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PinocchioP - Mushroom Mother [Osu|Taiko]

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happy623
req via PM

Sorry for late

General

  1. Remove Widescreen support, you didnt added any sb here
  2. IMO, the combo colors are similar, consider change another colors instead :

Easy

  1. Please use the same distance spacing to map Easy, considerating how newbies play this diff, if you use different distance spacing to map Easy, they cannot catch the notes easily, after you used the same ds for this diff, feel free to poke me and I will mod this diff again :oops: the followings are just some issues instead of placing problem :
  2. Unify them into 0.75x is enough imo :
  3. 01:38:217 (1,2,3) - hey , objects are less than 10ms
  4. 00:44:646 (1,2,3,4) - 1/2 Beat snap divisor here, it might a bit hard to the newbies, try to use sliders instead, if you take this, apply to 01:33:932 (1,2,3,4) - too :
  5. 01:17:860 (1,1) - this spinner is too close to 01:20:003 (1) -, newbies wont have enough time the recover and catch the slider especially in high BPM , consider drag the slider at least ONE white tick space, so, place the slider at 01:20:360 -

Normal

  1. AR-1?
  2. 00:36:074 (1) - ermm, dont overlap with 00:34:646 (5) - ? Seems neater imo
  3. 01:06:074 (2) - ^ overlap issues
  4. 01:17:146 (5) - ^
  5. 01:32:682 (1) - remove NC, its not really needed imo
  6. 01:33:932 (2) - NC here? you did it at 00:44:646 (1) - too, if you take this , please NC 01:35:003 (4) too, because you make a NC at 00:45:717 (1) -, keep the consistency is important
  7. 01:34:467 (3) - I suggest not to overlap with 01:32:682 (1) - , its hard to read

Tsusuko's Hard

  1. 00:59:646 (1) - well I think it can be louder xD, if you take this, apply to 01:48:932 (1) - too
  2. 01:09:467 (3,4) - ctrl G? it seems to be fit with the music
    Nice diff great :D

LilyWhite's Insane

  1. 00:49:199 (4) - this note seems to be overmapped ;w; please remove it
  2. 00:51:699 (3) - ^, btw you missed a drum hit at 00:52:057 -
  3. 01:26:074 (3) - this flow better imo :
  4. 01:35:360 (6,7) - NC here to keep your NC pattern consistently, since you put NC at 00:46:074 (1)
  5. 01:53:217 (4) - ^, keep the NC pattern

Insane

  1. You start at 00:14:289 - in this diff, but in Easy and Normal, you start at 00:24:646 -, its better to make them the same
  2. 00:52:682 (2,3) - remove this 2 notes, and put a note at 00:52:771 -, its fit
  3. 00:58:396 - add a note here
  4. 01:00:003 (2,4) - add finish on this two sliders' head, you missed them, try to spend some time and listen the music carefully, you can find there are more place for putting finish, like 01:05:717 (2) - or 01:06:074 (3) -
  5. 01:08:039 - add a note here too, try to follow the drum hit more than the vocal
  6. 01:32:324 (5) - nazi, stack with 01:31:432 (2) - 's head
  7. 01:35:003 (3) - NC, since you NC at 00:45:717 (1) - , to keep consistency again
  8. 01:39:646 (7) - NC? It looks nice imo 8-)
  9. 01:41:789 (5) - NC here seems better, since the melody changed
  10. 01:42:235 (7) - you better remove this note since its overmapped
  11. 01:52:860 (1) - remove this NC, its seems to be overused
  12. 01:54:646 (1,2) - suggestion to make this more fun :
  13. 01:56:967 - add note, same reason as above

Good Luck with ranking ;)
Topic Starter
YunoFanatic
Stop first D: ill get to update! as for the easy imo
Leader


You asked me to mod this map some times ago, so I am gonna do it from QAT queue.

[Insane]
  1. 00:15:896 (5,6,7,8) - I'd move (5) up a bit for better flow, then what about flipping (6) like this: https://osu.ppy.sh/ss/945499? Of course (7,8) will stay under slider tail.
  2. 00:18:039 (4) - Why this slider almost touch the previous slider? Consider fixing it. Anyway, I think this should end 1/4 before, if you do it remember to add a note on blue note tick
  3. 00:18:753 (6,7) - I'd remove repeat and make a slider (1/1 or 1/2, your choice) starting from 00:19:110 -
  4. 00:24:289 (3) - Kinda nazi, but whatever: move down a bit to avoid a tiny, but ugly overlap with 00:23:574 (1) -
  5. 00:24:914 (2) - I couldn't hear a sound here, so it should be removed (and also that 2.68 distance from 00:25:003 (3) - is not fitting at all)
  6. 00:25:003 (3) - I'd replace this slider with a beat (with clap) and 1/2 slider on red tick, so vocals will be followed moarrr
  7. 00:28:039 (4) - What about moving it 1/2 ahead? Obviously add a note on 00:28:039 if you do that
  8. 00:34:824 (8) - Replace it with a 1/2 slider
  9. 00:36:074 (1,3) - Nazi, but you could fix the blanket between these two sliders just by moving down (1) a bit
  10. 00:45:717 (1) - I don't see a reason why this should be a new combo, just remove it.
  11. 00:42:503 (1,2,1) - Same for these two, maybe add a new combo on 00:43:932 (3) -
  12. 00:50:003 (2) - Spacing may look weird here, I'd reduce distance between (1) and (2)
  13. 00:51:253 (1,2,3) - I'd stack (1) and (2) on 3, also try to fix (3)'s tail so it's well stacked on 00:50:539 (4) - 's tail
  14. 00:52:324 - I think a note is missing here.
  15. 00:52:503 (1,2,3) - Also, rhythm should be like this: http://puu.sh/49DIi.jpg
  16. 00:56:610 (4,1,2) - Spacing is the same but rhythm is different, it's quite weird..
  17. 01:04:824 (4,5,6) - Why is this triplet so spaced..? You could make it stacked.
  18. 01:18:753 (9) - Change it with a 1/1 slider, that break is way too big imo
  19. 01:25:182 (1,2,3) - I'd move the entire pattern a little to the left to avoid overlaps. Also you should reduce spacing from the notes, they are too spaced now.
  20. 01:32:503 (6) - Well, that's not so good to see, at least make it symmetrical or try to rework to a new shape
  21. 01:33:932 (1,2,3,4) - I don't know if it's intentional or not, but these sliders are not -perfectly- placed: I suggest you to move 01:33:932 (1) - more to the left if you aren't going to change the slider before, to avoid a bad overlap. Then copy&paste every slider and use Rotate 90° clockwise function from Edit, this will make the pattern a lot cleaner
  22. 01:36:074 (1) - Spinner should start 1/2 before imo.
  23. 01:39:646 (7,8,9,10,11) - They are TOO spaced, consider changing spacing to 0.8x or so, there's no need to make such stream so spaced.
  24. 01:42:235 (7,8) - I'd stack these two notes, now they look like they are 1/2 spaced, to be honest
  25. 01:54:646 (1,2) - Mhm, space them more to avoid overlap?
[LilyWhite's Insane]
  1. 00:41:432 (5) - Try to move red points a bit to the right, sliderball should "fall" when it's on red tick 00:41:610
  2. 00:50:003 (2) - I'd personally move it closer to slider, like x:284 y:144, also you did like I suggested in similar patterns, so consider changing this.
  3. 01:45:003 (2) - Doesn't look so good, stack on (1), maybe?
Tsusuko's Hard]
  1. 00:44:467 (8) - I'd unstack it since you stacked notes only when they were 1/4
    Solid diff.
[Normal]
  1. 00:26:074 (3,4,5) - Spacing is wrong here
  2. 00:30:360 (1,2) - Rework on two last sliderpoints of 00:30:360 (1) - , you should avoid such overlaps
  3. 00:52:503 (1) - I think this part could be mapped, don't add a random spinner like this
  4. 01:29:289 (1) - Same as above
  5. 00:54:289 (1) - What about making it like the opposite of 00:55:003 (2) - (using flip horizzontaly/vertically options)
  6. 01:07:503 (4) - I'd change this circle with a 1/1 slider
  7. 01:21:074 (3) - I'd make this slider similar to 01:19:646 (1,2) -
[Easy]

  • Check AIMod and fix wrong spacing.
  1. 00:40:003 (1) - Same as I said in Normal, don't overuse spinners
  2. 00:57:146 (1) - Same as above
  3. 01:17:860 (1) - ^
  4. 01:02:503 (1) - Flip horizzontaly and then fix spacing, it should be better.
  5. 01:38:217 (1,2,3) - What the hell happened here
Insane and Easy need some more work but it's a nice map overall, I hope this mod helped you, good luck
Topic Starter
YunoFanatic
oh my god LEADER CHAAAAN! TENCHU :3 Ive been waiting for your answer though D:
Topic Starter
YunoFanatic
Gonna update soon
YoshiOST
For that taiko,

Ono's Muzukashii
Originally this sounds jarring from the previous pattern please consider this :D
00:20:896 (1,2,3,1) -
00:21:074 (3) - don
00:21:253 (1) - kat
01:12:324 (3) - maybe add a kat here just maybe

None For Ming's Oni.. the beats kinda overwhelmed me ;/

Ono's Oni
00:44:289 (2) - don
00:44:467 (1) - kat is moved from the don spot

e.e there's nothing blaring about these taiko maps, they should be fine left alone but I feel the button mashing becomes more skill than the fun sounding to play part. :?

Mostly the changes are opinion so no kudos if you don't like it :/ bub-eye
10crystalmask01
hmm, why hasn't this map been bubbled yet? :S

Guess I'll do a recheck at this map:

[Easy]
00:26:074 - 00:29:646 This rhythm can sure be a heartthrob for new players x.x Try keeping the rhythm simple and easy, like this:

00:33:574 (3) - Remove,and simply place a hit circle at 00:34:110.
00:46:610 (1) - Might be a little challenging, you might wanna remove it. But that's just imo.
00:49:289 (2) - Move to 00:49:646, and try this rhythm.

00:55:003 (2) - Move to 00:55:360.
00:56:074 (3) - Remove and place a hit circle at 00:56:789.
00:57:146 (1) - Needs to end at 00:58:932.
01:02:503 (1) - Bad overlap, I suggest you flip it horizontally so its at the left of the map.
01:07:146 (4) - Remove and place a hit circle at 01:07:503.
01:20:003 (1) - Appears to early after the spinner. Move it to 01:20:360.
01:20:360 - This:

01:38:217 (1,2,3) - Ergh...
01:42:503 (4,5,6) - Watch out for DS especially in Easy/Normal mode. these objects appear to far from each other.
01:42:860 (5) - NC. Also Shorten it to a 1/1 slider, and move to 01:43:217. Here you should add a hit circle. Helps emphasize the finish hitsound in the music.

You really need to work on the rhythm :S I feel that's the major issue that's holding you beatmap back from being bubbled!

[Normal]
00:30:360 - 00:35:360 Should have the same rhythm and objects as 00:24:646 (1,2,3,4,5,6,7). The notes practically repeat in the music if you listen closely. Soo just copy all the highlighted objects above,and replace them at 00:30:360 (but being re-arranged of course)
00:52:503 (1) - Really bad spot for s spinner, remove it.
00:49:289 (2) - Move to 00:49:646, and use this rhythm,:

00:53:932 - Add a note here, with a finish hitsound.
01:17:146 (5) - NC
01:19:646 (1) And 01:21:074 (3) should be made similar in shape, could make a pretty neat symmetry here.
01:27:503 (6) - NC
01:29:289 (1) - Another badspot to use a spinner, remove it please. You can use this rhythm to replace it if you want:

01:31:432 (1) - Move to 01:31:074.
01:32:682 (1) - Move to 01:32:503.
01:54:646 (5) - NC
01:54:646 (5,6) - Bad overlap try to make it look more neater.

Same issue with Easy mode.

[Lilywhites mushroom]
01:31:253 - Missing a note here.
Now here's a well-made diff :) Though the flow is a bit questionable.

[Tsusuko's Hard]
Really good :) I enjoyed testing it!

[Insane]
00:31:699 - Since it is insane mode,I suggest you adding in a note here.
00:44:646 (1,2) - Make them more symmetrical with the vertical axis.
00:49:557 - Add a note
00:52:324 - ^
00:52:682 (2) - Move to 00:52:771, and remove 00:52:860 (3). You need to follow the beat of the music.
00:55:271 - Add a note
01:29:646 (7,8) - Should look similar in shape for better visual appeal.

Looks so-so for an Insane mode.

Well this map does needs some work still, especially for the rhythm, but your getting there! ^^
Hope this helps~!
Topic Starter
YunoFanatic
Updated D: sorry for the distance in easy :< my brother touched easy omgus
Cloudchaser
If you want a mod, catch me in-game. I'd like to do a IRC mod \:3/
Topic Starter
YunoFanatic
im on cp xD maybe catching you is a better idea
hoshisorakiseki
result:

diff:easy
ok

diff:normal
00:26:074 (3,4,5) - same of the next one
01:21:074 (3,4) - same of the next one
01:25:360 (1,2,3,4,5,6) - same of the next one
01:41:432 (6,7) - i think the newbie can't to catch it

diff:Tsusuko's Hard
ok

diff:LilyWhite's Insane
ok

diff:insane:
ok

all of taiko:
sorry. i seldom play the taiko mode.

i think it's not so good. because i'm noob new in map/mod.
CET 6
HI~

Easy

01:32:503 (3) maybe can be moved to x:376 y:136
01:34:467 (2) maybe can try to overlay 01:32:146 (2)
01:52:146 (1,2) looks chaos


Normal

00:49:289 (2) maybe can be moved to x:424 y:208 then the end of 00:48:217 (1) looks be blanketed
00:51:432 (4) maybe can x:276 y:348 ( use 00:50:360 (3) to blanket it
i think this diff is a little bit lack of "blanket" it may not the best way ,but it makes maps looks more orderly especially in easy or normal diff


Other diffs look good !
That‘s all
Good luck ! :)
Aldwych
Hi lady carrey! Modding queue :

General


I don't remember if it's true but use the same combo colours in same osu! diff.
Try to have the same kiai time timing.
- 00:47:682 : gnocchi! =D

Eazy


About the hitsound i won't say all but for the claps :

- Start from 00:24:646 and 1 clap / 2 white bar (next clap wil be at 00:25:360 etc...) to the 1st spinner.
- Continue the clap at 00:38:574 (same pattern)
- etc etc..

- 00:29:646 : Whistle instead of finish imo.
- 00:38:217 : I don't like this circle because there's no important sound for an easy here.
- 00:55:360 : I prefer see this slider at (360;244)
- 01:00:003 : This slider has not a really god curve imo.
- 01:02:142 : 2 solutions here => Put this circle at the same position of the red slider n°1 (before), or put the next slider at the same position as the red slider mentionned before.
- 01:34:467 : Same position as the red circle n°2 before.

Normal


Same thing about hitsound.

- 00:37:860 : I don't like how this circle is so close of the next slider you know.
- 00:55:003 : Same thing against the last red slider before this one.
- 01:06:074 : The 3 sliders may be all around (the world) the previous red circle.
- 01:17:146 : Take care to put this slider as the same position as the 3rd circle of this combo.
- 01:18:217 : I could say the same here but as you wish.
- 01:42:324 : Say Y position as the previous circle.
- 01:52:860 : Why not use the same slider as the next one?
- 01:54:646 : And pay attention of the position with the previous objects.
- 01:55:717 : ^
- 01:56:789 : ^

Tsusujo's hard


- 01:07:860 : Same X position as the previous end's slider?
- 01:36:967 : I prefer see this spinner finish here.

Any else to say. Generally it looks nice. GJ

Insayne


00:20:717 : This whistle seems too loud to hear, maybe decrease the volume here?
00:27:503 : Put it perfectly on the middle?
00:43:932 : A combo for 1 object? Beuh! ¦:<
00:57:503 : Be carefull about the position in comparaison of the previous objects.
01:03:753 : It touches a little the HP bar be carefull about it.
01:15:896 : Position again.
01:16:789 : Try to made a pattern with this multiple circles.
01:25:717 : Move it a little down, put the same Y position as the previous slider.
01:26:074 : Strage slider here.

That's all for it. GL for ranking. :D
Topic Starter
YunoFanatic
updated thanks
KanaRin
Mod request by Yunofantic.

Overall three diffs are very nice, only some hitsounds problem here.

I will list here first.

[m1ng's Oni]

  1. 00:57:949 - add a kat here? I can hear the background drums is not the end at 00:57:860 (1) - .
  2. 01:11:788 (1,2,3) - Those notes should be k instead of d, we can hear a small-drum there. Sounds better and fits the background drums.
  3. 01:13:216 (1) - by the background drums, how about kkdkkkkkd? that means you need to add a kat at 01:13:307 -
  4. 01:47:235 - yeah, add a kat here, same reason as above.
  5. Nice.
[Ono's Muzukashii]

  1. the diff is very nice, but that's a bit hard as a Muzukashii , too many 2-plets (aabc: \OOOO/) . I suggest you to reduce the difficulty for this diff as well. Edit: Actually I think that's okay but I dont sure about normal players
[Ono's Oni]

  1. Perfect.
Call me back.
mingmichael

KanaRin wrote:

Mod request by Yunofantic.

Overall three diffs are very nice, only some hitsounds problem here.

I will list here first.

[m1ng's Oni]

  1. 00:57:949 - add a kat here? I can hear the background drums is not the end at 00:57:860 (1) - . oh sorry, i didn't listen it carefully D: changed~
  2. 01:11:788 (1,2,3) - Those notes should be k instead of d, we can hear a small-drum there. Sounds better and fits the background drums. oh yeah@_@ changed changed~
  3. 01:13:216 (1) - by the background drums, how about kkdkkkkkd? that means you need to add a kat at 01:13:307 - i changed this, because i followed the background drums (sorry i forgot add note at 01:13:307 -)
  4. 01:47:235 - yeah, add a kat here, same reason as above. changed too
  5. Nice. yay /o/

Call me back.
thanks KanaRin for your mods~! usefull all of them o/
btw, here's my diff, Yuno
http://puu.sh/4d31i.osu
Topic Starter
YunoFanatic
KanaRin arigatou for reading the message >w<

updated
OnosakiHito
I will check the Muzukashii after I woke up. For now I need to sleep. zzzzz
bigfrog
hi...from queue

General
ahh...how to use grid 4?
it's will be more neat,for example:1.14,1.25
then i said down i mean one grid is gird 4 one grid ._.

Easy
00:28:932(5) let red point in the middle of this slider
00:37:146(1,2) blanket
00:44:646(1,2) try stack 00:41:789(1) end [00:42:860(2,1,2) two grid right]
01:21:074(2) this looks better
01:34:467(2) stack 01:32:146(2) please,and fix some distance
01:40:716(1) two grid up for stack under 01:37:860(1) looks better~
01:42:146(3) keep it stack
01:54:646(3,4) this please

Normal
00:30:360(1,2) this...
00:33:932 add a note
00:51:432(4) stack (2) end
01:06:789(3,4) blanket
01:17:146(5) stack 01:15:360(2) start
01:21:967(4) move to 01:22:146
01:29:289(8) stack (6) start
01:43:217(1,2) symmetry

Tsusuko's Hard
i can find anything 0.0

LilyWhite's Insane
00:28:039(2,3) blanket
00:30:092(2,3,4,5) not same distance?
01:01:789(7,8) blanket
01:08:574(2,3) parallel
01:11:789(1) vertical please

Insane
00:18:932(6,7) parallel
00:23:574(1) ctrl+g?
00:32:146(7) x376 y628
01:20:360(3,4) symmetry
01:55:262(6) this please...it's very easy to be confusion

that all~
good luck for rank =w=
Topic Starter
YunoFanatic
thanks! for moe mod!
Overwrite
Whoa I'm late

bigfrog wrote:

LilyWhite's Insane
00:28:039(2,3) blanket Fixed.
00:30:092(2,3,4,5) not same distance? Fixed.
01:01:789(7,8) blanket Fixed.
01:08:574(2,3) parallel No. I like it as it is.
01:11:789(1) vertical please Fixed.
Sankyuu~
osu file format v12

[General]
AudioFilename: mushroom mother.mp3
AudioLeadIn: 0
PreviewTime: 47503
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Mushroom Mother
TitleUnicode:マッシュルームマザー
Artist:PinocchioP
ArtistUnicode:ピノキオP
Creator:YunoFanatic
Version:LilyWhite's Insane
Source:
Tags:hatsune miku vocaloid onosakihito lilywhite vahn10 mingmichael
BeatmapID:288553
BeatmapSetID:102307

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"MushroomMother.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,55,251,187

[TimingPoints]
1075,357.142857142857,4,1,0,70,1,0
24646,-133.333333333333,4,2,0,65,0,0
36074,-114.942528735632,4,2,0,65,0,0
48217,-100,4,1,0,75,0,1
59021,-100,4,2,0,75,0,1
59645,-100,4,1,0,65,0,0
60002,-100,4,1,0,75,0,1
64735,-100,4,2,0,75,0,1
65092,-100,4,1,0,75,0,1
69645,-100,4,1,0,65,0,0
73931,-114.285714285714,4,2,0,65,0,0
79645,-114.285714285714,4,1,0,65,0,0
84645,-114.285714285714,4,2,0,65,0,0
97502,-100,4,1,0,75,0,1
108307,-100,4,2,0,75,0,1
108932,-100,4,1,0,75,0,0
109289,-100,4,1,0,75,0,1
114021,-100,4,2,0,75,0,1
114378,-100,4,1,0,75,0,1
118932,-100,4,1,0,75,0,0


[Colours]
Combo1 : 176,0,0
Combo2 : 2,200,190
Combo3 : 252,20,26
Combo4 : 64,128,128

[HitObjects]
193,190,24646,6,0,P|156:184|120:192,1,75.0000028610231,4|0,0:0|0:0,0:0:0:0:
224,260,25003,2,0,P|256:232|236:132,1,150.000005722046,2|0,0:0|0:0,0:0:0:0:
244,24,25539,1,0,0:0:0:0:
340,80,25717,1,2,0:0:0:0:
240,136,25896,1,0,0:0:0:0:
144,76,26074,6,0,B|132:116|132:116|88:104|56:136|48:156,1,112.500004291535
44,164,26432,2,0,P|52:200|40:236,1,75.0000028610231,2|0,0:0|0:0,0:0:0:0:
112,308,26789,1,0,0:0:0:0:
256,300,26967,2,0,L|196:248,1,75.0000028610231,0|2,0:0|0:0,0:0:0:0:
312,240,27324,1,0,0:0:0:0:
396,316,27503,6,0,B|368:288|368:288|392:256|396:212|348:172,1,150.000005722046,4|2,0:0|0:0,0:0:0:0:
292,164,28039,2,0,L|256:176,2,37.5000014305115,0|0|0,0:0|0:0|0:0,0:0:0:0:
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400,208,103932,1,0,0:0:0:0:
279,297,104110,1,0,0:0:0:0:
330,155,104289,1,8,0:0:0:0:
374,297,104467,1,0,0:0:0:0:
405,129,104646,6,0,B|380:77|336:75|320:75|320:75|301:33,1,150,2|0,0:0|0:0,0:0:0:0:
278,42,105003,1,8,0:0:0:0:
133,84,105182,1,0,0:0:0:0:
249,177,105360,1,0,0:0:0:0:
268,375,105539,2,0,P|226:363|197:318,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
200,242,106074,6,0,P|150:255|136:360,1,150,4|0,0:0|0:0,0:0:0:0:
136,364,106432,1,8,0:0:0:0:
171,167,106610,1,0,0:0:0:0:
260,296,106789,2,0,P|316:308|344:360,1,100,0|0,0:0|0:0,0:0:0:0:
301,198,107146,2,0,B|278:184|278:184|288:136|258:110|227:113|215:128,1,100,10|0,0:0|0:0,0:0:0:0:
396,268,107503,5,6,0:0:0:0:
409,253,107592,1,0,0:0:0:0:
426,234,107682,1,0,0:0:0:0:
443,216,107771,1,0,0:0:0:0:
459,197,107860,2,0,L|530:120,2,100,14|0|6,0:0|0:0|0:0,0:0:0:0:
273,120,108396,6,2,L|273:94,4,25,2|2|2|2|10,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
12,192,108932,6,2,B|28:172|28:172|44:192|44:192|56:172|56:172|72:192|72:192|88:172|88:172|100:192|100:192|116:172|116:172|132:192|132:192,1,200,2|6,0:0|0:0,0:0:0:0:
280,200,109467,1,0,0:0:0:0:
172,88,109646,2,2,P|264:44|376:92,1,200,2|14,0:0|0:0,0:0:0:0:
334,263,110182,1,0,0:0:0:0:
201,194,110360,2,0,P|219:146|325:138,1,150
330,138,110717,1,8,0:0:0:0:
259,270,110896,1,0,0:0:0:0:
123,207,111074,2,0,P|133:157|176:124,2,100,0|0|8,0:0|0:0|0:0,0:0:0:0:
205,332,111610,1,0,0:0:0:0:
339,264,111789,6,0,P|311:210|182:244,1,200,0|8,0:0|0:0,0:0:0:0:
66,145,112324,2,0,L|31:106,2,50
137,372,112682,2,0,P|123:331|136:278,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
281,330,113217,2,4,P|378:342|417:250,1,200,4|12,0:0|0:0,0:0:0:0:
269,250,113753,1,0,0:0:0:0:
124,290,113932,1,4,0:0:0:0:
225,180,114110,2,2,L|252:166,4,25,2|2|2|2|10,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
498,54,114646,6,0,P|511:104|496:156,1,100,2|0,0:0|0:0,0:0:0:0:
360,206,115003,2,0,P|347:156|362:104,1,100,6|0,0:0|0:0,0:0:0:0:
500,151,115360,2,0,P|511:196|498:246,1,100,2|0,0:0|0:0,0:0:0:0:
362,302,115717,2,0,P|349:252|364:200,1,100,6|0,0:0|0:0,0:0:0:0:
257,96,116074,5,0,0:0:0:0:
140,188,116253,1,0,0:0:0:0:
152,208,116342,1,0,0:0:0:0:
164,228,116432,2,0,L|220:320,1,100,8|0,0:0|0:0,0:0:0:0:
55,197,116789,2,0,P|76:132|212:144,1,200,0|8,0:0|0:0,0:0:0:0:
111,311,117324,1,2,0:0:0:0:
248,252,117503,6,0,P|264:204|368:180,1,150
376,172,117860,2,0,P|424:152|440:100,1,100,8|0,0:0|0:0,0:0:0:0:
292,88,118217,5,0,0:0:0:0:
140,88,118396,1,0,0:0:0:0:
264,172,118574,1,10,0:0:0:0:
216,28,118753,1,0,0:0:0:0:
176,172,118932,1,4,0:0:0:0:
Topic Starter
YunoFanatic
updated
Asphyxia
M4M as I requested Ingame (I guess)

Please take the time to answer my suggestions, thanks ;)

General thoughts: None I guess, this mapset has been improving quite alot when I last checked this so good job on that :)

I will skip Lilywhite's insane, taikos and the hard diff because the owner said so :)

Easy>

I'd say +1 HP because HP1 is too easy for easy, atleast I think so, so think about this!
00:14:289 (1) - Volume 100%?!?! Reduce it, pleeeeease!
00:20:003 (1) - ^
00:24:646 (1,2) - I'm not sure if these sliders have the same shape, but just to make sure copy the 00:24:646 (1) - and paste it then :P
00:55:360 (2) - Today isn't 2009 or anything, I would prefer if you would reshape this slider!
01:19:646 (8) - Missed NC?
01:37:503 - 01:37:860 (1) - Give some time to rest here, beginners might not be able to catch 01:37:860 (1) - :--( so I suggest you end your spinner here 01:37:146 -
00:39:289 (4) - Object's end is not snapped!
00:40:003 (5) - ^
00:41:074 (6) - ^

Anyway, this diff seem to have some big spacing moments, for example: 01:55:717 (4,5) - It's just an easy, don't do this! Or atleast I dont recommend doing this >:

Normal>

00:14:289 (1) - Again with the volume!
00:20:003 (1) - ^
00:37:860 (4) - This current place for this note doesn't fit, either stack it with 00:36:074 (1) - or move it's place.
00:51:432 (4) - 00:49:289 (2) - Not stacked perfectly.
01:31:074 (10) - NC
01:32:146 (12) - 01:31:074 (10) - Not stacked perfectly.
01:33:217 (13) - x:256 y:72?

Insane>

00:14:289 - So now you have the reduced volume, did you forgot to do that in your lowest diff too? Seems so >:
00:18:039 (4) - I dislike this slider, it has an ugly shape >:
00:20:003 (1) - 00:14:289 (1) - I know these two are meant to be symmetric, you know? But things like 00:19:646 (8,1) - This (aka overlap) are not nice, I can see this overlap from playing this diff too so I recommend changing it :)
00:44:646 (1,2,3,4) - Why don't you follow the basic NC tactic here? 00:45:717 (3,4) - These two should be NC'd.
00:51:253 (1,2) - Not sure but I think these aren't stacked perfectly.
00:57:324 - This break always confuses me while playing this diff, I recommend doing something it if some1 else says about it, but IMO it doesn't feel right.
01:18:932 (10,1) - Not stacked perfectly.
01:26:610 (1,2) - I feel like these two have the ideal spacing, but suddenly 01:27:324 (3) - this is so close? I don't know if it was meant to be like this but I feel like you should add more spacing to 01:27:324 (3) - .
01:16:967 (2) - 01:17:503 (5) - I personally would like if these two were on the same line (y:104) but it's fine, just pointing this out.
01:28:753 (3) - This has an awkward shape, maybe trying to make it straight would be better or adding more curve?
01:29:646 (7,8) - Should have the same shape I assume?
01:31:075 (1,2,3) - These should too? Not sure how do you want these to be.
01:32:324 (5) - 01:31:432 (2) - Not stacked perfectly if you wanted to do that!
01:35:539 (1) - Remove NC
01:38:217 (3) - This slider is meh, I recommend doing it like this? http://osu.ppy.sh/ss/961072
01:40:896 (3) - 01:40:182 (1) - Overlap ):
01:41:253 (4) - 01:39:914 (4) - Not stacked perfectly if you wanted to do this!
01:48:932 (1,1) - Make these two the same shape?
01:50:003 (3) - See the previous slider suggestion with the link on it, make it here too? :)
01:53:396 (7) - 01:54:646 (1,2) - I'm not a big fan of 2 reverse arrow sliders in insanes, I think you could come up with some ideas and avoid these? Just my opinion D:

Anyway nice mapset here, it's improved alot! I hope I could help with this :)

Best of luck with this, I hope you get this ranked some day soon ;)

I'll throw a star also o/

edit:
Topic Starter
YunoFanatic

Asphyxia wrote:

M4M as I requested Ingame (I guess)

Please take the time to answer my suggestions, thanks ;)

General thoughts: None I guess, this mapset has been improving quite alot when I last checked this so good job on that :) it doesnt

I will skip Lilywhite's insane, taikos and the hard diff because the owner said so :)

Easy>

I'd say +1 HP because HP1 is too easy for easy, atleast I think so, so think about this! ill think hmm ill ask potatoer
00:14:289 (1) - Volume 100%?!?! Reduce it, pleeeeease! orz forgotten
00:20:003 (1) - ^
00:24:646 (1,2) - I'm not sure if these sliders have the same shape, but just to make sure copy the 00:24:646 (1) - and paste it then :P i did it on purpose .. chnged
00:55:360 (2) - Today isn't 2009 or anything, I would prefer if you would reshape this slider! but i like that :D changed
01:19:646 (8) - Missed NC? ^
01:37:503 - 01:37:860 (1) - Give some time to rest here, beginners might not be able to catch 01:37:860 (1) - :--( so I suggest you end your spinner here 01:37:146 - right
00:39:289 (4) - Object's end is not snapped!
00:40:003 (5) - ^
00:41:074 (6) - ^ all fixed found a new way to place the slider

Anyway, this diff seem to have some big spacing moments, for example: 01:55:717 (4,5) - It's just an easy, don't do this! Or atleast I dont recommend doing this >: i do not really know what distance since i used 1.2 because 2.0 is really to near :(

Normal>

00:14:289 (1) - Again with the volume! okiokkikokioki
00:20:003 (1) - ^
00:37:860 (4) - This current place for this note doesn't fit, either stack it with 00:36:074 (1) - or move it's place.
00:51:432 (4) - 00:49:289 (2) - Not stacked perfectly. fixed
01:31:074 (10) - NC
01:32:146 (12) - 01:31:074 (10) - Not stacked perfectly. fixed
01:33:217 (13) - x:256 y:72? hmm i dont think so

my poor eye didnt see the stacking was so bad


Insane>

00:14:289 - So now you have the reduced volume, did you forgot to do that in your lowest diff too? Seems so >:
00:18:039 (4) - I dislike this slider, it has an ugly shape >: chnged
00:20:003 (1) - 00:14:289 (1) - I know these two are meant to be symmetric, you know? But things like 00:19:646 (8,1) - This (aka overlap) are not nice, I can see this overlap from playing this diff too so I recommend changing it :) moved the slider that overlaps instead make a jump between that 2
00:44:646 (1,2,3,4) - Why don't you follow the basic NC tactic here? 00:45:717 (3,4) - These two should be NC'd. they said it was bad anyway fixed
00:51:253 (1,2) - Not sure but I think these aren't stacked perfectly. err ok
00:57:324 - This break always confuses me while playing this diff, I recommend doing something it if some1 else says about it, but IMO it doesn't feel right. no i like making people cry
01:18:932 (10,1) - Not stacked perfectly. oki
01:26:610 (1,2) - I feel like these two have the ideal spacing, but suddenly 01:27:324 (3) - this is so close? I don't know if it was meant to be like this but I feel like you should add more spacing to 01:27:324 (3) - . i dont know to D:
01:16:967 (2) - 01:17:503 (5) - I personally would like if these two were on the same line (y:104) but it's fine, just pointing this out. dun
01:28:753 (3) - This has an awkward shape, maybe trying to make it straight would be better or adding more curve? curve
01:29:646 (7,8) - Should have the same shape I assume? k
01:31:075 (1,2,3) - These should too? Not sure how do you want these to be. i want it curved
01:32:324 (5) - 01:31:432 (2) - Not stacked perfectly if you wanted to do that! ok
01:35:539 (1) - Remove NC why? ok
01:38:217 (3) - This slider is meh, I recommend doing it like this? http://osu.ppy.sh/ss/961072 oki
01:40:896 (3) - 01:40:182 (1) - Overlap ): fxed
01:41:253 (4) - 01:39:914 (4) - Not stacked perfectly if you wanted to do this! ok
01:48:932 (1,1) - Make these two the same shape? ok
01:50:003 (3) - See the previous slider suggestion with the link on it, make it here too? :) im lazy ok
01:53:396 (7) - 01:54:646 (1,2) - I'm not a big fan of 2 reverse arrow sliders in insanes, I think you could come up with some ideas and avoid these? Just my opinion D: i like making people cry. ok

Anyway nice mapset here, it's improved alot! I hope I could help with this :)

Best of luck with this, I hope you get this ranked some day soon ;) once i attempted i just got broke

I'll throw a star also o/ \o a r i g a t o u

edit:
making people cry gomen for the trouble
Asphyxia
Please take the time to answer my suggestions, thanks ;)



I'm sorry to start this, but please, PLEASE ^
Kyshiro

Asphyxia wrote:

Please take the time to answer my suggestions, thanks ;)

YunoFanatic wrote:

updated
What you are doing here is quite rude towards the modders, a modder shouldn't even have to ask for someone to give a decent reply to their mods.

I suggest you edit your posts and write what you did and did not add
OnosakiHito
I checked the Muzukashii and think we can go in this way. Two-plets might be a bit hard but still Muzukashii worthly. So let's see how players react to it.
Topic Starter
YunoFanatic
kyshiro i forgot to say that im gonna edit here orz.. and asphyxia dont worry i did not forgot
potatoer you know im not rude :| its just when i fixed asphyxia's mod is im going to school so i didnt answer it immediately sorry ill check it up later
Asphyxia
Yeah, the thing is now clear, thanks.
Secretpipe
Good luck for rank :D
Topic Starter
YunoFanatic

Secretpipe wrote:

Good luck for rank :D
i wished D: thanks!
Atema
Hi ! :) Mod request from my modding queue !

Easy

Nice one ! :D

Normal

01:25:896 (2) - & 01:27:324 (5) - I don't think these circles really fit, sounded/felt a bit weird to me so I'd remove them ^^


Tsusuko's Hard


00:53:396 (7) - NC ? (if so, remove NC here 00:53:932 (4) - )
01:07:146 (6) - & 01:07:682 (9) - I think it sounds/feel better without these ones. Played the map several time and each time I thought they didn't really fit.
01:51:253 (7) - Same ^ goes with this one (and thus this one 01:56:967 (7) - )


Insane

01:53:932 - Add a note ?


LilyWhite's Insane

Found nothing wrong :D


Sorry that was all I could find !
Great job, I hope it'll get ranked soon ! Good luck :)
Topic Starter
YunoFanatic

Atema wrote:

Hi ! :) Mod request from my modding queue !

Easy

Nice one ! :D i dont think so thanks! \:D/

Normal

01:25:896 (2) - & 01:27:324 (5) - I don't think these circles really fit, sounded/felt a bit weird to me so I'd remove them ^^ ehh no if i remove this all the patterns like this will be deleted and that doesnt count either... ill put this in thinking mod ill figure it out..


Insane

01:53:932 - Add a note ? ehh no i want to place rest for hands


Sorry that was all I could find !
Great job, I hope it'll get ranked soon ! Good luck :)
OnosakiHito
YunoFanatic, could you change my difficulty names to
Ono's Taiko Muzukashii and Ono's Taiko Oni, please? Talked to some guys in #taiko, and they think this is better. I think that as well.
Topic Starter
YunoFanatic
ok ill ask ming too

fixed
AnreFM
I shall mod this, just wait for me

omg i should also become a potatoers
KanaRin
Not yet

@YunoFanatic

Seems we have the tags conflict with different diffs, better to unify all of them again.

@m1ng's Taiko

59 Unsnapped notes! and also..



What's wrong? Or it's just me?
Gamu
Hi~
Mod request from Gamu & iyasine's queue [General/Mod/M4M/Guest] ✌('ω')✌

Red: Unrankable / You should fix absolutely.
Orange: Strong Suggestion / I think you should fix it.
Black: Suggestion
Blue: message

[General]

●Tags is different. Should unify. Must follow the rules.

●Tags: Add "初音ミク"
I'm recommended that you add the hatsune miku in Japanese. But, if you don't add, then there is no problem. Well, there is a map that is actually added. The decision to add is up to you :3

●"Widescreen support" is different. Should unify.
Easy : On
Normal: Off
Hard: Off
Insane: Off


[m1ng's Taiko Oni]

●Title and artist name is strange. should fix it

[Easy]

●00:39:642, 00:40:709 and 00:41:427 - Object's end is not snapped! Is probably a bug, but you can fix it. Method example: Remove an object once. Then re-create. It is possible to fix in this.
●00:14:289 (1) - Add finish (end). will fit a song~
●00:24:646 (1) - Hmm... hitsoung is so strange (start). Remove whistle and clap please. Cause of the strange sound is whistle and clap
●00:24:646 (1) - Add clap (end). good sound~
●00:26:074 (1) - Remove new combo. In order to maintain the consistency of the new combo.
●00:26:074 (1) - Same as 00:24:646 (start)
●00:26:074 (1) - Same as 00:24:646 (end)
●00:27:503 (2) - Add new combo. The reason is same as 00:26:074 (1).
●00:27:503 (2) - Same as 00:24:646 (start)
●00:27:860 (3) - Remove clap (start and whole). Clap here have been strange. Here is sufficient soft-hit. then, add clap (end)
●00:28:932 (4) - Add finish (start). It is needed to be emphasized.
●00:28:932 (4) - Remove finish (end). Here is strange..
●00:30:360 (1) - spacing strange. Why 1.00x? It is strange that here's 1.00x.. You should fix 1.20x.
●00:31:789 (2) - ^
●00:30:360 (1) - Remove whistle and clap. and, add finish. The reason is the same as 00:24:646 (start).
●00:30:360 (1) - Add Same as 00:24:646 (end)
●00:39:289 (4) - Add new combo. The reason is same as 00:26:074 (1).
●00:44:646 (1,2,3,4) - It is recommended that you do not to be stacked for beginners. confusing rhythm.. Players may be confused. Therefore, change the placement. Or, changes to the two slider. It will be easier to grasp the rhythm.
●01:05:360 (2) - Add new combo. The reason is same as 00:26:074 (1).
●01:33:932 (1,2,3,4) - Same as 00:44:646 (1,2,3,4)
●01:37:503 (1) - Add circle please. If you have added, then it is necessary to remove the spinner previous.
●01:54:646 (3) - Add new combo. The reason is same as 00:26:074 (1).

[Normal]

●00:14:289 (1) - Add finish (end). will fit a song~
●00:24:646 (1) - Remove clap (start). And, add finish (start). It is needed to be emphasized.
●00:28:574 (7) - Remove clap and finish. These two strange. It would be enough just whistle.
●00:30:360 (1) - hitsoung is so strange (start). Remove whistle and clap please. Cause of the strange sound is whistle and clap.
●00:30:360 (1) - Add clap (end). good sound. And, It is strange here's missing..
●00:33:932 (4) - Add clap. ^
●00:34:646 (6) - Hmm....finish ⇒ whistle change? finish sound is a little too big. I prefer this.
●00:38:574 (6) - Add clap (start). good sound.
●01:22:146 (4) - Remove clap (end). and, add clap (start)? I prefer this~
●01:22:503 (1) - Move to 01:24:467 the end of the spinner. fit to song~
●01:31:074 (1) - Why 1.46x? Surely, it would be your mistake..
●01:39:289 (3) - Why 0.80x? ^
●01:41:967 (7,8) - Hmm..It is hard to grasp the rhythm for beginners. Remove (7). would be solved by this.
●01:54:646 (5) - Add new combo. In order to maintain the consistency of the new combo.

[Tsusuko's Hard]

●OD-1? The main value of the Hard is 6 or 5.
●00:26:432 (6) - Move to x:468 y:92. Flow will be better.
●00:48:574~ - Add a clap in a steady rhythm? 00:48:574, 00:49:289, 00:50:003, 00:50:717, 00:51:432....etc Play is great fun :3 If the default clap don't like so much, please use your favorite hitsound from this > http://puu.sh/4nDP5.zip

hitsound in kiai time is lonely. Please liven up with clap such

[Insane]

●00:16:432 (6) - It is not completely stack with 00:15:539 (4).
●00:18:753 (5) - stack is good, but I don't like.. Flow of the slider the following bad.. Change the placement. For example, x:340 y:48.
●00:36:074 (1) - Remove whistle and clap (start). And, add finish (start). It is needed to be emphasized.
●00:44:646 (1) - Add finish (start). good sound~ You are using in the second of the song! > 01:33:932 (1,2,1,2)
●00:45:182 (2) - ^
●00:45:717 (1) - ^
●00:46:253 (2) - ^

●01:00:003 (2) - Add new combo. sound was change.
●01:19:646 (1) - Add finish (start). good sound~

[LilyWhite's Insane]

●00:46:074 (1,2,3) - create a large triangle? Move to x:164 y:112 (2) and move to x:348 y:112 (3). Then, Ctrl+G > 00:46:253 (2,3). good flow and jump :3
●nice map ;3



need a lot of work > Easy diff, Normal diff and Insane diff. maybe.
good luck ></
Topic Starter
YunoFanatic

-Gamu- wrote:

Hi~
Mod request from Gamu & iyasine's queue [General/Mod/M4M/Guest] ✌('ω')✌

Red: Unrankable / You should fix absolutely.
Orange: Strong Suggestion / I think you should fix it.
Black: Suggestion
Blue: message

[General]

●Tags is different. Should unify. Must follow the rules.

●Tags: Add "初音ミク"
I'm recommended that you add the hatsune miku in Japanese. But, if you don't add, then there is no problem. Well, there is a map that is actually added. The decision to add is up to you :3

●"Widescreen support" is different. Should unify.
Easy : On
Normal: Off
Hard: Off
Insane: Off



[Easy]

●00:39:642, 00:40:709 and 00:41:427 - Object's end is not snapped! Is probably a bug, but you can fix it. Method example: Remove an object once. Then re-create. It is possible to fix in this.
●00:14:289 (1) - Add finish (end). will fit a song~
●00:24:646 (1) - Hmm... hitsoung is so strange (start). Remove whistle and clap please. Cause of the strange sound is whistle and clap
●00:24:646 (1) - Add clap (end). good sound~
●00:26:074 (1) - Remove new combo. In order to maintain the consistency of the new combo.
●00:26:074 (1) - Same as 00:24:646 (start)
●00:26:074 (1) - Same as 00:24:646 (end)
●00:27:503 (2) - Add new combo. The reason is same as 00:26:074 (1).
●00:27:503 (2) - Same as 00:24:646 (start)
●00:27:860 (3) - Remove clap (start and whole). Clap here have been strange. Here is sufficient soft-hit. then, add clap (end)
●00:28:932 (4) - Add finish (start). It is needed to be emphasized.
●00:28:932 (4) - Remove finish (end). Here is strange..
●00:30:360 (1) - spacing strange. Why 1.00x? It is strange that here's 1.00x.. You should fix 1.20x.
●00:31:789 (2) - ^
●00:30:360 (1) - Remove whistle and clap. and, add finish. The reason is the same as 00:24:646 (start).
●00:30:360 (1) - Add Same as 00:24:646 (end)
●00:39:289 (4) - Add new combo. The reason is same as 00:26:074 (1).
●00:44:646 (1,2,3,4) - It is recommended that you do not to be stacked for beginners. confusing rhythm.. Players may be confused. Therefore, change the placement. Or, changes to the two slider. It will be easier to grasp the rhythm.
●01:05:360 (2) - Add new combo. The reason is same as 00:26:074 (1).
●01:33:932 (1,2,3,4) - Same as 00:44:646 (1,2,3,4)
●01:37:503 (1) - Add circle please. If you have added, then it is necessary to remove the spinner previous.
●01:54:646 (3) - Add new combo. The reason is same as 00:26:074 (1).

[Normal]

●00:14:289 (1) - Add finish (end). will fit a song~
●00:24:646 (1) - Remove clap (start). And, add finish (start). It is needed to be emphasized.
●00:28:574 (7) - Remove clap and finish. These two strange. It would be enough just whistle.
●00:30:360 (1) - hitsoung is so strange (start). Remove whistle and clap please. Cause of the strange sound is whistle and clap.
●00:30:360 (1) - Add clap (end). good sound. And, It is strange here's missing..
●00:33:932 (4) - Add clap. ^
●00:34:646 (6) - Hmm....finish ⇒ whistle change? finish sound is a little too big. I prefer this.
●00:38:574 (6) - Add clap (start). good sound.
●01:22:146 (4) - Remove clap (end). and, add clap (start)? I prefer this~
●01:22:503 (1) - Move to 01:24:467 the end of the spinner. fit to song~
●01:31:074 (1) - Why 1.46x? Surely, it would be your mistake..
●01:39:289 (3) - Why 0.80x? ^
●01:41:967 (7,8) - Hmm..It is hard to grasp the rhythm for beginners. Remove (7). would be solved by this.
●01:54:646 (5) - Add new combo. In order to maintain the consistency of the new combo.

[Insane]

●00:16:432 (6) - It is not completely stack with 00:15:539 (4).
●00:18:753 (5) - stack is good, but I don't like.. Flow of the slider the following bad.. Change the placement. For example, x:340 y:48.
●00:36:074 (1) - Remove whistle and clap (start). And, add finish (start). It is needed to be emphasized.
●00:44:646 (1) - Add finish (start). good sound~ You are using in the second of the song! > 01:33:932 (1,2,1,2)
●00:45:182 (2) - ^
●00:45:717 (1) - ^
●00:46:253 (2) - ^

●01:00:003 (2) - Add new combo. sound was change.
●01:19:646 (1) - Add finish (start). good sound~



need a lot of work told you so > Easy diff, Normal diff and Insane diff. maybe.
good luck ></
fixed everything but the tags for jap miku translation etc and ming pls update b4 fix your diff >w< the diff you update latest has some probs in tags i fixed for you :P
Topic Starter
YunoFanatic

KanaRin wrote:

Not yet

@YunoFanatic

Seems we have the tags conflict with different diffs, better to unify all of them again.

@m1ng's Taiko

59 Unsnapped notes! and also..



What's wrong? Or it's just me? i dont know what happened to

unified :D/
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