OD is a different thing and it might occur that OD is set too low and provokes a lot of notelock which should ideally be adressed during modding.
That has nothing to do with the fact that the problem is the design of the pp-system. It just doesn't make any sense to do a workaround that affects how a map plays.
OD/HP are really the stats where I wouldn't care much if they could be altered well we got NF for HP-issues but I would really dislike a possible toggle for AR and CS.
My reply was also more about that the arguments in that specific post of yours were plain stupid
Same with your example:
"if a mapper decides to go full retard"
yeah, then his map hopefully won't get ranked anyway
That has nothing to do with the fact that the problem is the design of the pp-system. It just doesn't make any sense to do a workaround that affects how a map plays.
OD/HP are really the stats where I wouldn't care much if they could be altered well we got NF for HP-issues but I would really dislike a possible toggle for AR and CS.
My reply was also more about that the arguments in that specific post of yours were plain stupid
Same with your example:
"if a mapper decides to go full retard"
yeah, then his map hopefully won't get ranked anyway