lol, nice diff names 8)
star~
star~
ThanksHarez wrote:
lol, nice diff names 8)
star~
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Bel doppio post micrediKiyro wrote:
$100 =/= 100$
kds pl0x
mod incoming
Wow RikiH b stealin' my credit ;-;RikiH_ wrote:
ThanksHarez wrote:
lol, nice diff names 8)
star~
"Thanks" was for the star :<CreamLegit wrote:
Wow RikiH b stealin' my credit ;-;RikiH_ wrote:
Thanks
Also, AR10 plz, 100$ isn't really hard anymore without it.
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Title:Big Money
TitleUnicode:Big Money
Artist:The Quick Brown Fox
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Creator:RikiH_
Version:Gero's $5
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Tags:Renard Lapfox Gero
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Dark_Ai wrote:
Hey mod from my Queues ~ General
- • seem fine
Gero's $5
- • 00:43:099 - add a Circle here maybe? it fits with the music very well Why not
• 01:01:742 (2) - 1 grid down to fix spacing Sure
• 01:18:456 (2,3) - I'd prefer to unstack these notes I think it's fine
• 01:24:456 (5,6) - same here ^
• 01:55:099 (2) - may add a Note here? It would fit really well Sure
•$10
- • 01:50:385 (2) - may stack this better with 01:48:671 (7) ? It plays well, it's not important because they are quite far in the timeline and the comboburst won't annoy the players
• 02:19:742 (1) - uhm... why the kiai time end at this part? I'd add it here too You are right but I wanted to emphasize this sound 02:24:028 with a kiai and I can't add a kiai immediately before...$100
- • 01:49:313 - what do you think about to add a Note here? I think it would fit really well imo
• 01:49:956 - same herer I wanted to emphasize the sound in the song, so no...
well thats all.. sorry for ma noob mod tho
Good luck with ranked anyway~
Thanks a lot for your mod, guys!_Asagi_ wrote:
$$$$$$$$$$$$$
due to M4M and you just ask me ingame XD.. im gonna mod your map
btw im not a pro :3
sorry bad english$50-i think its better to map the 3 long breaks I'm lazy for that :<
-00:26:599 (1) - i think its better you put it in the middle.. under 00:26:385 (5) I didn't put it in the middle but I moved it a bit!
-00:58:313 (1) - 4beat slider.. remove this and replace it something like this 00:57:456 (1,2,3,4)
-01:17:171 (1) - ^ I don't see anything bad with them :<$100-well i agree with ar10.. but my god.. the HP drain. maybe you can reduce 1 or 2 Reduced by 1!
-00:26:599 (1) - put this in the middle :3 and do it something like this I like it, it's very creative, but the actual one flows better, sorry!
i think that slider fits with the sounds
and put the end in the white tick
-00:46:742 (1,2,3,4,5) - 280 bpm stream , just make it 1/3 stream.. think its better
-01:14:385 (1,2,3,4) - ^
-02:40:099 (1,2,3,4) - ^ I agree, 280 BPM stream is an excess, I replaced them with sliders but not with 1/3, the music is 1/4 so it doesn't make sense tu put 1/3 instead imo...
-00:59:171 (1) - i know this diff is the last.. but this jump is too far.. Moved a bit
-01:52:313 (1,2,3,4) - seriously?? STAHP. I changed it anyway
02:26:599 (2) - to 02:36:885 (1) - map this part What? It's mapped...
if this mod didnt help you dont give me kudosu
Hope this help
Good luck with this beatmap
Thanks!Nemis wrote:
• Suggestion
• High suggestion/must fix
[General]
Nothing
[$100]
• Usa AR9, AR10 non è necessario, non c'è nulla così difficile da leggere da doverlo usare gtfo
• Usa HP7 per aumentare la difficoltà, a livello di giocabilità non è nulla di particolarmente difficile nonostante il BPM alto Uhm, ok
• 00:47:171 (1,2,3) - Sistema questo blanket: Ok
• 00:52:528 (2) - Muovi questo slider 1 grid down per sistemare 00:52:313 (1,2,3) - questo blanket Ok
• 00:58:099 (4) - Stacka questa nota su 00:58:313 (1) - o muovila altrove, non lasciara vicino a 00:57:885 (3) - questo slider No, vorrei mantenere la simmetria con i due slider precedenti
• 01:03:671 (6,1) - Sistema questo blanket Ok
• 01:06:242 (2,3) - Stackerei queste due note, personalmente non mi piacciono due singole note (1/2 e 1/4) senza uno slider prima o dopo distanziate con il distance snap Vanno bene così
• 01:19:742 (1,2) - Sistema questo blanket Va bene così com'è
• 01:24:885 (1,2,3,4) - Prova a rendere gli slider più aderenti alla nota centrale (sistema il blanket quindi) Non ha molta importanza sinceramente...
• 01:25:742 (1,2,3,4) - Stessa cosa di sopra visto che si parla dello stesso pattern ^
• 01:47:171 (1,2,3,4,1,2,3,4) - Come mai questo slowdown? Non mi convince molto... Non voglio mettere jump estremi con AR10
• 01:52:313 (1) - Da qui hai spezzato la consistenza dei claps, ti consiglierei di aggiungerli (00:40:313 (1) - stessa cosa quì anche se si nota molto meno) Me l'hanno già detto ma preferirei di no dato che iniziano i finish nella song
• 01:53:171 (3) - Aggiungi un finish sulla sua testa Giusto
• 01:53:599 (4,1) - Si sente una bella nota fra questi due slider, vedi di mapparla Uhm, no
• 02:01:849 (5,6) - Stessa cosa di 01:06:242 (2,3) - , 02:06:992 (6,7) - quì pure Non sono d'accordo...
• 02:06:028 (1,2) - Sistema questo blanket Va bene così
• 02:07:528 (9,2) - Se metti AR9 stacka questi due elementi meglio perchè la nota sotto potrebbe risultare poco leggibile Ho lasciato AR10, quindi...
• 02:08:492 (5) - Muovi questo slider a x:488 y:260 per migliorare il blanket Ma è già a 488|260 D:
• 02:18:885 (1,2,3,4) - Aggiungerei qualche whistle su questi sliders Secondo me i finish ci stanno bene...
• 02:44:599 (1,2) - Migliora questo blanket Uffa che nazi, va bene così com'è :/
• 02:45:456 (1,2) - Stessa cosa di sopra ^
• 02:49:956 (7) - Aggiungi una new combo su questa nota Okay
[$50]
• 00:25:635 (6,1,2,3) - Rendi questa singletap perfettamente lineare Va bene
• 00:26:599 (1) - Aggiungi un break dopo questo slider Ok
• 00:38:599 (1,2) - Sistema lo stack coda-coda Va bene
• 00:43:742 (5) - Aggiungi una new combo su questa nota Non l'ho fatto da nessuna parte quindi non penso sia necessario
• 00:43:742 (5) - Aggiungi un break dopo questa nota Sì
• 02:50:385 (1) - Rimuovi questa new combo ed aggiungine una 02:50:599 (2) - quà ed una 02:51:456 (6) - quà Fatto
[$10]
• Questa difficoltà è piena di greenlines ripetute ed inutili, sistemale e ricordati di togliere anche queste sotto che erano quelle utilizzate per gli slider 1/4 prima dei KIAI nelle altre diffs (46742 e 160099) Va bene
• 00:32:599 (2) - CTRL+H ci sta meglio secondo me Non cambia assolutamente niente...
• 02:11:171 (1,2) - Migliora questo blanket ^
[Gero's $5]
• The greenlines at 26599 and 60885 are no needed Ok
• 00:16:314 (1,2) - Improve this blanket a little bit Questo in effetti è brutto
• 00:26:599 (1) - Add a break after this note
• 00:43:313 (3) - Add a break after this slider Fixed both
• 00:58:313 (2) - Reverse this slider (CTRL+G), add a reverse and then remove 00:59:171 (3) - this note: Suona malissimo, lo slider finisce sul downbeat, dove inizia un altro suono, e quel suono è mappato dal secondo slider, se metot un repeat quel suono rimane scoperto, non so come spiegare
• 01:18:028 (1,2,3) - Change its rhythm, it's really strange and probably hard to read in a normal difficulty for an intermediate player Al momento non dovrebbe causere problemi, comunque se qualcun altro me lo fa notare lo cambio
• 01:55:313 (3) - Add a break after this slider
• 02:38:171 (2) - Maybe add a break after this note too Fixed both
• 02:50:599 (1,3) - Improve this stack a little bit Non si nota giocandolo, quindi lo lascio così
[$1]
• Anche questa difficoltà ha molte greenlines inutili come nella $10, sistemale Done
• 00:26:599 (1) - Add a break after this slider
• 00:42:028 (1) - Add a break after this spinner Fixed both
• 00:53:171 (3) - This slider touches the HP bar, move it a bit down Non fixo le robe che toccano la barra degli HP, anche perchè questa la sfiora appena...
• 01:11:171 (1) - Add a break after this note
• 01:54:028 (1) - Add a break after this slider Fixed both
• 02:00:885 (3,4) - Make a blanket with these two elements: No, voglio rispettare la simmetria con lo slider precedente
• 02:36:885 (1) - Add a break after this slider Sì
• 02:49:742 (4,2) - Prova a fare un blanket con questi due sliders (rendi quindi (2) aderente a (4) ) Ma sono a 2 secondi e mezzo di distanza, se anche lo facessi non lo noterebbe nessuno giocando
Yispls.Papysh wrote:
rank this plz
Rikih PLZRikiH_ wrote:
I will fix when I'll be back from holidays (13th August)
Sorry but the Background is awesome, I mean, there is a giant dollar D:
plz.Papysh wrote:
Rikih PLZRikiH_ wrote:
I will fix when I'll be back from holidays (13th August)
Sorry but the Background is awesome, I mean, there is a giant dollar D:
Keep it or I will eat you.RikiH_ wrote:
Sorry Charles, but 4 other BATs said that AR10 works well...
I think I'll keep AR10 at the moment, but we really need to discuss it :/
Uh? That part is mapped...Raging Bull wrote:
Eh personally I like AR9, but I don't really care too much.
02:26:599 (2) - Why didn't you map here also?
RikiH_ wrote:
Uh? That part is mapped...Raging Bull wrote:
Eh personally I like AR9, but I don't really care too much.
02:26:599 (2) - Why didn't you map here also?
Uh, yeah, I see now.Raging Bull wrote:
02:26:599 (2) - 02:36:885 (1) - Those 10 seconds? Unless I have old version (which I don't think so), it isn't mapped. http://puu.sh/43pHR.jpg