
00:29:288 - Move middle point one square right (yesh it matters) fix
00:33:931 (3) - Weird distance spacing pls move fix
00:40:003 (2) - Move one square right (then move 00:41:788 (1)) fix
00:42:860 (2) - suggestion i have to disagree because this was blanketing 2 notes if i change the posistion how about the blanketing
01:42:502 (6) - Spaced to far from prev note umm its totally fine
01:43:930 (8) - ^ (it's stacked anyway)
That's all
NORMAL
nothing in particular. Just that you might want to consider standardising the dist spacing. rechecking dist again!
HARD
Nothing haha sorry but I found it enjoyable star~ ty >w<
Have a nice day~ u tu bro
You have been modded out by Yurun Ceroia Neram~ thanks for the mod!
Irreversible wrote:
It's a bit sad that you didn't make the highest diff in the mapset though, I really recommend adding an insane made by you again. . D: up to you though
AnreFM wrote:
Mod as promised~
haven't modding in a very long time, sorry if this suck :'[Easy]
spacing
00:14:289 (1,1) - How about changing the shape of these two become like this https://osu.ppy.sh/ss/995231 the current one isn't so interesting and this one fits with vocal too~
00:33:217 (3) - Antijump. Space this out normally
00:37:145 (2) - Blanket 00:36:788 (1) - better
00:39:288 (1) - Make a copy of 00:38:574 (3) - and turn it 30 degree to make them neater like this 00:38:574 (3) -
00:41:074 (3) - Move the tail to 300/112 so that it blanket 00:40:003 (2) - better and 00:41:788 (1) - can stack better too
00:44:645 (1) - why overlap move to 356/240
01:00:002 (2) - NC here for another kiai start
01:00:002 (2) - yeah blanket 00:59:645 (1) - better
01:05:359 (3) - NC for vocal?
01:17:145 (4) - NC. too long combo for an easy
01:41:073 (4) - NC ^ and for consistency with combo length for the rest of diff.
01:44:644 (3,4) - http://osu.ppy.sh/ss/995257 Plays better owoand cuter
01:49:287 (1,2) - the (1) is kinda meh, try this instead http://osu.ppy.sh/ss/995269[Normal]
00:14:289 (1,1) - Try the same shape as i suggested at easy o3o
00:27:860 (5) - NC to keep combo length safe(normal; 5-6)
00:36:074 (1) - lol please blanket 00:37:145 (2) - better
00:38:574 (4) - Would play better if you just change the red dot to a white one. Keep the shape just make them smoother owo
00:41:788 (1,2) - Make them like this? http://osu.ppy.sh/ss/995291 straight is a bit boring(and doesn't really match well with current vocal) ouo
00:45:717 (1,2) - Since the first slider pair ( 00:44:645 (1,2) ) is straight, how about making these two curvy?
00:51:788 (5) - NC
01:17:145 (5) - ^
01:22:502 (1) - If you follow vocal here, start the spin at 01:22:681 (1) - instead
01:28:574 (5) - NC~
01:40:716 (5,6) - Will be neater if you're just mirroring them using ctrl h and j ouo
01:55:716 (2) - I stumbled here orz no spacing problems, but i think the move is kinda too hard to read on normal :'
okay the rest of the diff's are fine, very neat on tsusuko's pro bgt
Call me after you done editing for a recheck!
[ HalLoWeeN ] wrote:
[Tsusuko's Hard]
00:26:431 (6) - Move to x:468, y:92
01:01:431 (6,7) - How about change to slider? -> Like this
01:04:466 (7) - Move to x:72 y:100 and then, 01:04:645 (8) - x:156, y:92
01:56:430 (6) - 0.7 distance is better, i think. -> Like this
[LilyWhite's Insane]
00:53:931 (1,2) - i think this pattern is looks better -> This
01:03:216 (4,5,6) - how about this pattern? -> This
01:44:644 (1,2) - this pattern is looks better -> This
Well... So Nice map
Sry for low quality mod
GL!
taking tsusuko's mod on behalf until he/she comes back.. i think ive said this already[ HalLoWeeN ] wrote:
Wow. so many SP.
Hi, From PM request.
-> My mod always recommended.
-> Im noob modder. Not good quality :#
-> My engilsh is so bad. Please understand
-> i can't mod EASY ~ NORMAL. Sorry[ HalLoWeeN ] wrote:
[Tsusuko's Hard]
00:26:431 (6) - Move to x:468, y:92 i have to say no
01:01:431 (6,7) - How about change to slider? -> Like this i think its fine
01:04:466 (7) - Move to x:72 y:100 and then, 01:04:645 (8) - x:156, y:92 nope
01:56:430 (6) - 0.7 distance is better, i think. -> Like this fix
Well... So Nice map
Sry for low quality mod
GL!
then make a better one o.oYunoFanatic wrote:
Irreversible wrote:
It's a bit sad that you didn't make the highest diff in the mapset though, I really recommend adding an insane made by you again. . D: up to you though
I dont intend to make a mistake again they suggest to remove it even the expert players... im a bit sad i dont know
I was never right ill just do this on my first mapset ill do insane on my upcomingmapsIrreversible wrote:
then make a better one o.o
HeShu wrote:
In-Game m4m
[General]
First you seem to have quite a lot of internal conflit :
[Easy]
00:27:503 New combo here to get along with the drum fix!
00:44:645 Curve it a little so it will fit previous curvy slider not really wanna keep my style and if i use that curvy slider it will be bad because if i streched it
01:00:002 No need of new combo here needed follow new beat
01:49:287 ^ ^
You're below 80% of your map mapped, expand it on the beginning
[Normal]
Beware, two unspanned item !
00:51:453 Put it exactly under the two slider before tail i dont really know what is this xD
You're below 80% of your map mapped, expand it on the beginning
Else all's good
[Tsusuko's Insane]
only 11 spacing occurence here
Why different combo colors from other maps ?
00:32:145 This object is trouble for me... Maybe supress it or extand previous slider mapping style by tsusuko
00:50:002 ^ ^
00:53:395 New combo here why?
You're below 80% of your map mapped, expand it at the beginning and the end
[ HalLoWeeN ] wrote:
[LilyWhite's Insane]
00:53:931 (1,2) - i think this pattern is looks better -> This Nope, I like it as it is.
01:03:216 (4,5,6) - how about this pattern? -> This Nope, I like it as it is.
01:44:644 (1,2) - this pattern is looks better -> This Nope, I like it as it is.
Welp, changed nothing.HeShu wrote:
[LilyWhite's Insane]
I think this map AR is too high for that kind of music Nope, Insane is insane~
You have strong spacing issues here, 75 occurence ! Have you ever heard about jumps, my friend?
00:30:721 supress it to get a triplet instead Nah, I like it as it is.
You're below 80% of your map mapped, expand it at the beginning and the end Please not the spinner problem again.
Zero__wind wrote:
I must say that, wow, why you modders are so careless and did YGO forget how to mod as a BAT
Tsusuko's Hard
01:49:377 - this green line should be at 01:49:287 - while currently it's not
and you guys should know what this means
and further more
00:59:645 (1) - its head with 20% soft sample could be barely heard and this shuold be really unrankable
same happens here 01:48:930 (1) -
You'd better adjust the volume to 40% and add whistles to their heads and they would be fine
ok ok I apologize, I just feel sorry for the 23 pages-thread of a still not ranked map, seriouslyKonei wrote:
Zero__wind wrote:
I must say that, wow, why you modders are so careless and did YGO forget how to mod as a BAT
Tsusuko's Hard
01:49:377 - this green line should be at 01:49:287 - while currently it's not
and you guys should know what this means
and further more
00:59:645 (1) - its head with 20% soft sample could be barely heard and this shuold be really unrankable
same happens here 01:48:930 (1) -
You'd better adjust the volume to 40% and add whistles to their heads and they would be fine
Huh, I must say you are really talking rude about YGO here, but well just consider that both things you said are the same issue and just missed.
You are free to point them out if they are missed, but you shouldn't go mad over it.
I think this map still needs more fix and change of patterns..yes jus IMOZero__wind wrote:
ok ok I apologize, I just feel sorry for the 23 pages-thread of a still not ranked map, seriouslyKonei wrote:
Huh, I must say you are really talking rude about YGO here, but well just consider that both things you said are the same issue and just missed.
You are free to point them out if they are missed, but you shouldn't go mad over it.
Stop this attitude, really. I'd like to bring the argument that BATs aren't chosen randomly but I will say something different here. The fact that he has overseen two unneccesary and not that important things does not makes him as a bad BAT/Modder. This can happen to everyone. In fact, blaming the Modders which has took the time to check the Map and calling them as careless is disrespectfully especially if you're not helping out yourself.Zero__wind wrote:
I must say that, wow, why you modders are so careless and did YGO forget how to mod as a BAT
Because every Post of this thread were a Mod or a Mod Answer, right? The Map is three months old so please keep this weird logic by yourself. I absolutely have no idea what happens to you (I remember the time where you was friendly and made some nice posts but everytime when I see one of your post you're criticize something or someone.)Zero__wind wrote:
ok ok I apologize, I just feel sorry for the 23 pages-thread of a still not ranked map, seriously
My thoughts: It can leads to the Rankability but it still needs a lot of work, especially in the lower Standard Difficulties.YunoFanatic wrote:
but maybe sana is kinda right maybe this mapset isnt just perfect enough ..
Zero__wind wrote:
starting kiai at a wrong time, and using silent sliderheads are unrankable issue, don't take them easy
Yes I admit I could explain it in a better way and I apologize but still, I hold my point that, when I see these apparent and severe problems in a map with 23-pages thread, I feel REALLY SAD
sad for why not even one modder find these, for whatever reason
[Minakami Yuki] wrote:
I modded the map 3 months ago and I didn't get the kds.
And 3 months later, it's also in pending with the highest star priority.
You really give me a deep inpression.
And I really hope that the map can be ranked.
>3> good luck to your map~YunoFanatic wrote:
[Minakami Yuki] wrote:
I modded the map 3 months ago and I didn't get the kds.
And 3 months later, it's also in pending with the highest star priority.
You really give me a deep inpression.
And I really hope that the map can be ranked.
gomenasai >3>
Really big thanks ky-chan you can have my slapsKytoxid wrote:
Heya. Here's my mod. As you requested, I've focused on Easy and Normal. I gave it a really thorough effort though, since I'm basically only modding a quarter of the map set.
[General]
The Hard is harder by star rating than Insane, which results in an awkward ordering in the menu.
i dunno this
[Easy]
7 spinners in a 2-minute map is way too many, even if it wasn't Easy. 1-3 is more appropriate.
00:14:289 (1) - This is cute, lol. I didn't like it at first, but now it's okay. I don't like how loud these are from the double-finishes though, since the music is actually softer here.
00:32:860 (3) - You chose 00:27:503 (1) as an important beat earlier (it was even a new combo). The equivalent note lands on the tail of this slider, which is a lot weaker, because the player needed to do something on this beat previously, but doesn't here. I would recommend placing a new combo note at 00:33:217 instead to be consistent.
00:33:931 (4) - If you ignore the previous advice and follow your previous combo scheme, this should be a new combo.
00:35:003 (6) - This slider head is hard to catch, and there's nothing in the music to justify putting it there. I would replace it with either a note on 00:35:181, or a slider ending there (and starting at 00:34:824).
00:36:074 (1) - This combo feels really awkward, because you don't seem to be following anything here. I recommend following the vocals and doing something more creative. On a separate note, you don't seem to use a lot of long, 1-repeat sliders here, which I like using on an Easy/Normal, so here are a couple rhythmic ideas. Feel free to come up with your own too, there's lots of variety possible here.
- http://puu.sh/56oJ2.jpg (harder)
- http://puu.sh/56oMp.jpg (easier)
00:39:824 (4) - If you keep this, I would recommend not having a stack on Easy without giving the beginner some "preparation" for what the timing should be.
00:40:360 (1) - New combo fits better on the note after this slider. There's a very noticeable change in the music there.
00:46:610 (1) - This spinner is too short for an Easy, imo.
00:48:217 (1) - I don't think this hitsound set fits the kiai very well. I would expect the hitsounds to stick out more in kiai (or at least be equal), but here they sort of become quieter.
00:48:217 (1) - The kiai section also sounds a bit too empty.
00:55:002 (3) - This slider doesn't really fit the rhythm. None of the 3 beats lands anywhere logical.
01:08:217 (1) - Map something other than a spinner here. 01:07:859 (4) really leads into another section well, and a spinner doesn't really cut it.
01:10:002 - Not sure how I feel about this break. I don't think a 2 minute map needs this many, even for Easy, and this section has a lot of interesting rhythms in it.
01:17:859 (3,4) - Doesn't match the music very well. Shorten the slider by 1/2, and put 4 1/2 earlier?
01:24:824 - Why a break here? This part sounds more energetic than the previous section (imo), not less.
01:31:074 (1,2,1,2) - It's a bit weird that you picked an easy rhythm for the first pair of sliders and a harder one for the second pair. I would expect it to be consistent.
01:35:716 (1) - Way too short.
01:37:859 (2) - Still don't like the hitsounds here.
01:39:644 (3) - A very strong beat ends up on this slider tail. I think it would be better as a note.
01:41:073 (4,5,6,7) - This is a bit boring for a section with an interesting rhythm. I would try to bring the interesting rhythm out with sliders.
01:45:716 (4) - The strong beat lands on the repeat of this slider, which doesn't play very well.
01:53:216 (2) - The fact that this slider is almost symmetrical, but not quite, bothers me.
The fade-out also felt a bit weird.
fix all
[Normal]
See Easy about the spinners, first 2 sliders, and kiai hitsounding.
00:28:574 (1) - Your combo scheme here doesn't make a lot of sense. I would either expect new combos on 00:28:217 (5), 00:30:181 (1), and 00:33:395 (4), or just at 00:30:181 (1).
00:36:074 (1) - The intensity (note density) of the map drops off severely here, not sure why. I would expect it to be more intense.
00:38:574 (4) - This tick of this slider is a major beat, missing it is awkward.
00:42:860 (2) - This rhythm is a bit weird, I would break it into 2 sliders.
00:45:717 (1) - New combo doesn't fit.
00:48:217 (1) - Your entire map shifts gears here, and where you had some interesting rhythms before, this is entirely safe and boring mapping with basically a 1/1 pattern for the rest of the song (with a few exceptions). I think you can afford to be more creative here.
00:52:145 (1,2,3) - Terrible spacing. If tail of 1 - 2 - 3 is equal timing, you should equally space them.
01:04:645 (4) - The tail of this slider is a major beat that really deserves a note or slider head.
01:27:502 (4) - ^
Not much to say here, mostly because there's not much creativity past 00:48:217 (1) . I actually really liked some of the patterns you picked out, like this combo here: 00:31:788 (1), and would prefer seeing more of that in the second half as well.
fix all
[Tsusuko's Hard]
Has different combo colours, not sure if intentional.
fix
[m1ng's Taiko Oni]
Has broken Unicode information, might want to fix that. fix
I think it would be nice if this had the same background as Ono's diffs (obviously with the name changed). yes i wanted to do the same with ming but ono has the picture so i need to get his update b4 i can get the picture to love you ming<3
Really big thanks ky-chan you can have my slapsKytoxid wrote:
[m1ng's Taiko Oni]
Has broken Unicode information, might want to fix that. fix
I think it would be nice if this had the same background as Ono's diffs (obviously with the name changed). yes i wanted to do the same with ming but ono has the picture so i need to get his update b4 i can get the picture to love you ming<3
i have the feeling that we have talk about this -.-'' this again? im crying now[ Sana ] wrote:
Only Easy, Normal is made by creator??
You know what I love the most? Good mods where I can apply everything. Thank you really much Tasha.Tasha wrote:
SPOILERHaven't really looked through this huge thread for any already discussed things in the taikos, but going to mod it anyways!
[Ono's Taiko Muzukashii]
00:07:949 (1,1) - I feel like the 1/4 doubles here might be a bit much, If you remove the first note here, it plays similarly. Right.
00:08:664 (1) - Remove this note for the same reason as above. Right.
00:09:824 (2,1) - I'd suggest removing 2 and making 1 a kat. Done.
00:29:824 (2,3,4,5) - While not as major as the above doubles, you could probably do away with 3 and 4 as they're more filling notes than anything, and dont directly correlate to the beat. Your call on this one. Indeed, though I left 3 since it sounds better in this way imo.
00:48:217 (9) - Add a finisher here. okay.
00:53:931 (1) - Finisher here as well. okay.
01:02:770 (1) - I'd actually suggest moving this over to the red tick at 01:02:681. That way you can switch between the 1/4 doubles and 1/2 quintuplets. Great!
01:09:288 (1) - You could map lyrically here and move this to 01:09:467 without changing any major flow in this part of the map. okay.
01:30:538 (3) - Not necessary, but I feel like it both sounds and plays nicer without this note. Actually I felt the same before, so I deleted it.
01:37:502 (1) - Finisher here please. okay.
01:43:216 (1) - Finisher here as well. okay.
01:45:180 (2,1,2,1,2,1) - I have no idea why you decided to do a reverse of the previous kiai's pattern here, but I really don't think it fits, please change from dkkddk to kddkkd like you did in the first kiai. okay.
[Ono's Taiko Oni]
00:02:324 (1,1) - Even though there's music backing this, I still feel like it plays very awkwardly. I think the way its done in the Muzukashii probably fits best even in the Oni. (Remove the first note and make the second one a don). okay.
00:59:734 (2,3,4,1) - Highly suggest removing 2 through 4 and making 1 a finisher. There's a pause in the music here followed with a cymbal crash, and it really should be emphasized. indeed.
01:09:020 (1) - lets add a bit of variety in here and get away from the dk kd stuff, if you made this a don you'd get a dd dk that fits quite well here. Oh it does sound nice, yes.
01:11:877 - Add a don here, as well as 01:11:966. okay.
01:37:502 (5) - Finisher here please. okay.
01:43:216 (1) - Same as above. okay.
01:48:930 - Might be better to end this as a quintuplet, add a don here. okay.
01:49:287 (1) - Finisher here, should probably make this a kat as well like in the previous kiai. okay.
If you make 01:50:359 (1) - a don and 01:50:894 (1) - a kat you can add some variety without messing up your flow any. okay.
01:57:502 (1,2,1,1,1,2,1,1,1,2,1,2,3,4,1) - This stream just seems kinda out of place compared to the rest of the song. You can easily fix this by removing 01:57:948 (2) - 01:58:127 (1) - and 01:58:662 (4). I'd recommend changing 01:58:752 (1,1) - to be k D if you do this however. okay, but let the d K as it is at the end.
thanks :v gogogo taiko iconOnosakiHito wrote:
You know what I love the most? Good mods where I can apply everything. Thank you really much Tasha.Tasha wrote:
SPOILERHaven't really looked through this huge thread for any already discussed things in the taikos, but going to mod it anyways!
[Ono's Taiko Muzukashii]
00:07:949 (1,1) - I feel like the 1/4 doubles here might be a bit much, If you remove the first note here, it plays similarly. Right.
00:08:664 (1) - Remove this note for the same reason as above. Right.
00:09:824 (2,1) - I'd suggest removing 2 and making 1 a kat. Done.
00:29:824 (2,3,4,5) - While not as major as the above doubles, you could probably do away with 3 and 4 as they're more filling notes than anything, and dont directly correlate to the beat. Your call on this one. Indeed, though I left 3 since it sounds better in this way imo.
00:48:217 (9) - Add a finisher here. okay.
00:53:931 (1) - Finisher here as well. okay.
01:02:770 (1) - I'd actually suggest moving this over to the red tick at 01:02:681. That way you can switch between the 1/4 doubles and 1/2 quintuplets. Great!
01:09:288 (1) - You could map lyrically here and move this to 01:09:467 without changing any major flow in this part of the map. okay.
01:30:538 (3) - Not necessary, but I feel like it both sounds and plays nicer without this note. Actually I felt the same before, so I deleted it.
01:37:502 (1) - Finisher here please. okay.
01:43:216 (1) - Finisher here as well. okay.
01:45:180 (2,1,2,1,2,1) - I have no idea why you decided to do a reverse of the previous kiai's pattern here, but I really don't think it fits, please change from dkkddk to kddkkd like you did in the first kiai. okay.
[Ono's Taiko Oni]
00:02:324 (1,1) - Even though there's music backing this, I still feel like it plays very awkwardly. I think the way its done in the Muzukashii probably fits best even in the Oni. (Remove the first note and make the second one a don). okay.
00:59:734 (2,3,4,1) - Highly suggest removing 2 through 4 and making 1 a finisher. There's a pause in the music here followed with a cymbal crash, and it really should be emphasized. indeed.
01:09:020 (1) - lets add a bit of variety in here and get away from the dk kd stuff, if you made this a don you'd get a dd dk that fits quite well here. Oh it does sound nice, yes.
01:11:877 - Add a don here, as well as 01:11:966. okay.
01:37:502 (5) - Finisher here please. okay.
01:43:216 (1) - Same as above. okay.
01:48:930 - Might be better to end this as a quintuplet, add a don here. okay.
01:49:287 (1) - Finisher here, should probably make this a kat as well like in the previous kiai. okay.
If you make 01:50:359 (1) - a don and 01:50:894 (1) - a kat you can add some variety without messing up your flow any. okay.
01:57:502 (1,2,1,1,1,2,1,1,1,2,1,2,3,4,1) - This stream just seems kinda out of place compared to the rest of the song. You can easily fix this by removing 01:57:948 (2) - 01:58:127 (1) - and 01:58:662 (4). I'd recommend changing 01:58:752 (1,1) - to be k D if you do this however. okay, but let the d K as it is at the end.
Download: http://puu.sh/5ee8K.zip
@Yuno: Here your new BG: http://puu.sh/5eep8.jpg
why would you give up find BATs and try to get a bubble >:I dont give upYunoFanatic wrote:
the Mother of mushroom is dead and need to be Graveyarded
R.I.P Mother of Mushrooms Mushroom of Mother
Taiko icon or nothing
Ahrigahtouh gozaimas ^^Tasha wrote:
Aaaah sorry I completely forgot about this ;~;
TAIKOS APPROVED *Dissapears into the mist*
c'mon yuno, don't give up >3<YunoFanatic wrote:
the Mother of mushroom is dead and need to be Graveyarded
R.I.P Mother of Mushrooms Mushroom of Mother
Taiko icon or nothing
FARKIN UNFAIRAnreFM wrote:
yes please
lol?PROGUY wrote:
Hi again [Shi-Ra]