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I will set it more dark then, where was that tricky part? Wich difficulty..?Nightmare:
Unconsistency in kiai times (Unrankable)AiMod has spoken
Normal must be about 2,5/3 stars, I think the limit is 3,24 stars. Anyway I suggest to map an Easy because you would probably ruin your Normal
Also, the useless
, it says this, I think it's really important
Leadin fixed, but for the picture, if i resize to 128*128 as the aimod says, the sword goes really big and float out of the hitcircle, so it's not fixable, unless i remove it, and it's not unrankable.
00:11:239 (6) - NC here because of the Slider Belocity change
00:24:057 (4,6) - Ugly overlap
00:35:239 (8) - Another ugly overlap, move this note to 300|264 for a better-looking pattern and a better flow
00:47:239 (3,4) - Stack the tails of these sliders properly
00:53:784 (7) - This way for a better flow:
01:41:511 (2,3,4) - When you map, try to avoid straight lines like this because they quite ugly to see, anyway I suggest to move 01:41:784 (3) - 2 grids up or 2 grids down
01:43:966 (7) - This way flows better:
01:49:420 (5) - NC here maybe?
02:01:420 (4,6) - Ugly overlap...
02:05:784 (5,6) - The same
02:07:693 (7) - Uhm, I think this is unrankable because it's covered by the previous slider but I'm not sure
02:10:420 (4) - Make it symmetric
02:48:875 (7,1) - Ugly overlap
00:00:875 (2,3) - I think something like this would look better (Just copy-paste ano rotate the previous slider):
00:06:602 (3) - move to 124|152 because of the spacing
00:27:057 (3,4) - This way for a better flo/pattern:
00:31:966 (2,3) - Ugly overlap
00:44:511 (3) - 1 grid up, it's too near to the other objects
01:05:239 (3) - 2 grids up to avoid the overlap
01:36:875 (3,4) - Overlap. I think you understood what I mean when I point out overlaps, so please go through all diffs and fix all overlaps, that I won't mention anymore
02:50:784 (2) - Unsnapped slider's tail (Unrankable). Go on timing > resnap all notes, it should do
00:29:375 (3,4) - Move both to 340|80
01:16:966 (2) - Ctrl+g for a better flow
01:18:875 (13) - NC?
01:28:693 (4) - The reverse arrow is covere by the previous slider, I think it's unrankable but I'm not sure
02:06:193 (2) - Move to 204|156 for a bigger angle and a better flow
02:28:693 (1,3) - Stack these properly
I can't find further problems, but you should really fix all the ugly overlaps in this diff
HP drain 8? Please reduce by 1 or 2, this is cruel, when you miss 2 notes you fail in 95% of cases
00:10:693 (3) - Move to 220|200 for a better blanket, and in order to avoid that horrible overlap
00:33:602 (3,4) - I suggest this:
01:11:239 (5,6,7) - This?
01:18:875 (15) - NC?
01:58:148 (1) - The curve is crooked, try to make a better one
02:11:239 (20) - NC?
02:27:602 (5,6,7,8) - In my opinion you should remove thes enotes and use a slider instead, because a player can't recognize that this is 1/3 the first time
02:46:830 (3) - Better flow:
02:54:875 (15) - NC?
Nothing else, except the overlap stuff
Fixed of course
The flow is good, you just need to work a lot on the design, and please fix the unrankable issues, good luck